harmony/src/structures/guildCategoryChannel.ts

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import { Client } from '../models/client.ts'
import { Channel } from './channel.ts'
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import { GuildChannelCategoryPayload, Overwrite } from '../types/channel.ts'
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import { Guild } from './guild.ts'
export class CategoryChannel extends Channel {
guildID: string
name: string
position: number
permissionOverwrites: Overwrite[]
nsfw: boolean
guild: Guild
parentID?: string
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constructor(client: Client, data: GuildChannelCategoryPayload, guild: Guild) {
super(client, data)
this.guildID = data.guild_id
this.name = data.name
this.guild = guild
this.position = data.position
this.permissionOverwrites = data.permission_overwrites
this.nsfw = data.nsfw
this.parentID = data.parent_id
// TODO: Cache in Gateway Event Code
// cache.set('guildcategorychannel', this.id, this)
}
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readFromData(data: GuildChannelCategoryPayload): void {
super.readFromData(data)
this.guildID = data.guild_id ?? this.guildID
this.name = data.name ?? this.name
this.position = data.position ?? this.position
this.permissionOverwrites =
data.permission_overwrites ?? this.permissionOverwrites
this.nsfw = data.nsfw ?? this.nsfw
this.parentID = data.parent_id ?? this.parentID
}
}