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dskfjkdsf
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59ddadb46a
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9 changed files with 8 additions and 8 deletions
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@ -1,3 +1,3 @@
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source_md5="72b25c45d4743c578ac08e56b209be81"
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dest_md5="73042650bec74eec84c50b98d4bafc70"
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source_md5="d864960022980c4270042a1ed80b9ac4"
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dest_md5="5f766eea69301dc969f05fac899cb4cb"
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Before Width: | Height: | Size: 6.8 KiB After Width: | Height: | Size: 6.9 KiB |
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@ -1,4 +1,8 @@
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extends TileMap
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func set_tile_graphics(pos: Vector2, id: int):
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set_cell(pos.x,pos.y,0,false,false,false,Vector2(1,2))
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var flip = true
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set_cell(pos.x,pos.y,0,false,false,false,get_atlas_vec_for_id(id))
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func get_atlas_vec_for_id(id: int) -> Vector2:
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return Vector2(randi() % 4, id)
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@ -9,7 +9,6 @@ position = Vector2( -2, 0 )
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mode = 1
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tile_set = ExtResource( 1 )
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cell_size = Vector2( 32, 16 )
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cell_tile_origin = 1
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collision_layer = 0
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collision_mask = 0
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format = 1
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@ -11,6 +11,3 @@ func respawn_tilemaps(amount: int):
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map.z_index = i
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add_child(map)
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tilemaps.push_back(map)
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func is_tile_in_view(pos: Vector2):
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pass
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@ -21,7 +21,7 @@ impl World {
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for y in 0..self.ysize {
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for z in 0..self.zsize {
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ret.push(Vector3::new(x as f32, y as f32, z as f32));
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self.tiles[x][y][z] = tiles::Tiletypes::Dirt;
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self.tiles[x][y][z] = tiles::Tiletypes::Grass;
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}
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}
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}
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