Initial commit
							
								
								
									
										2
									
								
								.gitattributes
									
										
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,2 @@
 | 
			
		|||
# Auto detect text files and perform LF normalization
 | 
			
		||||
* text=auto
 | 
			
		||||
							
								
								
									
										723
									
								
								Assembly-CSharp.csproj
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,723 @@
 | 
			
		|||
<?xml version="1.0" encoding="utf-8"?>
 | 
			
		||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
 | 
			
		||||
  <PropertyGroup>
 | 
			
		||||
    <LangVersion>latest</LangVersion>
 | 
			
		||||
  </PropertyGroup>
 | 
			
		||||
  <PropertyGroup>
 | 
			
		||||
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
 | 
			
		||||
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
 | 
			
		||||
    <ProductVersion>10.0.20506</ProductVersion>
 | 
			
		||||
    <SchemaVersion>2.0</SchemaVersion>
 | 
			
		||||
    <RootNamespace></RootNamespace>
 | 
			
		||||
    <ProjectGuid>{82CB4426-9663-1039-C4CF-BBECE8C19A09}</ProjectGuid>
 | 
			
		||||
    <OutputType>Library</OutputType>
 | 
			
		||||
    <AppDesignerFolder>Properties</AppDesignerFolder>
 | 
			
		||||
    <AssemblyName>Assembly-CSharp</AssemblyName>
 | 
			
		||||
    <TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
 | 
			
		||||
    <FileAlignment>512</FileAlignment>
 | 
			
		||||
    <BaseDirectory>.</BaseDirectory>
 | 
			
		||||
  </PropertyGroup>
 | 
			
		||||
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
 | 
			
		||||
    <DebugSymbols>true</DebugSymbols>
 | 
			
		||||
    <DebugType>full</DebugType>
 | 
			
		||||
    <Optimize>false</Optimize>
 | 
			
		||||
    <OutputPath>Temp\bin\Debug\</OutputPath>
 | 
			
		||||
    <DefineConstants>DEBUG;TRACE;UNITY_2019_4_20;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_VSTU;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
 | 
			
		||||
    <ErrorReport>prompt</ErrorReport>
 | 
			
		||||
    <WarningLevel>4</WarningLevel>
 | 
			
		||||
    <NoWarn>0169</NoWarn>
 | 
			
		||||
    <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
 | 
			
		||||
  </PropertyGroup>
 | 
			
		||||
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
 | 
			
		||||
    <DebugType>pdbonly</DebugType>
 | 
			
		||||
    <Optimize>true</Optimize>
 | 
			
		||||
    <OutputPath>Temp\bin\Release\</OutputPath>
 | 
			
		||||
    <ErrorReport>prompt</ErrorReport>
 | 
			
		||||
    <WarningLevel>4</WarningLevel>
 | 
			
		||||
    <NoWarn>0169</NoWarn>
 | 
			
		||||
    <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
 | 
			
		||||
  </PropertyGroup>
 | 
			
		||||
  <PropertyGroup>
 | 
			
		||||
    <NoConfig>true</NoConfig>
 | 
			
		||||
    <NoStdLib>true</NoStdLib>
 | 
			
		||||
    <AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
 | 
			
		||||
    <ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
 | 
			
		||||
    <ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
 | 
			
		||||
  </PropertyGroup>
 | 
			
		||||
  <PropertyGroup>
 | 
			
		||||
    <ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
 | 
			
		||||
    <UnityProjectGenerator>Unity/VSTU</UnityProjectGenerator>
 | 
			
		||||
    <UnityProjectType>Game:1</UnityProjectType>
 | 
			
		||||
    <UnityBuildTarget>StandaloneWindows:5</UnityBuildTarget>
 | 
			
		||||
    <UnityVersion>2019.4.20f1</UnityVersion>
 | 
			
		||||
  </PropertyGroup>
 | 
			
		||||
  <ItemGroup>
 | 
			
		||||
    <Analyzer Include="C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\16.0\Analyzers\Microsoft.Unity.Analyzers.dll" />
 | 
			
		||||
  </ItemGroup>
 | 
			
		||||
  <ItemGroup>
 | 
			
		||||
    <Reference Include="UnityEngine">
 | 
			
		||||
      <HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.20f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEditor">
 | 
			
		||||
      <HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.20f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
  </ItemGroup>
 | 
			
		||||
  <ItemGroup>
 | 
			
		||||
    <Compile Include="Assets\Scripts\ActorBody.cs" />
 | 
			
		||||
    <Compile Include="Assets\Scripts\AnimationComponents\Actor.cs" />
 | 
			
		||||
    <Compile Include="Assets\Scripts\AnimationComponents\AlienRaceOffset.cs" />
 | 
			
		||||
    <Compile Include="Assets\Scripts\AnimationComponents\AnimationClips\AnimationClip.cs" />
 | 
			
		||||
    <Compile Include="Assets\Scripts\AnimationComponents\AnimationClips\PawnAnimationClip.cs" />
 | 
			
		||||
    <Compile Include="Assets\Scripts\AnimationComponents\AnimationClips\ThingAnimationClip.cs" />
 | 
			
		||||
    <Compile Include="Assets\Scripts\AnimationComponents\AnimationDef.cs" />
 | 
			
		||||
    <Compile Include="Assets\Scripts\AnimationComponents\AnimationStage.cs" />
 | 
			
		||||
    <Compile Include="Assets\Scripts\AnimationComponents\BodyTypeOffset.cs" />
 | 
			
		||||
    <Compile Include="Assets\Scripts\AnimationComponents\KeyFrames\Keyframe.cs" />
 | 
			
		||||
    <Compile Include="Assets\Scripts\AnimationComponents\KeyFrames\PawnKeyframe.cs" />
 | 
			
		||||
    <Compile Include="Assets\Scripts\AnimationComponents\KeyFrames\ThingKeyFrame.cs" />
 | 
			
		||||
    <Compile Include="Assets\Scripts\AnimationController.cs" />
 | 
			
		||||
    <Compile Include="Assets\Scripts\CurvePoint.cs" />
 | 
			
		||||
    <Compile Include="Assets\Scripts\Defs.cs" />
 | 
			
		||||
    <Compile Include="Assets\Scripts\Enums.cs" />
 | 
			
		||||
    <Compile Include="Assets\Scripts\GenMath.cs" />
 | 
			
		||||
    <Compile Include="Assets\Scripts\PawnUtility.cs" />
 | 
			
		||||
    <Compile Include="Assets\Scripts\SimpleCurve.cs" />
 | 
			
		||||
    <Compile Include="Assets\Scripts\StandaloneFileBrowser\IStandaloneFileBrowser.cs" />
 | 
			
		||||
    <Compile Include="Assets\Scripts\StandaloneFileBrowser\Sample\BasicSample.cs" />
 | 
			
		||||
    <Compile Include="Assets\Scripts\StandaloneFileBrowser\Sample\CanvasSampleOpenFileImage.cs" />
 | 
			
		||||
    <Compile Include="Assets\Scripts\StandaloneFileBrowser\Sample\CanvasSampleOpenFileText.cs" />
 | 
			
		||||
    <Compile Include="Assets\Scripts\StandaloneFileBrowser\Sample\CanvasSampleOpenFileTextMultiple.cs" />
 | 
			
		||||
    <Compile Include="Assets\Scripts\StandaloneFileBrowser\Sample\CanvasSampleSaveFileImage.cs" />
 | 
			
		||||
    <Compile Include="Assets\Scripts\StandaloneFileBrowser\Sample\CanvasSampleSaveFileText.cs" />
 | 
			
		||||
    <Compile Include="Assets\Scripts\StandaloneFileBrowser\StandaloneFileBrowser.cs" />
 | 
			
		||||
    <Compile Include="Assets\Scripts\StandaloneFileBrowser\StandaloneFileBrowserEditor.cs" />
 | 
			
		||||
    <Compile Include="Assets\Scripts\StandaloneFileBrowser\StandaloneFileBrowserLinux.cs" />
 | 
			
		||||
    <Compile Include="Assets\Scripts\StandaloneFileBrowser\StandaloneFileBrowserMac.cs" />
 | 
			
		||||
    <Compile Include="Assets\Scripts\StandaloneFileBrowser\StandaloneFileBrowserWindows.cs" />
 | 
			
		||||
    <Reference Include="UnityEngine">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.AIModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.ARModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.AccessibilityModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.AndroidJNIModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.AnimationModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.AssetBundleModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.AudioModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.ClothModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.ClusterInputModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.ClusterRendererModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.CoreModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.CrashReportingModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.DSPGraphModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.DirectorModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.GameCenterModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.GridModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.HotReloadModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.IMGUIModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.ImageConversionModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.InputModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.InputLegacyModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.JSONSerializeModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.LocalizationModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.ParticleSystemModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.PerformanceReportingModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.PhysicsModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.Physics2DModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.ProfilerModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.ScreenCaptureModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.SharedInternalsModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.SpriteMaskModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.SpriteShapeModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.StreamingModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.SubstanceModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.SubsystemsModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.TLSModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.TerrainModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.TerrainPhysicsModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.TextCoreModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.TextRenderingModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.TilemapModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.UIModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.UIElementsModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.UNETModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.UmbraModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.UnityAnalyticsModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.UnityConnectModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.UnityTestProtocolModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.UnityWebRequestModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.UnityWebRequestAudioModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.UnityWebRequestTextureModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.UnityWebRequestWWWModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.VFXModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.VRModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.VehiclesModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.VideoModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.WindModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.XRModule">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEditor">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/Managed/UnityEditor.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="Ookii.Dialogs">
 | 
			
		||||
      <HintPath>C:/UnityDev/RimWorld-Animation-Studio/Assets/Scripts/StandaloneFileBrowser/Plugins/Ookii.Dialogs.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Windows.Forms">
 | 
			
		||||
      <HintPath>C:/UnityDev/RimWorld-Animation-Studio/Assets/Scripts/StandaloneFileBrowser/Plugins/System.Windows.Forms.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="netstandard">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="Microsoft.Win32.Primitives">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.AppContext">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Collections.Concurrent">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Collections">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Collections.NonGeneric">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Collections.Specialized">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.ComponentModel">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.ComponentModel.EventBasedAsync">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.ComponentModel.Primitives">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.ComponentModel.TypeConverter">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Console">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Data.Common">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Diagnostics.Contracts">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Diagnostics.Debug">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Diagnostics.FileVersionInfo">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Diagnostics.Process">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Diagnostics.StackTrace">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Diagnostics.TextWriterTraceListener">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Diagnostics.Tools">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Diagnostics.TraceSource">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Diagnostics.Tracing">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Drawing.Primitives">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Dynamic.Runtime">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Globalization.Calendars">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Globalization">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Globalization.Extensions">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.IO.Compression">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.IO.Compression.ZipFile">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.IO">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.IO.FileSystem">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.IO.FileSystem.DriveInfo">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.IO.FileSystem.Primitives">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.IO.FileSystem.Watcher">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.IO.IsolatedStorage">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.IO.MemoryMappedFiles">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.IO.Pipes">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.IO.UnmanagedMemoryStream">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Linq">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Linq.Expressions">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Linq.Parallel">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Linq.Queryable">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Net.Http">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Net.NameResolution">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Net.NetworkInformation">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Net.Ping">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Net.Primitives">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Net.Requests">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Net.Security">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Net.Sockets">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Net.WebHeaderCollection">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Net.WebSockets.Client">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Net.WebSockets">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.ObjectModel">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Reflection">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Reflection.Extensions">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Reflection.Primitives">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Resources.Reader">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Resources.ResourceManager">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Resources.Writer">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Runtime.CompilerServices.VisualC">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Runtime">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Runtime.Extensions">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Runtime.Handles">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Runtime.InteropServices">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Runtime.InteropServices.RuntimeInformation">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Runtime.Numerics">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Runtime.Serialization.Formatters">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Runtime.Serialization.Json">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Runtime.Serialization.Primitives">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Runtime.Serialization.Xml">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Security.Claims">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Security.Cryptography.Algorithms">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Security.Cryptography.Csp">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Security.Cryptography.Encoding">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Security.Cryptography.Primitives">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Security.Cryptography.X509Certificates">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Security.Principal">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Security.SecureString">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Text.Encoding">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Text.Encoding.Extensions">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Text.RegularExpressions">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Threading">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Threading.Overlapped">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Threading.Tasks">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Threading.Tasks.Parallel">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Threading.Thread">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Threading.ThreadPool">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Threading.Timer">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.ValueTuple">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Xml.ReaderWriter">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Xml.XDocument">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Xml.XmlDocument">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Xml.XmlSerializer">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Xml.XPath">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Xml.XPath.XDocument">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Numerics.Vectors">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Runtime.InteropServices.WindowsRuntime">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="mscorlib">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.ComponentModel.Composition">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Core">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Data">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Drawing">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.IO.Compression.FileSystem">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Net">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Numerics">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Runtime.Serialization">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.ServiceModel.Web">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Transactions">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Web">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Windows">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Xml">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Xml.Linq">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="System.Xml.Serialization">
 | 
			
		||||
      <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="Unity.Timeline.Editor">
 | 
			
		||||
      <HintPath>C:/UnityDev/RimWorld-Animation-Studio/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="Unity.2D.Animation.Runtime">
 | 
			
		||||
      <HintPath>C:/UnityDev/RimWorld-Animation-Studio/Library/ScriptAssemblies/Unity.2D.Animation.Runtime.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="Unity.2D.PixelPerfect.Editor">
 | 
			
		||||
      <HintPath>C:/UnityDev/RimWorld-Animation-Studio/Library/ScriptAssemblies/Unity.2D.PixelPerfect.Editor.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="Unity.VSCode.Editor">
 | 
			
		||||
      <HintPath>C:/UnityDev/RimWorld-Animation-Studio/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="Unity.2D.SpriteShape.Editor">
 | 
			
		||||
      <HintPath>C:/UnityDev/RimWorld-Animation-Studio/Library/ScriptAssemblies/Unity.2D.SpriteShape.Editor.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="Unity.TextMeshPro.Editor">
 | 
			
		||||
      <HintPath>C:/UnityDev/RimWorld-Animation-Studio/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="Unity.2D.Path.Editor">
 | 
			
		||||
      <HintPath>C:/UnityDev/RimWorld-Animation-Studio/Library/ScriptAssemblies/Unity.2D.Path.Editor.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEngine.UI">
 | 
			
		||||
      <HintPath>C:/UnityDev/RimWorld-Animation-Studio/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="Unity.Timeline">
 | 
			
		||||
      <HintPath>C:/UnityDev/RimWorld-Animation-Studio/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="Unity.2D.Animation.Triangle.Runtime">
 | 
			
		||||
      <HintPath>C:/UnityDev/RimWorld-Animation-Studio/Library/ScriptAssemblies/Unity.2D.Animation.Triangle.Runtime.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="PsdPlugin">
 | 
			
		||||
      <HintPath>C:/UnityDev/RimWorld-Animation-Studio/Library/ScriptAssemblies/PsdPlugin.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="Unity.CollabProxy.Editor">
 | 
			
		||||
      <HintPath>C:/UnityDev/RimWorld-Animation-Studio/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="Unity.Rider.Editor">
 | 
			
		||||
      <HintPath>C:/UnityDev/RimWorld-Animation-Studio/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="Unity.Mathematics">
 | 
			
		||||
      <HintPath>C:/UnityDev/RimWorld-Animation-Studio/Library/ScriptAssemblies/Unity.Mathematics.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="Unity.2D.Psdimporter.Editor">
 | 
			
		||||
      <HintPath>C:/UnityDev/RimWorld-Animation-Studio/Library/ScriptAssemblies/Unity.2D.Psdimporter.Editor.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="Unity.InternalAPIEngineBridge.001">
 | 
			
		||||
      <HintPath>C:/UnityDev/RimWorld-Animation-Studio/Library/ScriptAssemblies/Unity.InternalAPIEngineBridge.001.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="Unity.2D.Sprite.Editor">
 | 
			
		||||
      <HintPath>C:/UnityDev/RimWorld-Animation-Studio/Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="Unity.2D.Common.Runtime">
 | 
			
		||||
      <HintPath>C:/UnityDev/RimWorld-Animation-Studio/Library/ScriptAssemblies/Unity.2D.Common.Runtime.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="Unity.2D.Tilemap.Editor">
 | 
			
		||||
      <HintPath>C:/UnityDev/RimWorld-Animation-Studio/Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="Unity.2D.SpriteShape.Runtime">
 | 
			
		||||
      <HintPath>C:/UnityDev/RimWorld-Animation-Studio/Library/ScriptAssemblies/Unity.2D.SpriteShape.Runtime.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="Unity.2D.PixelPerfect">
 | 
			
		||||
      <HintPath>C:/UnityDev/RimWorld-Animation-Studio/Library/ScriptAssemblies/Unity.2D.PixelPerfect.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="Unity.2D.Animation.Editor">
 | 
			
		||||
      <HintPath>C:/UnityDev/RimWorld-Animation-Studio/Library/ScriptAssemblies/Unity.2D.Animation.Editor.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="Unity.Mathematics.Editor">
 | 
			
		||||
      <HintPath>C:/UnityDev/RimWorld-Animation-Studio/Library/ScriptAssemblies/Unity.Mathematics.Editor.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="Unity.TextMeshPro">
 | 
			
		||||
      <HintPath>C:/UnityDev/RimWorld-Animation-Studio/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="Unity.2D.Common.Editor">
 | 
			
		||||
      <HintPath>C:/UnityDev/RimWorld-Animation-Studio/Library/ScriptAssemblies/Unity.2D.Common.Editor.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="Unity.InternalAPIEditorBridge.001">
 | 
			
		||||
      <HintPath>C:/UnityDev/RimWorld-Animation-Studio/Library/ScriptAssemblies/Unity.InternalAPIEditorBridge.001.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
    <Reference Include="UnityEditor.UI">
 | 
			
		||||
      <HintPath>C:/UnityDev/RimWorld-Animation-Studio/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
 | 
			
		||||
    </Reference>
 | 
			
		||||
  </ItemGroup>
 | 
			
		||||
  <ItemGroup></ItemGroup>
 | 
			
		||||
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
 | 
			
		||||
  <Target Name="GenerateTargetFrameworkMonikerAttribute" />
 | 
			
		||||
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
 | 
			
		||||
       Other similar extension points exist, see Microsoft.Common.targets.
 | 
			
		||||
  <Target Name="BeforeBuild">
 | 
			
		||||
  </Target>
 | 
			
		||||
  <Target Name="AfterBuild">
 | 
			
		||||
  </Target>
 | 
			
		||||
  -->
 | 
			
		||||
</Project>
 | 
			
		||||
							
								
								
									
										8
									
								
								Assets/Resources.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,8 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: d07653af4d431ef46beeaf04a7c0b0c2
 | 
			
		||||
folderAsset: yes
 | 
			
		||||
DefaultImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										8
									
								
								Assets/Resources/Prefabs.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,8 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: 9f1e6de3093f01e49bf8913d2c27f2c7
 | 
			
		||||
folderAsset: yes
 | 
			
		||||
DefaultImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										180
									
								
								Assets/Resources/Prefabs/ActorBody.prefab
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,180 @@
 | 
			
		|||
%YAML 1.1
 | 
			
		||||
%TAG !u! tag:unity3d.com,2011:
 | 
			
		||||
--- !u!1 &7929422519883802246
 | 
			
		||||
GameObject:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  serializedVersion: 6
 | 
			
		||||
  m_Component:
 | 
			
		||||
  - component: {fileID: 7929422519883802245}
 | 
			
		||||
  - component: {fileID: 7929422519883802244}
 | 
			
		||||
  m_Layer: 0
 | 
			
		||||
  m_Name: ActorHead
 | 
			
		||||
  m_TagString: Untagged
 | 
			
		||||
  m_Icon: {fileID: 0}
 | 
			
		||||
  m_NavMeshLayer: 0
 | 
			
		||||
  m_StaticEditorFlags: 0
 | 
			
		||||
  m_IsActive: 1
 | 
			
		||||
--- !u!4 &7929422519883802245
 | 
			
		||||
Transform:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  m_GameObject: {fileID: 7929422519883802246}
 | 
			
		||||
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
 | 
			
		||||
  m_LocalPosition: {x: 0, y: 0, z: 0}
 | 
			
		||||
  m_LocalScale: {x: 1, y: 1, z: 1}
 | 
			
		||||
  m_Children: []
 | 
			
		||||
  m_Father: {fileID: 7929422520673851209}
 | 
			
		||||
  m_RootOrder: 0
 | 
			
		||||
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 | 
			
		||||
--- !u!212 &7929422519883802244
 | 
			
		||||
SpriteRenderer:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  m_GameObject: {fileID: 7929422519883802246}
 | 
			
		||||
  m_Enabled: 1
 | 
			
		||||
  m_CastShadows: 0
 | 
			
		||||
  m_ReceiveShadows: 0
 | 
			
		||||
  m_DynamicOccludee: 1
 | 
			
		||||
  m_MotionVectors: 1
 | 
			
		||||
  m_LightProbeUsage: 1
 | 
			
		||||
  m_ReflectionProbeUsage: 1
 | 
			
		||||
  m_RayTracingMode: 0
 | 
			
		||||
  m_RenderingLayerMask: 1
 | 
			
		||||
  m_RendererPriority: 0
 | 
			
		||||
  m_Materials:
 | 
			
		||||
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
 | 
			
		||||
  m_StaticBatchInfo:
 | 
			
		||||
    firstSubMesh: 0
 | 
			
		||||
    subMeshCount: 0
 | 
			
		||||
  m_StaticBatchRoot: {fileID: 0}
 | 
			
		||||
  m_ProbeAnchor: {fileID: 0}
 | 
			
		||||
  m_LightProbeVolumeOverride: {fileID: 0}
 | 
			
		||||
  m_ScaleInLightmap: 1
 | 
			
		||||
  m_ReceiveGI: 1
 | 
			
		||||
  m_PreserveUVs: 0
 | 
			
		||||
  m_IgnoreNormalsForChartDetection: 0
 | 
			
		||||
  m_ImportantGI: 0
 | 
			
		||||
  m_StitchLightmapSeams: 1
 | 
			
		||||
  m_SelectedEditorRenderState: 0
 | 
			
		||||
  m_MinimumChartSize: 4
 | 
			
		||||
  m_AutoUVMaxDistance: 0.5
 | 
			
		||||
  m_AutoUVMaxAngle: 89
 | 
			
		||||
  m_LightmapParameters: {fileID: 0}
 | 
			
		||||
  m_SortingLayerID: -975737453
 | 
			
		||||
  m_SortingLayer: 1
 | 
			
		||||
  m_SortingOrder: 1
 | 
			
		||||
  m_Sprite: {fileID: 0}
 | 
			
		||||
  m_Color: {r: 1, g: 1, b: 1, a: 1}
 | 
			
		||||
  m_FlipX: 0
 | 
			
		||||
  m_FlipY: 0
 | 
			
		||||
  m_DrawMode: 0
 | 
			
		||||
  m_Size: {x: 1, y: 1}
 | 
			
		||||
  m_AdaptiveModeThreshold: 0.5
 | 
			
		||||
  m_SpriteTileMode: 0
 | 
			
		||||
  m_WasSpriteAssigned: 0
 | 
			
		||||
  m_MaskInteraction: 0
 | 
			
		||||
  m_SpriteSortPoint: 0
 | 
			
		||||
--- !u!1 &7929422520673851210
 | 
			
		||||
GameObject:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  serializedVersion: 6
 | 
			
		||||
  m_Component:
 | 
			
		||||
  - component: {fileID: 7929422520673851209}
 | 
			
		||||
  - component: {fileID: 7929422520673851208}
 | 
			
		||||
  - component: {fileID: -4411442180840688308}
 | 
			
		||||
  m_Layer: 0
 | 
			
		||||
  m_Name: ActorBody
 | 
			
		||||
  m_TagString: Untagged
 | 
			
		||||
  m_Icon: {fileID: 0}
 | 
			
		||||
  m_NavMeshLayer: 0
 | 
			
		||||
  m_StaticEditorFlags: 0
 | 
			
		||||
  m_IsActive: 1
 | 
			
		||||
--- !u!4 &7929422520673851209
 | 
			
		||||
Transform:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  m_GameObject: {fileID: 7929422520673851210}
 | 
			
		||||
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
 | 
			
		||||
  m_LocalPosition: {x: 0, y: 0, z: 0}
 | 
			
		||||
  m_LocalScale: {x: 1, y: 1, z: 1}
 | 
			
		||||
  m_Children:
 | 
			
		||||
  - {fileID: 7929422519883802245}
 | 
			
		||||
  m_Father: {fileID: 0}
 | 
			
		||||
  m_RootOrder: 0
 | 
			
		||||
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 | 
			
		||||
--- !u!212 &7929422520673851208
 | 
			
		||||
SpriteRenderer:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  m_GameObject: {fileID: 7929422520673851210}
 | 
			
		||||
  m_Enabled: 1
 | 
			
		||||
  m_CastShadows: 0
 | 
			
		||||
  m_ReceiveShadows: 0
 | 
			
		||||
  m_DynamicOccludee: 1
 | 
			
		||||
  m_MotionVectors: 1
 | 
			
		||||
  m_LightProbeUsage: 1
 | 
			
		||||
  m_ReflectionProbeUsage: 1
 | 
			
		||||
  m_RayTracingMode: 0
 | 
			
		||||
  m_RenderingLayerMask: 1
 | 
			
		||||
  m_RendererPriority: 0
 | 
			
		||||
  m_Materials:
 | 
			
		||||
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
 | 
			
		||||
  m_StaticBatchInfo:
 | 
			
		||||
    firstSubMesh: 0
 | 
			
		||||
    subMeshCount: 0
 | 
			
		||||
  m_StaticBatchRoot: {fileID: 0}
 | 
			
		||||
  m_ProbeAnchor: {fileID: 0}
 | 
			
		||||
  m_LightProbeVolumeOverride: {fileID: 0}
 | 
			
		||||
  m_ScaleInLightmap: 1
 | 
			
		||||
  m_ReceiveGI: 1
 | 
			
		||||
  m_PreserveUVs: 0
 | 
			
		||||
  m_IgnoreNormalsForChartDetection: 0
 | 
			
		||||
  m_ImportantGI: 0
 | 
			
		||||
  m_StitchLightmapSeams: 1
 | 
			
		||||
  m_SelectedEditorRenderState: 0
 | 
			
		||||
  m_MinimumChartSize: 4
 | 
			
		||||
  m_AutoUVMaxDistance: 0.5
 | 
			
		||||
  m_AutoUVMaxAngle: 89
 | 
			
		||||
  m_LightmapParameters: {fileID: 0}
 | 
			
		||||
  m_SortingLayerID: -975737453
 | 
			
		||||
  m_SortingLayer: 1
 | 
			
		||||
  m_SortingOrder: 0
 | 
			
		||||
  m_Sprite: {fileID: 0}
 | 
			
		||||
  m_Color: {r: 1, g: 1, b: 1, a: 1}
 | 
			
		||||
  m_FlipX: 0
 | 
			
		||||
  m_FlipY: 0
 | 
			
		||||
  m_DrawMode: 0
 | 
			
		||||
  m_Size: {x: 1, y: 1}
 | 
			
		||||
  m_AdaptiveModeThreshold: 0.5
 | 
			
		||||
  m_SpriteTileMode: 0
 | 
			
		||||
  m_WasSpriteAssigned: 0
 | 
			
		||||
  m_MaskInteraction: 0
 | 
			
		||||
  m_SpriteSortPoint: 0
 | 
			
		||||
--- !u!114 &-4411442180840688308
 | 
			
		||||
MonoBehaviour:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  m_GameObject: {fileID: 7929422520673851210}
 | 
			
		||||
  m_Enabled: 1
 | 
			
		||||
  m_EditorHideFlags: 0
 | 
			
		||||
  m_Script: {fileID: 11500000, guid: 511a9ed9093e7fc458dec8d3c657f9a5, type: 3}
 | 
			
		||||
  m_Name: 
 | 
			
		||||
  m_EditorClassIdentifier: 
 | 
			
		||||
  bodyRenderer: {fileID: 7929422520673851208}
 | 
			
		||||
  headRenderer: {fileID: 7929422519883802244}
 | 
			
		||||
							
								
								
									
										7
									
								
								Assets/Resources/Prefabs/ActorBody.prefab.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,7 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: dc4c8b005322f3b46a2f122a55f38db2
 | 
			
		||||
PrefabImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										8
									
								
								Assets/Resources/Textures.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,8 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: e9782f99f0624eb42984dc38691b7af6
 | 
			
		||||
folderAsset: yes
 | 
			
		||||
DefaultImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										8
									
								
								Assets/Resources/Textures/Humanlike.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,8 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: f7e96e067b4391340aedef235fb20744
 | 
			
		||||
folderAsset: yes
 | 
			
		||||
DefaultImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										8
									
								
								Assets/Resources/Textures/Humanlike/Bodies.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,8 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: 7edd49e846f16b245891e5d5fc9b4db3
 | 
			
		||||
folderAsset: yes
 | 
			
		||||
DefaultImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Fat0.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 2.8 KiB  | 
							
								
								
									
										116
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Fat0.png.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,116 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: 3415dce3cf9a52743a02df66f0da0eb9
 | 
			
		||||
TextureImporter:
 | 
			
		||||
  internalIDToNameTable: []
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 11
 | 
			
		||||
  mipmaps:
 | 
			
		||||
    mipMapMode: 0
 | 
			
		||||
    enableMipMap: 0
 | 
			
		||||
    sRGBTexture: 1
 | 
			
		||||
    linearTexture: 0
 | 
			
		||||
    fadeOut: 0
 | 
			
		||||
    borderMipMap: 0
 | 
			
		||||
    mipMapsPreserveCoverage: 0
 | 
			
		||||
    alphaTestReferenceValue: 0.5
 | 
			
		||||
    mipMapFadeDistanceStart: 1
 | 
			
		||||
    mipMapFadeDistanceEnd: 3
 | 
			
		||||
  bumpmap:
 | 
			
		||||
    convertToNormalMap: 0
 | 
			
		||||
    externalNormalMap: 0
 | 
			
		||||
    heightScale: 0.25
 | 
			
		||||
    normalMapFilter: 0
 | 
			
		||||
  isReadable: 0
 | 
			
		||||
  streamingMipmaps: 0
 | 
			
		||||
  streamingMipmapsPriority: 0
 | 
			
		||||
  grayScaleToAlpha: 0
 | 
			
		||||
  generateCubemap: 6
 | 
			
		||||
  cubemapConvolution: 0
 | 
			
		||||
  seamlessCubemap: 0
 | 
			
		||||
  textureFormat: 1
 | 
			
		||||
  maxTextureSize: 2048
 | 
			
		||||
  textureSettings:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    filterMode: -1
 | 
			
		||||
    aniso: -1
 | 
			
		||||
    mipBias: -100
 | 
			
		||||
    wrapU: 1
 | 
			
		||||
    wrapV: 1
 | 
			
		||||
    wrapW: 1
 | 
			
		||||
  nPOTScale: 0
 | 
			
		||||
  lightmap: 0
 | 
			
		||||
  compressionQuality: 50
 | 
			
		||||
  spriteMode: 1
 | 
			
		||||
  spriteExtrude: 1
 | 
			
		||||
  spriteMeshType: 1
 | 
			
		||||
  alignment: 0
 | 
			
		||||
  spritePivot: {x: 0.5, y: 0.5}
 | 
			
		||||
  spritePixelsToUnits: 85
 | 
			
		||||
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
 | 
			
		||||
  spriteGenerateFallbackPhysicsShape: 1
 | 
			
		||||
  alphaUsage: 1
 | 
			
		||||
  alphaIsTransparency: 1
 | 
			
		||||
  spriteTessellationDetail: -1
 | 
			
		||||
  textureType: 8
 | 
			
		||||
  textureShape: 1
 | 
			
		||||
  singleChannelComponent: 0
 | 
			
		||||
  maxTextureSizeSet: 0
 | 
			
		||||
  compressionQualitySet: 0
 | 
			
		||||
  textureFormatSet: 0
 | 
			
		||||
  applyGammaDecoding: 0
 | 
			
		||||
  platformSettings:
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: DefaultTexturePlatform
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Standalone
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Android
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  spriteSheet:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    sprites: []
 | 
			
		||||
    outline: []
 | 
			
		||||
    physicsShape: []
 | 
			
		||||
    bones: []
 | 
			
		||||
    spriteID: 5e97eb03825dee720800000000000000
 | 
			
		||||
    internalID: 0
 | 
			
		||||
    vertices: []
 | 
			
		||||
    indices: 
 | 
			
		||||
    edges: []
 | 
			
		||||
    weights: []
 | 
			
		||||
    secondaryTextures: []
 | 
			
		||||
  spritePackingTag: 
 | 
			
		||||
  pSDRemoveMatte: 0
 | 
			
		||||
  pSDShowRemoveMatteOption: 0
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Fat1.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 2.5 KiB  | 
							
								
								
									
										116
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Fat1.png.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,116 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: d31e4e6b2af66dd4fb9015e4c947266e
 | 
			
		||||
TextureImporter:
 | 
			
		||||
  internalIDToNameTable: []
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 11
 | 
			
		||||
  mipmaps:
 | 
			
		||||
    mipMapMode: 0
 | 
			
		||||
    enableMipMap: 0
 | 
			
		||||
    sRGBTexture: 1
 | 
			
		||||
    linearTexture: 0
 | 
			
		||||
    fadeOut: 0
 | 
			
		||||
    borderMipMap: 0
 | 
			
		||||
    mipMapsPreserveCoverage: 0
 | 
			
		||||
    alphaTestReferenceValue: 0.5
 | 
			
		||||
    mipMapFadeDistanceStart: 1
 | 
			
		||||
    mipMapFadeDistanceEnd: 3
 | 
			
		||||
  bumpmap:
 | 
			
		||||
    convertToNormalMap: 0
 | 
			
		||||
    externalNormalMap: 0
 | 
			
		||||
    heightScale: 0.25
 | 
			
		||||
    normalMapFilter: 0
 | 
			
		||||
  isReadable: 0
 | 
			
		||||
  streamingMipmaps: 0
 | 
			
		||||
  streamingMipmapsPriority: 0
 | 
			
		||||
  grayScaleToAlpha: 0
 | 
			
		||||
  generateCubemap: 6
 | 
			
		||||
  cubemapConvolution: 0
 | 
			
		||||
  seamlessCubemap: 0
 | 
			
		||||
  textureFormat: 1
 | 
			
		||||
  maxTextureSize: 2048
 | 
			
		||||
  textureSettings:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    filterMode: -1
 | 
			
		||||
    aniso: -1
 | 
			
		||||
    mipBias: -100
 | 
			
		||||
    wrapU: 1
 | 
			
		||||
    wrapV: 1
 | 
			
		||||
    wrapW: 1
 | 
			
		||||
  nPOTScale: 0
 | 
			
		||||
  lightmap: 0
 | 
			
		||||
  compressionQuality: 50
 | 
			
		||||
  spriteMode: 1
 | 
			
		||||
  spriteExtrude: 1
 | 
			
		||||
  spriteMeshType: 1
 | 
			
		||||
  alignment: 0
 | 
			
		||||
  spritePivot: {x: 0.5, y: 0.5}
 | 
			
		||||
  spritePixelsToUnits: 85
 | 
			
		||||
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
 | 
			
		||||
  spriteGenerateFallbackPhysicsShape: 1
 | 
			
		||||
  alphaUsage: 1
 | 
			
		||||
  alphaIsTransparency: 1
 | 
			
		||||
  spriteTessellationDetail: -1
 | 
			
		||||
  textureType: 8
 | 
			
		||||
  textureShape: 1
 | 
			
		||||
  singleChannelComponent: 0
 | 
			
		||||
  maxTextureSizeSet: 0
 | 
			
		||||
  compressionQualitySet: 0
 | 
			
		||||
  textureFormatSet: 0
 | 
			
		||||
  applyGammaDecoding: 0
 | 
			
		||||
  platformSettings:
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: DefaultTexturePlatform
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Standalone
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Android
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  spriteSheet:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    sprites: []
 | 
			
		||||
    outline: []
 | 
			
		||||
    physicsShape: []
 | 
			
		||||
    bones: []
 | 
			
		||||
    spriteID: 5e97eb03825dee720800000000000000
 | 
			
		||||
    internalID: 0
 | 
			
		||||
    vertices: []
 | 
			
		||||
    indices: 
 | 
			
		||||
    edges: []
 | 
			
		||||
    weights: []
 | 
			
		||||
    secondaryTextures: []
 | 
			
		||||
  spritePackingTag: 
 | 
			
		||||
  pSDRemoveMatte: 0
 | 
			
		||||
  pSDShowRemoveMatteOption: 0
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Fat2.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 2.6 KiB  | 
							
								
								
									
										116
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Fat2.png.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,116 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: 9c43d8ba7d8958546aeb6f68c48ee3c7
 | 
			
		||||
TextureImporter:
 | 
			
		||||
  internalIDToNameTable: []
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 11
 | 
			
		||||
  mipmaps:
 | 
			
		||||
    mipMapMode: 0
 | 
			
		||||
    enableMipMap: 0
 | 
			
		||||
    sRGBTexture: 1
 | 
			
		||||
    linearTexture: 0
 | 
			
		||||
    fadeOut: 0
 | 
			
		||||
    borderMipMap: 0
 | 
			
		||||
    mipMapsPreserveCoverage: 0
 | 
			
		||||
    alphaTestReferenceValue: 0.5
 | 
			
		||||
    mipMapFadeDistanceStart: 1
 | 
			
		||||
    mipMapFadeDistanceEnd: 3
 | 
			
		||||
  bumpmap:
 | 
			
		||||
    convertToNormalMap: 0
 | 
			
		||||
    externalNormalMap: 0
 | 
			
		||||
    heightScale: 0.25
 | 
			
		||||
    normalMapFilter: 0
 | 
			
		||||
  isReadable: 0
 | 
			
		||||
  streamingMipmaps: 0
 | 
			
		||||
  streamingMipmapsPriority: 0
 | 
			
		||||
  grayScaleToAlpha: 0
 | 
			
		||||
  generateCubemap: 6
 | 
			
		||||
  cubemapConvolution: 0
 | 
			
		||||
  seamlessCubemap: 0
 | 
			
		||||
  textureFormat: 1
 | 
			
		||||
  maxTextureSize: 2048
 | 
			
		||||
  textureSettings:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    filterMode: -1
 | 
			
		||||
    aniso: -1
 | 
			
		||||
    mipBias: -100
 | 
			
		||||
    wrapU: 1
 | 
			
		||||
    wrapV: 1
 | 
			
		||||
    wrapW: 1
 | 
			
		||||
  nPOTScale: 0
 | 
			
		||||
  lightmap: 0
 | 
			
		||||
  compressionQuality: 50
 | 
			
		||||
  spriteMode: 1
 | 
			
		||||
  spriteExtrude: 1
 | 
			
		||||
  spriteMeshType: 1
 | 
			
		||||
  alignment: 0
 | 
			
		||||
  spritePivot: {x: 0.5, y: 0.5}
 | 
			
		||||
  spritePixelsToUnits: 85
 | 
			
		||||
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
 | 
			
		||||
  spriteGenerateFallbackPhysicsShape: 1
 | 
			
		||||
  alphaUsage: 1
 | 
			
		||||
  alphaIsTransparency: 1
 | 
			
		||||
  spriteTessellationDetail: -1
 | 
			
		||||
  textureType: 8
 | 
			
		||||
  textureShape: 1
 | 
			
		||||
  singleChannelComponent: 0
 | 
			
		||||
  maxTextureSizeSet: 0
 | 
			
		||||
  compressionQualitySet: 0
 | 
			
		||||
  textureFormatSet: 0
 | 
			
		||||
  applyGammaDecoding: 0
 | 
			
		||||
  platformSettings:
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: DefaultTexturePlatform
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Standalone
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Android
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  spriteSheet:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    sprites: []
 | 
			
		||||
    outline: []
 | 
			
		||||
    physicsShape: []
 | 
			
		||||
    bones: []
 | 
			
		||||
    spriteID: 5e97eb03825dee720800000000000000
 | 
			
		||||
    internalID: 0
 | 
			
		||||
    vertices: []
 | 
			
		||||
    indices: 
 | 
			
		||||
    edges: []
 | 
			
		||||
    weights: []
 | 
			
		||||
    secondaryTextures: []
 | 
			
		||||
  spritePackingTag: 
 | 
			
		||||
  pSDRemoveMatte: 0
 | 
			
		||||
  pSDShowRemoveMatteOption: 0
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Fat3.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 6 KiB  | 
							
								
								
									
										116
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Fat3.png.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,116 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: 9b5f16c514ab56b49973a6408cba52b7
 | 
			
		||||
TextureImporter:
 | 
			
		||||
  internalIDToNameTable: []
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 11
 | 
			
		||||
  mipmaps:
 | 
			
		||||
    mipMapMode: 0
 | 
			
		||||
    enableMipMap: 0
 | 
			
		||||
    sRGBTexture: 1
 | 
			
		||||
    linearTexture: 0
 | 
			
		||||
    fadeOut: 0
 | 
			
		||||
    borderMipMap: 0
 | 
			
		||||
    mipMapsPreserveCoverage: 0
 | 
			
		||||
    alphaTestReferenceValue: 0.5
 | 
			
		||||
    mipMapFadeDistanceStart: 1
 | 
			
		||||
    mipMapFadeDistanceEnd: 3
 | 
			
		||||
  bumpmap:
 | 
			
		||||
    convertToNormalMap: 0
 | 
			
		||||
    externalNormalMap: 0
 | 
			
		||||
    heightScale: 0.25
 | 
			
		||||
    normalMapFilter: 0
 | 
			
		||||
  isReadable: 0
 | 
			
		||||
  streamingMipmaps: 0
 | 
			
		||||
  streamingMipmapsPriority: 0
 | 
			
		||||
  grayScaleToAlpha: 0
 | 
			
		||||
  generateCubemap: 6
 | 
			
		||||
  cubemapConvolution: 0
 | 
			
		||||
  seamlessCubemap: 0
 | 
			
		||||
  textureFormat: 1
 | 
			
		||||
  maxTextureSize: 2048
 | 
			
		||||
  textureSettings:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    filterMode: -1
 | 
			
		||||
    aniso: -1
 | 
			
		||||
    mipBias: -100
 | 
			
		||||
    wrapU: 1
 | 
			
		||||
    wrapV: 1
 | 
			
		||||
    wrapW: 1
 | 
			
		||||
  nPOTScale: 0
 | 
			
		||||
  lightmap: 0
 | 
			
		||||
  compressionQuality: 50
 | 
			
		||||
  spriteMode: 1
 | 
			
		||||
  spriteExtrude: 1
 | 
			
		||||
  spriteMeshType: 1
 | 
			
		||||
  alignment: 0
 | 
			
		||||
  spritePivot: {x: 0.5, y: 0.5}
 | 
			
		||||
  spritePixelsToUnits: 85
 | 
			
		||||
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
 | 
			
		||||
  spriteGenerateFallbackPhysicsShape: 1
 | 
			
		||||
  alphaUsage: 1
 | 
			
		||||
  alphaIsTransparency: 1
 | 
			
		||||
  spriteTessellationDetail: -1
 | 
			
		||||
  textureType: 8
 | 
			
		||||
  textureShape: 1
 | 
			
		||||
  singleChannelComponent: 0
 | 
			
		||||
  maxTextureSizeSet: 0
 | 
			
		||||
  compressionQualitySet: 0
 | 
			
		||||
  textureFormatSet: 0
 | 
			
		||||
  applyGammaDecoding: 0
 | 
			
		||||
  platformSettings:
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: DefaultTexturePlatform
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Standalone
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Android
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  spriteSheet:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    sprites: []
 | 
			
		||||
    outline: []
 | 
			
		||||
    physicsShape: []
 | 
			
		||||
    bones: []
 | 
			
		||||
    spriteID: 5e97eb03825dee720800000000000000
 | 
			
		||||
    internalID: 0
 | 
			
		||||
    vertices: []
 | 
			
		||||
    indices: 
 | 
			
		||||
    edges: []
 | 
			
		||||
    weights: []
 | 
			
		||||
    secondaryTextures: []
 | 
			
		||||
  spritePackingTag: 
 | 
			
		||||
  pSDRemoveMatte: 0
 | 
			
		||||
  pSDShowRemoveMatteOption: 0
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Female0.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 2.1 KiB  | 
							
								
								
									
										116
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Female0.png.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,116 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: 937386c72adca4f47933ce05490658ef
 | 
			
		||||
TextureImporter:
 | 
			
		||||
  internalIDToNameTable: []
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 11
 | 
			
		||||
  mipmaps:
 | 
			
		||||
    mipMapMode: 0
 | 
			
		||||
    enableMipMap: 0
 | 
			
		||||
    sRGBTexture: 1
 | 
			
		||||
    linearTexture: 0
 | 
			
		||||
    fadeOut: 0
 | 
			
		||||
    borderMipMap: 0
 | 
			
		||||
    mipMapsPreserveCoverage: 0
 | 
			
		||||
    alphaTestReferenceValue: 0.5
 | 
			
		||||
    mipMapFadeDistanceStart: 1
 | 
			
		||||
    mipMapFadeDistanceEnd: 3
 | 
			
		||||
  bumpmap:
 | 
			
		||||
    convertToNormalMap: 0
 | 
			
		||||
    externalNormalMap: 0
 | 
			
		||||
    heightScale: 0.25
 | 
			
		||||
    normalMapFilter: 0
 | 
			
		||||
  isReadable: 0
 | 
			
		||||
  streamingMipmaps: 0
 | 
			
		||||
  streamingMipmapsPriority: 0
 | 
			
		||||
  grayScaleToAlpha: 0
 | 
			
		||||
  generateCubemap: 6
 | 
			
		||||
  cubemapConvolution: 0
 | 
			
		||||
  seamlessCubemap: 0
 | 
			
		||||
  textureFormat: 1
 | 
			
		||||
  maxTextureSize: 2048
 | 
			
		||||
  textureSettings:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    filterMode: -1
 | 
			
		||||
    aniso: -1
 | 
			
		||||
    mipBias: -100
 | 
			
		||||
    wrapU: 1
 | 
			
		||||
    wrapV: 1
 | 
			
		||||
    wrapW: 1
 | 
			
		||||
  nPOTScale: 0
 | 
			
		||||
  lightmap: 0
 | 
			
		||||
  compressionQuality: 50
 | 
			
		||||
  spriteMode: 1
 | 
			
		||||
  spriteExtrude: 1
 | 
			
		||||
  spriteMeshType: 1
 | 
			
		||||
  alignment: 0
 | 
			
		||||
  spritePivot: {x: 0.5, y: 0.5}
 | 
			
		||||
  spritePixelsToUnits: 85
 | 
			
		||||
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
 | 
			
		||||
  spriteGenerateFallbackPhysicsShape: 1
 | 
			
		||||
  alphaUsage: 1
 | 
			
		||||
  alphaIsTransparency: 1
 | 
			
		||||
  spriteTessellationDetail: -1
 | 
			
		||||
  textureType: 8
 | 
			
		||||
  textureShape: 1
 | 
			
		||||
  singleChannelComponent: 0
 | 
			
		||||
  maxTextureSizeSet: 0
 | 
			
		||||
  compressionQualitySet: 0
 | 
			
		||||
  textureFormatSet: 0
 | 
			
		||||
  applyGammaDecoding: 0
 | 
			
		||||
  platformSettings:
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: DefaultTexturePlatform
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Standalone
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Android
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  spriteSheet:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    sprites: []
 | 
			
		||||
    outline: []
 | 
			
		||||
    physicsShape: []
 | 
			
		||||
    bones: []
 | 
			
		||||
    spriteID: 5e97eb03825dee720800000000000000
 | 
			
		||||
    internalID: 0
 | 
			
		||||
    vertices: []
 | 
			
		||||
    indices: 
 | 
			
		||||
    edges: []
 | 
			
		||||
    weights: []
 | 
			
		||||
    secondaryTextures: []
 | 
			
		||||
  spritePackingTag: 
 | 
			
		||||
  pSDRemoveMatte: 0
 | 
			
		||||
  pSDShowRemoveMatteOption: 0
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Female1.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 2.2 KiB  | 
							
								
								
									
										116
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Female1.png.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,116 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: 0862117a4e26cd4449974b39ae1d2565
 | 
			
		||||
TextureImporter:
 | 
			
		||||
  internalIDToNameTable: []
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 11
 | 
			
		||||
  mipmaps:
 | 
			
		||||
    mipMapMode: 0
 | 
			
		||||
    enableMipMap: 0
 | 
			
		||||
    sRGBTexture: 1
 | 
			
		||||
    linearTexture: 0
 | 
			
		||||
    fadeOut: 0
 | 
			
		||||
    borderMipMap: 0
 | 
			
		||||
    mipMapsPreserveCoverage: 0
 | 
			
		||||
    alphaTestReferenceValue: 0.5
 | 
			
		||||
    mipMapFadeDistanceStart: 1
 | 
			
		||||
    mipMapFadeDistanceEnd: 3
 | 
			
		||||
  bumpmap:
 | 
			
		||||
    convertToNormalMap: 0
 | 
			
		||||
    externalNormalMap: 0
 | 
			
		||||
    heightScale: 0.25
 | 
			
		||||
    normalMapFilter: 0
 | 
			
		||||
  isReadable: 0
 | 
			
		||||
  streamingMipmaps: 0
 | 
			
		||||
  streamingMipmapsPriority: 0
 | 
			
		||||
  grayScaleToAlpha: 0
 | 
			
		||||
  generateCubemap: 6
 | 
			
		||||
  cubemapConvolution: 0
 | 
			
		||||
  seamlessCubemap: 0
 | 
			
		||||
  textureFormat: 1
 | 
			
		||||
  maxTextureSize: 2048
 | 
			
		||||
  textureSettings:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    filterMode: -1
 | 
			
		||||
    aniso: -1
 | 
			
		||||
    mipBias: -100
 | 
			
		||||
    wrapU: 1
 | 
			
		||||
    wrapV: 1
 | 
			
		||||
    wrapW: 1
 | 
			
		||||
  nPOTScale: 0
 | 
			
		||||
  lightmap: 0
 | 
			
		||||
  compressionQuality: 50
 | 
			
		||||
  spriteMode: 1
 | 
			
		||||
  spriteExtrude: 1
 | 
			
		||||
  spriteMeshType: 1
 | 
			
		||||
  alignment: 0
 | 
			
		||||
  spritePivot: {x: 0.5, y: 0.5}
 | 
			
		||||
  spritePixelsToUnits: 85
 | 
			
		||||
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
 | 
			
		||||
  spriteGenerateFallbackPhysicsShape: 1
 | 
			
		||||
  alphaUsage: 1
 | 
			
		||||
  alphaIsTransparency: 1
 | 
			
		||||
  spriteTessellationDetail: -1
 | 
			
		||||
  textureType: 8
 | 
			
		||||
  textureShape: 1
 | 
			
		||||
  singleChannelComponent: 0
 | 
			
		||||
  maxTextureSizeSet: 0
 | 
			
		||||
  compressionQualitySet: 0
 | 
			
		||||
  textureFormatSet: 0
 | 
			
		||||
  applyGammaDecoding: 0
 | 
			
		||||
  platformSettings:
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: DefaultTexturePlatform
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Standalone
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Android
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  spriteSheet:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    sprites: []
 | 
			
		||||
    outline: []
 | 
			
		||||
    physicsShape: []
 | 
			
		||||
    bones: []
 | 
			
		||||
    spriteID: 5e97eb03825dee720800000000000000
 | 
			
		||||
    internalID: 0
 | 
			
		||||
    vertices: []
 | 
			
		||||
    indices: 
 | 
			
		||||
    edges: []
 | 
			
		||||
    weights: []
 | 
			
		||||
    secondaryTextures: []
 | 
			
		||||
  spritePackingTag: 
 | 
			
		||||
  pSDRemoveMatte: 0
 | 
			
		||||
  pSDShowRemoveMatteOption: 0
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Female2.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 2.3 KiB  | 
							
								
								
									
										116
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Female2.png.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,116 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: 072baa949a288d9459c384bb87b720b4
 | 
			
		||||
TextureImporter:
 | 
			
		||||
  internalIDToNameTable: []
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 11
 | 
			
		||||
  mipmaps:
 | 
			
		||||
    mipMapMode: 0
 | 
			
		||||
    enableMipMap: 0
 | 
			
		||||
    sRGBTexture: 1
 | 
			
		||||
    linearTexture: 0
 | 
			
		||||
    fadeOut: 0
 | 
			
		||||
    borderMipMap: 0
 | 
			
		||||
    mipMapsPreserveCoverage: 0
 | 
			
		||||
    alphaTestReferenceValue: 0.5
 | 
			
		||||
    mipMapFadeDistanceStart: 1
 | 
			
		||||
    mipMapFadeDistanceEnd: 3
 | 
			
		||||
  bumpmap:
 | 
			
		||||
    convertToNormalMap: 0
 | 
			
		||||
    externalNormalMap: 0
 | 
			
		||||
    heightScale: 0.25
 | 
			
		||||
    normalMapFilter: 0
 | 
			
		||||
  isReadable: 0
 | 
			
		||||
  streamingMipmaps: 0
 | 
			
		||||
  streamingMipmapsPriority: 0
 | 
			
		||||
  grayScaleToAlpha: 0
 | 
			
		||||
  generateCubemap: 6
 | 
			
		||||
  cubemapConvolution: 0
 | 
			
		||||
  seamlessCubemap: 0
 | 
			
		||||
  textureFormat: 1
 | 
			
		||||
  maxTextureSize: 2048
 | 
			
		||||
  textureSettings:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    filterMode: -1
 | 
			
		||||
    aniso: -1
 | 
			
		||||
    mipBias: -100
 | 
			
		||||
    wrapU: 1
 | 
			
		||||
    wrapV: 1
 | 
			
		||||
    wrapW: 1
 | 
			
		||||
  nPOTScale: 0
 | 
			
		||||
  lightmap: 0
 | 
			
		||||
  compressionQuality: 50
 | 
			
		||||
  spriteMode: 1
 | 
			
		||||
  spriteExtrude: 1
 | 
			
		||||
  spriteMeshType: 1
 | 
			
		||||
  alignment: 0
 | 
			
		||||
  spritePivot: {x: 0.5, y: 0.5}
 | 
			
		||||
  spritePixelsToUnits: 85
 | 
			
		||||
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
 | 
			
		||||
  spriteGenerateFallbackPhysicsShape: 1
 | 
			
		||||
  alphaUsage: 1
 | 
			
		||||
  alphaIsTransparency: 1
 | 
			
		||||
  spriteTessellationDetail: -1
 | 
			
		||||
  textureType: 8
 | 
			
		||||
  textureShape: 1
 | 
			
		||||
  singleChannelComponent: 0
 | 
			
		||||
  maxTextureSizeSet: 0
 | 
			
		||||
  compressionQualitySet: 0
 | 
			
		||||
  textureFormatSet: 0
 | 
			
		||||
  applyGammaDecoding: 0
 | 
			
		||||
  platformSettings:
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: DefaultTexturePlatform
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Standalone
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Android
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  spriteSheet:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    sprites: []
 | 
			
		||||
    outline: []
 | 
			
		||||
    physicsShape: []
 | 
			
		||||
    bones: []
 | 
			
		||||
    spriteID: 5e97eb03825dee720800000000000000
 | 
			
		||||
    internalID: 0
 | 
			
		||||
    vertices: []
 | 
			
		||||
    indices: 
 | 
			
		||||
    edges: []
 | 
			
		||||
    weights: []
 | 
			
		||||
    secondaryTextures: []
 | 
			
		||||
  spritePackingTag: 
 | 
			
		||||
  pSDRemoveMatte: 0
 | 
			
		||||
  pSDShowRemoveMatteOption: 0
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Female3.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 4.6 KiB  | 
							
								
								
									
										116
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Female3.png.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,116 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: 5fb258070124b404fa0076a2f48df1f9
 | 
			
		||||
TextureImporter:
 | 
			
		||||
  internalIDToNameTable: []
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 11
 | 
			
		||||
  mipmaps:
 | 
			
		||||
    mipMapMode: 0
 | 
			
		||||
    enableMipMap: 0
 | 
			
		||||
    sRGBTexture: 1
 | 
			
		||||
    linearTexture: 0
 | 
			
		||||
    fadeOut: 0
 | 
			
		||||
    borderMipMap: 0
 | 
			
		||||
    mipMapsPreserveCoverage: 0
 | 
			
		||||
    alphaTestReferenceValue: 0.5
 | 
			
		||||
    mipMapFadeDistanceStart: 1
 | 
			
		||||
    mipMapFadeDistanceEnd: 3
 | 
			
		||||
  bumpmap:
 | 
			
		||||
    convertToNormalMap: 0
 | 
			
		||||
    externalNormalMap: 0
 | 
			
		||||
    heightScale: 0.25
 | 
			
		||||
    normalMapFilter: 0
 | 
			
		||||
  isReadable: 0
 | 
			
		||||
  streamingMipmaps: 0
 | 
			
		||||
  streamingMipmapsPriority: 0
 | 
			
		||||
  grayScaleToAlpha: 0
 | 
			
		||||
  generateCubemap: 6
 | 
			
		||||
  cubemapConvolution: 0
 | 
			
		||||
  seamlessCubemap: 0
 | 
			
		||||
  textureFormat: 1
 | 
			
		||||
  maxTextureSize: 2048
 | 
			
		||||
  textureSettings:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    filterMode: -1
 | 
			
		||||
    aniso: -1
 | 
			
		||||
    mipBias: -100
 | 
			
		||||
    wrapU: 1
 | 
			
		||||
    wrapV: 1
 | 
			
		||||
    wrapW: 1
 | 
			
		||||
  nPOTScale: 0
 | 
			
		||||
  lightmap: 0
 | 
			
		||||
  compressionQuality: 50
 | 
			
		||||
  spriteMode: 1
 | 
			
		||||
  spriteExtrude: 1
 | 
			
		||||
  spriteMeshType: 1
 | 
			
		||||
  alignment: 0
 | 
			
		||||
  spritePivot: {x: 0.5, y: 0.5}
 | 
			
		||||
  spritePixelsToUnits: 85
 | 
			
		||||
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
 | 
			
		||||
  spriteGenerateFallbackPhysicsShape: 1
 | 
			
		||||
  alphaUsage: 1
 | 
			
		||||
  alphaIsTransparency: 1
 | 
			
		||||
  spriteTessellationDetail: -1
 | 
			
		||||
  textureType: 8
 | 
			
		||||
  textureShape: 1
 | 
			
		||||
  singleChannelComponent: 0
 | 
			
		||||
  maxTextureSizeSet: 0
 | 
			
		||||
  compressionQualitySet: 0
 | 
			
		||||
  textureFormatSet: 0
 | 
			
		||||
  applyGammaDecoding: 0
 | 
			
		||||
  platformSettings:
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: DefaultTexturePlatform
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Standalone
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Android
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  spriteSheet:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    sprites: []
 | 
			
		||||
    outline: []
 | 
			
		||||
    physicsShape: []
 | 
			
		||||
    bones: []
 | 
			
		||||
    spriteID: 5e97eb03825dee720800000000000000
 | 
			
		||||
    internalID: 0
 | 
			
		||||
    vertices: []
 | 
			
		||||
    indices: 
 | 
			
		||||
    edges: []
 | 
			
		||||
    weights: []
 | 
			
		||||
    secondaryTextures: []
 | 
			
		||||
  spritePackingTag: 
 | 
			
		||||
  pSDRemoveMatte: 0
 | 
			
		||||
  pSDShowRemoveMatteOption: 0
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Hulk0.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 2.9 KiB  | 
							
								
								
									
										116
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Hulk0.png.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,116 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: aa1437614eb1b3242bec4069d66f7b56
 | 
			
		||||
TextureImporter:
 | 
			
		||||
  internalIDToNameTable: []
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 11
 | 
			
		||||
  mipmaps:
 | 
			
		||||
    mipMapMode: 0
 | 
			
		||||
    enableMipMap: 0
 | 
			
		||||
    sRGBTexture: 1
 | 
			
		||||
    linearTexture: 0
 | 
			
		||||
    fadeOut: 0
 | 
			
		||||
    borderMipMap: 0
 | 
			
		||||
    mipMapsPreserveCoverage: 0
 | 
			
		||||
    alphaTestReferenceValue: 0.5
 | 
			
		||||
    mipMapFadeDistanceStart: 1
 | 
			
		||||
    mipMapFadeDistanceEnd: 3
 | 
			
		||||
  bumpmap:
 | 
			
		||||
    convertToNormalMap: 0
 | 
			
		||||
    externalNormalMap: 0
 | 
			
		||||
    heightScale: 0.25
 | 
			
		||||
    normalMapFilter: 0
 | 
			
		||||
  isReadable: 0
 | 
			
		||||
  streamingMipmaps: 0
 | 
			
		||||
  streamingMipmapsPriority: 0
 | 
			
		||||
  grayScaleToAlpha: 0
 | 
			
		||||
  generateCubemap: 6
 | 
			
		||||
  cubemapConvolution: 0
 | 
			
		||||
  seamlessCubemap: 0
 | 
			
		||||
  textureFormat: 1
 | 
			
		||||
  maxTextureSize: 2048
 | 
			
		||||
  textureSettings:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    filterMode: -1
 | 
			
		||||
    aniso: -1
 | 
			
		||||
    mipBias: -100
 | 
			
		||||
    wrapU: 1
 | 
			
		||||
    wrapV: 1
 | 
			
		||||
    wrapW: 1
 | 
			
		||||
  nPOTScale: 0
 | 
			
		||||
  lightmap: 0
 | 
			
		||||
  compressionQuality: 50
 | 
			
		||||
  spriteMode: 1
 | 
			
		||||
  spriteExtrude: 1
 | 
			
		||||
  spriteMeshType: 1
 | 
			
		||||
  alignment: 0
 | 
			
		||||
  spritePivot: {x: 0.5, y: 0.5}
 | 
			
		||||
  spritePixelsToUnits: 85
 | 
			
		||||
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
 | 
			
		||||
  spriteGenerateFallbackPhysicsShape: 1
 | 
			
		||||
  alphaUsage: 1
 | 
			
		||||
  alphaIsTransparency: 1
 | 
			
		||||
  spriteTessellationDetail: -1
 | 
			
		||||
  textureType: 8
 | 
			
		||||
  textureShape: 1
 | 
			
		||||
  singleChannelComponent: 0
 | 
			
		||||
  maxTextureSizeSet: 0
 | 
			
		||||
  compressionQualitySet: 0
 | 
			
		||||
  textureFormatSet: 0
 | 
			
		||||
  applyGammaDecoding: 0
 | 
			
		||||
  platformSettings:
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: DefaultTexturePlatform
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Standalone
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Android
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  spriteSheet:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    sprites: []
 | 
			
		||||
    outline: []
 | 
			
		||||
    physicsShape: []
 | 
			
		||||
    bones: []
 | 
			
		||||
    spriteID: 5e97eb03825dee720800000000000000
 | 
			
		||||
    internalID: 0
 | 
			
		||||
    vertices: []
 | 
			
		||||
    indices: 
 | 
			
		||||
    edges: []
 | 
			
		||||
    weights: []
 | 
			
		||||
    secondaryTextures: []
 | 
			
		||||
  spritePackingTag: 
 | 
			
		||||
  pSDRemoveMatte: 0
 | 
			
		||||
  pSDShowRemoveMatteOption: 0
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Hulk1.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 2.6 KiB  | 
							
								
								
									
										116
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Hulk1.png.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,116 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: 64fd28f070370974f9e4aa0b2e8eafff
 | 
			
		||||
TextureImporter:
 | 
			
		||||
  internalIDToNameTable: []
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 11
 | 
			
		||||
  mipmaps:
 | 
			
		||||
    mipMapMode: 0
 | 
			
		||||
    enableMipMap: 0
 | 
			
		||||
    sRGBTexture: 1
 | 
			
		||||
    linearTexture: 0
 | 
			
		||||
    fadeOut: 0
 | 
			
		||||
    borderMipMap: 0
 | 
			
		||||
    mipMapsPreserveCoverage: 0
 | 
			
		||||
    alphaTestReferenceValue: 0.5
 | 
			
		||||
    mipMapFadeDistanceStart: 1
 | 
			
		||||
    mipMapFadeDistanceEnd: 3
 | 
			
		||||
  bumpmap:
 | 
			
		||||
    convertToNormalMap: 0
 | 
			
		||||
    externalNormalMap: 0
 | 
			
		||||
    heightScale: 0.25
 | 
			
		||||
    normalMapFilter: 0
 | 
			
		||||
  isReadable: 0
 | 
			
		||||
  streamingMipmaps: 0
 | 
			
		||||
  streamingMipmapsPriority: 0
 | 
			
		||||
  grayScaleToAlpha: 0
 | 
			
		||||
  generateCubemap: 6
 | 
			
		||||
  cubemapConvolution: 0
 | 
			
		||||
  seamlessCubemap: 0
 | 
			
		||||
  textureFormat: 1
 | 
			
		||||
  maxTextureSize: 2048
 | 
			
		||||
  textureSettings:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    filterMode: -1
 | 
			
		||||
    aniso: -1
 | 
			
		||||
    mipBias: -100
 | 
			
		||||
    wrapU: 1
 | 
			
		||||
    wrapV: 1
 | 
			
		||||
    wrapW: 1
 | 
			
		||||
  nPOTScale: 0
 | 
			
		||||
  lightmap: 0
 | 
			
		||||
  compressionQuality: 50
 | 
			
		||||
  spriteMode: 1
 | 
			
		||||
  spriteExtrude: 1
 | 
			
		||||
  spriteMeshType: 1
 | 
			
		||||
  alignment: 0
 | 
			
		||||
  spritePivot: {x: 0.5, y: 0.5}
 | 
			
		||||
  spritePixelsToUnits: 85
 | 
			
		||||
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
 | 
			
		||||
  spriteGenerateFallbackPhysicsShape: 1
 | 
			
		||||
  alphaUsage: 1
 | 
			
		||||
  alphaIsTransparency: 1
 | 
			
		||||
  spriteTessellationDetail: -1
 | 
			
		||||
  textureType: 8
 | 
			
		||||
  textureShape: 1
 | 
			
		||||
  singleChannelComponent: 0
 | 
			
		||||
  maxTextureSizeSet: 0
 | 
			
		||||
  compressionQualitySet: 0
 | 
			
		||||
  textureFormatSet: 0
 | 
			
		||||
  applyGammaDecoding: 0
 | 
			
		||||
  platformSettings:
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: DefaultTexturePlatform
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Standalone
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Android
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  spriteSheet:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    sprites: []
 | 
			
		||||
    outline: []
 | 
			
		||||
    physicsShape: []
 | 
			
		||||
    bones: []
 | 
			
		||||
    spriteID: 5e97eb03825dee720800000000000000
 | 
			
		||||
    internalID: 0
 | 
			
		||||
    vertices: []
 | 
			
		||||
    indices: 
 | 
			
		||||
    edges: []
 | 
			
		||||
    weights: []
 | 
			
		||||
    secondaryTextures: []
 | 
			
		||||
  spritePackingTag: 
 | 
			
		||||
  pSDRemoveMatte: 0
 | 
			
		||||
  pSDShowRemoveMatteOption: 0
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Hulk2.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 3 KiB  | 
							
								
								
									
										116
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Hulk2.png.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,116 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: aa658e5d8633e7c42ad6ced51d4f7e8d
 | 
			
		||||
TextureImporter:
 | 
			
		||||
  internalIDToNameTable: []
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 11
 | 
			
		||||
  mipmaps:
 | 
			
		||||
    mipMapMode: 0
 | 
			
		||||
    enableMipMap: 0
 | 
			
		||||
    sRGBTexture: 1
 | 
			
		||||
    linearTexture: 0
 | 
			
		||||
    fadeOut: 0
 | 
			
		||||
    borderMipMap: 0
 | 
			
		||||
    mipMapsPreserveCoverage: 0
 | 
			
		||||
    alphaTestReferenceValue: 0.5
 | 
			
		||||
    mipMapFadeDistanceStart: 1
 | 
			
		||||
    mipMapFadeDistanceEnd: 3
 | 
			
		||||
  bumpmap:
 | 
			
		||||
    convertToNormalMap: 0
 | 
			
		||||
    externalNormalMap: 0
 | 
			
		||||
    heightScale: 0.25
 | 
			
		||||
    normalMapFilter: 0
 | 
			
		||||
  isReadable: 0
 | 
			
		||||
  streamingMipmaps: 0
 | 
			
		||||
  streamingMipmapsPriority: 0
 | 
			
		||||
  grayScaleToAlpha: 0
 | 
			
		||||
  generateCubemap: 6
 | 
			
		||||
  cubemapConvolution: 0
 | 
			
		||||
  seamlessCubemap: 0
 | 
			
		||||
  textureFormat: 1
 | 
			
		||||
  maxTextureSize: 2048
 | 
			
		||||
  textureSettings:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    filterMode: -1
 | 
			
		||||
    aniso: -1
 | 
			
		||||
    mipBias: -100
 | 
			
		||||
    wrapU: 1
 | 
			
		||||
    wrapV: 1
 | 
			
		||||
    wrapW: 1
 | 
			
		||||
  nPOTScale: 0
 | 
			
		||||
  lightmap: 0
 | 
			
		||||
  compressionQuality: 50
 | 
			
		||||
  spriteMode: 1
 | 
			
		||||
  spriteExtrude: 1
 | 
			
		||||
  spriteMeshType: 1
 | 
			
		||||
  alignment: 0
 | 
			
		||||
  spritePivot: {x: 0.5, y: 0.5}
 | 
			
		||||
  spritePixelsToUnits: 85
 | 
			
		||||
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
 | 
			
		||||
  spriteGenerateFallbackPhysicsShape: 1
 | 
			
		||||
  alphaUsage: 1
 | 
			
		||||
  alphaIsTransparency: 1
 | 
			
		||||
  spriteTessellationDetail: -1
 | 
			
		||||
  textureType: 8
 | 
			
		||||
  textureShape: 1
 | 
			
		||||
  singleChannelComponent: 0
 | 
			
		||||
  maxTextureSizeSet: 0
 | 
			
		||||
  compressionQualitySet: 0
 | 
			
		||||
  textureFormatSet: 0
 | 
			
		||||
  applyGammaDecoding: 0
 | 
			
		||||
  platformSettings:
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: DefaultTexturePlatform
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Standalone
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Android
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  spriteSheet:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    sprites: []
 | 
			
		||||
    outline: []
 | 
			
		||||
    physicsShape: []
 | 
			
		||||
    bones: []
 | 
			
		||||
    spriteID: 5e97eb03825dee720800000000000000
 | 
			
		||||
    internalID: 0
 | 
			
		||||
    vertices: []
 | 
			
		||||
    indices: 
 | 
			
		||||
    edges: []
 | 
			
		||||
    weights: []
 | 
			
		||||
    secondaryTextures: []
 | 
			
		||||
  spritePackingTag: 
 | 
			
		||||
  pSDRemoveMatte: 0
 | 
			
		||||
  pSDShowRemoveMatteOption: 0
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Hulk3.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 6.3 KiB  | 
							
								
								
									
										116
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Hulk3.png.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,116 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: 793f7b7a80012344f8e5897bc51ce73f
 | 
			
		||||
TextureImporter:
 | 
			
		||||
  internalIDToNameTable: []
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 11
 | 
			
		||||
  mipmaps:
 | 
			
		||||
    mipMapMode: 0
 | 
			
		||||
    enableMipMap: 0
 | 
			
		||||
    sRGBTexture: 1
 | 
			
		||||
    linearTexture: 0
 | 
			
		||||
    fadeOut: 0
 | 
			
		||||
    borderMipMap: 0
 | 
			
		||||
    mipMapsPreserveCoverage: 0
 | 
			
		||||
    alphaTestReferenceValue: 0.5
 | 
			
		||||
    mipMapFadeDistanceStart: 1
 | 
			
		||||
    mipMapFadeDistanceEnd: 3
 | 
			
		||||
  bumpmap:
 | 
			
		||||
    convertToNormalMap: 0
 | 
			
		||||
    externalNormalMap: 0
 | 
			
		||||
    heightScale: 0.25
 | 
			
		||||
    normalMapFilter: 0
 | 
			
		||||
  isReadable: 0
 | 
			
		||||
  streamingMipmaps: 0
 | 
			
		||||
  streamingMipmapsPriority: 0
 | 
			
		||||
  grayScaleToAlpha: 0
 | 
			
		||||
  generateCubemap: 6
 | 
			
		||||
  cubemapConvolution: 0
 | 
			
		||||
  seamlessCubemap: 0
 | 
			
		||||
  textureFormat: 1
 | 
			
		||||
  maxTextureSize: 2048
 | 
			
		||||
  textureSettings:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    filterMode: -1
 | 
			
		||||
    aniso: -1
 | 
			
		||||
    mipBias: -100
 | 
			
		||||
    wrapU: 1
 | 
			
		||||
    wrapV: 1
 | 
			
		||||
    wrapW: 1
 | 
			
		||||
  nPOTScale: 0
 | 
			
		||||
  lightmap: 0
 | 
			
		||||
  compressionQuality: 50
 | 
			
		||||
  spriteMode: 1
 | 
			
		||||
  spriteExtrude: 1
 | 
			
		||||
  spriteMeshType: 1
 | 
			
		||||
  alignment: 0
 | 
			
		||||
  spritePivot: {x: 0.5, y: 0.5}
 | 
			
		||||
  spritePixelsToUnits: 85
 | 
			
		||||
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
 | 
			
		||||
  spriteGenerateFallbackPhysicsShape: 1
 | 
			
		||||
  alphaUsage: 1
 | 
			
		||||
  alphaIsTransparency: 1
 | 
			
		||||
  spriteTessellationDetail: -1
 | 
			
		||||
  textureType: 8
 | 
			
		||||
  textureShape: 1
 | 
			
		||||
  singleChannelComponent: 0
 | 
			
		||||
  maxTextureSizeSet: 0
 | 
			
		||||
  compressionQualitySet: 0
 | 
			
		||||
  textureFormatSet: 0
 | 
			
		||||
  applyGammaDecoding: 0
 | 
			
		||||
  platformSettings:
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: DefaultTexturePlatform
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Standalone
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Android
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  spriteSheet:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    sprites: []
 | 
			
		||||
    outline: []
 | 
			
		||||
    physicsShape: []
 | 
			
		||||
    bones: []
 | 
			
		||||
    spriteID: 5e97eb03825dee720800000000000000
 | 
			
		||||
    internalID: 0
 | 
			
		||||
    vertices: []
 | 
			
		||||
    indices: 
 | 
			
		||||
    edges: []
 | 
			
		||||
    weights: []
 | 
			
		||||
    secondaryTextures: []
 | 
			
		||||
  spritePackingTag: 
 | 
			
		||||
  pSDRemoveMatte: 0
 | 
			
		||||
  pSDShowRemoveMatteOption: 0
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Male0.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 2.3 KiB  | 
							
								
								
									
										116
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Male0.png.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,116 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: fd89d834c1bc0f742b31940d743d8f18
 | 
			
		||||
TextureImporter:
 | 
			
		||||
  internalIDToNameTable: []
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 11
 | 
			
		||||
  mipmaps:
 | 
			
		||||
    mipMapMode: 0
 | 
			
		||||
    enableMipMap: 0
 | 
			
		||||
    sRGBTexture: 1
 | 
			
		||||
    linearTexture: 0
 | 
			
		||||
    fadeOut: 0
 | 
			
		||||
    borderMipMap: 0
 | 
			
		||||
    mipMapsPreserveCoverage: 0
 | 
			
		||||
    alphaTestReferenceValue: 0.5
 | 
			
		||||
    mipMapFadeDistanceStart: 1
 | 
			
		||||
    mipMapFadeDistanceEnd: 3
 | 
			
		||||
  bumpmap:
 | 
			
		||||
    convertToNormalMap: 0
 | 
			
		||||
    externalNormalMap: 0
 | 
			
		||||
    heightScale: 0.25
 | 
			
		||||
    normalMapFilter: 0
 | 
			
		||||
  isReadable: 0
 | 
			
		||||
  streamingMipmaps: 0
 | 
			
		||||
  streamingMipmapsPriority: 0
 | 
			
		||||
  grayScaleToAlpha: 0
 | 
			
		||||
  generateCubemap: 6
 | 
			
		||||
  cubemapConvolution: 0
 | 
			
		||||
  seamlessCubemap: 0
 | 
			
		||||
  textureFormat: 1
 | 
			
		||||
  maxTextureSize: 2048
 | 
			
		||||
  textureSettings:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    filterMode: -1
 | 
			
		||||
    aniso: -1
 | 
			
		||||
    mipBias: -100
 | 
			
		||||
    wrapU: 1
 | 
			
		||||
    wrapV: 1
 | 
			
		||||
    wrapW: 1
 | 
			
		||||
  nPOTScale: 0
 | 
			
		||||
  lightmap: 0
 | 
			
		||||
  compressionQuality: 50
 | 
			
		||||
  spriteMode: 1
 | 
			
		||||
  spriteExtrude: 1
 | 
			
		||||
  spriteMeshType: 1
 | 
			
		||||
  alignment: 0
 | 
			
		||||
  spritePivot: {x: 0.5, y: 0.5}
 | 
			
		||||
  spritePixelsToUnits: 85
 | 
			
		||||
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
 | 
			
		||||
  spriteGenerateFallbackPhysicsShape: 1
 | 
			
		||||
  alphaUsage: 1
 | 
			
		||||
  alphaIsTransparency: 1
 | 
			
		||||
  spriteTessellationDetail: -1
 | 
			
		||||
  textureType: 8
 | 
			
		||||
  textureShape: 1
 | 
			
		||||
  singleChannelComponent: 0
 | 
			
		||||
  maxTextureSizeSet: 0
 | 
			
		||||
  compressionQualitySet: 0
 | 
			
		||||
  textureFormatSet: 0
 | 
			
		||||
  applyGammaDecoding: 0
 | 
			
		||||
  platformSettings:
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: DefaultTexturePlatform
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Standalone
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Android
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  spriteSheet:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    sprites: []
 | 
			
		||||
    outline: []
 | 
			
		||||
    physicsShape: []
 | 
			
		||||
    bones: []
 | 
			
		||||
    spriteID: 5e97eb03825dee720800000000000000
 | 
			
		||||
    internalID: 0
 | 
			
		||||
    vertices: []
 | 
			
		||||
    indices: 
 | 
			
		||||
    edges: []
 | 
			
		||||
    weights: []
 | 
			
		||||
    secondaryTextures: []
 | 
			
		||||
  spritePackingTag: 
 | 
			
		||||
  pSDRemoveMatte: 0
 | 
			
		||||
  pSDShowRemoveMatteOption: 0
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Male1.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 1.8 KiB  | 
							
								
								
									
										116
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Male1.png.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,116 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: 57ce8a8f4e0df964185e20a591d93ab7
 | 
			
		||||
TextureImporter:
 | 
			
		||||
  internalIDToNameTable: []
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 11
 | 
			
		||||
  mipmaps:
 | 
			
		||||
    mipMapMode: 0
 | 
			
		||||
    enableMipMap: 0
 | 
			
		||||
    sRGBTexture: 1
 | 
			
		||||
    linearTexture: 0
 | 
			
		||||
    fadeOut: 0
 | 
			
		||||
    borderMipMap: 0
 | 
			
		||||
    mipMapsPreserveCoverage: 0
 | 
			
		||||
    alphaTestReferenceValue: 0.5
 | 
			
		||||
    mipMapFadeDistanceStart: 1
 | 
			
		||||
    mipMapFadeDistanceEnd: 3
 | 
			
		||||
  bumpmap:
 | 
			
		||||
    convertToNormalMap: 0
 | 
			
		||||
    externalNormalMap: 0
 | 
			
		||||
    heightScale: 0.25
 | 
			
		||||
    normalMapFilter: 0
 | 
			
		||||
  isReadable: 0
 | 
			
		||||
  streamingMipmaps: 0
 | 
			
		||||
  streamingMipmapsPriority: 0
 | 
			
		||||
  grayScaleToAlpha: 0
 | 
			
		||||
  generateCubemap: 6
 | 
			
		||||
  cubemapConvolution: 0
 | 
			
		||||
  seamlessCubemap: 0
 | 
			
		||||
  textureFormat: 1
 | 
			
		||||
  maxTextureSize: 2048
 | 
			
		||||
  textureSettings:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    filterMode: -1
 | 
			
		||||
    aniso: -1
 | 
			
		||||
    mipBias: -100
 | 
			
		||||
    wrapU: 1
 | 
			
		||||
    wrapV: 1
 | 
			
		||||
    wrapW: 1
 | 
			
		||||
  nPOTScale: 0
 | 
			
		||||
  lightmap: 0
 | 
			
		||||
  compressionQuality: 50
 | 
			
		||||
  spriteMode: 1
 | 
			
		||||
  spriteExtrude: 1
 | 
			
		||||
  spriteMeshType: 1
 | 
			
		||||
  alignment: 0
 | 
			
		||||
  spritePivot: {x: 0.5, y: 0.5}
 | 
			
		||||
  spritePixelsToUnits: 85
 | 
			
		||||
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
 | 
			
		||||
  spriteGenerateFallbackPhysicsShape: 1
 | 
			
		||||
  alphaUsage: 1
 | 
			
		||||
  alphaIsTransparency: 1
 | 
			
		||||
  spriteTessellationDetail: -1
 | 
			
		||||
  textureType: 8
 | 
			
		||||
  textureShape: 1
 | 
			
		||||
  singleChannelComponent: 0
 | 
			
		||||
  maxTextureSizeSet: 0
 | 
			
		||||
  compressionQualitySet: 0
 | 
			
		||||
  textureFormatSet: 0
 | 
			
		||||
  applyGammaDecoding: 0
 | 
			
		||||
  platformSettings:
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: DefaultTexturePlatform
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Standalone
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Android
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  spriteSheet:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    sprites: []
 | 
			
		||||
    outline: []
 | 
			
		||||
    physicsShape: []
 | 
			
		||||
    bones: []
 | 
			
		||||
    spriteID: 5e97eb03825dee720800000000000000
 | 
			
		||||
    internalID: 0
 | 
			
		||||
    vertices: []
 | 
			
		||||
    indices: 
 | 
			
		||||
    edges: []
 | 
			
		||||
    weights: []
 | 
			
		||||
    secondaryTextures: []
 | 
			
		||||
  spritePackingTag: 
 | 
			
		||||
  pSDRemoveMatte: 0
 | 
			
		||||
  pSDShowRemoveMatteOption: 0
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Male2.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 2.1 KiB  | 
							
								
								
									
										116
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Male2.png.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,116 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: e6887bc2f64df4d4b91bd2d0ad0ffd98
 | 
			
		||||
TextureImporter:
 | 
			
		||||
  internalIDToNameTable: []
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 11
 | 
			
		||||
  mipmaps:
 | 
			
		||||
    mipMapMode: 0
 | 
			
		||||
    enableMipMap: 0
 | 
			
		||||
    sRGBTexture: 1
 | 
			
		||||
    linearTexture: 0
 | 
			
		||||
    fadeOut: 0
 | 
			
		||||
    borderMipMap: 0
 | 
			
		||||
    mipMapsPreserveCoverage: 0
 | 
			
		||||
    alphaTestReferenceValue: 0.5
 | 
			
		||||
    mipMapFadeDistanceStart: 1
 | 
			
		||||
    mipMapFadeDistanceEnd: 3
 | 
			
		||||
  bumpmap:
 | 
			
		||||
    convertToNormalMap: 0
 | 
			
		||||
    externalNormalMap: 0
 | 
			
		||||
    heightScale: 0.25
 | 
			
		||||
    normalMapFilter: 0
 | 
			
		||||
  isReadable: 0
 | 
			
		||||
  streamingMipmaps: 0
 | 
			
		||||
  streamingMipmapsPriority: 0
 | 
			
		||||
  grayScaleToAlpha: 0
 | 
			
		||||
  generateCubemap: 6
 | 
			
		||||
  cubemapConvolution: 0
 | 
			
		||||
  seamlessCubemap: 0
 | 
			
		||||
  textureFormat: 1
 | 
			
		||||
  maxTextureSize: 2048
 | 
			
		||||
  textureSettings:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    filterMode: -1
 | 
			
		||||
    aniso: -1
 | 
			
		||||
    mipBias: -100
 | 
			
		||||
    wrapU: 1
 | 
			
		||||
    wrapV: 1
 | 
			
		||||
    wrapW: 1
 | 
			
		||||
  nPOTScale: 0
 | 
			
		||||
  lightmap: 0
 | 
			
		||||
  compressionQuality: 50
 | 
			
		||||
  spriteMode: 1
 | 
			
		||||
  spriteExtrude: 1
 | 
			
		||||
  spriteMeshType: 1
 | 
			
		||||
  alignment: 0
 | 
			
		||||
  spritePivot: {x: 0.5, y: 0.5}
 | 
			
		||||
  spritePixelsToUnits: 85
 | 
			
		||||
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
 | 
			
		||||
  spriteGenerateFallbackPhysicsShape: 1
 | 
			
		||||
  alphaUsage: 1
 | 
			
		||||
  alphaIsTransparency: 1
 | 
			
		||||
  spriteTessellationDetail: -1
 | 
			
		||||
  textureType: 8
 | 
			
		||||
  textureShape: 1
 | 
			
		||||
  singleChannelComponent: 0
 | 
			
		||||
  maxTextureSizeSet: 0
 | 
			
		||||
  compressionQualitySet: 0
 | 
			
		||||
  textureFormatSet: 0
 | 
			
		||||
  applyGammaDecoding: 0
 | 
			
		||||
  platformSettings:
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: DefaultTexturePlatform
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Standalone
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Android
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  spriteSheet:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    sprites: []
 | 
			
		||||
    outline: []
 | 
			
		||||
    physicsShape: []
 | 
			
		||||
    bones: []
 | 
			
		||||
    spriteID: 5e97eb03825dee720800000000000000
 | 
			
		||||
    internalID: 0
 | 
			
		||||
    vertices: []
 | 
			
		||||
    indices: 
 | 
			
		||||
    edges: []
 | 
			
		||||
    weights: []
 | 
			
		||||
    secondaryTextures: []
 | 
			
		||||
  spritePackingTag: 
 | 
			
		||||
  pSDRemoveMatte: 0
 | 
			
		||||
  pSDShowRemoveMatteOption: 0
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Male3.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 4 KiB  | 
							
								
								
									
										116
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Male3.png.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,116 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: e40961c1de41de04d96abc63fca0868d
 | 
			
		||||
TextureImporter:
 | 
			
		||||
  internalIDToNameTable: []
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 11
 | 
			
		||||
  mipmaps:
 | 
			
		||||
    mipMapMode: 0
 | 
			
		||||
    enableMipMap: 0
 | 
			
		||||
    sRGBTexture: 1
 | 
			
		||||
    linearTexture: 0
 | 
			
		||||
    fadeOut: 0
 | 
			
		||||
    borderMipMap: 0
 | 
			
		||||
    mipMapsPreserveCoverage: 0
 | 
			
		||||
    alphaTestReferenceValue: 0.5
 | 
			
		||||
    mipMapFadeDistanceStart: 1
 | 
			
		||||
    mipMapFadeDistanceEnd: 3
 | 
			
		||||
  bumpmap:
 | 
			
		||||
    convertToNormalMap: 0
 | 
			
		||||
    externalNormalMap: 0
 | 
			
		||||
    heightScale: 0.25
 | 
			
		||||
    normalMapFilter: 0
 | 
			
		||||
  isReadable: 0
 | 
			
		||||
  streamingMipmaps: 0
 | 
			
		||||
  streamingMipmapsPriority: 0
 | 
			
		||||
  grayScaleToAlpha: 0
 | 
			
		||||
  generateCubemap: 6
 | 
			
		||||
  cubemapConvolution: 0
 | 
			
		||||
  seamlessCubemap: 0
 | 
			
		||||
  textureFormat: 1
 | 
			
		||||
  maxTextureSize: 2048
 | 
			
		||||
  textureSettings:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    filterMode: -1
 | 
			
		||||
    aniso: -1
 | 
			
		||||
    mipBias: -100
 | 
			
		||||
    wrapU: 1
 | 
			
		||||
    wrapV: 1
 | 
			
		||||
    wrapW: 1
 | 
			
		||||
  nPOTScale: 0
 | 
			
		||||
  lightmap: 0
 | 
			
		||||
  compressionQuality: 50
 | 
			
		||||
  spriteMode: 1
 | 
			
		||||
  spriteExtrude: 1
 | 
			
		||||
  spriteMeshType: 1
 | 
			
		||||
  alignment: 0
 | 
			
		||||
  spritePivot: {x: 0.5, y: 0.5}
 | 
			
		||||
  spritePixelsToUnits: 85
 | 
			
		||||
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
 | 
			
		||||
  spriteGenerateFallbackPhysicsShape: 1
 | 
			
		||||
  alphaUsage: 1
 | 
			
		||||
  alphaIsTransparency: 1
 | 
			
		||||
  spriteTessellationDetail: -1
 | 
			
		||||
  textureType: 8
 | 
			
		||||
  textureShape: 1
 | 
			
		||||
  singleChannelComponent: 0
 | 
			
		||||
  maxTextureSizeSet: 0
 | 
			
		||||
  compressionQualitySet: 0
 | 
			
		||||
  textureFormatSet: 0
 | 
			
		||||
  applyGammaDecoding: 0
 | 
			
		||||
  platformSettings:
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: DefaultTexturePlatform
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Standalone
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Android
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  spriteSheet:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    sprites: []
 | 
			
		||||
    outline: []
 | 
			
		||||
    physicsShape: []
 | 
			
		||||
    bones: []
 | 
			
		||||
    spriteID: 5e97eb03825dee720800000000000000
 | 
			
		||||
    internalID: 0
 | 
			
		||||
    vertices: []
 | 
			
		||||
    indices: 
 | 
			
		||||
    edges: []
 | 
			
		||||
    weights: []
 | 
			
		||||
    secondaryTextures: []
 | 
			
		||||
  spritePackingTag: 
 | 
			
		||||
  pSDRemoveMatte: 0
 | 
			
		||||
  pSDShowRemoveMatteOption: 0
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Thin0.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 1.4 KiB  | 
							
								
								
									
										116
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Thin0.png.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,116 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: c28a8804dd3d1684cbe1b9aa98f5bfcc
 | 
			
		||||
TextureImporter:
 | 
			
		||||
  internalIDToNameTable: []
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 11
 | 
			
		||||
  mipmaps:
 | 
			
		||||
    mipMapMode: 0
 | 
			
		||||
    enableMipMap: 0
 | 
			
		||||
    sRGBTexture: 1
 | 
			
		||||
    linearTexture: 0
 | 
			
		||||
    fadeOut: 0
 | 
			
		||||
    borderMipMap: 0
 | 
			
		||||
    mipMapsPreserveCoverage: 0
 | 
			
		||||
    alphaTestReferenceValue: 0.5
 | 
			
		||||
    mipMapFadeDistanceStart: 1
 | 
			
		||||
    mipMapFadeDistanceEnd: 3
 | 
			
		||||
  bumpmap:
 | 
			
		||||
    convertToNormalMap: 0
 | 
			
		||||
    externalNormalMap: 0
 | 
			
		||||
    heightScale: 0.25
 | 
			
		||||
    normalMapFilter: 0
 | 
			
		||||
  isReadable: 0
 | 
			
		||||
  streamingMipmaps: 0
 | 
			
		||||
  streamingMipmapsPriority: 0
 | 
			
		||||
  grayScaleToAlpha: 0
 | 
			
		||||
  generateCubemap: 6
 | 
			
		||||
  cubemapConvolution: 0
 | 
			
		||||
  seamlessCubemap: 0
 | 
			
		||||
  textureFormat: 1
 | 
			
		||||
  maxTextureSize: 2048
 | 
			
		||||
  textureSettings:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    filterMode: -1
 | 
			
		||||
    aniso: -1
 | 
			
		||||
    mipBias: -100
 | 
			
		||||
    wrapU: 1
 | 
			
		||||
    wrapV: 1
 | 
			
		||||
    wrapW: 1
 | 
			
		||||
  nPOTScale: 0
 | 
			
		||||
  lightmap: 0
 | 
			
		||||
  compressionQuality: 50
 | 
			
		||||
  spriteMode: 1
 | 
			
		||||
  spriteExtrude: 1
 | 
			
		||||
  spriteMeshType: 1
 | 
			
		||||
  alignment: 0
 | 
			
		||||
  spritePivot: {x: 0.5, y: 0.5}
 | 
			
		||||
  spritePixelsToUnits: 85
 | 
			
		||||
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
 | 
			
		||||
  spriteGenerateFallbackPhysicsShape: 1
 | 
			
		||||
  alphaUsage: 1
 | 
			
		||||
  alphaIsTransparency: 1
 | 
			
		||||
  spriteTessellationDetail: -1
 | 
			
		||||
  textureType: 8
 | 
			
		||||
  textureShape: 1
 | 
			
		||||
  singleChannelComponent: 0
 | 
			
		||||
  maxTextureSizeSet: 0
 | 
			
		||||
  compressionQualitySet: 0
 | 
			
		||||
  textureFormatSet: 0
 | 
			
		||||
  applyGammaDecoding: 0
 | 
			
		||||
  platformSettings:
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: DefaultTexturePlatform
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Standalone
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Android
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  spriteSheet:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    sprites: []
 | 
			
		||||
    outline: []
 | 
			
		||||
    physicsShape: []
 | 
			
		||||
    bones: []
 | 
			
		||||
    spriteID: 5e97eb03825dee720800000000000000
 | 
			
		||||
    internalID: 0
 | 
			
		||||
    vertices: []
 | 
			
		||||
    indices: 
 | 
			
		||||
    edges: []
 | 
			
		||||
    weights: []
 | 
			
		||||
    secondaryTextures: []
 | 
			
		||||
  spritePackingTag: 
 | 
			
		||||
  pSDRemoveMatte: 0
 | 
			
		||||
  pSDShowRemoveMatteOption: 0
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Thin1.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 1.6 KiB  | 
							
								
								
									
										116
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Thin1.png.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,116 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: 287bdfba8da43d3408f21bed1b1e505c
 | 
			
		||||
TextureImporter:
 | 
			
		||||
  internalIDToNameTable: []
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 11
 | 
			
		||||
  mipmaps:
 | 
			
		||||
    mipMapMode: 0
 | 
			
		||||
    enableMipMap: 0
 | 
			
		||||
    sRGBTexture: 1
 | 
			
		||||
    linearTexture: 0
 | 
			
		||||
    fadeOut: 0
 | 
			
		||||
    borderMipMap: 0
 | 
			
		||||
    mipMapsPreserveCoverage: 0
 | 
			
		||||
    alphaTestReferenceValue: 0.5
 | 
			
		||||
    mipMapFadeDistanceStart: 1
 | 
			
		||||
    mipMapFadeDistanceEnd: 3
 | 
			
		||||
  bumpmap:
 | 
			
		||||
    convertToNormalMap: 0
 | 
			
		||||
    externalNormalMap: 0
 | 
			
		||||
    heightScale: 0.25
 | 
			
		||||
    normalMapFilter: 0
 | 
			
		||||
  isReadable: 0
 | 
			
		||||
  streamingMipmaps: 0
 | 
			
		||||
  streamingMipmapsPriority: 0
 | 
			
		||||
  grayScaleToAlpha: 0
 | 
			
		||||
  generateCubemap: 6
 | 
			
		||||
  cubemapConvolution: 0
 | 
			
		||||
  seamlessCubemap: 0
 | 
			
		||||
  textureFormat: 1
 | 
			
		||||
  maxTextureSize: 2048
 | 
			
		||||
  textureSettings:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    filterMode: -1
 | 
			
		||||
    aniso: -1
 | 
			
		||||
    mipBias: -100
 | 
			
		||||
    wrapU: 1
 | 
			
		||||
    wrapV: 1
 | 
			
		||||
    wrapW: 1
 | 
			
		||||
  nPOTScale: 0
 | 
			
		||||
  lightmap: 0
 | 
			
		||||
  compressionQuality: 50
 | 
			
		||||
  spriteMode: 1
 | 
			
		||||
  spriteExtrude: 1
 | 
			
		||||
  spriteMeshType: 1
 | 
			
		||||
  alignment: 0
 | 
			
		||||
  spritePivot: {x: 0.5, y: 0.5}
 | 
			
		||||
  spritePixelsToUnits: 85
 | 
			
		||||
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
 | 
			
		||||
  spriteGenerateFallbackPhysicsShape: 1
 | 
			
		||||
  alphaUsage: 1
 | 
			
		||||
  alphaIsTransparency: 1
 | 
			
		||||
  spriteTessellationDetail: -1
 | 
			
		||||
  textureType: 8
 | 
			
		||||
  textureShape: 1
 | 
			
		||||
  singleChannelComponent: 0
 | 
			
		||||
  maxTextureSizeSet: 0
 | 
			
		||||
  compressionQualitySet: 0
 | 
			
		||||
  textureFormatSet: 0
 | 
			
		||||
  applyGammaDecoding: 0
 | 
			
		||||
  platformSettings:
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: DefaultTexturePlatform
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Standalone
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Android
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  spriteSheet:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    sprites: []
 | 
			
		||||
    outline: []
 | 
			
		||||
    physicsShape: []
 | 
			
		||||
    bones: []
 | 
			
		||||
    spriteID: 5e97eb03825dee720800000000000000
 | 
			
		||||
    internalID: 0
 | 
			
		||||
    vertices: []
 | 
			
		||||
    indices: 
 | 
			
		||||
    edges: []
 | 
			
		||||
    weights: []
 | 
			
		||||
    secondaryTextures: []
 | 
			
		||||
  spritePackingTag: 
 | 
			
		||||
  pSDRemoveMatte: 0
 | 
			
		||||
  pSDShowRemoveMatteOption: 0
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Thin2.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 1.3 KiB  | 
							
								
								
									
										116
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Thin2.png.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,116 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: c0d1b132aed8e9749949aff2e2c1d8b4
 | 
			
		||||
TextureImporter:
 | 
			
		||||
  internalIDToNameTable: []
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 11
 | 
			
		||||
  mipmaps:
 | 
			
		||||
    mipMapMode: 0
 | 
			
		||||
    enableMipMap: 0
 | 
			
		||||
    sRGBTexture: 1
 | 
			
		||||
    linearTexture: 0
 | 
			
		||||
    fadeOut: 0
 | 
			
		||||
    borderMipMap: 0
 | 
			
		||||
    mipMapsPreserveCoverage: 0
 | 
			
		||||
    alphaTestReferenceValue: 0.5
 | 
			
		||||
    mipMapFadeDistanceStart: 1
 | 
			
		||||
    mipMapFadeDistanceEnd: 3
 | 
			
		||||
  bumpmap:
 | 
			
		||||
    convertToNormalMap: 0
 | 
			
		||||
    externalNormalMap: 0
 | 
			
		||||
    heightScale: 0.25
 | 
			
		||||
    normalMapFilter: 0
 | 
			
		||||
  isReadable: 0
 | 
			
		||||
  streamingMipmaps: 0
 | 
			
		||||
  streamingMipmapsPriority: 0
 | 
			
		||||
  grayScaleToAlpha: 0
 | 
			
		||||
  generateCubemap: 6
 | 
			
		||||
  cubemapConvolution: 0
 | 
			
		||||
  seamlessCubemap: 0
 | 
			
		||||
  textureFormat: 1
 | 
			
		||||
  maxTextureSize: 2048
 | 
			
		||||
  textureSettings:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    filterMode: -1
 | 
			
		||||
    aniso: -1
 | 
			
		||||
    mipBias: -100
 | 
			
		||||
    wrapU: 1
 | 
			
		||||
    wrapV: 1
 | 
			
		||||
    wrapW: 1
 | 
			
		||||
  nPOTScale: 0
 | 
			
		||||
  lightmap: 0
 | 
			
		||||
  compressionQuality: 50
 | 
			
		||||
  spriteMode: 1
 | 
			
		||||
  spriteExtrude: 1
 | 
			
		||||
  spriteMeshType: 1
 | 
			
		||||
  alignment: 0
 | 
			
		||||
  spritePivot: {x: 0.5, y: 0.5}
 | 
			
		||||
  spritePixelsToUnits: 85
 | 
			
		||||
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
 | 
			
		||||
  spriteGenerateFallbackPhysicsShape: 1
 | 
			
		||||
  alphaUsage: 1
 | 
			
		||||
  alphaIsTransparency: 1
 | 
			
		||||
  spriteTessellationDetail: -1
 | 
			
		||||
  textureType: 8
 | 
			
		||||
  textureShape: 1
 | 
			
		||||
  singleChannelComponent: 0
 | 
			
		||||
  maxTextureSizeSet: 0
 | 
			
		||||
  compressionQualitySet: 0
 | 
			
		||||
  textureFormatSet: 0
 | 
			
		||||
  applyGammaDecoding: 0
 | 
			
		||||
  platformSettings:
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: DefaultTexturePlatform
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Standalone
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Android
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  spriteSheet:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    sprites: []
 | 
			
		||||
    outline: []
 | 
			
		||||
    physicsShape: []
 | 
			
		||||
    bones: []
 | 
			
		||||
    spriteID: 5e97eb03825dee720800000000000000
 | 
			
		||||
    internalID: 0
 | 
			
		||||
    vertices: []
 | 
			
		||||
    indices: 
 | 
			
		||||
    edges: []
 | 
			
		||||
    weights: []
 | 
			
		||||
    secondaryTextures: []
 | 
			
		||||
  spritePackingTag: 
 | 
			
		||||
  pSDRemoveMatte: 0
 | 
			
		||||
  pSDShowRemoveMatteOption: 0
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Thin3.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 4.1 KiB  | 
							
								
								
									
										116
									
								
								Assets/Resources/Textures/Humanlike/Bodies/Thin3.png.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,116 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: a5526dd89efb9ca4089f5b4602e39f16
 | 
			
		||||
TextureImporter:
 | 
			
		||||
  internalIDToNameTable: []
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 11
 | 
			
		||||
  mipmaps:
 | 
			
		||||
    mipMapMode: 0
 | 
			
		||||
    enableMipMap: 0
 | 
			
		||||
    sRGBTexture: 1
 | 
			
		||||
    linearTexture: 0
 | 
			
		||||
    fadeOut: 0
 | 
			
		||||
    borderMipMap: 0
 | 
			
		||||
    mipMapsPreserveCoverage: 0
 | 
			
		||||
    alphaTestReferenceValue: 0.5
 | 
			
		||||
    mipMapFadeDistanceStart: 1
 | 
			
		||||
    mipMapFadeDistanceEnd: 3
 | 
			
		||||
  bumpmap:
 | 
			
		||||
    convertToNormalMap: 0
 | 
			
		||||
    externalNormalMap: 0
 | 
			
		||||
    heightScale: 0.25
 | 
			
		||||
    normalMapFilter: 0
 | 
			
		||||
  isReadable: 0
 | 
			
		||||
  streamingMipmaps: 0
 | 
			
		||||
  streamingMipmapsPriority: 0
 | 
			
		||||
  grayScaleToAlpha: 0
 | 
			
		||||
  generateCubemap: 6
 | 
			
		||||
  cubemapConvolution: 0
 | 
			
		||||
  seamlessCubemap: 0
 | 
			
		||||
  textureFormat: 1
 | 
			
		||||
  maxTextureSize: 2048
 | 
			
		||||
  textureSettings:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    filterMode: -1
 | 
			
		||||
    aniso: -1
 | 
			
		||||
    mipBias: -100
 | 
			
		||||
    wrapU: 1
 | 
			
		||||
    wrapV: 1
 | 
			
		||||
    wrapW: 1
 | 
			
		||||
  nPOTScale: 0
 | 
			
		||||
  lightmap: 0
 | 
			
		||||
  compressionQuality: 50
 | 
			
		||||
  spriteMode: 1
 | 
			
		||||
  spriteExtrude: 1
 | 
			
		||||
  spriteMeshType: 1
 | 
			
		||||
  alignment: 0
 | 
			
		||||
  spritePivot: {x: 0.5, y: 0.5}
 | 
			
		||||
  spritePixelsToUnits: 85
 | 
			
		||||
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
 | 
			
		||||
  spriteGenerateFallbackPhysicsShape: 1
 | 
			
		||||
  alphaUsage: 1
 | 
			
		||||
  alphaIsTransparency: 1
 | 
			
		||||
  spriteTessellationDetail: -1
 | 
			
		||||
  textureType: 8
 | 
			
		||||
  textureShape: 1
 | 
			
		||||
  singleChannelComponent: 0
 | 
			
		||||
  maxTextureSizeSet: 0
 | 
			
		||||
  compressionQualitySet: 0
 | 
			
		||||
  textureFormatSet: 0
 | 
			
		||||
  applyGammaDecoding: 0
 | 
			
		||||
  platformSettings:
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: DefaultTexturePlatform
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Standalone
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Android
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  spriteSheet:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    sprites: []
 | 
			
		||||
    outline: []
 | 
			
		||||
    physicsShape: []
 | 
			
		||||
    bones: []
 | 
			
		||||
    spriteID: 5e97eb03825dee720800000000000000
 | 
			
		||||
    internalID: 0
 | 
			
		||||
    vertices: []
 | 
			
		||||
    indices: 
 | 
			
		||||
    edges: []
 | 
			
		||||
    weights: []
 | 
			
		||||
    secondaryTextures: []
 | 
			
		||||
  spritePackingTag: 
 | 
			
		||||
  pSDRemoveMatte: 0
 | 
			
		||||
  pSDShowRemoveMatteOption: 0
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										8
									
								
								Assets/Resources/Textures/Humanlike/Heads.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,8 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: ab923e0456db45342929cc4f5b3c5e9d
 | 
			
		||||
folderAsset: yes
 | 
			
		||||
DefaultImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								Assets/Resources/Textures/Humanlike/Heads/Head0.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 1.4 KiB  | 
							
								
								
									
										116
									
								
								Assets/Resources/Textures/Humanlike/Heads/Head0.png.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,116 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: 3cc27b848c1f06c4eb7cfeeda3d65450
 | 
			
		||||
TextureImporter:
 | 
			
		||||
  internalIDToNameTable: []
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 11
 | 
			
		||||
  mipmaps:
 | 
			
		||||
    mipMapMode: 0
 | 
			
		||||
    enableMipMap: 0
 | 
			
		||||
    sRGBTexture: 1
 | 
			
		||||
    linearTexture: 0
 | 
			
		||||
    fadeOut: 0
 | 
			
		||||
    borderMipMap: 0
 | 
			
		||||
    mipMapsPreserveCoverage: 0
 | 
			
		||||
    alphaTestReferenceValue: 0.5
 | 
			
		||||
    mipMapFadeDistanceStart: 1
 | 
			
		||||
    mipMapFadeDistanceEnd: 3
 | 
			
		||||
  bumpmap:
 | 
			
		||||
    convertToNormalMap: 0
 | 
			
		||||
    externalNormalMap: 0
 | 
			
		||||
    heightScale: 0.25
 | 
			
		||||
    normalMapFilter: 0
 | 
			
		||||
  isReadable: 0
 | 
			
		||||
  streamingMipmaps: 0
 | 
			
		||||
  streamingMipmapsPriority: 0
 | 
			
		||||
  grayScaleToAlpha: 0
 | 
			
		||||
  generateCubemap: 6
 | 
			
		||||
  cubemapConvolution: 0
 | 
			
		||||
  seamlessCubemap: 0
 | 
			
		||||
  textureFormat: 1
 | 
			
		||||
  maxTextureSize: 2048
 | 
			
		||||
  textureSettings:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    filterMode: -1
 | 
			
		||||
    aniso: -1
 | 
			
		||||
    mipBias: -100
 | 
			
		||||
    wrapU: 1
 | 
			
		||||
    wrapV: 1
 | 
			
		||||
    wrapW: 1
 | 
			
		||||
  nPOTScale: 0
 | 
			
		||||
  lightmap: 0
 | 
			
		||||
  compressionQuality: 50
 | 
			
		||||
  spriteMode: 1
 | 
			
		||||
  spriteExtrude: 1
 | 
			
		||||
  spriteMeshType: 1
 | 
			
		||||
  alignment: 0
 | 
			
		||||
  spritePivot: {x: 0.5, y: 0.5}
 | 
			
		||||
  spritePixelsToUnits: 85
 | 
			
		||||
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
 | 
			
		||||
  spriteGenerateFallbackPhysicsShape: 1
 | 
			
		||||
  alphaUsage: 1
 | 
			
		||||
  alphaIsTransparency: 1
 | 
			
		||||
  spriteTessellationDetail: -1
 | 
			
		||||
  textureType: 8
 | 
			
		||||
  textureShape: 1
 | 
			
		||||
  singleChannelComponent: 0
 | 
			
		||||
  maxTextureSizeSet: 0
 | 
			
		||||
  compressionQualitySet: 0
 | 
			
		||||
  textureFormatSet: 0
 | 
			
		||||
  applyGammaDecoding: 0
 | 
			
		||||
  platformSettings:
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: DefaultTexturePlatform
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Standalone
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Android
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  spriteSheet:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    sprites: []
 | 
			
		||||
    outline: []
 | 
			
		||||
    physicsShape: []
 | 
			
		||||
    bones: []
 | 
			
		||||
    spriteID: 5e97eb03825dee720800000000000000
 | 
			
		||||
    internalID: 0
 | 
			
		||||
    vertices: []
 | 
			
		||||
    indices: 
 | 
			
		||||
    edges: []
 | 
			
		||||
    weights: []
 | 
			
		||||
    secondaryTextures: []
 | 
			
		||||
  spritePackingTag: 
 | 
			
		||||
  pSDRemoveMatte: 0
 | 
			
		||||
  pSDShowRemoveMatteOption: 0
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								Assets/Resources/Textures/Humanlike/Heads/Head1.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 1.5 KiB  | 
							
								
								
									
										116
									
								
								Assets/Resources/Textures/Humanlike/Heads/Head1.png.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,116 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: cc8871e2537b07b4a8dd35bd708d82ef
 | 
			
		||||
TextureImporter:
 | 
			
		||||
  internalIDToNameTable: []
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 11
 | 
			
		||||
  mipmaps:
 | 
			
		||||
    mipMapMode: 0
 | 
			
		||||
    enableMipMap: 0
 | 
			
		||||
    sRGBTexture: 1
 | 
			
		||||
    linearTexture: 0
 | 
			
		||||
    fadeOut: 0
 | 
			
		||||
    borderMipMap: 0
 | 
			
		||||
    mipMapsPreserveCoverage: 0
 | 
			
		||||
    alphaTestReferenceValue: 0.5
 | 
			
		||||
    mipMapFadeDistanceStart: 1
 | 
			
		||||
    mipMapFadeDistanceEnd: 3
 | 
			
		||||
  bumpmap:
 | 
			
		||||
    convertToNormalMap: 0
 | 
			
		||||
    externalNormalMap: 0
 | 
			
		||||
    heightScale: 0.25
 | 
			
		||||
    normalMapFilter: 0
 | 
			
		||||
  isReadable: 0
 | 
			
		||||
  streamingMipmaps: 0
 | 
			
		||||
  streamingMipmapsPriority: 0
 | 
			
		||||
  grayScaleToAlpha: 0
 | 
			
		||||
  generateCubemap: 6
 | 
			
		||||
  cubemapConvolution: 0
 | 
			
		||||
  seamlessCubemap: 0
 | 
			
		||||
  textureFormat: 1
 | 
			
		||||
  maxTextureSize: 2048
 | 
			
		||||
  textureSettings:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    filterMode: -1
 | 
			
		||||
    aniso: -1
 | 
			
		||||
    mipBias: -100
 | 
			
		||||
    wrapU: 1
 | 
			
		||||
    wrapV: 1
 | 
			
		||||
    wrapW: 1
 | 
			
		||||
  nPOTScale: 0
 | 
			
		||||
  lightmap: 0
 | 
			
		||||
  compressionQuality: 50
 | 
			
		||||
  spriteMode: 1
 | 
			
		||||
  spriteExtrude: 1
 | 
			
		||||
  spriteMeshType: 1
 | 
			
		||||
  alignment: 0
 | 
			
		||||
  spritePivot: {x: 0.5, y: 0.5}
 | 
			
		||||
  spritePixelsToUnits: 85
 | 
			
		||||
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
 | 
			
		||||
  spriteGenerateFallbackPhysicsShape: 1
 | 
			
		||||
  alphaUsage: 1
 | 
			
		||||
  alphaIsTransparency: 1
 | 
			
		||||
  spriteTessellationDetail: -1
 | 
			
		||||
  textureType: 8
 | 
			
		||||
  textureShape: 1
 | 
			
		||||
  singleChannelComponent: 0
 | 
			
		||||
  maxTextureSizeSet: 0
 | 
			
		||||
  compressionQualitySet: 0
 | 
			
		||||
  textureFormatSet: 0
 | 
			
		||||
  applyGammaDecoding: 0
 | 
			
		||||
  platformSettings:
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: DefaultTexturePlatform
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Standalone
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Android
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  spriteSheet:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    sprites: []
 | 
			
		||||
    outline: []
 | 
			
		||||
    physicsShape: []
 | 
			
		||||
    bones: []
 | 
			
		||||
    spriteID: 5e97eb03825dee720800000000000000
 | 
			
		||||
    internalID: 0
 | 
			
		||||
    vertices: []
 | 
			
		||||
    indices: 
 | 
			
		||||
    edges: []
 | 
			
		||||
    weights: []
 | 
			
		||||
    secondaryTextures: []
 | 
			
		||||
  spritePackingTag: 
 | 
			
		||||
  pSDRemoveMatte: 0
 | 
			
		||||
  pSDShowRemoveMatteOption: 0
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								Assets/Resources/Textures/Humanlike/Heads/Head2.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 1.6 KiB  | 
							
								
								
									
										116
									
								
								Assets/Resources/Textures/Humanlike/Heads/Head2.png.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,116 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: ebd49dde7602d1748878373c6ef26eb4
 | 
			
		||||
TextureImporter:
 | 
			
		||||
  internalIDToNameTable: []
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 11
 | 
			
		||||
  mipmaps:
 | 
			
		||||
    mipMapMode: 0
 | 
			
		||||
    enableMipMap: 0
 | 
			
		||||
    sRGBTexture: 1
 | 
			
		||||
    linearTexture: 0
 | 
			
		||||
    fadeOut: 0
 | 
			
		||||
    borderMipMap: 0
 | 
			
		||||
    mipMapsPreserveCoverage: 0
 | 
			
		||||
    alphaTestReferenceValue: 0.5
 | 
			
		||||
    mipMapFadeDistanceStart: 1
 | 
			
		||||
    mipMapFadeDistanceEnd: 3
 | 
			
		||||
  bumpmap:
 | 
			
		||||
    convertToNormalMap: 0
 | 
			
		||||
    externalNormalMap: 0
 | 
			
		||||
    heightScale: 0.25
 | 
			
		||||
    normalMapFilter: 0
 | 
			
		||||
  isReadable: 0
 | 
			
		||||
  streamingMipmaps: 0
 | 
			
		||||
  streamingMipmapsPriority: 0
 | 
			
		||||
  grayScaleToAlpha: 0
 | 
			
		||||
  generateCubemap: 6
 | 
			
		||||
  cubemapConvolution: 0
 | 
			
		||||
  seamlessCubemap: 0
 | 
			
		||||
  textureFormat: 1
 | 
			
		||||
  maxTextureSize: 2048
 | 
			
		||||
  textureSettings:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    filterMode: -1
 | 
			
		||||
    aniso: -1
 | 
			
		||||
    mipBias: -100
 | 
			
		||||
    wrapU: 1
 | 
			
		||||
    wrapV: 1
 | 
			
		||||
    wrapW: 1
 | 
			
		||||
  nPOTScale: 0
 | 
			
		||||
  lightmap: 0
 | 
			
		||||
  compressionQuality: 50
 | 
			
		||||
  spriteMode: 1
 | 
			
		||||
  spriteExtrude: 1
 | 
			
		||||
  spriteMeshType: 1
 | 
			
		||||
  alignment: 0
 | 
			
		||||
  spritePivot: {x: 0.5, y: 0.5}
 | 
			
		||||
  spritePixelsToUnits: 85
 | 
			
		||||
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
 | 
			
		||||
  spriteGenerateFallbackPhysicsShape: 1
 | 
			
		||||
  alphaUsage: 1
 | 
			
		||||
  alphaIsTransparency: 1
 | 
			
		||||
  spriteTessellationDetail: -1
 | 
			
		||||
  textureType: 8
 | 
			
		||||
  textureShape: 1
 | 
			
		||||
  singleChannelComponent: 0
 | 
			
		||||
  maxTextureSizeSet: 0
 | 
			
		||||
  compressionQualitySet: 0
 | 
			
		||||
  textureFormatSet: 0
 | 
			
		||||
  applyGammaDecoding: 0
 | 
			
		||||
  platformSettings:
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: DefaultTexturePlatform
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Standalone
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Android
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  spriteSheet:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    sprites: []
 | 
			
		||||
    outline: []
 | 
			
		||||
    physicsShape: []
 | 
			
		||||
    bones: []
 | 
			
		||||
    spriteID: 5e97eb03825dee720800000000000000
 | 
			
		||||
    internalID: 0
 | 
			
		||||
    vertices: []
 | 
			
		||||
    indices: 
 | 
			
		||||
    edges: []
 | 
			
		||||
    weights: []
 | 
			
		||||
    secondaryTextures: []
 | 
			
		||||
  spritePackingTag: 
 | 
			
		||||
  pSDRemoveMatte: 0
 | 
			
		||||
  pSDShowRemoveMatteOption: 0
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								Assets/Resources/Textures/Humanlike/Heads/Head3.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 3.7 KiB  | 
							
								
								
									
										116
									
								
								Assets/Resources/Textures/Humanlike/Heads/Head3.png.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,116 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: e86007512b6df594389539c6a119aa8a
 | 
			
		||||
TextureImporter:
 | 
			
		||||
  internalIDToNameTable: []
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 11
 | 
			
		||||
  mipmaps:
 | 
			
		||||
    mipMapMode: 0
 | 
			
		||||
    enableMipMap: 0
 | 
			
		||||
    sRGBTexture: 1
 | 
			
		||||
    linearTexture: 0
 | 
			
		||||
    fadeOut: 0
 | 
			
		||||
    borderMipMap: 0
 | 
			
		||||
    mipMapsPreserveCoverage: 0
 | 
			
		||||
    alphaTestReferenceValue: 0.5
 | 
			
		||||
    mipMapFadeDistanceStart: 1
 | 
			
		||||
    mipMapFadeDistanceEnd: 3
 | 
			
		||||
  bumpmap:
 | 
			
		||||
    convertToNormalMap: 0
 | 
			
		||||
    externalNormalMap: 0
 | 
			
		||||
    heightScale: 0.25
 | 
			
		||||
    normalMapFilter: 0
 | 
			
		||||
  isReadable: 0
 | 
			
		||||
  streamingMipmaps: 0
 | 
			
		||||
  streamingMipmapsPriority: 0
 | 
			
		||||
  grayScaleToAlpha: 0
 | 
			
		||||
  generateCubemap: 6
 | 
			
		||||
  cubemapConvolution: 0
 | 
			
		||||
  seamlessCubemap: 0
 | 
			
		||||
  textureFormat: 1
 | 
			
		||||
  maxTextureSize: 2048
 | 
			
		||||
  textureSettings:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    filterMode: -1
 | 
			
		||||
    aniso: -1
 | 
			
		||||
    mipBias: -100
 | 
			
		||||
    wrapU: 1
 | 
			
		||||
    wrapV: 1
 | 
			
		||||
    wrapW: 1
 | 
			
		||||
  nPOTScale: 0
 | 
			
		||||
  lightmap: 0
 | 
			
		||||
  compressionQuality: 50
 | 
			
		||||
  spriteMode: 1
 | 
			
		||||
  spriteExtrude: 1
 | 
			
		||||
  spriteMeshType: 1
 | 
			
		||||
  alignment: 0
 | 
			
		||||
  spritePivot: {x: 0.5, y: 0.5}
 | 
			
		||||
  spritePixelsToUnits: 85
 | 
			
		||||
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
 | 
			
		||||
  spriteGenerateFallbackPhysicsShape: 1
 | 
			
		||||
  alphaUsage: 1
 | 
			
		||||
  alphaIsTransparency: 1
 | 
			
		||||
  spriteTessellationDetail: -1
 | 
			
		||||
  textureType: 8
 | 
			
		||||
  textureShape: 1
 | 
			
		||||
  singleChannelComponent: 0
 | 
			
		||||
  maxTextureSizeSet: 0
 | 
			
		||||
  compressionQualitySet: 0
 | 
			
		||||
  textureFormatSet: 0
 | 
			
		||||
  applyGammaDecoding: 0
 | 
			
		||||
  platformSettings:
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: DefaultTexturePlatform
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Standalone
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Android
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 0
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  spriteSheet:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    sprites: []
 | 
			
		||||
    outline: []
 | 
			
		||||
    physicsShape: []
 | 
			
		||||
    bones: []
 | 
			
		||||
    spriteID: 5e97eb03825dee720800000000000000
 | 
			
		||||
    internalID: 0
 | 
			
		||||
    vertices: []
 | 
			
		||||
    indices: 
 | 
			
		||||
    edges: []
 | 
			
		||||
    weights: []
 | 
			
		||||
    secondaryTextures: []
 | 
			
		||||
  spritePackingTag: 
 | 
			
		||||
  pSDRemoveMatte: 0
 | 
			
		||||
  pSDShowRemoveMatteOption: 0
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										8
									
								
								Assets/Scenes.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,8 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: 6961c09c1b69dce47af03815719f8e4a
 | 
			
		||||
folderAsset: yes
 | 
			
		||||
DefaultImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										4876
									
								
								Assets/Scenes/SampleScene.unity
									
										
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										7
									
								
								Assets/Scenes/SampleScene.unity.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,7 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: 2cda990e2423bbf4892e6590ba056729
 | 
			
		||||
DefaultImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										8
									
								
								Assets/Scripts.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,8 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: 8923e93e8aea02246bccb0fa956eb90d
 | 
			
		||||
folderAsset: yes
 | 
			
		||||
DefaultImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										12
									
								
								Assets/Scripts/ActorBody.cs
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,12 @@
 | 
			
		|||
using System.Collections;
 | 
			
		||||
using System.Collections.Generic;
 | 
			
		||||
using UnityEngine;
 | 
			
		||||
 | 
			
		||||
namespace RimWorldAnimationStudio
 | 
			
		||||
{
 | 
			
		||||
    public class ActorBody : MonoBehaviour
 | 
			
		||||
    {
 | 
			
		||||
        public SpriteRenderer bodyRenderer;
 | 
			
		||||
        public SpriteRenderer headRenderer;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										11
									
								
								Assets/Scripts/ActorBody.cs.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,11 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: 511a9ed9093e7fc458dec8d3c657f9a5
 | 
			
		||||
MonoImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  defaultReferences: []
 | 
			
		||||
  executionOrder: 0
 | 
			
		||||
  icon: {instanceID: 0}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										8
									
								
								Assets/Scripts/AnimationComponents.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,8 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: 8e8cb35b5659798458ffebd1b3a5e993
 | 
			
		||||
folderAsset: yes
 | 
			
		||||
DefaultImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										25
									
								
								Assets/Scripts/AnimationComponents/Actor.cs
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,25 @@
 | 
			
		|||
using System.Collections.Generic;
 | 
			
		||||
using System.Xml;
 | 
			
		||||
using System.Xml.Serialization;
 | 
			
		||||
using UnityEngine;
 | 
			
		||||
 | 
			
		||||
namespace RimWorldAnimationStudio
 | 
			
		||||
{
 | 
			
		||||
    public class Actor
 | 
			
		||||
    {
 | 
			
		||||
        public List<string> defNames = new List<string>();
 | 
			
		||||
        public List<string> requiredGenitals = new List<string>();
 | 
			
		||||
        public bool controlGenitalAngle = false;
 | 
			
		||||
        public List<AlienRaceOffset> raceOffsets;
 | 
			
		||||
        public List<string> blacklistedRaces;
 | 
			
		||||
        public bool initiator = false;
 | 
			
		||||
        public string gender;
 | 
			
		||||
        public bool isFucking = false;
 | 
			
		||||
        public bool isFucked = false;
 | 
			
		||||
        public List<string> bodyDefTypes = new List<string>();
 | 
			
		||||
        public BodyTypeOffset bodyTypeOffset = new BodyTypeOffset();
 | 
			
		||||
        public Vector3 offset = new Vector2(0, 0);
 | 
			
		||||
        public List<string> requiredGender;
 | 
			
		||||
        public List<string> tags = new List<string>();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										11
									
								
								Assets/Scripts/AnimationComponents/Actor.cs.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,11 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: ca7cd67490c5773499bff5c06907bdf7
 | 
			
		||||
MonoImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  defaultReferences: []
 | 
			
		||||
  executionOrder: 0
 | 
			
		||||
  icon: {instanceID: 0}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										10
									
								
								Assets/Scripts/AnimationComponents/AlienRaceOffset.cs
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,10 @@
 | 
			
		|||
using UnityEngine;
 | 
			
		||||
 | 
			
		||||
namespace RimWorldAnimationStudio
 | 
			
		||||
{
 | 
			
		||||
    public class AlienRaceOffset
 | 
			
		||||
    {
 | 
			
		||||
        public string defName;
 | 
			
		||||
        public Vector2 offset;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										11
									
								
								Assets/Scripts/AnimationComponents/AlienRaceOffset.cs.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,11 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: a3449cf2dd7e0444bbc5a7b654cf10c5
 | 
			
		||||
MonoImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  defaultReferences: []
 | 
			
		||||
  executionOrder: 0
 | 
			
		||||
  icon: {instanceID: 0}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										8
									
								
								Assets/Scripts/AnimationComponents/AnimationClips.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,8 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: 20033872660014f4295d8ac40800a707
 | 
			
		||||
folderAsset: yes
 | 
			
		||||
DefaultImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
| 
						 | 
				
			
			@ -0,0 +1,18 @@
 | 
			
		|||
using System.Collections.Generic;
 | 
			
		||||
using System.Xml;
 | 
			
		||||
using System.Xml.Serialization;
 | 
			
		||||
 | 
			
		||||
namespace RimWorldAnimationStudio
 | 
			
		||||
{
 | 
			
		||||
    public abstract class AnimationClip
 | 
			
		||||
    {
 | 
			
		||||
        [XmlIgnore]
 | 
			
		||||
        public Dictionary<int, string> SoundEffects = new Dictionary<int, string>();
 | 
			
		||||
        public List<string> types;
 | 
			
		||||
        public int duration;
 | 
			
		||||
        public abstract void BuildSimpleCurves();
 | 
			
		||||
        public string soundDef = null;
 | 
			
		||||
        public int actor;
 | 
			
		||||
        public List<string> tags = new List<string>();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -0,0 +1,11 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: aeb406e171f70f14f88980439239ca59
 | 
			
		||||
MonoImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  defaultReferences: []
 | 
			
		||||
  executionOrder: 0
 | 
			
		||||
  icon: {instanceID: 0}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
| 
						 | 
				
			
			@ -0,0 +1,112 @@
 | 
			
		|||
using System.Collections.Generic;
 | 
			
		||||
using System.Xml;
 | 
			
		||||
using System.Xml.Serialization;
 | 
			
		||||
 | 
			
		||||
namespace RimWorldAnimationStudio
 | 
			
		||||
{
 | 
			
		||||
    public class PawnAnimationClip : AnimationClip
 | 
			
		||||
    {
 | 
			
		||||
        [XmlAttribute("Class")] public string className = "Rimworld_Animations.PawnAnimationClip";
 | 
			
		||||
 | 
			
		||||
        [XmlArray("keyframes"), XmlArrayItem("li")] public List<PawnKeyframe> keyframes = new List<PawnKeyframe>();
 | 
			
		||||
        
 | 
			
		||||
        public AltitudeLayer layer = AltitudeLayer.Pawn;
 | 
			
		||||
 | 
			
		||||
        [XmlIgnore] public Dictionary<int, bool> quiver = new Dictionary<int, bool>();
 | 
			
		||||
        [XmlIgnore] public SimpleCurve GenitalAngle = new SimpleCurve();
 | 
			
		||||
        [XmlIgnore] public SimpleCurve BodyAngle = new SimpleCurve();
 | 
			
		||||
        [XmlIgnore] public SimpleCurve HeadAngle = new SimpleCurve();
 | 
			
		||||
        [XmlIgnore] public SimpleCurve HeadBob = new SimpleCurve();
 | 
			
		||||
        [XmlIgnore] public SimpleCurve BodyOffsetX = new SimpleCurve();
 | 
			
		||||
        [XmlIgnore] public SimpleCurve BodyOffsetZ = new SimpleCurve();
 | 
			
		||||
        [XmlIgnore] public SimpleCurve HeadFacing = new SimpleCurve();
 | 
			
		||||
        [XmlIgnore] public SimpleCurve BodyFacing = new SimpleCurve();
 | 
			
		||||
 | 
			
		||||
        public override void BuildSimpleCurves()
 | 
			
		||||
        {
 | 
			
		||||
            int duration = 0;
 | 
			
		||||
 | 
			
		||||
            foreach (PawnKeyframe frame in keyframes)
 | 
			
		||||
            { duration += frame.tickDuration; }
 | 
			
		||||
 | 
			
		||||
            this.duration = duration;
 | 
			
		||||
 | 
			
		||||
            int keyframePosition = 0;
 | 
			
		||||
            foreach (PawnKeyframe frame in keyframes)
 | 
			
		||||
            {
 | 
			
		||||
                if (frame.atTick.HasValue)
 | 
			
		||||
                {
 | 
			
		||||
                    if (frame.bodyAngle.HasValue)
 | 
			
		||||
                        BodyAngle.Add((float)frame.atTick / (float)duration, frame.bodyAngle.Value, true);
 | 
			
		||||
 | 
			
		||||
                    if (frame.headAngle.HasValue)
 | 
			
		||||
                        HeadAngle.Add((float)frame.atTick / (float)duration, frame.headAngle.Value, true);
 | 
			
		||||
 | 
			
		||||
                    if (frame.bodyOffsetX.HasValue)
 | 
			
		||||
                        BodyOffsetX.Add((float)frame.atTick / (float)duration, frame.bodyOffsetX.Value, true);
 | 
			
		||||
 | 
			
		||||
                    if (frame.bodyOffsetZ.HasValue)
 | 
			
		||||
                        BodyOffsetZ.Add((float)frame.atTick / (float)duration, frame.bodyOffsetZ.Value, true);
 | 
			
		||||
 | 
			
		||||
                    if (frame.headFacing.HasValue)
 | 
			
		||||
                        HeadFacing.Add((float)frame.atTick / (float)duration, frame.headFacing.Value, true);
 | 
			
		||||
 | 
			
		||||
                    if (frame.bodyFacing.HasValue)
 | 
			
		||||
                        BodyFacing.Add((float)frame.atTick / (float)duration, frame.bodyFacing.Value, true);
 | 
			
		||||
 | 
			
		||||
                    if (frame.headBob.HasValue)
 | 
			
		||||
                        HeadBob.Add((float)frame.atTick / (float)duration, frame.headBob.Value, true);
 | 
			
		||||
 | 
			
		||||
                    if (frame.genitalAngle.HasValue)
 | 
			
		||||
                        GenitalAngle.Add((float)frame.atTick / (float)duration, frame.genitalAngle.Value, true);
 | 
			
		||||
 | 
			
		||||
                    if (frame.soundEffect != null)
 | 
			
		||||
                    {
 | 
			
		||||
                        SoundEffects.Add((int)frame.atTick, frame.soundEffect);
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                else
 | 
			
		||||
                {
 | 
			
		||||
                    if (frame.bodyAngle.HasValue)
 | 
			
		||||
                        BodyAngle.Add((float)keyframePosition / (float)duration, frame.bodyAngle.Value, true);
 | 
			
		||||
 | 
			
		||||
                    if (frame.headAngle.HasValue)
 | 
			
		||||
                        HeadAngle.Add((float)keyframePosition / (float)duration, frame.headAngle.Value, true);
 | 
			
		||||
 | 
			
		||||
                    if (frame.bodyOffsetX.HasValue)
 | 
			
		||||
                        BodyOffsetX.Add((float)keyframePosition / (float)duration, frame.bodyOffsetX.Value, true);
 | 
			
		||||
 | 
			
		||||
                    if (frame.bodyOffsetZ.HasValue)
 | 
			
		||||
                        BodyOffsetZ.Add((float)keyframePosition / (float)duration, frame.bodyOffsetZ.Value, true);
 | 
			
		||||
 | 
			
		||||
                    if (frame.headFacing.HasValue)
 | 
			
		||||
                        HeadFacing.Add((float)keyframePosition / (float)duration, frame.headFacing.Value, true);
 | 
			
		||||
 | 
			
		||||
                    if (frame.bodyFacing.HasValue)
 | 
			
		||||
                        BodyFacing.Add((float)keyframePosition / (float)duration, frame.bodyFacing.Value, true);
 | 
			
		||||
 | 
			
		||||
                    if (frame.headBob.HasValue)
 | 
			
		||||
                        HeadBob.Add((float)keyframePosition / (float)duration, frame.headBob.Value, true);
 | 
			
		||||
 | 
			
		||||
                    if (frame.genitalAngle.HasValue)
 | 
			
		||||
                        GenitalAngle.Add((float)keyframePosition / (float)duration, frame.genitalAngle.Value, true);
 | 
			
		||||
 | 
			
		||||
                    if (frame.soundEffect != null)
 | 
			
		||||
                    {
 | 
			
		||||
                        SoundEffects.Add(keyframePosition, frame.soundEffect);
 | 
			
		||||
                    }
 | 
			
		||||
 | 
			
		||||
                    if (frame.tickDuration != 1 && frame.quiver.HasValue)
 | 
			
		||||
                    {
 | 
			
		||||
 | 
			
		||||
                        quiver.Add(keyframePosition, true);
 | 
			
		||||
                        quiver.Add(keyframePosition + frame.tickDuration - 1, false);
 | 
			
		||||
                    }
 | 
			
		||||
 | 
			
		||||
                    keyframePosition += frame.tickDuration;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -0,0 +1,11 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: b7f2dc95148378445919ef3ed8705c5d
 | 
			
		||||
MonoImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  defaultReferences: []
 | 
			
		||||
  executionOrder: 0
 | 
			
		||||
  icon: {instanceID: 0}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
| 
						 | 
				
			
			@ -0,0 +1,71 @@
 | 
			
		|||
using System.Collections.Generic;
 | 
			
		||||
using System.Xml;
 | 
			
		||||
using System.Xml.Serialization;
 | 
			
		||||
 | 
			
		||||
namespace RimWorldAnimationStudio
 | 
			
		||||
{
 | 
			
		||||
    public class ThingAnimationClip : AnimationClip
 | 
			
		||||
    {
 | 
			
		||||
        [XmlAttribute("Class")] public string className = "Rimworld_Animations.PawnAnimationClip";
 | 
			
		||||
 | 
			
		||||
        [XmlArray("keyframes"), XmlArrayItem("li")] public List<ThingKeyframe> keyframes = new List<ThingKeyframe>();
 | 
			
		||||
        public string layer = "Pawn";
 | 
			
		||||
 | 
			
		||||
        [XmlIgnore] public SimpleCurve PositionX = new SimpleCurve();
 | 
			
		||||
        [XmlIgnore] public SimpleCurve PositionZ = new SimpleCurve();
 | 
			
		||||
        [XmlIgnore] public SimpleCurve Rotation = new SimpleCurve();
 | 
			
		||||
 | 
			
		||||
        public override void BuildSimpleCurves()
 | 
			
		||||
        {
 | 
			
		||||
            int duration = 0;
 | 
			
		||||
            //getting the length of the whole clip
 | 
			
		||||
            foreach (ThingKeyframe frame in keyframes)
 | 
			
		||||
            {
 | 
			
		||||
                duration += frame.tickDuration;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            //guarantees loops don't get cut off mid-anim
 | 
			
		||||
            this.duration = duration;
 | 
			
		||||
 | 
			
		||||
            int keyframePosition = 0;
 | 
			
		||||
            foreach (ThingKeyframe frame in keyframes)
 | 
			
		||||
            {
 | 
			
		||||
                if (frame.atTick.HasValue)
 | 
			
		||||
                {
 | 
			
		||||
                    if (frame.positionX.HasValue)
 | 
			
		||||
                        PositionX.Add((float)frame.atTick / (float)duration, frame.positionX.Value, true);
 | 
			
		||||
 | 
			
		||||
                    if (frame.positionZ.HasValue)
 | 
			
		||||
                        PositionZ.Add((float)frame.atTick / (float)duration, frame.positionZ.Value, true);
 | 
			
		||||
 | 
			
		||||
                    if (frame.rotation.HasValue)
 | 
			
		||||
                        Rotation.Add((float)frame.atTick / (float)duration, frame.rotation.Value, true);
 | 
			
		||||
 | 
			
		||||
                    if (frame.soundEffect != null)
 | 
			
		||||
                    {
 | 
			
		||||
                        SoundEffects.Add((int)frame.atTick, frame.soundEffect);
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                else
 | 
			
		||||
                {
 | 
			
		||||
                    if (frame.positionX.HasValue)
 | 
			
		||||
                        PositionX.Add((float)keyframePosition / (float)duration, frame.positionX.Value, true);
 | 
			
		||||
 | 
			
		||||
                    if (frame.positionZ.HasValue)
 | 
			
		||||
                        PositionZ.Add((float)keyframePosition / (float)duration, frame.positionZ.Value, true);
 | 
			
		||||
 | 
			
		||||
                    if (frame.rotation.HasValue)
 | 
			
		||||
                        Rotation.Add((float)keyframePosition / (float)duration, frame.rotation.Value, true);
 | 
			
		||||
 | 
			
		||||
                    if (frame.soundEffect != null)
 | 
			
		||||
                    {
 | 
			
		||||
                        SoundEffects.Add(keyframePosition, frame.soundEffect);
 | 
			
		||||
                    }
 | 
			
		||||
 | 
			
		||||
                    keyframePosition += frame.tickDuration;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -0,0 +1,11 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: c4a44c0d3b9937c48b2ae8501126227e
 | 
			
		||||
MonoImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  defaultReferences: []
 | 
			
		||||
  executionOrder: 0
 | 
			
		||||
  icon: {instanceID: 0}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										33
									
								
								Assets/Scripts/AnimationComponents/AnimationDef.cs
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,33 @@
 | 
			
		|||
using System.Collections.Generic;
 | 
			
		||||
using System.Xml;
 | 
			
		||||
using System.Xml.Serialization;
 | 
			
		||||
 | 
			
		||||
namespace RimWorldAnimationStudio
 | 
			
		||||
{
 | 
			
		||||
    public class AnimationDef
 | 
			
		||||
    {
 | 
			
		||||
        public string defName = "Undefined";
 | 
			
		||||
        public string label = "Undefined";
 | 
			
		||||
        public bool sounds = false;
 | 
			
		||||
        public int animationTimeTicks = 0;
 | 
			
		||||
        public List<string> sexTypes = new List<string>();
 | 
			
		||||
        public List<string> interactionDefTypes = new List<string>();
 | 
			
		||||
 | 
			
		||||
        [XmlArray("actors"), XmlArrayItem("li")]
 | 
			
		||||
        public List<Actor> actors = new List<Actor>();
 | 
			
		||||
 | 
			
		||||
        [XmlArray("animationStages"), XmlArrayItem("li")]
 | 
			
		||||
        public List<AnimationStage> animationStages = new List<AnimationStage>();
 | 
			
		||||
 | 
			
		||||
        public void Initialize()
 | 
			
		||||
        {
 | 
			
		||||
            animationTimeTicks = 0;
 | 
			
		||||
 | 
			
		||||
            foreach (AnimationStage stage in animationStages)
 | 
			
		||||
            {
 | 
			
		||||
                stage.Initialize();
 | 
			
		||||
                animationTimeTicks += stage.playTimeTicks;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										11
									
								
								Assets/Scripts/AnimationComponents/AnimationDef.cs.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,11 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: 9cca833a1987a2749aa6e4d640d32266
 | 
			
		||||
MonoImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  defaultReferences: []
 | 
			
		||||
  executionOrder: 0
 | 
			
		||||
  icon: {instanceID: 0}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										30
									
								
								Assets/Scripts/AnimationComponents/AnimationStage.cs
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,30 @@
 | 
			
		|||
using System.Collections.Generic;
 | 
			
		||||
using System.Xml;
 | 
			
		||||
using System.Xml.Serialization;
 | 
			
		||||
 | 
			
		||||
namespace RimWorldAnimationStudio
 | 
			
		||||
{
 | 
			
		||||
    public class AnimationStage
 | 
			
		||||
    {
 | 
			
		||||
        public string stageName = "default";
 | 
			
		||||
        public int stageIndex = 0;
 | 
			
		||||
        public int playTimeTicks = 0;
 | 
			
		||||
        public int playTimeTicksQuick = -1;
 | 
			
		||||
        public bool isLooping = true;
 | 
			
		||||
 | 
			
		||||
        [XmlArray("animationClips"), XmlArrayItem("li")]
 | 
			
		||||
        public List<PawnAnimationClip> animationClips = new List<PawnAnimationClip>();
 | 
			
		||||
 | 
			
		||||
        public void Initialize()
 | 
			
		||||
        {
 | 
			
		||||
            foreach (AnimationClip clip in animationClips)
 | 
			
		||||
            {
 | 
			
		||||
                clip.BuildSimpleCurves();
 | 
			
		||||
               
 | 
			
		||||
                //select playTimeTicks as longest playtime of all the animations
 | 
			
		||||
                if (clip.duration > playTimeTicks)
 | 
			
		||||
                { playTimeTicks = clip.duration; }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										11
									
								
								Assets/Scripts/AnimationComponents/AnimationStage.cs.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,11 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: 4d62c568c0ad7ea4ba7ddd3b9aa6d0e9
 | 
			
		||||
MonoImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  defaultReferences: []
 | 
			
		||||
  executionOrder: 0
 | 
			
		||||
  icon: {instanceID: 0}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										33
									
								
								Assets/Scripts/AnimationComponents/BodyTypeOffset.cs
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,33 @@
 | 
			
		|||
using System.Reflection;
 | 
			
		||||
using UnityEngine;
 | 
			
		||||
//using Microsoft.Toolkit.Uwp.UI;
 | 
			
		||||
 | 
			
		||||
namespace RimWorldAnimationStudio
 | 
			
		||||
{
 | 
			
		||||
    public class BodyTypeOffset
 | 
			
		||||
    {
 | 
			
		||||
        public string Male;
 | 
			
		||||
        public string Female;
 | 
			
		||||
        public string Thin;
 | 
			
		||||
        public string Hulk;
 | 
			
		||||
        public string Fat;
 | 
			
		||||
 | 
			
		||||
        public Vector3 GetOffset(string bodyType)
 | 
			
		||||
        {
 | 
			
		||||
            Debug.Log(bodyType);
 | 
			
		||||
 | 
			
		||||
            FieldInfo bodyTypeOffsetInfo = typeof(BodyTypeOffset).GetField(bodyType);
 | 
			
		||||
            string bodyTypeOffsetString = (string)bodyTypeOffsetInfo.GetValue(this);
 | 
			
		||||
 | 
			
		||||
            if (bodyTypeOffsetString == null || bodyTypeOffsetString == "")
 | 
			
		||||
            { return new Vector2(); }
 | 
			
		||||
 | 
			
		||||
            bodyTypeOffsetString = bodyTypeOffsetString.Trim();
 | 
			
		||||
            bodyTypeOffsetString = bodyTypeOffsetString.Replace("(", "");
 | 
			
		||||
            bodyTypeOffsetString = bodyTypeOffsetString.Replace(")", "");
 | 
			
		||||
            var bodyTypeOffsetStrings = bodyTypeOffsetString.Split(',');
 | 
			
		||||
 | 
			
		||||
            return new Vector3(float.Parse(bodyTypeOffsetStrings[0]), 0f, float.Parse(bodyTypeOffsetStrings[1]));
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										11
									
								
								Assets/Scripts/AnimationComponents/BodyTypeOffset.cs.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,11 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: 6db04cc11995126429fb12578d6620d7
 | 
			
		||||
MonoImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  defaultReferences: []
 | 
			
		||||
  executionOrder: 0
 | 
			
		||||
  icon: {instanceID: 0}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										8
									
								
								Assets/Scripts/AnimationComponents/KeyFrames.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,8 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: d3f1c8d8d1b51a147b17f5510eebb2cf
 | 
			
		||||
folderAsset: yes
 | 
			
		||||
DefaultImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										14
									
								
								Assets/Scripts/AnimationComponents/KeyFrames/Keyframe.cs
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,14 @@
 | 
			
		|||
using System.Collections.Generic;
 | 
			
		||||
using System.Xml;
 | 
			
		||||
using System.Xml.Serialization;
 | 
			
		||||
 | 
			
		||||
namespace RimWorldAnimationStudio
 | 
			
		||||
{
 | 
			
		||||
    public class Keyframe
 | 
			
		||||
    {
 | 
			
		||||
        public int tickDuration = 1;
 | 
			
		||||
        public float? atTick;
 | 
			
		||||
        public string soundEffect;
 | 
			
		||||
        public List<string> tags = new List<string>();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -0,0 +1,11 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: c909440fcfe86c14c9e363377896367c
 | 
			
		||||
MonoImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  defaultReferences: []
 | 
			
		||||
  executionOrder: 0
 | 
			
		||||
  icon: {instanceID: 0}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										19
									
								
								Assets/Scripts/AnimationComponents/KeyFrames/PawnKeyframe.cs
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,19 @@
 | 
			
		|||
using System.Collections.Generic;
 | 
			
		||||
using System.Xml;
 | 
			
		||||
using System.Xml.Serialization;
 | 
			
		||||
 | 
			
		||||
namespace RimWorldAnimationStudio
 | 
			
		||||
{
 | 
			
		||||
    public class PawnKeyframe : Keyframe
 | 
			
		||||
    {
 | 
			
		||||
        public float? bodyAngle;
 | 
			
		||||
        public float? headAngle;
 | 
			
		||||
        public float? headBob;
 | 
			
		||||
        public float? bodyOffsetX;
 | 
			
		||||
        public float? bodyOffsetZ;
 | 
			
		||||
        public float? headFacing;
 | 
			
		||||
        public float? bodyFacing;
 | 
			
		||||
        public float? genitalAngle;
 | 
			
		||||
        public bool? quiver;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -0,0 +1,11 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: fe4a7d5f472a25945bac2d1892a4e2fa
 | 
			
		||||
MonoImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  defaultReferences: []
 | 
			
		||||
  executionOrder: 0
 | 
			
		||||
  icon: {instanceID: 0}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
| 
						 | 
				
			
			@ -0,0 +1,13 @@
 | 
			
		|||
using System.Collections.Generic;
 | 
			
		||||
using System.Xml;
 | 
			
		||||
using System.Xml.Serialization;
 | 
			
		||||
 | 
			
		||||
namespace RimWorldAnimationStudio
 | 
			
		||||
{
 | 
			
		||||
    public class ThingKeyframe : Keyframe
 | 
			
		||||
    {
 | 
			
		||||
        public float? positionX;
 | 
			
		||||
        public float? positionZ;
 | 
			
		||||
        public float? rotation;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -0,0 +1,11 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: 48d6c7ac273c73b498a8bf4c33fda2fc
 | 
			
		||||
MonoImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  defaultReferences: []
 | 
			
		||||
  executionOrder: 0
 | 
			
		||||
  icon: {instanceID: 0}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										196
									
								
								Assets/Scripts/AnimationController.cs
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,196 @@
 | 
			
		|||
using System;
 | 
			
		||||
using System.Collections.Generic;
 | 
			
		||||
using System.Linq;
 | 
			
		||||
using System.IO;
 | 
			
		||||
using System.Xml.Serialization;
 | 
			
		||||
using UnityEngine;
 | 
			
		||||
using SFB;
 | 
			
		||||
using UnityEngine.UI;
 | 
			
		||||
 | 
			
		||||
namespace RimWorldAnimationStudio
 | 
			
		||||
{
 | 
			
		||||
    public class AnimationController : MonoBehaviour
 | 
			
		||||
    {
 | 
			
		||||
        public Defs defs;
 | 
			
		||||
        public AnimationDef anim;
 | 
			
		||||
        public bool isAnimating = false;
 | 
			
		||||
        public bool isLooping = true;
 | 
			
		||||
        public int stageTick = 0;
 | 
			
		||||
        public int stageID = 0;
 | 
			
		||||
 | 
			
		||||
        public bool autoAdvanceToNextStage = false;
 | 
			
		||||
 | 
			
		||||
        //public InputField stageTickField;
 | 
			
		||||
        //public InputField stageLengthField;
 | 
			
		||||
 | 
			
		||||
        //public InputField stageIDField;
 | 
			
		||||
 | 
			
		||||
        public ActorBody actorBodyPrefab;
 | 
			
		||||
        public List<ActorBody> actorBodies = new List<ActorBody>();
 | 
			
		||||
        public List<Dropdown> bodyTypeDropdowns = new List<Dropdown>();
 | 
			
		||||
 | 
			
		||||
        public Text stageTickField;
 | 
			
		||||
        public Text stageLengthField;
 | 
			
		||||
 | 
			
		||||
        private float currentTime = 0;
 | 
			
		||||
 | 
			
		||||
        public T ReadDataFromXML<T>(string inputPath)
 | 
			
		||||
        {
 | 
			
		||||
            using (StreamReader stringReader = new StreamReader(inputPath))
 | 
			
		||||
            {
 | 
			
		||||
                XmlSerializer serializer = new XmlSerializer(typeof(T));
 | 
			
		||||
                return (T)serializer.Deserialize(stringReader);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void LoadNewXML(string inputPath)
 | 
			
		||||
        {
 | 
			
		||||
            defs = ReadDataFromXML<Defs>(inputPath);
 | 
			
		||||
 | 
			
		||||
            if (defs?.animationDefs != null)
 | 
			
		||||
            {
 | 
			
		||||
                Debug.Log(defs.animationDefs.Count);
 | 
			
		||||
                Debug.Log(defs.animationDefs[0].defName);
 | 
			
		||||
 | 
			
		||||
                anim = defs.animationDefs[0];
 | 
			
		||||
                InitializeAnimation(anim);
 | 
			
		||||
                
 | 
			
		||||
                UpdateAnimation();
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void OpenFileDialog()
 | 
			
		||||
        {
 | 
			
		||||
            var paths = StandaloneFileBrowser.OpenFilePanel("Open File", "", "", false);
 | 
			
		||||
 | 
			
		||||
            Debug.Log(paths[0]);
 | 
			
		||||
            LoadNewXML(paths[0]);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void PlayAnimation(bool value)
 | 
			
		||||
        {
 | 
			
		||||
            isAnimating = value;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void ToggleAnimationLoop()
 | 
			
		||||
        {
 | 
			
		||||
            isLooping = !isLooping;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void UpdateStageID(InputField stageIDField)
 | 
			
		||||
        {
 | 
			
		||||
            if (anim == null)
 | 
			
		||||
            { 
 | 
			
		||||
                stageIDField.text = "0";
 | 
			
		||||
                return;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            int i = int.Parse(stageIDField.text);
 | 
			
		||||
            stageID = Mathf.Clamp(i, 0, anim.animationStages.Count - 1);
 | 
			
		||||
            stageTick = 0;
 | 
			
		||||
 | 
			
		||||
            stageIDField.text = stageID.ToString();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void Update()
 | 
			
		||||
        {
 | 
			
		||||
            if (anim == null || isAnimating == false) return;
 | 
			
		||||
 | 
			
		||||
            currentTime += Time.deltaTime;
 | 
			
		||||
 | 
			
		||||
            if (currentTime < 1f/60f)
 | 
			
		||||
            { return; }
 | 
			
		||||
 | 
			
		||||
            currentTime -= 1f/60f;
 | 
			
		||||
            stageTick += 1;
 | 
			
		||||
 | 
			
		||||
            if (stageTick > anim.animationStages[stageID].playTimeTicks)
 | 
			
		||||
            { 
 | 
			
		||||
                if (isLooping)
 | 
			
		||||
                { stageTick = 1; }
 | 
			
		||||
 | 
			
		||||
                else if (autoAdvanceToNextStage && stageID < anim.animationStages.Count - 1)
 | 
			
		||||
                { stageTick = 1; stageID++; }
 | 
			
		||||
 | 
			
		||||
                else
 | 
			
		||||
                { stageTick = anim.animationStages[stageID].playTimeTicks; }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            UpdateAnimation();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void InitializeAnimation(AnimationDef anim)
 | 
			
		||||
        {
 | 
			
		||||
            ResetAnimation();
 | 
			
		||||
 | 
			
		||||
            anim.Initialize();
 | 
			
		||||
            this.anim = anim;
 | 
			
		||||
 | 
			
		||||
            for (int actorID = 0; actorID < anim.actors.Count; actorID++)
 | 
			
		||||
            {
 | 
			
		||||
                ActorBody actorBody = Instantiate(actorBodyPrefab, transform) as ActorBody;
 | 
			
		||||
                actorBodies.Add(actorBody);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void ResetAnimation()
 | 
			
		||||
        {
 | 
			
		||||
            anim = null;
 | 
			
		||||
            stageID = 0;
 | 
			
		||||
            stageTick = 0;
 | 
			
		||||
            isAnimating = false;
 | 
			
		||||
            actorBodies.Clear();
 | 
			
		||||
 | 
			
		||||
            foreach (Transform child in transform)
 | 
			
		||||
            { Destroy(child.gameObject); }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void UpdateAnimation()
 | 
			
		||||
        {
 | 
			
		||||
            stageTickField.text = stageTick.ToString();
 | 
			
		||||
            stageLengthField.text = anim.animationStages[stageID].playTimeTicks.ToString();
 | 
			
		||||
 | 
			
		||||
            for (int actorID = 0; actorID < actorBodies.Count; actorID++)
 | 
			
		||||
            {
 | 
			
		||||
                ActorBody actorBody = actorBodies[actorID];
 | 
			
		||||
                string bodyType = bodyTypeDropdowns[actorID].options[bodyTypeDropdowns[actorID].value].text;
 | 
			
		||||
 | 
			
		||||
                PawnAnimationClip clip = anim.animationStages[stageID].animationClips[actorID];
 | 
			
		||||
                float clipPercent = (float)(stageTick % clip.duration) / clip.duration;
 | 
			
		||||
 | 
			
		||||
                Vector3 deltaPos = new Vector3(clip.BodyOffsetX.Evaluate(clipPercent), 0, clip.BodyOffsetZ.Evaluate(clipPercent));
 | 
			
		||||
                deltaPos += anim.actors[actorID].bodyTypeOffset.GetOffset(bodyType);
 | 
			
		||||
 | 
			
		||||
                float bodyAngle = clip.BodyAngle.Evaluate(clipPercent);
 | 
			
		||||
                float headAngle = clip.HeadAngle.Evaluate(clipPercent);
 | 
			
		||||
 | 
			
		||||
                if (bodyAngle < 0) bodyAngle = 360 - ((-1f * bodyAngle) % 360);
 | 
			
		||||
                if (bodyAngle > 360) bodyAngle %= 360;
 | 
			
		||||
 | 
			
		||||
                if (headAngle < 0) headAngle = 360 - ((-1f * headAngle) % 360);
 | 
			
		||||
                if (headAngle > 360) headAngle %= 360;
 | 
			
		||||
 | 
			
		||||
                int bodyFacing = (int)clip.BodyFacing.Evaluate(clipPercent);
 | 
			
		||||
                int headFacing = (int)clip.HeadFacing.Evaluate(clipPercent);
 | 
			
		||||
 | 
			
		||||
                Vector3 headBob = new Vector3(0, 0, clip.HeadBob.Evaluate(clipPercent)) + PawnUtility.BaseHeadOffsetAt(bodyType, bodyFacing);
 | 
			
		||||
 | 
			
		||||
                Vector3 bodyPos = new Vector3(deltaPos.x, deltaPos.z, 0);
 | 
			
		||||
                Vector3 headPos = new Vector3(headBob.x, headBob.z, 0);
 | 
			
		||||
 | 
			
		||||
                actorBody.transform.position = bodyPos;
 | 
			
		||||
                actorBody.transform.eulerAngles = new Vector3(0, 0, bodyAngle);
 | 
			
		||||
 | 
			
		||||
                actorBody.headRenderer.transform.localPosition = headPos;
 | 
			
		||||
                actorBody.headRenderer.transform.eulerAngles = new Vector3(0, 0, headAngle);
 | 
			
		||||
 | 
			
		||||
                actorBody.bodyRenderer.sprite = Resources.Load<Sprite>("Textures/Humanlike/Bodies/" + bodyType + bodyFacing);
 | 
			
		||||
                actorBody.headRenderer.sprite = Resources.Load<Sprite>("Textures/Humanlike/Heads/Head" + headFacing);
 | 
			
		||||
 | 
			
		||||
                actorBody.bodyRenderer.sortingLayerName = clip.layer.ToString();
 | 
			
		||||
                actorBody.headRenderer.sortingLayerName = clip.layer.ToString();
 | 
			
		||||
                actorBody.headRenderer.sortingOrder = headFacing == 2 ? 1 : -1;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										11
									
								
								Assets/Scripts/AnimationController.cs.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,11 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: 5ce34f72fe7ef0c41a7bc163fce97970
 | 
			
		||||
MonoImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  defaultReferences: []
 | 
			
		||||
  executionOrder: 0
 | 
			
		||||
  icon: {instanceID: 0}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										49
									
								
								Assets/Scripts/CurvePoint.cs
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,49 @@
 | 
			
		|||
using System;
 | 
			
		||||
using UnityEngine;
 | 
			
		||||
 | 
			
		||||
namespace RimWorldAnimationStudio
 | 
			
		||||
{
 | 
			
		||||
	public struct CurvePoint
 | 
			
		||||
	{
 | 
			
		||||
		public Vector2 Loc
 | 
			
		||||
		{
 | 
			
		||||
			get
 | 
			
		||||
			{
 | 
			
		||||
				return this.loc;
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		public float x
 | 
			
		||||
		{
 | 
			
		||||
			get
 | 
			
		||||
			{
 | 
			
		||||
				return this.loc.x;
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		public float y
 | 
			
		||||
		{
 | 
			
		||||
			get
 | 
			
		||||
			{
 | 
			
		||||
				return this.loc.y;
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		public CurvePoint(float x, float y)
 | 
			
		||||
		{
 | 
			
		||||
			this.loc = new Vector2(x, y);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		public CurvePoint(Vector2 loc)
 | 
			
		||||
		{
 | 
			
		||||
			this.loc = loc;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		public static implicit operator Vector2(CurvePoint pt)
 | 
			
		||||
		{
 | 
			
		||||
			return pt.loc;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		private Vector2 loc;
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										11
									
								
								Assets/Scripts/CurvePoint.cs.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,11 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: eaf8d0c12cfb59543a665522d39528fc
 | 
			
		||||
MonoImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  defaultReferences: []
 | 
			
		||||
  executionOrder: 0
 | 
			
		||||
  icon: {instanceID: 0}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										13
									
								
								Assets/Scripts/Defs.cs
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,13 @@
 | 
			
		|||
using System.Collections.Generic;
 | 
			
		||||
using System.Xml;
 | 
			
		||||
using System.Xml.Serialization;
 | 
			
		||||
 | 
			
		||||
namespace RimWorldAnimationStudio
 | 
			
		||||
{
 | 
			
		||||
    [XmlRoot("Defs")]
 | 
			
		||||
    public class Defs
 | 
			
		||||
    {
 | 
			
		||||
        [XmlElement("Rimworld_Animations.AnimationDef")]
 | 
			
		||||
        public List<AnimationDef> animationDefs = new List<AnimationDef>();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										11
									
								
								Assets/Scripts/Defs.cs.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,11 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: 92804390faa29b945818e67cf808b49c
 | 
			
		||||
MonoImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  defaultReferences: []
 | 
			
		||||
  executionOrder: 0
 | 
			
		||||
  icon: {instanceID: 0}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										43
									
								
								Assets/Scripts/Enums.cs
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,43 @@
 | 
			
		|||
using System.Xml;
 | 
			
		||||
using System.Xml.Serialization;
 | 
			
		||||
 | 
			
		||||
public enum AltitudeLayer
 | 
			
		||||
{
 | 
			
		||||
	[XmlEnum(Name = "Terrain")] Terrain,
 | 
			
		||||
	[XmlEnum(Name = "TerrainScatter")] TerrainScatter,
 | 
			
		||||
	[XmlEnum(Name = "Floor")] Floor,
 | 
			
		||||
	[XmlEnum(Name = "Conduits")] Conduits,
 | 
			
		||||
	[XmlEnum(Name = "FloorCoverings")] FloorCoverings,
 | 
			
		||||
	[XmlEnum(Name = "FloorEmplacement")] FloorEmplacement,
 | 
			
		||||
	[XmlEnum(Name = "Filth")] Filth,
 | 
			
		||||
	[XmlEnum(Name = "Zone")] Zone,
 | 
			
		||||
	[XmlEnum(Name = "SmallWire")] SmallWire,
 | 
			
		||||
	[XmlEnum(Name = "LowPlant")] LowPlant,
 | 
			
		||||
	[XmlEnum(Name = "MoteLow")] MoteLow,
 | 
			
		||||
	[XmlEnum(Name = "Shadows")] Shadows,
 | 
			
		||||
	[XmlEnum(Name = "DoorMoveable")] DoorMoveable,
 | 
			
		||||
	[XmlEnum(Name = "Building")] Building,
 | 
			
		||||
	[XmlEnum(Name = "BuildingOnTop")] BuildingOnTop,
 | 
			
		||||
	[XmlEnum(Name = "MoteBelowThings")] MoteBelowThings,
 | 
			
		||||
	[XmlEnum(Name = "Item")] Item,
 | 
			
		||||
	[XmlEnum(Name = "ItemImportant")] ItemImportant,
 | 
			
		||||
	[XmlEnum(Name = "LayingPawn")] LayingPawn,
 | 
			
		||||
	[XmlEnum(Name = "PawnRope")] PawnRope,
 | 
			
		||||
	[XmlEnum(Name = "Projectile")] Projectile,
 | 
			
		||||
	[XmlEnum(Name = "Pawn")] Pawn,
 | 
			
		||||
	[XmlEnum(Name = "PawnUnused")] PawnUnused,
 | 
			
		||||
	[XmlEnum(Name = "PawnState")] PawnState,
 | 
			
		||||
	[XmlEnum(Name = "Blueprint")] Blueprint,
 | 
			
		||||
	[XmlEnum(Name = "MoteOverheadLow")] MoteOverheadLow,
 | 
			
		||||
	[XmlEnum(Name = "MoteOverhead")] MoteOverhead,
 | 
			
		||||
	[XmlEnum(Name = "Gas")] Gas,
 | 
			
		||||
	[XmlEnum(Name = "Skyfaller")] Skyfaller,
 | 
			
		||||
	[XmlEnum(Name = "Weather")] Weather,
 | 
			
		||||
	[XmlEnum(Name = "LightingOverlay")] LightingOverlay,
 | 
			
		||||
	[XmlEnum(Name = "VisEffects")] VisEffects,
 | 
			
		||||
	[XmlEnum(Name = "FogOfWar")] FogOfWar,
 | 
			
		||||
	[XmlEnum(Name = "WorldClipper")] WorldClipper,
 | 
			
		||||
	[XmlEnum(Name = "MapDataOverlay")] MapDataOverlay,
 | 
			
		||||
	[XmlEnum(Name = "MetaOverlays")] MetaOverlays,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										11
									
								
								Assets/Scripts/Enums.cs.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,11 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: 7a40ab1285a8ce74082b0d1b481d41aa
 | 
			
		||||
MonoImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  defaultReferences: []
 | 
			
		||||
  executionOrder: 0
 | 
			
		||||
  icon: {instanceID: 0}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										17
									
								
								Assets/Scripts/GenMath.cs
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,17 @@
 | 
			
		|||
using System;
 | 
			
		||||
using System.Collections.Generic;
 | 
			
		||||
using System.Linq;
 | 
			
		||||
using System.Text;
 | 
			
		||||
using System.Threading.Tasks;
 | 
			
		||||
 | 
			
		||||
namespace RimWorldAnimationStudio
 | 
			
		||||
{
 | 
			
		||||
    public static class GenMath
 | 
			
		||||
    {
 | 
			
		||||
        public static float LerpDouble(float inFrom, float inTo, float outFrom, float outTo, float x)
 | 
			
		||||
        {
 | 
			
		||||
            float num = (x - inFrom) / (inTo - inFrom);
 | 
			
		||||
            return outFrom + (outTo - outFrom) * num;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										11
									
								
								Assets/Scripts/GenMath.cs.meta
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,11 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: d7d8a7c01a41f454aae46350b912fc9f
 | 
			
		||||
MonoImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  defaultReferences: []
 | 
			
		||||
  executionOrder: 0
 | 
			
		||||
  icon: {instanceID: 0}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										35
									
								
								Assets/Scripts/PawnUtility.cs
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
						 | 
				
			
			@ -0,0 +1,35 @@
 | 
			
		|||
using System;
 | 
			
		||||
using System.Collections.Generic;
 | 
			
		||||
using System.Linq;
 | 
			
		||||
using System.Text;
 | 
			
		||||
using System.Threading.Tasks;
 | 
			
		||||
using UnityEngine;
 | 
			
		||||
 | 
			
		||||
namespace RimWorldAnimationStudio
 | 
			
		||||
{
 | 
			
		||||
    public static class PawnUtility
 | 
			
		||||
    {
 | 
			
		||||
		public static Vector3 BaseHeadOffsetAt(string bodyType, int rotation)
 | 
			
		||||
		{
 | 
			
		||||
			Vector2 headOffset = Vector3.zero;
 | 
			
		||||
 | 
			
		||||
			switch (bodyType)
 | 
			
		||||
			{
 | 
			
		||||
				case "Male":	headOffset = new Vector2(0.04f, 0.34f); break;
 | 
			
		||||
				case "Female":	headOffset = new Vector2(0.10f, 0.34f); break;
 | 
			
		||||
				case "Thin":	headOffset = new Vector2(0.09f, 0.34f); break;
 | 
			
		||||
				case "Hulk":	headOffset = new Vector2(0.10f, 0.34f); break;
 | 
			
		||||
				case "Fat":		headOffset = new Vector2(0.09f, 0.34f); break;
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			switch (rotation)
 | 
			
		||||
			{
 | 
			
		||||
				case 0: return new Vector3(0f, 0f, headOffset.y);
 | 
			
		||||
				case 1: return new Vector3(headOffset.x, 0f, headOffset.y);
 | 
			
		||||
				case 2: return new Vector3(0f, 0f, headOffset.y);
 | 
			
		||||
				case 3: return new Vector3(-headOffset.x, 0f, headOffset.y);
 | 
			
		||||
				default: return Vector3.zero;
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||