pegchamp/Pegs/Yellow/PowerupCard.gd
2021-10-09 18:50:01 +02:00

23 lines
494 B
GDScript

extends TextureButton
export var powerup = "res://Pegs/Yellow/Powerups/Scattershot/Scattershot.tscn"
var spawn_position = Vector2() setget set_spawn_position, get_spawn_position
func _ready() -> void:
$AnimationPlayer.play("Show")
func set_spawn_position(value):
spawn_position = value
func get_spawn_position():
return spawn_position
func _on_TextureButton_pressed() -> void:
get_tree().paused = false
GameStats.current_powerup = powerup
GameStats.pick_powerup()
queue_free()