mirror of
https://gitgud.io/AbstractConcept/rimworld-animation-studio.git
synced 2024-08-15 00:43:27 +00:00
Bug fixes
- Fixed issue where animation would not evaluate the clip percentage correctly - Fixed pawn race selection drop down not updating - Fixed issue that was stopping animations with floating points in integer fields from loading
This commit is contained in:
parent
bb2cc29393
commit
270c4cf55b
105 changed files with 166 additions and 166 deletions
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@ -96,11 +96,11 @@ namespace RimWorldAnimationStudio
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{
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PawnKeyframe keyframe = Keyframes[i];
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if (keyframe.HasValidKeyframeID() == false)
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{ keyframe.GenerateKeyframeID(GetOwningActorID()); }
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if (keyframe.atTick.HasValue)
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{
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if (keyframe.HasValidKeyframeID() == false)
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{ keyframe.GenerateKeyframeID(Workspace.animationDef.AnimationStages[Workspace.StageID].AnimationClips.IndexOf(this)); }
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BodyAngle.Add((float)keyframe.atTick / (float)duration, keyframe.BodyAngle, true);
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HeadAngle.Add((float)keyframe.atTick / (float)duration, keyframe.HeadAngle, true);
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BodyOffsetX.Add((float)keyframe.atTick / (float)duration, keyframe.BodyOffsetX, true);
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@ -343,12 +343,8 @@ namespace RimWorldAnimationStudio
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public void OnPostLoad()
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{
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Addons = addons.Copy();
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foreach (PawnKeyframe keyframe in Keyframes)
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{
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keyframe.OnPostLoad();
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}
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{ keyframe.OnPostLoad(); }
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}
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}
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}
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@ -16,8 +16,8 @@ namespace RimWorldAnimationStudio
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public float? headBob;
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public float? bodyOffsetX;
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public float? bodyOffsetZ;
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public int? headFacing;
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public int? bodyFacing;
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public float? headFacing;
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public float? bodyFacing;
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public float? genitalAngle;
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public bool? quiver;
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public int? tickDuration;
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@ -69,14 +69,14 @@ namespace RimWorldAnimationStudio
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[XmlIgnore] public int HeadFacing
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{
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get { return headFacing.HasValue ? headFacing.Value : (int)(headFacing = 2); }
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set { headFacing = value; }
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get { return headFacing.HasValue ? (int)headFacing.Value : (int)(headFacing = 2); }
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set { headFacing = (int)value; }
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}
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[XmlIgnore] public int BodyFacing
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{
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get { return bodyFacing.HasValue ? bodyFacing.Value : (int)(bodyFacing = 2); }
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set { bodyFacing = value; }
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get { return bodyFacing.HasValue ? (int)bodyFacing.Value : (int)(bodyFacing = 2); }
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set { bodyFacing = (int)value; }
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}
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[XmlIgnore] public float GenitalAngle
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@ -227,12 +227,7 @@ namespace RimWorldAnimationStudio
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public void OnPostLoad()
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{
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AddonKeyframes.Clear();
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foreach (AddonKeyframe addonKeyframe in addonKeyframes)
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{
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AddonKeyframes.Add(addonKeyframe.Copy());
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}
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}
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}
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}
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@ -21,10 +21,9 @@ namespace RimWorldAnimationStudio
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public ActorPosition(int actorID, int atTick)
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{
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Actor actor = Workspace.GetActor(actorID);
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PawnAnimationClip clip = Workspace.GetPawnAnimationClip(actorID);
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float clipPercent = atTick / Workspace.StageWindowSize;
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float clipPercent = (float)atTick / Workspace.StageWindowSize;
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if (atTick > Constants.minTick && atTick == clip.duration) clipPercent = 1f;
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if (Workspace.GetCurrentAnimationStage().IsLooping == false)
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@ -89,14 +89,17 @@ namespace RimWorldAnimationStudio
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public void UpdateRaceDropdown()
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{
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raceDropdown.ClearOptions();
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int index = raceDropdown.value;
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raceDropdown.ClearOptions();
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IEnumerable<string> optionsList = DefaultTags.defNames.Concat(CustomTags.defNames);
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foreach (string defName in optionsList)
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{ raceDropdown.options.Add(new Dropdown.OptionData(defName)); }
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raceDropdown.value = Mathf.Clamp(index, 0, raceDropdown.options.Count - 1);
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raceDropdown.captionText.text = raceDropdown.options[raceDropdown.value].text;
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UpdateGUI();
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}
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public void UpdateGUI()
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@ -20,7 +20,7 @@ namespace RimWorldAnimationStudio
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protected override void OnEnable()
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{
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raceSelectDropdown.ClearOptions();
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raceSelectDropdown.AddOptions(PawnRaceDefs.allDefs.Select(x => x.defName).ToList());
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raceSelectDropdown.AddOptions(DefaultTags.defNames.Concat(CustomTags.defNames).ToList());
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base.OnEnable();
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}
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@ -43,7 +43,10 @@ namespace RimWorldAnimationStudio
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{
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Button deleteButton = _optionToggle.Find("DeleteButton").GetComponent<Button>();
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deleteButton.gameObject.SetActive(true);
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deleteButton.onClick.AddListener(delegate { RemoveCustomTag(ref CustomTags.defNames, tag); });
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deleteButton.onClick.AddListener(delegate {
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RemoveCustomTag(ref CustomTags.defNames, tag);
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EventsManager.OnDefNamesChanged();
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});
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}
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if (addedNewTag && i == allTags.Count() - 1)
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@ -58,6 +61,7 @@ namespace RimWorldAnimationStudio
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{
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AddCustomTag(fieldComp, ref DefaultTags.defNames, ref CustomTags.defNames);
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AddCustomRace(fieldComp);
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EventsManager.OnDefNamesChanged();
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});
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}
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@ -63,15 +63,16 @@ namespace RimWorldAnimationStudio
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public void LoadAnimation(AnimationDef animationDef)
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{
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Workspace.Reset();
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Workspace.animationDef = animationDef;
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UpdateCustomArrays(animationDef);
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RunPostLoadOperations(animationDef);
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animationDef.Initialize();
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Debug.Log("Loaded AnimationDef: " + animationDef.DefName);
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Workspace.Reset();
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Workspace.animationDef = animationDef;
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AnimationController.Instance.Reset();
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AnimationController.Instance.Initialize();
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@ -100,9 +101,7 @@ namespace RimWorldAnimationStudio
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}
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foreach (AnimationStage stage in animationDef.AnimationStages)
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{
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stage.OnPostLoad();
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}
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{ stage.OnPostLoad(); }
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}
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public void TryToSaveAnimation()
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@ -21,7 +21,7 @@ MonoBehaviour:
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m_ShowMode: 4
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m_Title:
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m_RootView: {fileID: 2}
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m_MinSize: {x: 875, y: 392}
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m_MinSize: {x: 875, y: 300}
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m_MaxSize: {x: 10000, y: 10000}
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m_Maximized: 1
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--- !u!114 &2
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@ -46,7 +46,7 @@ MonoBehaviour:
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y: 0
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width: 1920
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height: 997
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m_MinSize: {x: 875, y: 392}
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m_MinSize: {x: 875, y: 300}
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m_MaxSize: {x: 10000, y: 10000}
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--- !u!114 &3
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MonoBehaviour:
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@ -112,10 +112,10 @@ MonoBehaviour:
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y: 30
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width: 1920
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height: 947
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m_MinSize: {x: 678, y: 342}
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m_MaxSize: {x: 12003, y: 8042}
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m_MinSize: {x: 679, y: 342}
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m_MaxSize: {x: 12004, y: 8042}
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vertical: 0
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controlID: 10945
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controlID: 4951
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--- !u!114 &6
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MonoBehaviour:
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m_ObjectHideFlags: 52
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@ -137,10 +137,10 @@ MonoBehaviour:
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y: 0
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width: 1414
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height: 947
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m_MinSize: {x: 402, y: 342}
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m_MaxSize: {x: 8002, y: 8042}
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m_MinSize: {x: 403, y: 342}
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m_MaxSize: {x: 8003, y: 8042}
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vertical: 1
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controlID: 10946
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controlID: 4952
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--- !u!114 &7
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MonoBehaviour:
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m_ObjectHideFlags: 52
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@ -162,10 +162,10 @@ MonoBehaviour:
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y: 0
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width: 1414
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height: 671
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m_MinSize: {x: 402, y: 221}
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m_MaxSize: {x: 8002, y: 4021}
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m_MinSize: {x: 403, y: 221}
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m_MaxSize: {x: 8003, y: 4021}
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vertical: 0
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controlID: 10947
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controlID: 4953
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--- !u!114 &8
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MonoBehaviour:
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m_ObjectHideFlags: 52
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@ -185,8 +185,8 @@ MonoBehaviour:
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y: 0
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width: 337
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height: 671
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m_MinSize: {x: 201, y: 221}
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m_MaxSize: {x: 4001, y: 4021}
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m_MinSize: {x: 200, y: 200}
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m_MaxSize: {x: 4000, y: 4000}
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m_ActualView: {fileID: 13}
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m_Panes:
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- {fileID: 13}
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@ -324,10 +324,10 @@ MonoBehaviour:
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m_VRangeLocked: 0
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hZoomLockedByDefault: 0
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vZoomLockedByDefault: 0
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m_HBaseRangeMin: -960
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m_HBaseRangeMax: 960
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m_VBaseRangeMin: -453.5
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m_VBaseRangeMax: 453.5
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m_HBaseRangeMin: -537.5
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m_HBaseRangeMax: 537.5
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m_VBaseRangeMin: -314.5
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m_VBaseRangeMax: 314.5
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m_HAllowExceedBaseRangeMin: 1
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m_HAllowExceedBaseRangeMax: 1
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m_VAllowExceedBaseRangeMin: 1
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@ -345,23 +345,23 @@ MonoBehaviour:
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serializedVersion: 2
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x: 0
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y: 21
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width: 1920
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height: 907
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width: 1075
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height: 629
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m_Scale: {x: 1, y: 1}
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m_Translation: {x: 960, y: 453.5}
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m_Translation: {x: 537.5, y: 314.5}
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m_MarginLeft: 0
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m_MarginRight: 0
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m_MarginTop: 0
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m_MarginBottom: 0
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m_LastShownAreaInsideMargins:
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serializedVersion: 2
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x: -960
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y: -453.5
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width: 1920
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y: -314.5
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width: 1075
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height: 629
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m_MinimalGUI: 1
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m_defaultScale: 1
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m_LastWindowPixelSize: {x: 1920, y: 928}
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m_LastWindowPixelSize: {x: 1075, y: 650}
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m_ClearInEditMode: 1
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m_NoCameraWarning: 1
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m_LowResolutionForAspectRatios: 01000000000000000000
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@ -398,7 +398,7 @@ MonoBehaviour:
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scrollPos: {x: 0, y: 0}
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m_SelectedIDs:
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m_LastClickedID: 0
|
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@ -163,10 +163,10 @@ MonoBehaviour:
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scrollPos: {x: 0, y: 229}
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m_LastClickedID: 20264
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m_Name:
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m_SelectedIDs:
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m_UserAcceptedRename: 0
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m_Name:
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m_ActualView: {fileID: 16}
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m_Panes:
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- {fileID: 16}
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@ -273,12 +273,6 @@ ScriptsOnlyBuild:
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namespaceName: UnityEngine.UI
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Hash: d4020bafcd3ccbb5601a6e6c8ac78be0
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namespaceName: UnityEngine.UI
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Hash: aeb62f729c52c814dec86c47dcac1471
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|
@ -291,12 +285,6 @@ ScriptsOnlyBuild:
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assemblyName: UnityEngine.UI.dll
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Hash: 7072231382eb3c4871b3dd75ad0227e1
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Hash: 8aa3d6ccbcb54ee8db6c1229854adaaa
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|
@ -369,6 +357,12 @@ ScriptsOnlyBuild:
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namespaceName: UnityEngine.Timeline
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Hash: 71bb6a6b6c8f052f948db64c7dd3ca4f
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Hash: 77e6a8684e87c7149fe7ed4aefc411cc
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|
@ -639,6 +633,12 @@ ScriptsOnlyBuild:
|
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namespaceName: RimWorldAnimationStudio
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Hash: d4020bafcd3ccbb5601a6e6c8ac78be0
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Hash: 7fa489254157ab6a0341a98a57005c5f
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|
@ -1011,6 +1011,12 @@ ScriptsOnlyBuild:
|
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namespaceName: UnityEngine.Timeline
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- hash:
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Hash: 7072231382eb3c4871b3dd75ad0227e1
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Hash: a513e3161c99b15c1f575ee892238730
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|
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|
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- hash:
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serializedVersion: 2
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Hash: 71bb6a6b6c8f052f948db64c7dd3ca4f
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namespaceName: RimWorldAnimationStudio
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className: SnapToKeyframe
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platform: 5
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scenePathNames:
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- Assets/Scenes/MainScene.unity
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|
|
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Some files were not shown because too many files have changed in this diff Show more
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Reference in a new issue