From fddc4f243b555186153496eef93b16763113aea3 Mon Sep 17 00:00:00 2001 From: zoe-bat Date: Wed, 8 Sep 2021 10:36:52 +0200 Subject: [PATCH] fixed gdscript being recognized as GAP on github --- Bucket/Confetti.gd | 7 ------- Pegs/Green/GreenPegAnimationPlayer.gd | 8 -------- 2 files changed, 15 deletions(-) diff --git a/Bucket/Confetti.gd b/Bucket/Confetti.gd index 5d383dd..d6a5dcd 100644 --- a/Bucket/Confetti.gd +++ b/Bucket/Confetti.gd @@ -1,12 +1,5 @@ extends Node2D - -# Declare member variables here. Examples: -# var a = 2 -# var b = "text" - - -# Called when the node enters the scene tree for the first time. func _ready(): $Green.emitting = true $Yellow.emitting = true diff --git a/Pegs/Green/GreenPegAnimationPlayer.gd b/Pegs/Green/GreenPegAnimationPlayer.gd index 1d6e206..a0ea46f 100644 --- a/Pegs/Green/GreenPegAnimationPlayer.gd +++ b/Pegs/Green/GreenPegAnimationPlayer.gd @@ -1,11 +1,3 @@ extends AnimationPlayer - - -# Declare member variables here. Examples: -# var a = 2 -# var b = "text" - - -# Called when the node enters the scene tree for the first time. func _ready(): play("GetBigger")