Bug fixes

- Fixed issue where animation would not evaluate the clip percentage correctly
- Fixed pawn race selection drop down not updating
- Fixed issue that was stopping animations with floating points in integer fields from loading
This commit is contained in:
AbstractConcept 2022-10-31 21:19:52 -05:00
parent bb2cc29393
commit 270c4cf55b
105 changed files with 166 additions and 166 deletions

View file

@ -96,11 +96,11 @@ namespace RimWorldAnimationStudio
{
PawnKeyframe keyframe = Keyframes[i];
if (keyframe.HasValidKeyframeID() == false)
{ keyframe.GenerateKeyframeID(GetOwningActorID()); }
if (keyframe.atTick.HasValue)
{
if (keyframe.HasValidKeyframeID() == false)
{ keyframe.GenerateKeyframeID(Workspace.animationDef.AnimationStages[Workspace.StageID].AnimationClips.IndexOf(this)); }
BodyAngle.Add((float)keyframe.atTick / (float)duration, keyframe.BodyAngle, true);
HeadAngle.Add((float)keyframe.atTick / (float)duration, keyframe.HeadAngle, true);
BodyOffsetX.Add((float)keyframe.atTick / (float)duration, keyframe.BodyOffsetX, true);
@ -343,12 +343,8 @@ namespace RimWorldAnimationStudio
public void OnPostLoad()
{
Addons = addons.Copy();
foreach (PawnKeyframe keyframe in Keyframes)
{
keyframe.OnPostLoad();
}
{ keyframe.OnPostLoad(); }
}
}
}

View file

@ -16,8 +16,8 @@ namespace RimWorldAnimationStudio
public float? headBob;
public float? bodyOffsetX;
public float? bodyOffsetZ;
public int? headFacing;
public int? bodyFacing;
public float? headFacing;
public float? bodyFacing;
public float? genitalAngle;
public bool? quiver;
public int? tickDuration;
@ -69,14 +69,14 @@ namespace RimWorldAnimationStudio
[XmlIgnore] public int HeadFacing
{
get { return headFacing.HasValue ? headFacing.Value : (int)(headFacing = 2); }
set { headFacing = value; }
get { return headFacing.HasValue ? (int)headFacing.Value : (int)(headFacing = 2); }
set { headFacing = (int)value; }
}
[XmlIgnore] public int BodyFacing
{
get { return bodyFacing.HasValue ? bodyFacing.Value : (int)(bodyFacing = 2); }
set { bodyFacing = value; }
get { return bodyFacing.HasValue ? (int)bodyFacing.Value : (int)(bodyFacing = 2); }
set { bodyFacing = (int)value; }
}
[XmlIgnore] public float GenitalAngle
@ -227,12 +227,7 @@ namespace RimWorldAnimationStudio
public void OnPostLoad()
{
AddonKeyframes.Clear();
foreach (AddonKeyframe addonKeyframe in addonKeyframes)
{
AddonKeyframes.Add(addonKeyframe.Copy());
}
}
}
}

View file

@ -21,10 +21,9 @@ namespace RimWorldAnimationStudio
public ActorPosition(int actorID, int atTick)
{
Actor actor = Workspace.GetActor(actorID);
PawnAnimationClip clip = Workspace.GetPawnAnimationClip(actorID);
float clipPercent = atTick / Workspace.StageWindowSize;
float clipPercent = (float)atTick / Workspace.StageWindowSize;
if (atTick > Constants.minTick && atTick == clip.duration) clipPercent = 1f;
if (Workspace.GetCurrentAnimationStage().IsLooping == false)

View file

@ -89,14 +89,17 @@ namespace RimWorldAnimationStudio
public void UpdateRaceDropdown()
{
raceDropdown.ClearOptions();
int index = raceDropdown.value;
raceDropdown.ClearOptions();
IEnumerable<string> optionsList = DefaultTags.defNames.Concat(CustomTags.defNames);
foreach (string defName in optionsList)
{ raceDropdown.options.Add(new Dropdown.OptionData(defName)); }
raceDropdown.value = Mathf.Clamp(index, 0, raceDropdown.options.Count - 1);
raceDropdown.captionText.text = raceDropdown.options[raceDropdown.value].text;
UpdateGUI();
}
public void UpdateGUI()

View file

@ -20,7 +20,7 @@ namespace RimWorldAnimationStudio
protected override void OnEnable()
{
raceSelectDropdown.ClearOptions();
raceSelectDropdown.AddOptions(PawnRaceDefs.allDefs.Select(x => x.defName).ToList());
raceSelectDropdown.AddOptions(DefaultTags.defNames.Concat(CustomTags.defNames).ToList());
base.OnEnable();
}

View file

@ -43,7 +43,10 @@ namespace RimWorldAnimationStudio
{
Button deleteButton = _optionToggle.Find("DeleteButton").GetComponent<Button>();
deleteButton.gameObject.SetActive(true);
deleteButton.onClick.AddListener(delegate { RemoveCustomTag(ref CustomTags.defNames, tag); });
deleteButton.onClick.AddListener(delegate {
RemoveCustomTag(ref CustomTags.defNames, tag);
EventsManager.OnDefNamesChanged();
});
}
if (addedNewTag && i == allTags.Count() - 1)
@ -58,6 +61,7 @@ namespace RimWorldAnimationStudio
{
AddCustomTag(fieldComp, ref DefaultTags.defNames, ref CustomTags.defNames);
AddCustomRace(fieldComp);
EventsManager.OnDefNamesChanged();
});
}

View file

@ -63,15 +63,16 @@ namespace RimWorldAnimationStudio
public void LoadAnimation(AnimationDef animationDef)
{
Workspace.Reset();
Workspace.animationDef = animationDef;
UpdateCustomArrays(animationDef);
RunPostLoadOperations(animationDef);
animationDef.Initialize();
Debug.Log("Loaded AnimationDef: " + animationDef.DefName);
Workspace.Reset();
Workspace.animationDef = animationDef;
AnimationController.Instance.Reset();
AnimationController.Instance.Initialize();
@ -100,9 +101,7 @@ namespace RimWorldAnimationStudio
}
foreach (AnimationStage stage in animationDef.AnimationStages)
{
stage.OnPostLoad();
}
{ stage.OnPostLoad(); }
}
public void TryToSaveAnimation()

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