31 lines
No EOL
1.2 KiB
Lua
31 lines
No EOL
1.2 KiB
Lua
ease = require 'lib.ease'
|
|
|
|
FISH_SPLINE_QUALITY = 6 -- bigger number = more lag, smaller number = more noise
|
|
FISH_RENDER_ITERS = 4 -- a bigger number allows for more smoother flipper movement and rotation, but is significantly laggier
|
|
FISH_RENDER_ITEROFF = 0.025 -- should be 1/iters*0.1, lower numbers will make movement snappier and higher numbers will make it smoother but glitchier
|
|
|
|
FISH_RENDER_FREQ = 4 -- only update the quality renders once every x frames
|
|
FISH_COLISSION_CHECK_FREQ = 2 -- how often to update the colission
|
|
FISH_EASE = ease.inOutSine -- ease used for fish movement
|
|
|
|
FISH_ANGLE = 30 -- bigger angle allows for fish to swim further down/up at once
|
|
FISH_FOLLOW_RANDOM = 10
|
|
|
|
FISH_FOOD_CHECK_FREQ = 1 -- how often to check for food
|
|
FISH_FOOD_1_COOLDOWN = 10
|
|
FISH_FOOD_2_COOLDOWN = 20 -- needs to be checked a second time, not sure if this is correct
|
|
FISH_FOOD_3_COOLDOWN = 25
|
|
FISH_FOOD_HUNGRY = -5
|
|
FISH_FOOD_DEAD = -13
|
|
|
|
FISH_AGE_MEDIUM = 25 -- the age, in seconds, needed for a guppy to become a medium guppy
|
|
FISH_AGE_BIG = 65 -- see above, but for big
|
|
|
|
FISH_SIZE = 6 -- how many large guppies can you fit on the screen
|
|
|
|
FOOTER_HEIGHT = 68
|
|
|
|
FOOD_HITBOX = 0.08
|
|
|
|
DEBUG_FISH_PATH_SUBDIVISIONS = 50
|
|
DEBUG_FISH_PREDICT_AMOUNT = 0.5 |