feat(commands): add CommandCategory and fix messageUpdate

This commit is contained in:
DjDeveloperr 2020-12-02 13:32:00 +05:30
parent b748086ae7
commit a7336c19e3
28 changed files with 1097 additions and 655 deletions

View file

@ -6,10 +6,12 @@ export const channelPinsUpdate: GatewayEventHandler = async (
gateway: Gateway,
d: ChannelPinsUpdatePayload
) => {
const after: TextChannel | undefined = await gateway.client.channels.get<TextChannel>(d.channel_id)
const after:
| TextChannel
| undefined = await gateway.client.channels.get<TextChannel>(d.channel_id)
if (after !== undefined) {
const before = after.refreshFromData({
last_pin_timestamp: d.last_pin_timestamp
last_pin_timestamp: d.last_pin_timestamp,
})
const raw = await gateway.client.channels._get(d.channel_id)
await gateway.client.channels.set(

View file

@ -8,7 +8,9 @@ export const guildBanAdd: GatewayEventHandler = async (
d: GuildBanAddPayload
) => {
const guild: Guild | undefined = await gateway.client.guilds.get(d.guild_id)
const user: User = await gateway.client.users.get(d.user.id) ?? new User(gateway.client, d.user)
const user: User =
(await gateway.client.users.get(d.user.id)) ??
new User(gateway.client, d.user)
if (guild !== undefined) {
// We don't have to delete member, already done with guildMemberRemove event

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@ -9,7 +9,8 @@ export const guildBanRemove: GatewayEventHandler = async (
) => {
const guild: Guild | undefined = await gateway.client.guilds.get(d.guild_id)
const user: User =
await gateway.client.users.get(d.user.id) ?? new User(gateway.client, d.user)
(await gateway.client.users.get(d.user.id)) ??
new User(gateway.client, d.user)
if (guild !== undefined) {
gateway.client.emit('guildBanRemove', guild, user)

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@ -1,64 +1,32 @@
import { Gateway, GatewayEventHandler } from '../index.ts'
import { Guild } from '../../structures/guild.ts'
import { GuildPayload } from '../../types/guild.ts'
import { MembersManager } from '../../managers/members.ts'
import { GuildChannelPayload } from '../../types/channel.ts'
import { RolesManager } from '../../managers/roles.ts'
export const guildCreate: GatewayEventHandler = async (
gateway: Gateway,
d: GuildPayload
) => {
let guild: Guild | undefined = await gateway.client.guilds.get(d.id)
if (guild !== undefined) {
// It was just lazy load, so we don't fire the event as its gonna fire for every guild bot is in
await gateway.client.guilds.set(d.id, d)
const hasGuild: Guild | undefined = await gateway.client.guilds.get(d.id)
await gateway.client.guilds.set(d.id, d)
const guild = ((await gateway.client.guilds.get(d.id)) as unknown) as Guild
if (d.members !== undefined) {
const members = new MembersManager(gateway.client, guild)
await members.fromPayload(d.members)
guild.members = members
if (d.members !== undefined) await guild.members.fromPayload(d.members)
if (d.channels !== undefined) {
for (const ch of d.channels as GuildChannelPayload[]) {
ch.guild_id = d.id
await gateway.client.channels.set(ch.id, ch)
}
}
if (d.channels !== undefined) {
for (const ch of d.channels as GuildChannelPayload[]) {
ch.guild_id = d.id
await gateway.client.channels.set(ch.id, ch)
}
}
await guild.roles.fromPayload(d.roles)
if (d.roles !== undefined) {
const roles = new RolesManager(gateway.client, guild)
await roles.fromPayload(d.roles)
guild.roles = roles
}
if (d.voice_states !== undefined)
await guild.voiceStates.fromPayload(d.voice_states)
guild.refreshFromData(d)
} else {
await gateway.client.guilds.set(d.id, d)
guild = new Guild(gateway.client, d)
if (d.members !== undefined) {
const members = new MembersManager(gateway.client, guild)
await members.fromPayload(d.members)
guild.members = members
}
if (d.channels !== undefined) {
for (const ch of d.channels as GuildChannelPayload[]) {
ch.guild_id = d.id
await gateway.client.channels.set(ch.id, ch)
}
}
if (d.roles !== undefined) {
const roles = new RolesManager(gateway.client, guild)
await roles.fromPayload(d.roles)
guild.roles = roles
}
await guild.roles.fromPayload(d.roles)
guild = new Guild(gateway.client, d)
if (hasGuild === undefined) {
// It wasn't lazy load, so emit event
gateway.client.emit('guildCreate', guild)
}
}

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@ -1,6 +1,6 @@
import { Emoji } from "../../structures/emoji.ts"
import { Emoji } from '../../structures/emoji.ts'
import { Guild } from '../../structures/guild.ts'
import { EmojiPayload } from "../../types/emoji.ts"
import { EmojiPayload } from '../../types/emoji.ts'
import { GuildEmojiUpdatePayload } from '../../types/gateway.ts'
import { Gateway, GatewayEventHandler } from '../index.ts'
@ -13,27 +13,27 @@ export const guildEmojiUpdate: GatewayEventHandler = async (
const emojis = await guild.emojis.collection()
const deleted: Emoji[] = []
const added: Emoji[] = []
const updated: Array<{ before: Emoji, after: Emoji }> = []
const updated: Array<{ before: Emoji; after: Emoji }> = []
const _updated: EmojiPayload[] = []
for (const raw of d.emojis) {
const has = emojis.get(raw.id)
if (has === undefined) {
await guild.emojis.set(raw.id, raw)
const emoji = await guild.emojis.get(raw.id) as Emoji
const emoji = (await guild.emojis.get(raw.id)) as Emoji
added.push(emoji)
} else _updated.push(raw)
}
for (const emoji of emojis.values()) {
const find = _updated.find(e => emoji.id === e.id)
const find = _updated.find((e) => emoji.id === e.id)
if (find === undefined) {
await guild.emojis.delete(emoji.id)
deleted.push(emoji)
} else {
const before = await guild.emojis.get(find.id) as Emoji
const before = (await guild.emojis.get(find.id)) as Emoji
await guild.emojis.set(find.id, find)
const after = await guild.emojis.get(find.id) as Emoji
const after = (await guild.emojis.get(find.id)) as Emoji
updated.push({ before, after })
}
}

View file

@ -1,6 +1,6 @@
import { Gateway, GatewayEventHandler } from '../index.ts'
import { Guild } from '../../structures/guild.ts'
import { GuildIntegrationsUpdatePayload } from "../../types/gateway.ts"
import { GuildIntegrationsUpdatePayload } from '../../types/gateway.ts'
export const guildIntegrationsUpdate: GatewayEventHandler = async (
gateway: Gateway,

View file

@ -1,7 +1,7 @@
import { Gateway, GatewayEventHandler } from '../index.ts'
import { Guild } from '../../structures/guild.ts'
import { GuildMemberAddPayload } from "../../types/gateway.ts"
import { Member } from "../../structures/member.ts"
import { GuildMemberAddPayload } from '../../types/gateway.ts'
import { Member } from '../../structures/member.ts'
export const guildMemberAdd: GatewayEventHandler = async (
gateway: Gateway,
@ -12,6 +12,6 @@ export const guildMemberAdd: GatewayEventHandler = async (
if (guild === undefined) return
await guild.members.set(d.user.id, d)
const member = await guild.members.get(d.user.id) as Member
const member = (await guild.members.get(d.user.id)) as Member
gateway.client.emit('guildMemberAdd', member)
}

View file

@ -20,7 +20,7 @@ export const guildMemberUpdate: GatewayEventHandler = async (
nick: d.nick,
premium_since: d.premium_since,
deaf: member?.deaf ?? false,
mute: member?.mute ?? false
mute: member?.mute ?? false,
}
await guild.members.set(d.user.id, newMemberPayload)
const newMember = await guild.members.get(d.user.id)

View file

@ -1,6 +1,6 @@
import { Gateway, GatewayEventHandler } from '../index.ts'
import { Guild } from '../../structures/guild.ts'
import { GuildRoleDeletePayload } from "../../types/gateway.ts"
import { GuildRoleDeletePayload } from '../../types/gateway.ts'
export const guildRoleDelete: GatewayEventHandler = async (
gateway: Gateway,
@ -12,7 +12,7 @@ export const guildRoleDelete: GatewayEventHandler = async (
const role = await guild.roles.get(d.role_id)
// Shouldn't happen either
if(role === undefined) return
if (role === undefined) return
gateway.client.emit('guildRoleDelete', role)
}

View file

@ -13,32 +13,32 @@ import { guildBanRemove } from './guildBanRemove.ts'
import { messageCreate } from './messageCreate.ts'
import { resume } from './resume.ts'
import { reconnect } from './reconnect.ts'
import { messageDelete } from "./messageDelete.ts"
import { messageUpdate } from "./messageUpdate.ts"
import { guildEmojiUpdate } from "./guildEmojiUpdate.ts"
import { guildMemberAdd } from "./guildMemberAdd.ts"
import { guildMemberRemove } from "./guildMemberRemove.ts"
import { guildMemberUpdate } from "./guildMemberUpdate.ts"
import { guildRoleCreate } from "./guildRoleCreate.ts"
import { guildRoleDelete } from "./guildRoleDelete.ts"
import { guildRoleUpdate } from "./guildRoleUpdate.ts"
import { guildIntegrationsUpdate } from "./guildIntegrationsUpdate.ts"
import { webhooksUpdate } from "./webhooksUpdate.ts"
import { messageDeleteBulk } from "./messageDeleteBulk.ts"
import { userUpdate } from "./userUpdate.ts"
import { typingStart } from "./typingStart.ts"
import { Channel } from "../../structures/channel.ts"
import { GuildTextChannel, TextChannel } from "../../structures/textChannel.ts"
import { Guild } from "../../structures/guild.ts"
import { User } from "../../structures/user.ts"
import { Emoji } from "../../structures/emoji.ts"
import { Member } from "../../structures/member.ts"
import { Role } from "../../structures/role.ts"
import { Message } from "../../structures/message.ts"
import { Collection } from "../../utils/collection.ts"
import { voiceServerUpdate } from "./voiceServerUpdate.ts"
import { voiceStateUpdate } from "./voiceStateUpdate.ts"
import { VoiceState } from "../../structures/voiceState.ts"
import { messageDelete } from './messageDelete.ts'
import { messageUpdate } from './messageUpdate.ts'
import { guildEmojiUpdate } from './guildEmojiUpdate.ts'
import { guildMemberAdd } from './guildMemberAdd.ts'
import { guildMemberRemove } from './guildMemberRemove.ts'
import { guildMemberUpdate } from './guildMemberUpdate.ts'
import { guildRoleCreate } from './guildRoleCreate.ts'
import { guildRoleDelete } from './guildRoleDelete.ts'
import { guildRoleUpdate } from './guildRoleUpdate.ts'
import { guildIntegrationsUpdate } from './guildIntegrationsUpdate.ts'
import { webhooksUpdate } from './webhooksUpdate.ts'
import { messageDeleteBulk } from './messageDeleteBulk.ts'
import { userUpdate } from './userUpdate.ts'
import { typingStart } from './typingStart.ts'
import { Channel } from '../../structures/channel.ts'
import { GuildTextChannel, TextChannel } from '../../structures/textChannel.ts'
import { Guild } from '../../structures/guild.ts'
import { User } from '../../structures/user.ts'
import { Emoji } from '../../structures/emoji.ts'
import { Member } from '../../structures/member.ts'
import { Role } from '../../structures/role.ts'
import { Message } from '../../structures/message.ts'
import { Collection } from '../../utils/collection.ts'
import { voiceServerUpdate } from './voiceServerUpdate.ts'
import { voiceStateUpdate } from './voiceStateUpdate.ts'
import { VoiceState } from '../../structures/voiceState.ts'
export const gatewayHandlers: {
[eventCode in GatewayEvents]: GatewayEventHandler | undefined
@ -79,7 +79,7 @@ export const gatewayHandlers: {
USER_UPDATE: userUpdate,
VOICE_STATE_UPDATE: voiceStateUpdate,
VOICE_SERVER_UPDATE: voiceServerUpdate,
WEBHOOKS_UPDATE: webhooksUpdate
WEBHOOKS_UPDATE: webhooksUpdate,
}
export interface EventTypes {
@ -93,37 +93,46 @@ export interface VoiceServerUpdateData {
}
export interface ClientEvents extends EventTypes {
'ready': () => void
'reconnect': () => void
'resumed': () => void
'channelCreate': (channel: Channel) => void
'channelDelete': (channel: Channel) => void
'channelPinsUpdate': (before: TextChannel, after: TextChannel) => void
'channelUpdate': (before: Channel, after: Channel) => void
'guildBanAdd': (guild: Guild, user: User) => void
'guildBanRemove': (guild: Guild, user: User) => void
'guildCreate': (guild: Guild) => void
'guildDelete': (guild: Guild) => void
'guildEmojiAdd': (guild: Guild, emoji: Emoji) => void
'guildEmojiDelete': (guild: Guild, emoji: Emoji) => void
'guildEmojiUpdate': (guild: Guild, before: Emoji, after: Emoji) => void
'guildIntegrationsUpdate': (guild: Guild) => void
'guildMemberAdd': (member: Member) => void
'guildMemberRemove': (member: Member) => void
'guildMemberUpdate': (before: Member, after: Member) => void
'guildRoleCreate': (role: Role) => void
'guildRoleDelete': (role: Role) => void
'guildRoleUpdate': (before: Role, after: Role) => void
'guildUpdate': (before: Guild, after: Guild) => void
'messageCreate': (message: Message) => void
'messageDelete': (message: Message) => void
'messageDeleteBulk': (channel: GuildTextChannel, messages: Collection<string, Message>, uncached: Set<string>) => void
'messageUpdate': (before: Message, after: Message) => void
'typingStart': (user: User, channel: TextChannel, at: Date, guildData?: TypingStartGuildData) => void
'userUpdate': (before: User, after: User) => void
'voiceServerUpdate': (data: VoiceServerUpdateData) => void
'voiceStateAdd': (state: VoiceState) => void
'voiceStateRemove': (state: VoiceState) => void
'voiceStateUpdate': (state: VoiceState, after: VoiceState) => void
'webhooksUpdate': (guild: Guild, channel: GuildTextChannel) => void
ready: () => void
reconnect: () => void
resumed: () => void
channelCreate: (channel: Channel) => void
channelDelete: (channel: Channel) => void
channelPinsUpdate: (before: TextChannel, after: TextChannel) => void
channelUpdate: (before: Channel, after: Channel) => void
guildBanAdd: (guild: Guild, user: User) => void
guildBanRemove: (guild: Guild, user: User) => void
guildCreate: (guild: Guild) => void
guildDelete: (guild: Guild) => void
guildEmojiAdd: (guild: Guild, emoji: Emoji) => void
guildEmojiDelete: (guild: Guild, emoji: Emoji) => void
guildEmojiUpdate: (guild: Guild, before: Emoji, after: Emoji) => void
guildIntegrationsUpdate: (guild: Guild) => void
guildMemberAdd: (member: Member) => void
guildMemberRemove: (member: Member) => void
guildMemberUpdate: (before: Member, after: Member) => void
guildRoleCreate: (role: Role) => void
guildRoleDelete: (role: Role) => void
guildRoleUpdate: (before: Role, after: Role) => void
guildUpdate: (before: Guild, after: Guild) => void
messageCreate: (message: Message) => void
messageDelete: (message: Message) => void
messageDeleteBulk: (
channel: GuildTextChannel,
messages: Collection<string, Message>,
uncached: Set<string>
) => void
messageUpdate: (before: Message, after: Message) => void
typingStart: (
user: User,
channel: TextChannel,
at: Date,
guildData?: TypingStartGuildData
) => void
userUpdate: (before: User, after: User) => void
voiceServerUpdate: (data: VoiceServerUpdateData) => void
voiceStateAdd: (state: VoiceState) => void
voiceStateRemove: (state: VoiceState) => void
voiceStateUpdate: (state: VoiceState, after: VoiceState) => void
webhooksUpdate: (guild: Guild, channel: GuildTextChannel) => void
}

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@ -1,5 +1,5 @@
import { TextChannel } from '../../structures/textChannel.ts'
import { MessageDeletePayload } from "../../types/gateway.ts"
import { MessageDeletePayload } from '../../types/gateway.ts'
import { Gateway, GatewayEventHandler } from '../index.ts'
export const messageDelete: GatewayEventHandler = async (
@ -13,7 +13,8 @@ export const messageDelete: GatewayEventHandler = async (
channel = (await gateway.client.channels.fetch(d.channel_id)) as TextChannel
const message = await channel.messages.get(d.id)
if (message === undefined) return gateway.client.emit('messageDeleteUncached', d)
if (message === undefined)
return gateway.client.emit('messageDeleteUncached', d)
await channel.messages.delete(d.id)
gateway.client.emit('messageDelete', message)
}

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@ -1,18 +1,22 @@
import { Message } from "../../structures/message.ts"
import { Message } from '../../structures/message.ts'
import { GuildTextChannel } from '../../structures/textChannel.ts'
import { MessageDeleteBulkPayload } from "../../types/gateway.ts"
import { Collection } from "../../utils/collection.ts"
import { MessageDeleteBulkPayload } from '../../types/gateway.ts'
import { Collection } from '../../utils/collection.ts'
import { Gateway, GatewayEventHandler } from '../index.ts'
export const messageDeleteBulk: GatewayEventHandler = async (
gateway: Gateway,
d: MessageDeleteBulkPayload
) => {
let channel = await gateway.client.channels.get<GuildTextChannel>(d.channel_id)
let channel = await gateway.client.channels.get<GuildTextChannel>(
d.channel_id
)
// Fetch the channel if not cached
if (channel === undefined)
// eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion
channel = (await gateway.client.channels.fetch(d.channel_id)) as GuildTextChannel
channel = (await gateway.client.channels.fetch(
d.channel_id
)) as GuildTextChannel
const messages = new Collection<string, Message>()
const uncached = new Set<string>()

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@ -1,6 +1,5 @@
import { Message } from '../../structures/message.ts'
import { TextChannel } from '../../structures/textChannel.ts'
import { User } from '../../structures/user.ts'
import { MessagePayload } from '../../types/channel.ts'
import { Gateway, GatewayEventHandler } from '../index.ts'
@ -11,19 +10,19 @@ export const messageUpdate: GatewayEventHandler = async (
let channel = await gateway.client.channels.get<TextChannel>(d.channel_id)
// Fetch the channel if not cached
if (channel === undefined)
// eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion
channel = (await gateway.client.channels.fetch(d.channel_id)) as TextChannel
channel = await gateway.client.channels.fetch(d.channel_id)
if (channel === undefined) return
const message = await channel.messages.get(d.id)
const author =
message?.author !== undefined
? message.author
: new User(gateway.client, d.author)
const newMsg = new Message(gateway.client, d, channel, author)
if (message === undefined) {
await channel.messages.set(d.id, d)
return gateway.client.emit('messageUpdateUncached', newMsg)
}
await channel.messages.set(d.id, d)
if (message === undefined) return
const raw = await channel.messages._get(d.id)
if (raw === undefined) return
const newRaw = raw
Object.assign(newRaw, d)
await channel.messages.set(d.id, newRaw)
const newMsg = ((await channel.messages.get(d.id)) as unknown) as Message
gateway.client.emit('messageUpdate', message, newMsg)
}

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@ -1,15 +1,18 @@
import { User } from '../../structures/user.ts'
import { Ready } from "../../types/gateway.ts"
import { Ready } from '../../types/gateway.ts'
import { GuildPayload } from '../../types/guild.ts'
import { Gateway, GatewayEventHandler } from '../index.ts'
export const ready: GatewayEventHandler = async (gateway: Gateway, d: Ready) => {
export const ready: GatewayEventHandler = async (
gateway: Gateway,
d: Ready
) => {
await gateway.client.guilds.flush()
gateway.client.user = new User(gateway.client, d.user)
gateway.sessionID = d.session_id
gateway.debug(`Received READY. Session: ${gateway.sessionID}`)
await gateway.cache.set("session_id", gateway.sessionID)
await gateway.cache.set('session_id', gateway.sessionID)
d.guilds.forEach((guild: GuildPayload) => {
gateway.client.guilds.set(guild.id, guild)

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@ -1,5 +1,8 @@
import { Gateway , GatewayEventHandler } from '../index.ts'
import { Gateway, GatewayEventHandler } from '../index.ts'
export const reconnect: GatewayEventHandler = async (gateway: Gateway, d: any) => {
gateway.reconnect()
export const reconnect: GatewayEventHandler = async (
gateway: Gateway,
d: any
) => {
gateway.reconnect()
}

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@ -1,5 +1,5 @@
import { Guild } from "../../structures/guild.ts"
import { VoiceServerUpdatePayload } from "../../types/gateway.ts"
import { Guild } from '../../structures/guild.ts'
import { VoiceServerUpdatePayload } from '../../types/gateway.ts'
import { Gateway, GatewayEventHandler } from '../index.ts'
export const voiceServerUpdate: GatewayEventHandler = async (
@ -9,6 +9,6 @@ export const voiceServerUpdate: GatewayEventHandler = async (
gateway.client.emit('voiceServerUpdate', {
token: d.token,
endpoint: d.endpoint,
guild: (await gateway.client.guilds.get(d.guild_id) as unknown) as Guild
guild: ((await gateway.client.guilds.get(d.guild_id)) as unknown) as Guild,
})
}

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@ -1,6 +1,7 @@
import { Guild } from "../../structures/guild.ts"
import { VoiceState } from "../../structures/voiceState.ts"
import { VoiceStatePayload } from "../../types/voice.ts"
import { Guild } from '../../structures/guild.ts'
import { VoiceState } from '../../structures/voiceState.ts'
import { MemberPayload } from '../../types/guild.ts'
import { VoiceStatePayload } from '../../types/voice.ts'
import { Gateway, GatewayEventHandler } from '../index.ts'
export const voiceStateUpdate: GatewayEventHandler = async (
@ -9,22 +10,41 @@ export const voiceStateUpdate: GatewayEventHandler = async (
) => {
// TODO(DjDeveloperr): Support self-bot here; they can be in DMs (Call)
if (d.guild_id === undefined) return
const guild = (await gateway.client.guilds.get(d.guild_id) as unknown) as Guild
const guild = ((await gateway.client.guilds.get(
d.guild_id
)) as unknown) as Guild
const voiceState = await guild.voiceStates.get(d.user_id)
if (d.channel_id === null) {
if (voiceState === undefined) {
await guild.members.set(d.user_id, (d.member as unknown) as MemberPayload)
const member = ((await guild.members.get(
d.user_id
)) as unknown) as MemberPayload
return gateway.client.emit('voiceStateRemoveUncached', { guild, member })
}
// No longer in the channel, so delete
await guild.voiceStates.delete(d.user_id)
gateway.client.emit('voiceStateRemove', (voiceState as unknown) as VoiceState)
gateway.client.emit(
'voiceStateRemove',
(voiceState as unknown) as VoiceState
)
return
}
await guild.voiceStates.set(d.user_id, d)
const newVoiceState = await guild.voiceStates.get(d.user_id)
if (voiceState === undefined) {
gateway.client.emit('voiceStateAdd', (newVoiceState as unknown) as VoiceState)
gateway.client.emit(
'voiceStateAdd',
(newVoiceState as unknown) as VoiceState
)
} else {
gateway.client.emit('voiceStateUpdate', voiceState, (newVoiceState as unknown) as VoiceState)
gateway.client.emit(
'voiceStateUpdate',
voiceState,
(newVoiceState as unknown) as VoiceState
)
}
}

View file

@ -1,7 +1,7 @@
import { Gateway, GatewayEventHandler } from '../index.ts'
import { Guild } from '../../structures/guild.ts'
import { WebhooksUpdatePayload } from "../../types/gateway.ts"
import { GuildTextChannel } from "../../structures/textChannel.ts"
import { WebhooksUpdatePayload } from '../../types/gateway.ts'
import { GuildTextChannel } from '../../structures/textChannel.ts'
export const webhooksUpdate: GatewayEventHandler = async (
gateway: Gateway,
@ -10,7 +10,10 @@ export const webhooksUpdate: GatewayEventHandler = async (
const guild: Guild | undefined = await gateway.client.guilds.get(d.guild_id)
if (guild === undefined) return
const channel: GuildTextChannel | undefined = await guild.channels.get(d.channel_id) as GuildTextChannel
if (channel === undefined) gateway.client.emit('webhooksUpdateUncached', guild, d.channel_id)
const channel: GuildTextChannel | undefined = (await guild.channels.get(
d.channel_id
)) as GuildTextChannel
if (channel === undefined)
gateway.client.emit('webhooksUpdateUncached', guild, d.channel_id)
else gateway.client.emit('webhooksUpdate', guild, channel)
}

View file

@ -1,30 +1,48 @@
import { Client } from '../models/client.ts'
import { Guild } from "../structures/guild.ts"
import { VoiceChannel } from "../structures/guildVoiceChannel.ts"
import { User } from "../structures/user.ts"
import { VoiceState } from "../structures/voiceState.ts"
import { VoiceStatePayload } from "../types/voice.ts"
import { Guild } from '../structures/guild.ts'
import { VoiceChannel } from '../structures/guildVoiceChannel.ts'
import { User } from '../structures/user.ts'
import { VoiceState } from '../structures/voiceState.ts'
import { VoiceStatePayload } from '../types/voice.ts'
import { BaseManager } from './base.ts'
export class GuildVoiceStatesManager extends BaseManager<VoiceStatePayload, VoiceState> {
export class GuildVoiceStatesManager extends BaseManager<
VoiceStatePayload,
VoiceState
> {
guild: Guild
async get (key: string): Promise<VoiceState | undefined> {
const raw = await this._get(key)
if (raw === undefined) return
const guild = raw.guild_id === undefined ? undefined : await this.client.guilds.get(raw.guild_id)
return new VoiceState(this.client, raw, {
user: (await this.client.users.get(raw.user_id) as unknown) as User,
channel: raw.channel_id == null ? null : (await this.client.channels.get<VoiceChannel>(raw.channel_id) as unknown) as VoiceChannel,
guild,
member: guild === undefined ? undefined : await guild.members.get(raw.user_id)
})
}
constructor (client: Client, guild: Guild) {
constructor(client: Client, guild: Guild) {
super(client, `vs:${guild.id}`, VoiceState)
this.guild = guild
}
async get(key: string): Promise<VoiceState | undefined> {
const raw = await this._get(key)
if (raw === undefined) return
const guild =
raw.guild_id === undefined
? undefined
: await this.client.guilds.get(raw.guild_id)
return new VoiceState(this.client, raw, {
user: ((await this.client.users.get(raw.user_id)) as unknown) as User,
channel:
raw.channel_id == null
? null
: (((await this.client.channels.get<VoiceChannel>(
raw.channel_id
)) as unknown) as VoiceChannel),
guild,
member:
guild === undefined ? undefined : await guild.members.get(raw.user_id),
})
}
async fromPayload(d: VoiceStatePayload[]): Promise<void> {
for (const data of d) {
await this.set(data.user_id, data)
}
}
}

View file

@ -9,35 +9,46 @@ import { BaseManager } from './base.ts'
export class MessagesManager extends BaseManager<MessagePayload, Message> {
channel: TextChannel
constructor (client: Client, channel: TextChannel) {
constructor(client: Client, channel: TextChannel) {
super(client, 'messages', Message)
this.channel = channel
}
async get (key: string): Promise<Message | undefined> {
async get(key: string): Promise<Message | undefined> {
const raw = await this._get(key)
if (raw === undefined) return
if (raw.author === undefined) return
let channel = await this.client.channels.get(raw.channel_id)
if (channel === undefined)
channel = await this.client.channels.fetch(raw.channel_id)
const author = new User(this.client, raw.author)
let author = ((await this.client.users.get(
raw.author.id
)) as unknown) as User
if (author === undefined) author = new User(this.client, raw.author)
const res = new this.DataType(this.client, raw, channel, author) as any
await res.mentions.fromPayload(raw)
return res
}
async set (key: string, value: MessagePayload): Promise<any> {
return this.client.cache.set(this.cacheName, key, value, this.client.messageCacheLifetime)
async set(key: string, value: MessagePayload): Promise<any> {
return this.client.cache.set(
this.cacheName,
key,
value,
this.client.messageCacheLifetime
)
}
async fetch (id: string): Promise<Message> {
async fetch(id: string): Promise<Message> {
return await new Promise((resolve, reject) => {
this.client.rest
.get(CHANNEL_MESSAGE(this.channel.id, id))
.then(async data => {
.then(async (data) => {
await this.set(id, data as MessagePayload)
let channel: any = await this.client.channels.get<TextChannel>(
@ -63,7 +74,7 @@ export class MessagesManager extends BaseManager<MessagePayload, Message> {
resolve(res)
})
.catch(e => reject(e))
.catch((e) => reject(e))
})
}
}

View file

@ -4,7 +4,7 @@ import { TextChannel } from '../structures/textChannel.ts'
import { User } from '../structures/user.ts'
import { Collection } from '../utils/collection.ts'
import { CommandClient } from './commandClient.ts'
import { Extension } from "./extensions.ts"
import { Extension } from './extensions.ts'
export interface CommandContext {
/** The Client object */
@ -34,6 +34,8 @@ export class Command {
name: string = ''
/** Description of the Command */
description?: string
/** Category of the Command */
category?: string
/** Array of Aliases of Command, or only string */
aliases?: string | string[]
/** Extension (Parent) of the Command */
@ -42,10 +44,12 @@ export class Command {
usage?: string | string[]
/** Usage Example of Command, only Arguments (without Prefix and Name) */
examples?: string | string[]
/** Does the Command take Arguments? Maybe number of required arguments? */
args?: number | boolean
/** Permission(s) required for using Command */
/** Does the Command take Arguments? Maybe number of required arguments? Or list of arguments? */
args?: number | boolean | string[]
/** Permissions(s) required by both User and Bot in order to use Command */
permissions?: string | string[]
/** Permission(s) required for using Command */
userPermissions?: string | string[]
/** Permission(s) bot will need in order to execute Command */
botPermissions?: string | string[]
/** Role(s) user will require in order to use Command. List or one of ID or name */
@ -64,14 +68,189 @@ export class Command {
ownerOnly?: boolean
/** Method executed before executing actual command. Returns bool value - whether to continue or not (optional) */
beforeExecute(ctx: CommandContext): boolean | Promise<boolean> { return true }
beforeExecute(ctx: CommandContext): boolean | Promise<boolean> {
return true
}
/** Actual command code, which is executed when all checks have passed. */
execute(ctx: CommandContext): any { }
execute(ctx: CommandContext): any {}
/** Method executed after executing command, passes on CommandContext and the value returned by execute too. (optional) */
afterExecute(ctx: CommandContext, executeResult: any): any { }
afterExecute(ctx: CommandContext, executeResult: any): any {}
toString(): string {
return `Command: ${this.name}${this.extension !== undefined ? ` [${this.extension.name}]` : ''}`
return `Command: ${this.name}${
this.extension !== undefined
? ` [${this.extension.name}]`
: this.category !== undefined
? ` [${this.category}]`
: ''
}`
}
}
export class CommandCategory {
/** Name of the Category. */
name: string = ''
/** Permissions(s) required by both User and Bot in order to use Category Commands */
permissions?: string | string[]
/** Permission(s) required for using Category Commands */
userPermissions?: string | string[]
/** Permission(s) bot will need in order to execute Category Commands */
botPermissions?: string | string[]
/** Role(s) user will require in order to use Category Commands. List or one of ID or name */
roles?: string | string[]
/** Whitelisted Guilds. Only these Guild(s) can execute Category Commands. (List or one of IDs) */
whitelistedGuilds?: string | string[]
/** Whitelisted Channels. Category Commands can be executed only in these channels. (List or one of IDs) */
whitelistedChannels?: string | string[]
/** Whitelisted Users. Category Commands can be executed only by these Users (List or one of IDs) */
whitelistedUsers?: string | string[]
/** Whether the Category Commands can only be used in Guild (if allowed in DMs) */
guildOnly?: boolean
/** Whether the Category Commands can only be used in Bot's DMs (if allowed) */
dmOnly?: boolean
/** Whether the Category Commands can only be used by Bot Owners */
ownerOnly?: boolean
}
export class CommandBuilder extends Command {
setName(name: string): CommandBuilder {
this.name = name
return this
}
setDescription(description?: string): CommandBuilder {
this.description = description
return this
}
setCategory(category?: string): CommandBuilder {
this.category = category
return this
}
setAlias(alias: string | string[]): CommandBuilder {
this.aliases = alias
return this
}
addAlias(alias: string | string[]): CommandBuilder {
if (this.aliases === undefined) this.aliases = []
if (typeof this.aliases === 'string') this.aliases = [this.aliases]
this.aliases = [
...new Set(
...this.aliases,
...(typeof alias === 'string' ? [alias] : alias)
),
]
return this
}
setExtension(extension?: Extension): CommandBuilder {
this.extension = extension
return this
}
setUsage(usage: string | string[]): CommandBuilder {
this.usage = usage
return this
}
addUsage(usage: string | string[]): CommandBuilder {
if (this.usage === undefined) this.usage = []
if (typeof this.usage === 'string') this.usage = [this.usage]
this.aliases = [
...new Set(
...this.usage,
...(typeof usage === 'string' ? [usage] : usage)
),
]
return this
}
setExample(examples: string | string[]): CommandBuilder {
this.examples = examples
return this
}
addExample(examples: string | string[]): CommandBuilder {
if (this.examples === undefined) this.examples = []
if (typeof this.examples === 'string') this.examples = [this.examples]
this.examples = [
...new Set(
...this.examples,
...(typeof examples === 'string' ? [examples] : examples)
),
]
return this
}
setPermissions(perms?: string | string[]): CommandBuilder {
this.permissions = perms
return this
}
setUserPermissions(perms?: string | string[]): CommandBuilder {
this.userPermissions = perms
return this
}
setBotPermissions(perms?: string | string[]): CommandBuilder {
this.botPermissions = perms
return this
}
setRoles(roles: string | string[]): CommandBuilder {
this.roles = roles
return this
}
setWhitelistedGuilds(list: string | string[]): CommandBuilder {
this.whitelistedGuilds = list
return this
}
setWhitelistedUsers(list: string | string[]): CommandBuilder {
this.whitelistedUsers = list
return this
}
setWhitelistedChannels(list: string | string[]): CommandBuilder {
this.whitelistedChannels = list
return this
}
setGuildOnly(value: boolean = true): CommandBuilder {
this.guildOnly = value
return this
}
setOwnerOnly(value: boolean = true): CommandBuilder {
this.ownerOnly = value
return this
}
onBeforeExecute(fn: (ctx: CommandContext) => boolean | any): CommandBuilder {
this.beforeExecute = fn
return this
}
onExecute(fn: (ctx: CommandContext) => any): CommandBuilder {
this.execute = fn
return this
}
onAfterExecute(
fn: (ctx: CommandContext, executeResult?: any) => any
): CommandBuilder {
this.afterExecute = fn
return this
}
}
@ -85,7 +264,9 @@ export class CommandsManager {
}
/** Number of loaded Commands */
get count(): number { return this.list.size }
get count(): number {
return this.list.size
}
/** Find a Command by name/alias */
find(search: string): Command | undefined {
@ -99,7 +280,7 @@ export class CommandsManager {
if (typeof cmd.aliases === 'string') aliases = [cmd.aliases]
else aliases = cmd.aliases
if (this.client.caseSensitive === false)
aliases = aliases.map(e => e.toLowerCase())
aliases = aliases.map((e) => e.toLowerCase())
return aliases.includes(search)
} else return false
})
@ -123,8 +304,9 @@ export class CommandsManager {
const aliases: string[] =
typeof search.aliases === 'string' ? [search.aliases] : search.aliases
exists =
aliases.map(alias => this.find(alias) !== undefined).find(e => e) ??
false
aliases
.map((alias) => this.find(alias) !== undefined)
.find((e) => e) ?? false
}
return exists
}
@ -134,7 +316,10 @@ export class CommandsManager {
add(cmd: Command | typeof Command): boolean {
// eslint-disable-next-line new-cap
if (!(cmd instanceof Command)) cmd = new cmd()
if (this.exists(cmd)) throw new Error(`Failed to add Command '${cmd.toString()}' with name/alias already exists.`)
if (this.exists(cmd))
throw new Error(
`Failed to add Command '${cmd.toString()}' with name/alias already exists.`
)
this.list.set(cmd.name, cmd)
return true
}
@ -148,7 +333,7 @@ export class CommandsManager {
/** Check whether a Command is disabled or not */
isDisabled(name: string | Command): boolean {
const cmd = typeof name === "string" ? this.find(name) : name
const cmd = typeof name === 'string' ? this.find(name) : name
if (cmd === undefined) return false
const exists = this.exists(name)
if (!exists) return false
@ -157,12 +342,65 @@ export class CommandsManager {
/** Disable a Command */
disable(name: string | Command): boolean {
const cmd = typeof name === "string" ? this.find(name) : name
const cmd = typeof name === 'string' ? this.find(name) : name
if (cmd === undefined) return false
if (this.isDisabled(cmd)) return false
this.disabled.add(cmd.name)
return true
}
/** Get all commands of a Category */
category(category: string): Collection<string, Command> {
return this.list.filter(
(cmd) => cmd.category !== undefined && cmd.category === category
)
}
}
export class CategoriesManager {
client: CommandClient
list: Collection<string, CommandCategory> = new Collection()
constructor(client: CommandClient) {
this.client = client
}
/** Get a Collection of Categories */
all(): Collection<string, CommandCategory> {
return this.list
}
/** Get a list of names of Categories added */
names(): string[] {
return [...this.list.keys()]
}
/** Check if a Category exists or not */
has(category: string | CommandCategory): boolean {
return this.list.has(
typeof category === 'string' ? category : category.name
)
}
/** Get a Category by name */
get(name: string): CommandCategory | undefined {
return this.list.get(name)
}
/** Add a Category to the Manager */
add(category: CommandCategory): CategoriesManager {
if (this.has(category))
throw new Error(`Category ${category.name} already exists`)
this.list.set(category.name, category)
return this
}
/** Remove a Category from the Manager */
remove(category: string | CommandCategory): boolean {
if (!this.has(category)) return false
this.list.delete(typeof category === 'string' ? category : category.name)
return true
}
}
export interface ParsedCommand {
@ -185,6 +423,6 @@ export const parseCommand = (
return {
name,
args,
argString
argString,
}
}

View file

@ -1,8 +1,13 @@
import { Message } from "../../mod.ts"
import { awaitSync } from "../utils/mixedPromise.ts"
import { Message } from '../../mod.ts'
import { awaitSync } from '../utils/mixedPromise.ts'
import { Client, ClientOptions } from './client.ts'
import { CommandContext, CommandsManager, parseCommand } from './command.ts'
import { ExtensionsManager } from "./extensions.ts"
import {
CategoriesManager,
CommandContext,
CommandsManager,
parseCommand,
} from './command.ts'
import { ExtensionsManager } from './extensions.ts'
type PrefixReturnType = string | string[] | Promise<string | string[]>
@ -38,6 +43,7 @@ export class CommandClient extends Client implements CommandClientOptions {
caseSensitive: boolean
extensions: ExtensionsManager = new ExtensionsManager(this)
commands: CommandsManager = new CommandsManager(this)
categories: CategoriesManager = new CategoriesManager(this)
constructor(options: CommandClientOptions) {
super(options)
@ -85,14 +91,20 @@ export class CommandClient extends Client implements CommandClientOptions {
async processMessage(msg: Message): Promise<any> {
if (!this.allowBots && msg.author.bot === true) return
const isUserBlacklisted = await awaitSync(this.isUserBlacklisted(msg.author.id))
const isUserBlacklisted = await awaitSync(
this.isUserBlacklisted(msg.author.id)
)
if (isUserBlacklisted === true) return
const isChannelBlacklisted = await awaitSync(this.isChannelBlacklisted(msg.channel.id))
const isChannelBlacklisted = await awaitSync(
this.isChannelBlacklisted(msg.channel.id)
)
if (isChannelBlacklisted === true) return
if (msg.guild !== undefined) {
const isGuildBlacklisted = await awaitSync(this.isGuildBlacklisted(msg.guild.id))
const isGuildBlacklisted = await awaitSync(
this.isGuildBlacklisted(msg.guild.id)
)
if (isGuildBlacklisted === true) return
}
@ -112,17 +124,20 @@ export class CommandClient extends Client implements CommandClientOptions {
else return
}
} else {
const usedPrefix = prefix.find(v => msg.content.startsWith(v))
const usedPrefix = prefix.find((v) => msg.content.startsWith(v))
if (usedPrefix === undefined) {
if (this.mentionPrefix) mentionPrefix = true
else return
}
else prefix = usedPrefix
} else prefix = usedPrefix
}
if (mentionPrefix) {
if (msg.content.startsWith(this.user?.mention as string) === true) prefix = this.user?.mention as string
else if (msg.content.startsWith(this.user?.nickMention as string) === true) prefix = this.user?.nickMention as string
if (msg.content.startsWith(this.user?.mention as string) === true)
prefix = this.user?.mention as string
else if (
msg.content.startsWith(this.user?.nickMention as string) === true
)
prefix = this.user?.nickMention as string
else return
}
@ -132,10 +147,52 @@ export class CommandClient extends Client implements CommandClientOptions {
const command = this.commands.find(parsed.name)
if (command === undefined) return
const category =
command.category !== undefined
? this.categories.get(command.category)
: undefined
if (command.whitelistedGuilds !== undefined && msg.guild !== undefined && command.whitelistedGuilds.includes(msg.guild.id) === false) return;
if (command.whitelistedChannels !== undefined && command.whitelistedChannels.includes(msg.channel.id) === false) return;
if (command.whitelistedUsers !== undefined && command.whitelistedUsers.includes(msg.author.id) === false) return;
// Guild whitelist exists, and if does and Command used in a Guild, is this Guild allowed?
// This is a bit confusing here, if these settings on a Command exist, and also do on Category, Command overrides them
if (
command.whitelistedGuilds === undefined &&
category?.whitelistedGuilds !== undefined &&
msg.guild !== undefined &&
category.whitelistedGuilds.includes(msg.guild.id) === false
)
return
if (
command.whitelistedGuilds !== undefined &&
msg.guild !== undefined &&
command.whitelistedGuilds.includes(msg.guild.id) === false
)
return
// Checks for Channel Whitelist
if (
command.whitelistedChannels === undefined &&
category?.whitelistedChannels !== undefined &&
category.whitelistedChannels.includes(msg.channel.id) === false
)
return
if (
command.whitelistedChannels !== undefined &&
command.whitelistedChannels.includes(msg.channel.id) === false
)
return
// Checks for Users Whitelist
if (
command.whitelistedUsers === undefined &&
category?.whitelistedUsers !== undefined &&
category.whitelistedUsers.includes(msg.author.id) === false
)
return
if (
command.whitelistedUsers !== undefined &&
command.whitelistedUsers.includes(msg.author.id) === false
)
return
const ctx: CommandContext = {
client: this,
@ -147,40 +204,117 @@ export class CommandClient extends Client implements CommandClientOptions {
author: msg.author,
command,
channel: msg.channel,
guild: msg.guild
guild: msg.guild,
}
if (command.ownerOnly === true && !this.owners.includes(msg.author.id)) return this.emit('commandOwnerOnly', ctx, command)
if (command.guildOnly === true && msg.guild === undefined) return this.emit('commandGuildOnly', ctx, command)
if (command.dmOnly === true && msg.guild !== undefined) return this.emit('commandDmOnly', ctx, command)
// In these checks too, Command overrides Category if present
// Check if Command is only for Owners
if (
(command.ownerOnly !== undefined || category === undefined
? command.ownerOnly
: category.ownerOnly) === true &&
!this.owners.includes(msg.author.id)
)
return this.emit('commandOwnerOnly', ctx, command)
if (command.botPermissions !== undefined && msg.guild !== undefined) {
// Check if Command is only for Guild
if (
(command.guildOnly !== undefined || category === undefined
? command.guildOnly
: category.guildOnly) === true &&
msg.guild === undefined
)
return this.emit('commandGuildOnly', ctx, command)
// Check if Command is only for DMs
if (
(command.dmOnly !== undefined || category === undefined
? command.dmOnly
: category.dmOnly) === true &&
msg.guild !== undefined
)
return this.emit('commandDmOnly', ctx, command)
const allPermissions =
command.permissions !== undefined
? command.permissions
: category?.permissions
if (
(command.botPermissions !== undefined ||
category?.permissions !== undefined) &&
msg.guild !== undefined
) {
// TODO: Check Overwrites too
const me = await msg.guild.me()
const missing: string[] = []
for (const perm of command.botPermissions) {
if (me.permissions.has(perm) === false) missing.push(perm)
}
let permissions =
command.botPermissions === undefined
? category?.permissions
: command.botPermissions
if (missing.length !== 0) return this.emit('commandBotMissingPermissions', ctx, command, missing)
if (permissions !== undefined) {
if (typeof permissions === 'string') permissions = [permissions]
if (allPermissions !== undefined)
permissions = [...new Set(...permissions, ...allPermissions)]
for (const perm of permissions) {
if (me.permissions.has(perm) === false) missing.push(perm)
}
if (missing.length !== 0)
return this.emit(
'commandBotMissingPermissions',
ctx,
command,
missing
)
}
}
if (command.permissions !== undefined && msg.guild !== undefined) {
const missing: string[] = []
let perms: string[] = []
if (typeof command.permissions === 'string') perms = [command.permissions]
else perms = command.permissions
for (const perm of perms) {
const has = msg.member?.permissions.has(perm)
if (has !== true) missing.push(perm)
if (
(command.userPermissions !== undefined ||
category?.userPermissions !== undefined) &&
msg.guild !== undefined
) {
let permissions =
command.userPermissions !== undefined
? command.userPermissions
: category?.userPermissions
if (permissions !== undefined) {
if (typeof permissions === 'string') permissions = [permissions]
if (allPermissions !== undefined)
permissions = [...new Set(...permissions, ...allPermissions)]
const missing: string[] = []
for (const perm of permissions) {
const has = msg.member?.permissions.has(perm)
if (has !== true) missing.push(perm)
}
if (missing.length !== 0)
return this.emit(
'commandUserMissingPermissions',
command,
missing,
ctx
)
}
if (missing.length !== 0) return this.emit('commandMissingPermissions', command, missing, ctx)
}
if (command.args !== undefined) {
if (typeof command.args === 'boolean' && parsed.args.length === 0) return this.emit('commandMissingArgs', ctx, command)
else if (typeof command.args === 'number' && parsed.args.length < command.args) this.emit('commandMissingArgs', ctx, command)
if (typeof command.args === 'boolean' && parsed.args.length === 0)
return this.emit('commandMissingArgs', ctx, command)
else if (
typeof command.args === 'number' &&
parsed.args.length < command.args
)
this.emit('commandMissingArgs', ctx, command)
}
try {

View file

@ -1,10 +1,10 @@
import { Client } from "../models/client.ts";
import { MessagePayload } from "../types/channel.ts";
import { Collection } from "../utils/collection.ts";
import { GuildTextChannel } from "./textChannel.ts";
import { Message } from "./message.ts";
import { Role } from "./role.ts";
import { User } from "./user.ts";
import { Client } from '../models/client.ts'
import { MessagePayload } from '../types/channel.ts'
import { Collection } from '../utils/collection.ts'
import { GuildTextChannel } from './textChannel.ts'
import { Message } from './message.ts'
import { Role } from './role.ts'
import { User } from './user.ts'
export class MessageMentions {
client: Client
@ -25,27 +25,35 @@ export class MessageMentions {
}
async fromPayload(payload: MessagePayload): Promise<MessageMentions> {
payload.mentions.forEach(rawUser => {
this.users.set(rawUser.id, new User(this.client, rawUser))
})
if (this.message === undefined) return this
if (payload.mentions !== undefined)
payload.mentions.forEach((rawUser) => {
this.users.set(rawUser.id, new User(this.client, rawUser))
})
if (this.message.guild !== undefined) {
for (const id of payload.mention_roles) {
const role = await this.message.guild.roles.get(id)
if(role !== undefined) this.roles.set(role.id, role)
if (role !== undefined) this.roles.set(role.id, role)
}
}
if (payload.mention_channels !== undefined) {
for (const mentionChannel of payload.mention_channels) {
const channel = await this.client.channels.get<GuildTextChannel>(mentionChannel.id)
const channel = await this.client.channels.get<GuildTextChannel>(
mentionChannel.id
)
if (channel !== undefined) this.channels.set(channel.id, channel)
}
}
const matchChannels = this.message.content.match(MessageMentions.CHANNEL_MENTION)
const matchChannels = this.message.content.match(
MessageMentions.CHANNEL_MENTION
)
if (matchChannels !== null) {
for (const id of matchChannels) {
const parsedID = id.substr(2, id.length - 3)
const channel = await this.client.channels.get<GuildTextChannel>(parsedID)
const channel = await this.client.channels.get<GuildTextChannel>(
parsedID
)
if (channel !== undefined) this.channels.set(channel.id, channel)
}
}

View file

@ -1,10 +1,17 @@
import { Command, CommandClient, Intents, GuildChannel, CommandContext, Extension } from '../../mod.ts'
import {
Command,
CommandClient,
Intents,
GuildChannel,
CommandContext,
Extension,
} from '../../mod.ts'
import { TOKEN } from './config.ts'
const client = new CommandClient({
prefix: ["pls", "!"],
prefix: ['pls', '!'],
spacesAfterPrefix: true,
mentionPrefix: true
mentionPrefix: true,
})
client.on('debug', console.log)
@ -55,10 +62,9 @@ client.on('webhooksUpdate', (guild, channel) => {
console.log(`Webhooks Updated in #${channel.name} from ${guild.name}`)
})
client.on("commandError", console.error)
client.on('commandError', console.error)
class ChannelLog extends Extension {
onChannelCreate(ext: Extension, channel: GuildChannel): void {
console.log(`Channel Created: ${channel.name}`)
}
@ -81,15 +87,27 @@ class ChannelLog extends Extension {
client.extensions.load(ChannelLog)
client.on('messageDeleteBulk', (channel, messages, uncached) => {
console.log(`=== Message Delete Bulk ===\nMessages: ${messages.map(m => m.id).join(', ')}\nUncached: ${[...uncached.values()].join(', ')}`)
console.log(
`=== Message Delete Bulk ===\nMessages: ${messages
.map((m) => m.id)
.join(', ')}\nUncached: ${[...uncached.values()].join(', ')}`
)
})
client.on('channelUpdate', (before, after) => {
console.log(`Channel Update: ${(before as GuildChannel).name}, ${(after as GuildChannel).name}`)
console.log(
`Channel Update: ${(before as GuildChannel).name}, ${
(after as GuildChannel).name
}`
)
})
client.on('typingStart', (user, channel, at, guildData) => {
console.log(`${user.tag} started typing in ${channel.id} at ${at}${guildData !== undefined ? `\nGuild: ${guildData.guild.name}` : ''}`)
console.log(
`${user.tag} started typing in ${channel.id} at ${at}${
guildData !== undefined ? `\nGuild: ${guildData.guild.name}` : ''
}`
)
})
client.on('voiceStateAdd', (state) => {