codename-routes/godot/sprite/tiles/terrain/default.png.import

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[remap]
importer="texture"
type="StreamTexture"
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path="res://.import/default.png-13971fa1f37d4ea367b7aa5973d2bb0a.stex"
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metadata={
"vram_texture": false
}
[deps]
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source_file="res://sprite/tiles/terrain/default.png"
dest_files=[ "res://.import/default.png-13971fa1f37d4ea367b7aa5973d2bb0a.stex" ]
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[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0