codename-routes/godot/world/Tilemap.tscn

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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://world/terrain/terrain.tres" type="TileSet" id=1]
[ext_resource path="res://world/Tilemap.gd" type="Script" id=2]
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[node name="Tilemap" type="TileMap"]
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process_priority = 124
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position = Vector2( -2, 0 )
mode = 1
tile_set = ExtResource( 1 )
cell_size = Vector2( 32, 16 )
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collision_layer = 0
collision_mask = 0
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format = 1
script = ExtResource( 2 )