mirror of
https://github.com/uhIgnacio/EmoteManager.git
synced 2024-08-15 02:23:13 +00:00
26 lines
827 B
Python
26 lines
827 B
Python
# © lambda#0987 <lambda@lambda.dance>
|
|
# SPDX-License-Identifier: AGPL-3.0-or-later
|
|
|
|
import functools
|
|
from discord.ext.commands import BadArgument
|
|
|
|
_emote_type_predicates = {
|
|
'all': lambda _: True,
|
|
'static': lambda e: not e.animated,
|
|
'animated': lambda e: e.animated}
|
|
|
|
# this is kind of a hack to ensure that the last argument is always converted, even if the default is used.
|
|
def emote_type_filter_default(command):
|
|
old_callback = command.callback
|
|
|
|
@functools.wraps(old_callback)
|
|
async def callback(self, ctx, *args):
|
|
image_type = args[-1]
|
|
try:
|
|
image_type = _emote_type_predicates[image_type]
|
|
except KeyError:
|
|
raise BadArgument(f'Invalid emote type. Specify one of "all", "static", or "animated".')
|
|
return await old_callback(self, ctx, *args[:-1], image_type)
|
|
|
|
command.callback = callback
|
|
return command
|