EmoteManager/bot.py

49 lines
1.2 KiB
Python
Executable File

#!/usr/bin/env python3
# encoding: utf-8
import logging
import traceback
import discord
from bot_bin.bot import Bot
from discord.ext import commands
logging.basicConfig(level=logging.WARNING)
logging.getLogger('discord').setLevel(logging.INFO)
logger = logging.getLogger(__name__)
logger.setLevel(logging.INFO)
class Bot(Bot):
startup_extensions = (
'cogs.emote',
'cogs.meta',
'bot_bin.debug',
'bot_bin.misc',
'bot_bin.stats',
'jishaku',
)
def __init__(self, **kwargs):
with open('config.py') as f:
config = eval(f.read(), {})
super().__init__(config=config, **kwargs)
def process_config(self):
"""Load the emojis from the config to be used when a command fails or succeeds
We do it this way so that they can be used anywhere instead of requiring a bot instance.
"""
super().process_config()
import utils.misc
default = ('', '')
utils.SUCCESS_EMOJIS = utils.misc.SUCCESS_EMOJIS = (
self.config.get('response_emojis', {}).get('success', default))
def initial_activity(self):
if not self.is_ready():
return super().activity
return super().activity or discord.Game(f'@{self.user.name} help')
if __name__ == '__main__':
Bot().run()