feat(api): add new api-related methods

This commit is contained in:
DjDeveloperr 2020-12-01 16:48:38 +05:30
parent 50d1da11e6
commit b748086ae7
10 changed files with 618 additions and 239 deletions

6
.prettierrc Normal file
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@ -0,0 +1,6 @@
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@ -6,5 +6,6 @@
"deno.import_intellisense_origins": {
"https://deno.land": true
},
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}

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@ -0,0 +1,31 @@
import { Gateway, GatewayEventHandler } from '../index.ts'
import { Guild } from '../../structures/guild.ts'
import { GuildMemberChunkPayload } from '../../types/gateway.ts'
export const guildMembersChunk: GatewayEventHandler = async (
gateway: Gateway,
d: GuildMemberChunkPayload
) => {
const guild: Guild | undefined = await gateway.client.guilds.get(d.guild_id)
// Weird case, shouldn't happen
if (guild === undefined) return
for (const member of d.members) {
await guild.members.set(member.user.id, member)
}
// TODO: Cache Presences
gateway.client.emit('guildMembersChunk', guild, {
members: d.members.map((m) => m.user.id),
presences:
d.presences === undefined ? undefined : d.presences.map((p) => p.user.id),
chunkIndex: d.chunk_index,
chunkCount: d.chunk_count,
})
// Guild is now completely chunked. Emit an event for that.
if (d.chunk_index >= d.chunk_count - 1) {
gateway.client.emit('guildMembersChunked', guild, d.chunk_count)
}
}

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@ -2,7 +2,7 @@ import { unzlib } from 'https://deno.land/x/denoflate@1.1/mod.ts'
import { Client } from '../models/client.ts'
import {
DISCORD_GATEWAY_URL,
DISCORD_API_VERSION
DISCORD_API_VERSION,
} from '../consts/urlsAndVersions.ts'
import { GatewayResponse } from '../types/gatewayResponse.ts'
import {
@ -10,18 +10,23 @@ import {
GatewayIntents,
GatewayCloseCodes,
IdentityPayload,
StatusUpdatePayload
StatusUpdatePayload,
} from '../types/gateway.ts'
import { gatewayHandlers } from './handlers/index.ts'
import { GATEWAY_BOT } from '../types/endpoint.ts'
import { GatewayCache } from '../managers/gatewayCache.ts'
import { delay } from '../utils/delay.ts'
export interface RequestMembersOptions {
limit?: number
presences?: boolean
query?: string
users?: string[]
}
/**
* Handles Discord gateway connection.
* You should not use this and rather use Client class.
*
* @beta
*/
class Gateway {
websocket: WebSocket
@ -38,7 +43,7 @@ class Gateway {
client: Client
cache: GatewayCache
constructor (client: Client, token: string, intents: GatewayIntents[]) {
constructor(client: Client, token: string, intents: GatewayIntents[]) {
this.token = token
this.intents = intents
this.client = client
@ -55,12 +60,12 @@ class Gateway {
this.websocket.onerror = this.onerror.bind(this)
}
private onopen (): void {
private onopen(): void {
this.connected = true
this.debug('Connected to Gateway!')
}
private async onmessage (event: MessageEvent): Promise<void> {
private async onmessage(event: MessageEvent): Promise<void> {
let data = event.data
if (data instanceof ArrayBuffer) {
data = new Uint8Array(data)
@ -144,7 +149,7 @@ class Gateway {
}
}
private async onclose (event: CloseEvent): Promise<void> {
private async onclose(event: CloseEvent): Promise<void> {
this.debug(`Connection Closed with code: ${event.code}`)
if (event.code === GatewayCloseCodes.UNKNOWN_ERROR) {
@ -191,12 +196,12 @@ class Gateway {
}
}
private onerror (event: Event | ErrorEvent): void {
private onerror(event: Event | ErrorEvent): void {
const eventError = event as ErrorEvent
console.log(eventError)
}
private async sendIdentify (forceNewSession?: boolean): Promise<void> {
private async sendIdentify(forceNewSession?: boolean): Promise<void> {
if (this.client.bot === true) {
this.debug('Fetching /gateway/bot...')
const info = await this.client.rest.get(GATEWAY_BOT())
@ -225,7 +230,7 @@ class Gateway {
properties: {
$os: Deno.build.os,
$browser: 'harmony',
$device: 'harmony'
$device: 'harmony',
},
compress: true,
shard: [0, 1], // TODO: Make sharding possible
@ -233,7 +238,7 @@ class Gateway {
(previous, current) => previous | current,
0
),
presence: this.client.presence.create()
presence: this.client.presence.create(),
}
if (this.client.bot === false) {
@ -245,17 +250,17 @@ class Gateway {
$browser: 'Firefox',
$device: '',
$referrer: '',
$referring_domain: ''
$referring_domain: '',
}
}
this.send({
op: GatewayOpcodes.IDENTIFY,
d: payload
d: payload,
})
}
private async sendResume (): Promise<void> {
private async sendResume(): Promise<void> {
this.debug(`Preparing to resume with Session: ${this.sessionID}`)
if (this.sequenceID === undefined) {
const cached = await this.cache.get('seq')
@ -267,17 +272,37 @@ class Gateway {
d: {
token: this.token,
session_id: this.sessionID,
seq: this.sequenceID ?? null
}
seq: this.sequenceID ?? null,
},
}
this.send(resumePayload)
}
debug (msg: string): void {
requestMembers(guild: string, options: RequestMembersOptions = {}): string {
if (options.query !== undefined && options.limit === undefined)
throw new Error(
'Missing limit property when specifying query for Requesting Members!'
)
const nonce = `${guild}_${new Date().getTime()}`
this.send({
op: GatewayOpcodes.REQUEST_GUILD_MEMBERS,
d: {
guild_id: guild,
query: options.query,
limit: options.limit,
presences: options.presences,
user_ids: options.users,
nonce,
},
})
return nonce
}
debug(msg: string): void {
this.client.debug('Gateway', msg)
}
async reconnect (forceNew?: boolean): Promise<void> {
async reconnect(forceNew?: boolean): Promise<void> {
clearInterval(this.heartbeatIntervalID)
if (forceNew === undefined || !forceNew)
await this.cache.delete('session_id')
@ -285,7 +310,7 @@ class Gateway {
this.initWebsocket()
}
initWebsocket (): void {
initWebsocket(): void {
this.websocket = new WebSocket(
// eslint-disable-next-line @typescript-eslint/restrict-template-expressions
`${DISCORD_GATEWAY_URL}/?v=${DISCORD_API_VERSION}&encoding=json`,
@ -298,41 +323,41 @@ class Gateway {
this.websocket.onerror = this.onerror.bind(this)
}
close (): void {
close(): void {
this.websocket.close(1000)
}
send (data: GatewayResponse): boolean {
send(data: GatewayResponse): boolean {
if (this.websocket.readyState !== this.websocket.OPEN) return false
this.websocket.send(
JSON.stringify({
op: data.op,
d: data.d,
s: typeof data.s === 'number' ? data.s : null,
t: data.t === undefined ? null : data.t
t: data.t === undefined ? null : data.t,
})
)
return true
}
sendPresence (data: StatusUpdatePayload): void {
sendPresence(data: StatusUpdatePayload): void {
this.send({
op: GatewayOpcodes.PRESENCE_UPDATE,
d: data
d: data,
})
}
sendHeartbeat (): void {
sendHeartbeat(): void {
const payload = {
op: GatewayOpcodes.HEARTBEAT,
d: this.sequenceID ?? null
d: this.sequenceID ?? null,
}
this.send(payload)
this.lastPingTimestamp = Date.now()
}
heartbeat (): void {
heartbeat(): void {
if (this.heartbeatServerResponded) {
this.heartbeatServerResponded = false
} else {

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@ -1,42 +1,81 @@
import { Client } from '../models/client.ts'
import { BaseChildManager } from './baseChild.ts'
import { RolePayload } from "../types/role.ts"
import { Role } from "../structures/role.ts"
import { Member } from "../structures/member.ts"
import { RolesManager } from "./roles.ts"
import { MemberPayload } from "../types/guild.ts"
export class MemberRolesManager extends BaseChildManager<
RolePayload,
Role
> {
member: Member
constructor (client: Client, parent: RolesManager, member: Member) {
super(client, parent as any)
this.member = member
}
async get (id: string): Promise<Role | undefined> {
const res = await this.parent.get(id)
const mem = await (this.parent as any).guild.members._get(this.member.id) as MemberPayload
if (res !== undefined && (mem.roles.includes(res.id) === true || res.id === this.member.guild.id)) return res
else return undefined
}
async array (): Promise<Role[]> {
const arr = (await this.parent.array()) as Role[]
const mem = await (this.parent as any).guild.members._get(this.member.id) as MemberPayload
return arr.filter(
(c: any) => mem.roles.includes(c.id) as boolean || c.id === this.member.guild.id
) as any
}
async flush (): Promise<boolean> {
const arr = await this.array()
for (const elem of arr) {
this.parent.delete(elem.id)
}
return true
}
}
import { Client } from '../models/client.ts'
import { BaseChildManager } from './baseChild.ts'
import { RolePayload } from '../types/role.ts'
import { Role } from '../structures/role.ts'
import { Member } from '../structures/member.ts'
import { RolesManager } from './roles.ts'
import { MemberPayload } from '../types/guild.ts'
import { GUILD_MEMBER_ROLE } from '../types/endpoint.ts'
export class MemberRolesManager extends BaseChildManager<RolePayload, Role> {
member: Member
constructor(client: Client, parent: RolesManager, member: Member) {
super(client, parent as any)
this.member = member
}
async get(id: string): Promise<Role | undefined> {
const res = await this.parent.get(id)
const mem = (await (this.parent as any).guild.members._get(
this.member.id
)) as MemberPayload
if (
res !== undefined &&
(mem.roles.includes(res.id) === true || res.id === this.member.guild.id)
)
return res
else return undefined
}
async array(): Promise<Role[]> {
const arr = (await this.parent.array()) as Role[]
const mem = (await (this.parent as any).guild.members._get(
this.member.id
)) as MemberPayload
return arr.filter(
(c: any) =>
(mem.roles.includes(c.id) as boolean) || c.id === this.member.guild.id
) as any
}
async flush(): Promise<boolean> {
const arr = await this.array()
for (const elem of arr) {
this.parent.delete(elem.id)
}
return true
}
async add(role: string | Role): Promise<boolean> {
const res = await this.client.rest.put(
GUILD_MEMBER_ROLE(
this.member.guild.id,
this.member.id,
typeof role === 'string' ? role : role.id
),
undefined,
undefined,
undefined,
true
)
return res.status === 204
}
async remove(role: string | Role): Promise<boolean> {
const res = await this.client.rest.delete(
GUILD_MEMBER_ROLE(
this.member.guild.id,
this.member.id,
typeof role === 'string' ? role : role.id
),
undefined,
undefined,
undefined,
true
)
return res.status === 204
}
}

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@ -3,7 +3,13 @@ import { Client } from './client.ts'
import { getBuildInfo } from '../utils/buildInfo.ts'
import { Collection } from '../utils/collection.ts'
export type RequestMethods = 'get' | 'post' | 'put' | 'patch' | 'head' | 'delete'
export type RequestMethods =
| 'get'
| 'post'
| 'put'
| 'patch'
| 'head'
| 'delete'
export enum HttpResponseCode {
Ok = 200,
@ -16,7 +22,7 @@ export enum HttpResponseCode {
NotFound = 404,
MethodNotAllowed = 405,
TooManyRequests = 429,
GatewayUnavailable = 502
GatewayUnavailable = 502,
}
export interface RequestHeaders {
@ -30,11 +36,14 @@ export class DiscordAPIError extends Error {
export interface QueuedItem {
bucket?: string | null
url: string
onComplete: () => Promise<{
rateLimited: any
bucket?: string | null
before: boolean
} | undefined>
onComplete: () => Promise<
| {
rateLimited: any
bucket?: string | null
before: boolean
}
| undefined
>
}
export interface RateLimit {
@ -85,16 +94,14 @@ export class RESTManager {
async processQueue(): Promise<void> {
if (Object.keys(this.queues).length !== 0 && !this.globalRateLimit) {
await Promise.allSettled(
Object.values(this.queues).map(async pathQueue => {
Object.values(this.queues).map(async (pathQueue) => {
const request = pathQueue.shift()
if (request === undefined) return
const rateLimitedURLResetIn = await this.isRateLimited(request.url)
if (typeof request.bucket === 'string') {
const rateLimitResetIn = await this.isRateLimited(
request.bucket
)
const rateLimitResetIn = await this.isRateLimited(request.bucket)
if (rateLimitResetIn !== false) {
this.queue(request)
} else {
@ -102,7 +109,7 @@ export class RESTManager {
if (result?.rateLimited !== undefined) {
this.queue({
...request,
bucket: result.bucket ?? request.bucket
bucket: result.bucket ?? request.bucket,
})
}
}
@ -114,7 +121,7 @@ export class RESTManager {
if (result?.rateLimited !== undefined) {
this.queue({
...request,
bucket: result.bucket ?? request.bucket
bucket: result.bucket ?? request.bucket,
})
}
}
@ -132,20 +139,18 @@ export class RESTManager {
} else this.processing = false
}
prepare(
body: any,
method: RequestMethods
): { [key: string]: any } {
prepare(body: any, method: RequestMethods): { [key: string]: any } {
const headers: RequestHeaders = {
'User-Agent': `DiscordBot (harmony, https://github.com/harmony-org/harmony)`
'User-Agent': `DiscordBot (harmony, https://github.com/harmony-org/harmony)`,
}
if (this.client !== undefined) headers.Authorization = `Bot ${this.client.token}`
if (this.client !== undefined)
headers.Authorization = `Bot ${this.client.token}`
if (this.client?.token === undefined) delete headers.Authorization
if (method === 'get' || method === 'head' || method === 'delete') body = undefined
if (method === 'get' || method === 'head' || method === 'delete')
body = undefined
if (body?.reason !== undefined) {
headers['X-Audit-Log-Reason'] = encodeURIComponent(body.reason)
@ -163,7 +168,7 @@ export class RESTManager {
const data: { [name: string]: any } = {
headers,
body: body?.file ?? JSON.stringify(body),
method: method.toUpperCase()
method: method.toUpperCase(),
}
if (this.client?.bot === false) {
@ -217,14 +222,14 @@ export class RESTManager {
this.rateLimits.set(url, {
url,
resetAt: Number(resetAt) * 1000,
bucket
bucket,
})
if (bucket !== null) {
this.rateLimits.set(bucket, {
url,
resetAt: Number(resetAt) * 1000,
bucket
bucket,
})
}
}
@ -237,14 +242,14 @@ export class RESTManager {
this.rateLimits.set('global', {
url: 'global',
resetAt: reset,
bucket
bucket,
})
if (bucket !== null) {
this.rateLimits.set(bucket, {
url: 'global',
resetAt: reset,
bucket
bucket,
})
}
}
@ -253,32 +258,46 @@ export class RESTManager {
}
async handleStatusCode(
response: Response, body: any, data: { [key: string]: any }
response: Response,
body: any,
data: { [key: string]: any }
): Promise<undefined> {
const status = response.status
if (
(status >= 200 && status < 400)
|| status === HttpResponseCode.NoContent
|| status === HttpResponseCode.TooManyRequests
) return
(status >= 200 && status < 400) ||
status === HttpResponseCode.NoContent ||
status === HttpResponseCode.TooManyRequests
)
return
let text: undefined | string = Deno.inspect(body.errors === undefined ? body : body.errors)
let text: undefined | string = Deno.inspect(
body.errors === undefined ? body : body.errors
)
if (text === 'undefined') text = undefined
if (status === HttpResponseCode.Unauthorized)
throw new DiscordAPIError(`Request was not successful (Unauthorized). Invalid Token.\n${text}`)
throw new DiscordAPIError(
`Request was not successful (Unauthorized). Invalid Token.\n${text}`
)
// At this point we know it is error
let error = { url: response.url, status, method: data.method, body: data.body }
let error = {
url: response.url,
status,
method: data.method,
body: data.body,
}
if (body !== undefined) error = Object.assign(error, body)
if ([
HttpResponseCode.BadRequest,
HttpResponseCode.NotFound,
HttpResponseCode.Forbidden,
HttpResponseCode.MethodNotAllowed
].includes(status)) {
if (
[
HttpResponseCode.BadRequest,
HttpResponseCode.NotFound,
HttpResponseCode.Forbidden,
HttpResponseCode.MethodNotAllowed,
].includes(status)
) {
throw new DiscordAPIError(Deno.inspect(error))
} else if (status === HttpResponseCode.GatewayUnavailable) {
throw new DiscordAPIError(Deno.inspect(error))
@ -291,7 +310,7 @@ export class RESTManager {
body?: unknown,
maxRetries = 0,
bucket?: string | null,
rawResponse?: boolean,
rawResponse?: boolean
): Promise<any> {
return await new Promise((resolve, reject) => {
const onComplete = async (): Promise<undefined | any> => {
@ -301,20 +320,20 @@ export class RESTManager {
return {
rateLimited: rateLimitResetIn,
before: true,
bucket
bucket,
}
}
const query =
method === 'get' && body !== undefined
? Object.entries(body as any)
.map(
([key, value]) =>
`${encodeURIComponent(key)}=${encodeURIComponent(
value as any
)}`
)
.join('&')
.map(
([key, value]) =>
`${encodeURIComponent(key)}=${encodeURIComponent(
value as any
)}`
)
.join('&')
: ''
let urlToUse =
method === 'get' && query !== '' ? `${url}?${query}` : url
@ -329,7 +348,10 @@ export class RESTManager {
const response = await fetch(urlToUse, requestData)
const bucketFromHeaders = this.processHeaders(url, response.headers)
if (response.status === 204) return resolve(rawResponse === true ? { response, body: null } : undefined)
if (response.status === 204)
return resolve(
rawResponse === true ? { response, body: null } : undefined
)
const json: any = await response.json()
await this.handleStatusCode(response, json, requestData)
@ -345,7 +367,7 @@ export class RESTManager {
return {
rateLimited: json.retry_after,
before: false,
bucket: bucketFromHeaders
bucket: bucketFromHeaders,
}
}
return resolve(rawResponse === true ? { response, body: json } : json)
@ -357,7 +379,7 @@ export class RESTManager {
this.queue({
onComplete,
bucket,
url
url,
})
if (!this.processing) {
this.processing = true
@ -376,23 +398,53 @@ export class RESTManager {
})
}
async get(url: string, body?: unknown, maxRetries = 0, bucket?: string | null, rawResponse?: boolean): Promise<any> {
async get(
url: string,
body?: unknown,
maxRetries = 0,
bucket?: string | null,
rawResponse?: boolean
): Promise<any> {
return await this.make('get', url, body, maxRetries, bucket, rawResponse)
}
async post(url: string, body?: unknown, maxRetries = 0, bucket?: string | null, rawResponse?: boolean): Promise<any> {
async post(
url: string,
body?: unknown,
maxRetries = 0,
bucket?: string | null,
rawResponse?: boolean
): Promise<any> {
return await this.make('post', url, body, maxRetries, bucket, rawResponse)
}
async delete(url: string, body?: unknown, maxRetries = 0, bucket?: string | null, rawResponse?: boolean): Promise<any> {
async delete(
url: string,
body?: unknown,
maxRetries = 0,
bucket?: string | null,
rawResponse?: boolean
): Promise<any> {
return await this.make('delete', url, body, maxRetries, bucket, rawResponse)
}
async patch(url: string, body?: unknown, maxRetries = 0, bucket?: string | null, rawResponse?: boolean): Promise<any> {
async patch(
url: string,
body?: unknown,
maxRetries = 0,
bucket?: string | null,
rawResponse?: boolean
): Promise<any> {
return await this.make('patch', url, body, maxRetries, bucket, rawResponse)
}
async put(url: string, body?: unknown, maxRetries = 0, bucket?: string | null, rawResponse?: boolean): Promise<any> {
async put(
url: string,
body?: unknown,
maxRetries = 0,
bucket?: string | null,
rawResponse?: boolean
): Promise<any> {
return await this.make('put', url, body, maxRetries, bucket, rawResponse)
}
}

View file

@ -20,7 +20,7 @@ export class VoiceClient {
}
async connect(): Promise<VoiceClient> {
// TODO(DjDeveloperr): Actually understand what the hell docs say
return this
}
}

View file

@ -1,10 +1,11 @@
import { Client } from '../models/client.ts'
import {
GuildBanPayload,
GuildFeatures,
GuildIntegrationPayload,
GuildPayload,
IntegrationAccountPayload,
IntegrationExpireBehavior
IntegrationExpireBehavior,
} from '../types/guild.ts'
import { PresenceUpdatePayload } from '../types/gateway.ts'
import { Base } from './base.ts'
@ -16,8 +17,100 @@ import { GuildEmojisManager } from '../managers/guildEmojis.ts'
import { Member } from './member.ts'
import { User } from './user.ts'
import { Application } from './application.ts'
import { GUILD_INTEGRATIONS } from '../types/endpoint.ts'
import { GuildVoiceStatesManager } from "../managers/guildVoiceStates.ts"
import { GUILD_BAN, GUILD_BANS, GUILD_INTEGRATIONS } from '../types/endpoint.ts'
import { GuildVoiceStatesManager } from '../managers/guildVoiceStates.ts'
import { RequestMembersOptions } from '../gateway/index.ts'
export class GuildBan extends Base {
guild: Guild
reason?: string
user: User
constructor(client: Client, data: GuildBanPayload, guild: Guild) {
super(client, data)
this.guild = guild
this.reason = data.reason === null ? undefined : data.reason
this.user = new User(client, data.user)
}
}
export class GuildBans {
client: Client
guild: Guild
constructor(client: Client, guild: Guild) {
this.client = client
this.guild = guild
}
/**
* Get all bans in the Guild.
*/
async all(): Promise<GuildBan[]> {
const res = await this.client.rest.get(GUILD_BANS(this.guild.id))
if (typeof res !== 'object' || !Array.isArray(res))
throw new Error('Failed to fetch Guild Bans')
const bans = (res as GuildBanPayload[]).map(
(ban) => new GuildBan(this.client, ban, this.guild)
)
return bans
}
/**
* Get ban details of a User if any.
* @param user User to get ban of, ID or User object.
*/
async get(user: string | User): Promise<GuildBan> {
const res = await this.client.rest.get(
GUILD_BAN(this.guild.id, typeof user === 'string' ? user : user.id)
)
if (typeof res !== 'object') throw new Error('Failed to fetch Guild Ban')
return new GuildBan(this.client, res, this.guild)
}
/**
* Ban a User.
* @param user User to ban, ID or User object.
* @param reason Reason for the Ban.
* @param deleteMessagesDays Delete Old Messages? If yes, how much days.
*/
async add(
user: string | User,
reason?: string,
deleteMessagesDays?: number
): Promise<void> {
const res = await this.client.rest.put(
GUILD_BAN(this.guild.id, typeof user === 'string' ? user : user.id),
{
reason,
delete_message_days: deleteMessagesDays,
},
undefined,
null,
true
)
if (res.status !== 204) throw new Error('Failed to Add Guild Ban')
}
/**
* Unban (remove ban from) a User.
* @param user User to unban, ID or User object.
*/
async remove(user: string | User): Promise<boolean> {
const res = await this.client.rest.delete(
GUILD_BAN(this.guild.id, typeof user === 'string' ? user : user.id),
undefined,
undefined,
null,
true
)
if (res.status !== 204) return false
else return true
}
}
export class Guild extends Base {
id: string
@ -65,10 +158,12 @@ export class Guild extends Base {
maxVideoChannelUsers?: number
approximateNumberCount?: number
approximatePresenceCount?: number
bans: GuildBans
constructor (client: Client, data: GuildPayload) {
constructor(client: Client, data: GuildPayload) {
super(client, data)
this.id = data.id
this.bans = new GuildBans(client, this)
this.unavailable = data.unavailable
this.members = new MembersManager(this.client, this)
this.voiceStates = new GuildVoiceStatesManager(client, this)
@ -97,15 +192,6 @@ export class Guild extends Base {
this.verificationLevel = data.verification_level
this.defaultMessageNotifications = data.default_message_notifications
this.explicitContentFilter = data.explicit_content_filter
// this.roles = data.roles.map(
// v => cache.get('role', v.id) ?? new Role(client, v)
// )
// data.roles.forEach(role => {
// this.roles.set(role.id, new Role(client, role))
// })
// this.emojis = data.emojis.map(
// v => cache.get('emoji', v.id) ?? new Emoji(client, v)
// )
this.features = data.features
this.mfaLevel = data.mfa_level
this.systemChannelID = data.system_channel_id
@ -114,20 +200,6 @@ export class Guild extends Base {
this.joinedAt = data.joined_at
this.large = data.large
this.memberCount = data.member_count
// TODO: Cache in Gateway Event code
// this.voiceStates = data.voice_states?.map(
// v =>
// cache.get('voiceState', `${v.guild_id}:${v.user_id}`) ??
// new VoiceState(client, v)
// )
// this.members = data.members?.map(
// v =>
// cache.get('member', `${this.id}:${v.user.id}`) ??
// new Member(client, v)
// )
// this.channels = data.channels?.map(
// v => cache.get('channel', v.id) ?? getChannelByType(this.client, v)
// )
this.presences = data.presences
this.maxPresences = data.max_presences
this.maxMembers = data.max_members
@ -144,7 +216,7 @@ export class Guild extends Base {
}
}
protected readFromData (data: GuildPayload): void {
protected readFromData(data: GuildPayload): void {
super.readFromData(data)
this.id = data.id ?? this.id
this.unavailable = data.unavailable ?? this.unavailable
@ -168,14 +240,6 @@ export class Guild extends Base {
data.default_message_notifications ?? this.defaultMessageNotifications
this.explicitContentFilter =
data.explicit_content_filter ?? this.explicitContentFilter
// this.roles =
// data.roles.map(
// v => cache.get('role', v.id) ?? new Role(this.client, v)
// ) ?? this.roles
// this.emojis =
// data.emojis.map(
// v => cache.get('emoji', v.id) ?? new Emoji(this.client, v)
// ) ?? this.emojis
this.features = data.features ?? this.features
this.mfaLevel = data.mfa_level ?? this.mfaLevel
this.systemChannelID = data.system_channel_id ?? this.systemChannelID
@ -185,22 +249,6 @@ export class Guild extends Base {
this.joinedAt = data.joined_at ?? this.joinedAt
this.large = data.large ?? this.large
this.memberCount = data.member_count ?? this.memberCount
// this.voiceStates =
// data.voice_states?.map(
// v =>
// cache.get('voiceState', `${v.guild_id}:${v.user_id}`) ??
// new VoiceState(this.client, v)
// ) ?? this.voiceStates
// this.members =
// data.members?.map(
// v =>
// cache.get('member', `${this.id}:${v.user.id}`) ??
// new Member(this.client, v)
// ) ?? this.members
// this.channels =
// data.channels?.map(
// v => cache.get('channel', v.id) ?? getChannelByType(this.client, v, this)
// ) ?? this.members
this.presences = data.presences ?? this.presences
this.maxPresences = data.max_presences ?? this.maxPresences
this.maxMembers = data.max_members ?? this.maxMembers
@ -222,22 +270,65 @@ export class Guild extends Base {
}
}
async getEveryoneRole (): Promise<Role> {
/**
* Get Everyone role of the Guild
*/
async getEveryoneRole(): Promise<Role> {
// eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion
return (await this.roles.get(this.id)) as Role
}
async me (): Promise<Member> {
/**
* Get current client's member in the Guild
*/
async me(): Promise<Member> {
const get = await this.members.get(this.client.user?.id as string)
if (get === undefined) throw new Error('Guild#me is not cached')
return get
}
async fetchIntegrations (): Promise<GuildIntegration[]> {
/**
* Fetch Guild's Integrations (Webhooks, Bots, etc.)
*/
async fetchIntegrations(): Promise<GuildIntegration[]> {
const raw = (await this.client.rest.get(
GUILD_INTEGRATIONS(this.id)
)) as GuildIntegrationPayload[]
return raw.map(e => new GuildIntegration(this.client, e))
return raw.map((e) => new GuildIntegration(this.client, e))
}
/**
* Chunk the Guild Members, i.e. cache them.
* @param options Options regarding the Members Request
* @param wait Whether to wait for all Members to come before resolving Promise or not.
* @param timeout Configurable timeout to cancel the wait to safely remove listener.
*/
async chunk(
options: RequestMembersOptions,
wait: boolean = false,
timeout: number = 60000
): Promise<Guild> {
return await new Promise((resolve, reject) => {
this.client.gateway?.requestMembers(this.id, options)
if (!wait) return resolve(this)
else {
let chunked = false
const listener = (guild: Guild): void => {
if (guild.id === this.id) {
chunked = true
this.client.removeListener('guildMembersChunked', listener)
resolve(this)
}
}
this.client.on('guildMembersChunked', listener)
setTimeout(() => {
if (!chunked) {
this.client.removeListener('guildMembersChunked', listener)
}
}, timeout)
}
resolve(this)
})
}
}
@ -258,7 +349,7 @@ export class GuildIntegration extends Base {
revoked?: boolean
application?: Application
constructor (client: Client, data: GuildIntegrationPayload) {
constructor(client: Client, data: GuildIntegrationPayload) {
super(client, data)
this.id = data.id

View file

@ -1,44 +1,173 @@
import { MemberRolesManager } from "../managers/memberRoles.ts"
import { Client } from '../models/client.ts'
import { MemberPayload } from '../types/guild.ts'
import { Permissions } from "../utils/permissions.ts"
import { Base } from './base.ts'
import { Guild } from "./guild.ts"
import { User } from './user.ts'
export class Member extends Base {
id: string
user: User
nick?: string
roles: MemberRolesManager
joinedAt: string
premiumSince?: string
deaf: boolean
mute: boolean
guild: Guild
permissions: Permissions
constructor (client: Client, data: MemberPayload, user: User, guild: Guild, perms?: Permissions) {
super(client)
this.id = data.user.id
this.user = user
this.nick = data.nick
this.guild = guild
this.roles = new MemberRolesManager(this.client, this.guild.roles, this)
this.joinedAt = data.joined_at
this.premiumSince = data.premium_since
this.deaf = data.deaf
this.mute = data.mute
if (perms !== undefined) this.permissions = perms
else this.permissions = new Permissions(Permissions.DEFAULT)
}
protected readFromData (data: MemberPayload): void {
super.readFromData(data.user)
this.nick = data.nick ?? this.nick
this.joinedAt = data.joined_at ?? this.joinedAt
this.premiumSince = data.premium_since ?? this.premiumSince
this.deaf = data.deaf ?? this.deaf
this.mute = data.mute ?? this.mute
}
}
import { MemberRolesManager } from '../managers/memberRoles.ts'
import { Client } from '../models/client.ts'
import { GUILD_MEMBER } from '../types/endpoint.ts'
import { MemberPayload } from '../types/guild.ts'
import { Permissions } from '../utils/permissions.ts'
import { Base } from './base.ts'
import { Guild } from './guild.ts'
import { Role } from './role.ts'
import { User } from './user.ts'
export interface MemberData {
nick?: string | null
roles?: Array<Role | string>
deaf?: boolean
mute?: boolean
}
export class Member extends Base {
id: string
user: User
nick?: string
roles: MemberRolesManager
joinedAt: string
premiumSince?: string
deaf: boolean
mute: boolean
guild: Guild
permissions: Permissions
constructor(
client: Client,
data: MemberPayload,
user: User,
guild: Guild,
perms?: Permissions
) {
super(client)
this.id = data.user.id
this.user = user
this.nick = data.nick
this.guild = guild
this.roles = new MemberRolesManager(this.client, this.guild.roles, this)
this.joinedAt = data.joined_at
this.premiumSince = data.premium_since
this.deaf = data.deaf
this.mute = data.mute
if (perms !== undefined) this.permissions = perms
else this.permissions = new Permissions(Permissions.DEFAULT)
}
get displayName(): string {
return this.nick !== undefined ? this.nick : this.user.username
}
toString(): string {
return this.user.nickMention
}
protected readFromData(data: MemberPayload): void {
super.readFromData(data.user)
this.nick = data.nick ?? this.nick
this.joinedAt = data.joined_at ?? this.joinedAt
this.premiumSince = data.premium_since ?? this.premiumSince
this.deaf = data.deaf ?? this.deaf
this.mute = data.mute ?? this.mute
}
/**
* Update the Member data in cache (and this object).
*/
async fetch(): Promise<Member> {
const raw = await this.client.rest.get(this.id)
if (typeof raw !== 'object') throw new Error('Member not found')
await this.guild.members.set(this.id, raw)
this.readFromData(raw)
return this
}
/**
* Edit the Member
* @param data Data to apply
*/
async edit(data: MemberData): Promise<Member> {
const payload = {
nick: data.nick,
roles: data.roles?.map((e) => (typeof e === 'string' ? e : e.id)),
deaf: data.deaf,
mute: data.mute,
}
const res = await this.client.rest.patch(
GUILD_MEMBER(this.guild.id, this.id),
payload,
undefined,
null,
true
)
if (res.ok === true) {
if (data.nick !== undefined)
this.nick = data.nick === null ? undefined : data.nick
if (data.deaf !== undefined) this.deaf = data.deaf
if (data.mute !== undefined) this.mute = data.mute
}
return this
}
/**
* New nickname to set. If empty, nick is reset
* @param nick New nickname
*/
async setNickname(nick?: string): Promise<Member> {
return await this.edit({
nick: nick === undefined ? null : nick,
})
}
/**
* Reset nickname of the Member
*/
async resetNickname(): Promise<Member> {
return await this.setNickname()
}
/**
* Set mute of a Member in VC
* @param mute Value to set
*/
async setMute(mute?: boolean): Promise<Member> {
return await this.edit({
mute: mute === undefined ? false : mute,
})
}
/**
* Set deaf of a Member in VC
* @param deaf Value to set
*/
async setDeaf(deaf?: boolean): Promise<Member> {
return await this.edit({
deaf: deaf === undefined ? false : deaf,
})
}
/**
* Unmute the Member from VC.
*/
async unmute(): Promise<Member> {
return await this.setMute(false)
}
/**
* Kick the member.
*/
async kick(): Promise<boolean> {
const resp = await this.client.rest.delete(
GUILD_MEMBER(this.guild.id, this.id),
undefined,
undefined,
null,
true
)
if (resp.ok !== true) return false
else return true
}
/**
* Ban the Member.
* @param reason Reason for the Ban.
* @param deleteMessagesDays Delete Old Messages? If yes, how much days.
*/
async ban(reason?: string, deleteOldMessages?: number): Promise<void> {
return this.guild.bans.add(this.id, reason, deleteOldMessages)
}
}

View file

@ -1,4 +1,4 @@
import { ApplicationPayload } from "./application.ts"
import { ApplicationPayload } from './application.ts'
import { ChannelPayload } from './channel.ts'
import { EmojiPayload } from './emoji.ts'
import { PresenceUpdatePayload } from './gateway.ts'
@ -66,18 +66,18 @@ export interface MemberPayload {
export enum MessageNotification {
ALL_MESSAGES = 0,
ONLY_MENTIONS = 1
ONLY_MENTIONS = 1,
}
export enum ContentFilter {
DISABLED = 0,
MEMBERS_WITHOUT_ROLES = 1,
ALL_MEMBERS = 3
ALL_MEMBERS = 3,
}
export enum MFA {
NONE = 0,
ELEVATED = 1
ELEVATED = 1,
}
export enum Verification {
@ -85,19 +85,19 @@ export enum Verification {
LOW = 1,
MEDIUM = 2,
HIGH = 3,
VERY_HIGH = 4
VERY_HIGH = 4,
}
export enum PremiumTier {
NONE = 0,
TIER_1 = 1,
TIER_2 = 2,
TIER_3 = 3
TIER_3 = 3,
}
export enum SystemChannelFlags {
SUPPRESS_JOIN_NOTIFICATIONS = 1 << 0,
SUPPRESS_PREMIUM_SUBSCRIPTIONS = 1 << 1
SUPPRESS_PREMIUM_SUBSCRIPTIONS = 1 << 1,
}
export type GuildFeatures =
@ -116,7 +116,7 @@ export type GuildFeatures =
export enum IntegrationExpireBehavior {
REMOVE_ROLE = 0,
KICK = 1
KICK = 1,
}
export interface IntegrationAccountPayload {
@ -140,4 +140,9 @@ export interface GuildIntegrationPayload {
subscriber_count?: number
revoked?: boolean
application?: ApplicationPayload
}
}
export interface GuildBanPayload {
reason: string | null
user: UserPayload
}