fixed gdscript being recognized as GAP on github

This commit is contained in:
zoe-bat 2021-09-08 10:36:52 +02:00
parent 3ffd35f671
commit fddc4f243b
2 changed files with 0 additions and 15 deletions

View file

@ -1,12 +1,5 @@
extends Node2D
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
$Green.emitting = true
$Yellow.emitting = true

View file

@ -1,11 +1,3 @@
extends AnimationPlayer
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
play("GetBigger")