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https://github.com/uhIgnacio/EmoteManager.git
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Merge branch 'master' into metrics
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commit
bcc4c79e64
3 changed files with 15 additions and 20 deletions
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@ -76,7 +76,7 @@ class Emotes(commands.Cog):
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+ self.bot.http.user_agent
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})
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self.emote_client = EmoteClient(token=self.bot.config['tokens']['discord'])
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self.emote_client = EmoteClient(self.bot)
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with open('data/ec-emotes-final.json') as f:
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self.ec_emotes = json.load(f)
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@ -444,7 +444,7 @@ class Emotes(commands.Cog):
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image_data = await utils.image.resize_in_subprocess(image_data)
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if reason is None:
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reason = 'Created by ' + utils.format_user(self.bot, author_id)
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return await self.emote_client.create(guild_id=guild.id, name=name, image=image_data, reason=reason)
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return await self.emote_client.create(guild=guild, name=name, image=image_data, reason=reason)
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@commands.command(aliases=('delete', 'delet', 'rm'))
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async def remove(self, context, emote, *emotes):
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@ -1,4 +1,3 @@
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aioec>=0.6.0
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aiohttp_socks
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bot_bin>=1.5.0,<2.0.0
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discord.py>=1.5.0,<2.0.0
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@ -53,22 +53,18 @@ class EmoteClient:
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HTTPStatus.SERVICE_UNAVAILABLE: DiscordServerError,
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}
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def __init__(self, *, token):
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def __init__(self, bot):
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self.guild_rls: Dict[GuildId, GuildRetryTimes] = {}
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user_agent = (
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'EmoteManager-EmoteClient; '
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f'aiohttp/{aiohttp.__version__}; '
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f'{platform.python_implementation()}/{".".join(map(str, sys.version_info))}'
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)
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self.http = aiohttp.ClientSession(headers={
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'User-Agent': user_agent,
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'Authorization': 'Bot ' + token,
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'User-Agent': bot.config['user_agent'] + ' ' + bot.http.user_agent,
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'Authorization': 'Bot ' + bot.config['tokens']['discord'],
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'X-Ratelimit-Precision': 'millisecond',
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})
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# internals 🤫
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self._connection_state = bot._connection
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async def request(self, method, path, guild_id, **kwargs):
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self._check_rl(method, guild_id)
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print('post check rl')
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headers = {}
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# Emote Manager shouldn't use walrus op until Debian adopts 3.8 :(
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@ -80,7 +76,6 @@ class EmoteClient:
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# TODO handle OSError and 500/502, like dpy does
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async with self.http.request(method, self.BASE_URL + path, **kwargs) as resp:
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if resp.status == HTTPStatus.TOO_MANY_REQUESTS:
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print('handling rl')
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return await self._handle_rl(resp, method, path, guild_id, **kwargs)
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data = await json_or_text(resp)
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@ -94,17 +89,14 @@ class EmoteClient:
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try:
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rls = self.guild_rls[guild_id]
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except KeyError:
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print('guild not found', repr(guild_id))
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return
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if not rls.validate():
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print('guild rls invalid')
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del self.guild_rls[guild_id]
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return
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retry_at = getattr(rls, method, None)
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if retry_at:
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print('retry later')
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raise RateLimitedError(retry_at)
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async def _handle_rl(self, resp, method, path, guild_id, **kwargs):
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@ -134,13 +126,17 @@ class EmoteClient:
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def check_delete(self, guild_id):
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self._check_rl('DELETE', guild_id)
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async def create(self, *, guild_id, name, image: bytes, role_ids=(), reason=None):
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return await self.request(
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'POST', f'/guilds/{guild_id}/emojis',
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guild_id,
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async def create(self, *, guild, name, image: bytes, role_ids=(), reason=None):
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data = await self.request(
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'POST', f'/guilds/{guild.id}/emojis',
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guild.id,
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json=dict(name=name, image=image_utils.image_to_base64_url(image), roles=role_ids),
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reason=reason,
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)
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# internals 🤫
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# this is A) so we can return a bona-fide, authentic, Emoji object,
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# and B) because it's what dpy does to keep the emoji cache up to date for s
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return self._connection_state.store_emoji(guild, data)
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async def delete(self, *, guild_id, emote_id, reason=None):
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return await self.request('DELETE', f'/guilds/{guild_id}/emojis/{emote_id}', guild_id, reason=reason)
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