fixing stuff i guess

This commit is contained in:
rhearmas 2019-12-23 20:59:14 -05:00
parent 8957ea9ff3
commit 1913704e90
4 changed files with 28 additions and 53 deletions

View File

@ -1,62 +1,41 @@
const { inspect } = require("util"); const { inspect } = require("util");
/* exports.run = async (client, message, [action, key, ...value], level) => {
FOR GUILD SETTINGS SEE set.js !
This command is used to modify the bot's default configuration values, which affects all guilds.
If a default setting is not specifically overwritten by a guild, changing a default here will
change it for that guild. The `add` action adds a key to the configuration of every guild in
your bot. The `del` action removes the key also from every guild, and loses its value forever.
*/
exports.run = async (client, message, [action, key, ...value], level) => { // eslint-disable-line no-unused-vars
// Retrieve Default Values from the default settings in the bot.
const defaults = client.settings.get("default"); const defaults = client.settings.get("default");
// Adding a new key adds it to every guild (it will be visible to all of them)
if (action === "add") { if (action === "add") {
if (!key) return message.reply("Please specify a key to add"); if (!key) return message.reply("please specify a key to add.");
if (defaults[key]) return message.reply("This key already exists in the default settings"); if (defaults[key]) return message.reply("this key already exists in the default settings!");
if (value.length < 1) return message.reply("Please specify a value"); if (value.length < 1) return message.reply("please specify a value.");
// `value` being an array, we need to join it first.
defaults[key] = value.join(" "); defaults[key] = value.join(" ");
// One the settings is modified, we write it back to the collection
client.settings.set("default", defaults); client.settings.set("default", defaults);
message.reply(`${key} successfully added with the value of ${value.join(" ")}`); message.reply(`${key} successfully added with the value of ${value.join(" ")}.`);
} else } else
// Changing the default value of a key only modified it for guilds that did not change it to another value.
if (action === "edit") { if (action === "edit") {
if (!key) return message.reply("Please specify a key to edit"); if (!key) return message.reply("please specify a key to edit.");
if (!defaults[key]) return message.reply("This key does not exist in the settings"); if (!defaults[key]) return message.reply("this key does not exist in the settings!");
if (value.length < 1) return message.reply("Please specify a new value"); if (value.length < 1) return message.reply("please specify a new value!");
defaults[key] = value.join(" "); defaults[key] = value.join(" ");
client.settings.set("default", defaults); client.settings.set("default", defaults);
message.reply(`${key} successfully edited to ${value.join(" ")}`); message.reply(`${key} successfully edited to ${value.join(" ")}.`);
} else } else
// WARNING: DELETING A KEY FROM THE DEFAULTS ALSO REMOVES IT FROM EVERY GUILD
// MAKE SURE THAT KEY IS REALLY NO LONGER NEEDED!
if (action === "del") { if (action === "del") {
if (!key) return message.reply("Please specify a key to delete."); if (!key) return message.reply("please specify a key to delete.");
if (!defaults[key]) return message.reply("This key does not exist in the settings"); if (!defaults[key]) return message.reply("this key does not exist in the settings!");
// Throw the 'are you sure?' text at them.
const response = await client.awaitReply(message, `Are you sure you want to permanently delete ${key} from all guilds? This **CANNOT** be undone.`); const response = await client.awaitReply(message, `Are you sure you want to permanently delete ${key} from all guilds? This **CANNOT** be undone.`);
// If they respond with y or yes, continue.
if (["y", "yes"].includes(response)) { if (["y", "yes"].includes(response)) {
// We delete the default `key` here.
delete defaults[key]; delete defaults[key];
client.settings.set("default", defaults); client.settings.set("default", defaults);
// then we loop on all the guilds and remove this key if it exists.
// "if it exists" is done with the filter (if the key is present and it's not the default config!)
for (const [guildid, conf] of client.settings.filter((setting, id) => setting[key] && id !== "default")) { for (const [guildid, conf] of client.settings.filter((setting, id) => setting[key] && id !== "default")) {
delete conf[key]; delete conf[key];
client.settings.set(guildid, conf); client.settings.set(guildid, conf);
@ -64,19 +43,16 @@ exports.run = async (client, message, [action, key, ...value], level) => { // es
message.reply(`${key} was successfully deleted.`); message.reply(`${key} was successfully deleted.`);
} else } else
// If they respond with n or no, we inform them that the action has been cancelled.
if (["n","no","cancel"].includes(response)) { if (["n","no","cancel"].includes(response)) {
message.reply("Action cancelled."); message.reply("action cancelled.");
} }
} else } else
// Display a key's default value
if (action === "get") { if (action === "get") {
if (!key) return message.reply("Please specify a key to view"); if (!key) return message.reply("please specify a key to view.");
if (!defaults[key]) return message.reply("This key does not exist in the settings"); if (!defaults[key]) return message.reply("this key does not exist in the settings!");
message.reply(`The value of ${key} is currently ${defaults[key]}`); message.reply(`the value of ${key} is currently ${defaults[key]}.`);
// Display all default settings.
} else { } else {
await message.channel.send(`***__Bot Default Settings__***\n\`\`\`json\n${inspect(defaults)}\n\`\`\``); await message.channel.send(`***__Bot Default Settings__***\n\`\`\`json\n${inspect(defaults)}\n\`\`\``);
} }

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@ -5,11 +5,11 @@ exports.run = async (client, message, [action, key, ...value], level) => {
if (!client.settings.has(message.guild.id)) client.settings.set(message.guild.id, {}); if (!client.settings.has(message.guild.id)) client.settings.set(message.guild.id, {});
if (action === "edit") { if (action === "edit") {
if (!key) return message.reply("Please specify a key to edit"); if (!key) return message.reply("please specify a key to edit");
if (!defaults[key]) return message.reply("This key does not exist in the settings"); if (!defaults[key]) return message.reply("this key does not exist in the settings");
const joinedValue = value.join(" "); const joinedValue = value.join(" ");
if (joinedValue.length < 1) return message.reply("Please specify a new value"); if (joinedValue.length < 1) return message.reply("please specify a new value.");
if (joinedValue === settings[key]) return message.reply("This setting already has that value!"); if (joinedValue === settings[key]) return message.reply("this setting already has that value!");
if (!client.settings.has(message.guild.id)) client.settings.set(message.guild.id, {}); if (!client.settings.has(message.guild.id)) client.settings.set(message.guild.id, {});
@ -19,9 +19,9 @@ exports.run = async (client, message, [action, key, ...value], level) => {
} else } else
if (action === "del" || action === "reset") { if (action === "del" || action === "reset") {
if (!key) return message.reply("Please specify a key to reset."); if (!key) return message.reply("please specify a key to reset.");
if (!defaults[key]) return message.reply("This key does not exist in the settings"); if (!defaults[key]) return message.reply("this key does not exist in the settings");
if (!overrides[key]) return message.reply("This key does not have an override and is already using defaults."); if (!overrides[key]) return message.reply("this key does not have an override and is already using defaults.");
const response = await client.awaitReply(message, `Are you sure you want to reset ${key} to the default value?`); const response = await client.awaitReply(message, `Are you sure you want to reset ${key} to the default value?`);
@ -30,15 +30,15 @@ exports.run = async (client, message, [action, key, ...value], level) => {
message.reply(`${key} was successfully reset to default.`); message.reply(`${key} was successfully reset to default.`);
} else } else
if (["n","no","cancel"].includes(response)) { if (["n","no","cancel"].includes(response)) {
message.reply(`Your setting for \`${key}\` remains at \`${settings[key]}\``); message.reply(`your setting for \`${key}\` remains at \`${settings[key]}\``);
} }
} else } else
if (action === "get") { if (action === "get") {
if (!key) return message.reply("Please specify a key to view"); if (!key) return message.reply("please specify a key to view.");
if (!defaults[key]) return message.reply("This key does not exist in the settings"); if (!defaults[key]) return message.reply("this key does not exist in the settings!");
const isDefault = !overrides[key] ? "\nThis is the default global default value." : ""; const isDefault = !overrides[key] ? "\nthis is the default global default value." : "";
message.reply(`The value of ${key} is currently ${settings[key]}${isDefault}`); message.reply(`the value of ${key} is currently ${settings[key]}${isDefault}.`);
} else { } else {
const array = []; const array = [];
Object.entries(settings).forEach(([key, value]) => { Object.entries(settings).forEach(([key, value]) => {

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@ -8,7 +8,6 @@ const config = {
"token": {{token}}, "token": {{token}},
permLevels: [ permLevels: [
// This is the lowest permisison level, this is for non-roled users.
{ level: 0, { level: 0,
name: "User", name: "User",
check: () => true check: () => true

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@ -19,7 +19,7 @@ module.exports = (client) => {
}; };
const defaultSettings = { const defaultSettings = {
"prefix": "/", "prefix": "b&",
"modLogChannel": "mod-log", "modLogChannel": "mod-log",
"modRole": "modinator", "modRole": "modinator",
"adminRole": "adminator", "adminRole": "adminator",