mirror of
https://github.com/uhIgnacio/EmoteManager.git
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48 lines
1.2 KiB
Python
Executable file
48 lines
1.2 KiB
Python
Executable file
#!/usr/bin/env python3
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# encoding: utf-8
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import logging
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import traceback
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import discord
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from bot_bin.bot import Bot
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from discord.ext import commands
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logging.basicConfig(level=logging.WARNING)
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logging.getLogger('discord').setLevel(logging.INFO)
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logger = logging.getLogger(__name__)
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logger.setLevel(logging.INFO)
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class Bot(Bot):
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startup_extensions = (
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'cogs.emote',
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'cogs.meta',
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'bot_bin.debug',
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'bot_bin.misc',
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'bot_bin.stats',
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'jishaku',
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)
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def __init__(self, **kwargs):
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with open('config.py') as f:
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config = eval(f.read(), {})
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super().__init__(config=config, **kwargs)
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def process_config(self):
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"""Load the emojis from the config to be used when a command fails or succeeds
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We do it this way so that they can be used anywhere instead of requiring a bot instance.
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"""
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super().process_config()
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import utils.misc
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default = ('❌', '✅')
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utils.SUCCESS_EMOJIS = utils.misc.SUCCESS_EMOJIS = (
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self.config.get('response_emojis', {}).get('success', default))
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def initial_activity(self):
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if not self.is_ready():
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return super().activity
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return super().activity or discord.Game(f'@{self.user.name} help')
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if __name__ == '__main__':
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Bot().run()
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