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bmintz 2018-11-09 18:33:16 +00:00
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9 changed files with 213 additions and 45 deletions

34
README.md Normal file
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@ -0,0 +1,34 @@
# Emote Manager
[![Discord Bots](https://discordbots.org/api/widget/status/473370418007244852.svg?noavatar=true)](https://discordbots.org/bot/473370418007244852)
Need to edit your server's custom emotes from your phone? Just add this simple bot, and use its commands to do it for you!
**Note:** both you and the bot will need the "Manage Emojis" permission to edit custom server emotes.
To add the bot to your server, visit https://discordapp.com/oauth2/authorize?client_id=473370418007244852&scope=bot&permissions=1074023488.
## Commands
<p>
To add an emote:
<ul>
<li><code>@Emote Manager add <img class="emote" src="https://cdn.discordapp.com/emojis/407347328606011413.png?v=1&size=32" alt=":thonkang:" title=":thonkang:"></code> (if you already have that emote)
<li><code>@Emote Manager add rollsafe &lt;https://image.noelshack.com/fichiers/2017/06/1486495269-rollsafe.png&gt;</code>
<li><code>@Emote Manager add speedtest https://cdn.discordapp.com/emojis/379127000398430219.png</code>
</ul>
If you invoke <code>@Emote Manager add</code> with an image upload, the image will be used as the emote image, and the filename will be used as the emote name. To choose a different name, simply run it like<br>
<code>@Emote Manager add :some_emote:</code> instead.
</p>
<p>
<code>@Emote Manager list</code> gives you a list of all emotes on this server.
</p>
<p>
<code>@Emote Manager remove emote</code> will remove :emote:.
</p>
<p>
<code>@Emote Manager rename old_name new_name</code> will rename :old_name: to :new_name:.
</p>

20
bot.py
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@ -13,13 +13,27 @@ logger.setLevel(logging.INFO)
class Bot(commands.AutoShardedBot):
def __init__(self, **kwargs):
super().__init__(command_prefix=commands.when_mentioned, **kwargs)
with open('config.py') as f:
self.config = eval(f.read(), {})
super().__init__(
command_prefix=commands.when_mentioned,
description=self.config.get('description', ''),
**kwargs)
self._setup_success_emojis()
for cog in self.config['cogs']:
self.load_extension(cog)
self.load_extension(cog)
def _setup_success_emojis(self):
"""Load the emojis from the config to be used when a command fails or succeeds
We do it this way so that they can be used anywhere instead of requiring a bot instance.
"""
import utils.misc
default = ('', '')
utils.SUCCESS_EMOJIS = utils.misc.SUCCESS_EMOJIS = (
self.config.get('response_emojis', {}).get('success', default))
def run(self):
super().run(self.config['tokens'].pop('discord'))

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@ -8,7 +8,9 @@ import logging
import weakref
import traceback
import contextlib
import urllib.parse
import aioec
import aiohttp
import discord
from discord.ext import commands
@ -28,11 +30,13 @@ class Emotes:
self.bot.config['user_agent'] + ' '
+ self.bot.http.user_agent
})
self.aioec = aioec.Client(loop=self.bot.loop)
# keep track of paginators so we can end them when the cog is unloaded
self.paginators = weakref.WeakSet()
def __unload(self):
self.bot.loop.create_task(self.http.close())
self.bot.loop.create_task(self.aioec.close())
async def stop_all_paginators():
for paginator in self.paginators:
@ -41,9 +45,11 @@ class Emotes:
self.bot.loop.create_task(stop_all_paginators())
async def __local_check(self, context):
if not context.guild:
if not context.guild or not isinstance(context.author, discord.Member):
raise commands.NoPrivateMessage
return False
if context.command is self.list:
return True
if context.command is self.list:
return True
@ -62,9 +68,9 @@ class Emotes:
if isinstance(error, commands.NoPrivateMessage):
await context.send(
f'{utils.SUCCESS_EMOTES[False]} Sorry, this command may only be used in a server.')
f'{utils.SUCCESS_EMOJIS[False]} Sorry, this command may only be used in a server.')
@commands.command()
@commands.command(usage='[name] <image URL or custom emote>')
async def add(self, context, *args):
"""Add a new emote to this server.
@ -78,11 +84,7 @@ class Emotes:
`add` will upload a new emote using the first attachment as the image,
and its filename as the name
"""
try:
name, url = self.parse_add_command_args(context, args)
except commands.BadArgument as exception:
return await context.send(exception)
name, url = self.parse_add_command_args(context, args)
async with context.typing():
message = await self.add_safe(context.guild, name, url, context.message.author.id)
await context.send(message)
@ -113,7 +115,7 @@ class Emotes:
if match is None:
url = utils.strip_angle_brackets(args[1])
else:
url = utils.emote.url(match.group('id'))
url = utils.emote.url(match['id'], animated=match['animated'])
return name, url
@ -129,10 +131,42 @@ class Emotes:
return name, url
async def add_safe(self, guild, name, url, author_id):
@commands.command(name='add-from-ec', aliases=['addfromec'])
async def add_from_ec(self, context, name, *names):
"""Copies one or more emotes from Emote Collector to your server.
The list of possible emotes you can copy is here:
https://emote-collector.python-for.life/list
"""
if names:
for name in (name,) + names:
await context.invoke(self.add_from_ec, name)
return
name = name.strip(':')
try:
emote = await self.aioec.emote(name)
except aioec.NotFound:
return await context.send("Emote not found in Emote Collector's database.")
except aioec.HttpException as exception:
return await context.send(
f'Error: the Emote Collector API returned status code {exception.status}')
reason = (
f'Added from Emote Collector by {utils.format_user(self.bot, context.author.id)}. '
f'Original emote author: {utils.format_user(self.bot, emote.author)}')
async with context.typing():
message = await self.add_safe(context.guild, name, utils.emote.url(
emote.id, animated=emote.animated
), context.author.id, reason=reason)
await context.send(message)
async def add_safe(self, guild, name, url, author_id, *, reason=None):
"""Try to add an emote. Returns a string that should be sent to the user."""
try:
emote = await self.add_from_url(guild, name, url, author_id)
emote = await self.add_from_url(guild, name, url, author_id, reason=reason)
except discord.HTTPException as ex:
return (
'An error occurred while creating the emote:\n'
@ -144,9 +178,9 @@ class Emotes:
else:
return f'Emote {emote} successfully created.'
async def add_from_url(self, guild, name, url, author_id):
async def add_from_url(self, guild, name, url, author_id, *, reason=None):
image_data = await self.fetch_emote(url)
emote = await self.create_emote_from_bytes(guild, name, author_id, image_data)
emote = await self.create_emote_from_bytes(guild, name, author_id, image_data, reason=reason)
return emote
@ -164,38 +198,42 @@ class Emotes:
raise errors.HTTPException(response.status)
return io.BytesIO(await response.read())
async def create_emote_from_bytes(self, guild, name, author_id, image_data: io.BytesIO):
async def create_emote_from_bytes(self, guild, name, author_id, image_data: io.BytesIO, *, reason=None):
# resize_until_small is normally blocking, because wand is.
# run_in_executor is magic that makes it non blocking somehow.
# also, None as the executor arg means "use the loop's default executor"
image_data = await self.bot.loop.run_in_executor(None, utils.image.resize_until_small, image_data)
if reason is None:
reason = f'Created by {utils.format_user(self.bot, author_id)}'
return await guild.create_custom_emoji(
name=name,
image=image_data.read(),
reason=f'Created by {utils.format_user(self.bot, author_id)}')
reason=reason)
@commands.command()
async def remove(self, context, *names):
@commands.command(aliases=('delete', 'delet', 'rm'))
async def remove(self, context, emote, *emotes):
"""Remove an emote from this server.
names: the names of one or more emotes you'd like to remove.
emotes: the name of an emote or of one or more emotes you'd like to remove.
"""
if len(names) == 1:
emote = await self.disambiguate(context, names[0])
if not emotes:
emote = await self.parse_emote(context, emote)
await emote.delete(reason=f'Removed by {utils.format_user(self.bot, context.author.id)}')
await context.send(f'Emote \:{emote.name}: successfully removed.')
else:
for name in names:
await context.invoke(self.remove, name)
for emote in (emote,) + emotes:
await context.invoke(self.remove, emote)
with contextlib.suppress(discord.HTTPException):
await context.message.add_reaction(utils.SUCCESS_EMOJIS[True])
@commands.command()
async def rename(self, context, old_name, new_name):
@commands.command(aliases=('mv',))
async def rename(self, context, old, new_name):
"""Rename an emote on this server.
old_name: the name of the emote to rename
old: the name of the emote to rename, or the emote itself
new_name: what you'd like to rename it to
"""
emote = await self.disambiguate(context, old_name)
emote = await self.parse_emote(context, old)
try:
await emote.edit(
name=new_name,
@ -205,9 +243,9 @@ class Emotes:
'An error occurred while renaming the emote:\n'
+ utils.format_http_exception(ex))
await context.send(f'Emote \:{old_name}: successfully renamed to \:{new_name}:')
await context.send(f'Emote successfully renamed to \:{new_name}:')
@commands.command()
@commands.command(aliases=('ls', 'dir'))
async def list(self, context, animated=''):
"""A list of all emotes on this server.
@ -239,7 +277,18 @@ class Emotes:
self.paginators.add(paginator)
await paginator.begin()
async def parse_emote(self, context, name_or_emote):
match = utils.emote.RE_CUSTOM_EMOTE.match(name_or_emote)
if match:
id = int(match.group('id'))
emote = discord.utils.get(context.guild.emojis, id=id)
if emote:
return emote
name = name_or_emote
return await self.disambiguate(context, name)
async def disambiguate(self, context, name):
name = name.strip(':') # in case the user tries :foo: and foo is animated
candidates = [e for e in context.guild.emojis if e.name.lower() == name.lower() and e.require_colons]
if not candidates:
raise errors.EmoteNotFoundError(name)

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cogs/meta.py Normal file
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@ -0,0 +1,45 @@
#!/usr/bin/env python3
# encoding: utf-8
import contextlib
import discord
from discord.ext import commands
class Meta:
def __init__(self, bot):
self.bot = bot
@commands.command(aliases=['inv'])
async def invite(self, context):
"""Gives you a link to add me to your server."""
permissions = discord.Permissions()
permissions.update(**dict.fromkeys((
'read_messages',
'send_messages',
'add_reactions',
'external_emojis',
'manage_emojis',
'embed_links',
), True))
await context.send('<%s>' % discord.utils.oauth_url(self.bot.user.id, permissions))
@commands.command()
async def support(self, context):
"""Directs you to the support server."""
try:
await context.author.send(self.bot.config['support_server_invite'])
with contextlib.suppress(discord.HTTPException):
await context.message.add_reaction('📬') # TODO make this emoji configurable too
except discord.Forbidden:
with contextlib.suppress(discord.HTTPException):
await context.message.add_reaction(utils.SUCCESS_EMOJIS[True])
await context.send('Unable to send invite in DMs. Please allow DMs from server members.')
def setup(bot):
bot.add_cog(Meta(bot))
if not bot.config.get('support_server_invite'):
bot.remove_command('support')

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@ -1,6 +1,14 @@
{
'description':
'Emote Manager lets you manage custom server emotes from your phone.\n\n'
'NOTE: Most commands will be unavailable until both you and the bot have the '
'"Manage Emojis" permission.',
'support_server_invite': 'https://discord.gg/some-invite',
'cogs': (
'cogs.emote',
'cogs.meta',
'ben_cogs.debug',
'ben_cogs.misc',
'ben_cogs.debug'
@ -16,5 +24,18 @@
},
},
'user_agent': 'EmojiManagerBot (https://github.com/bmintz/emoji-manager-bot)',
'user_agent': 'EmoteManagerBot (https://github.com/bmintz/emote-manager-bot)',
# emotes that the bot may use to respond to you
# If not provided, the bot will use ('❌', '✅') instead.
#
# You can obtain these ones from the discordbots.org server under the name "tickNo" and "tickYes"
# but I uploaded them to my test server
# so that both the staging and the stable versions of the bot can use them
'response_emotes': {
'success': { # emotes used to indicate success or failure
False: '<:error:478164511879069707>',
True: '<:success:478164452261363712>'
},
},
}

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@ -1,3 +1,4 @@
aioec
git+https://github.com/Rapptz/discord.py@rewrite
jishaku
ben_cogs

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@ -11,7 +11,7 @@ class MissingManageEmojisPermission(commands.MissingPermissions):
def __init__(self):
super(Exception, self).__init__(
f'{utils.SUCCESS_EMOTES[False]} '
f'{utils.SUCCESS_EMOJIS[False]} '
"Sorry, you don't have enough permissions to run this command. "
'You and I both need the Manage Emojis permission.')

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@ -5,11 +5,6 @@ import discord
"""various utilities for use within the bot"""
"""Emotes used to indicate success/failure. You can obtain these from the discordbots.org guild,
but I uploaded them to my test server
so that both the staging and the stable versions of the bot can use them"""
SUCCESS_EMOTES = ('<:error:416845770239508512>', '<:success:416845760810844160>')
def format_user(bot, id, *, mention=False):
"""Format a user ID for human readable display."""
user = bot.get_user(id)

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@ -11,15 +11,12 @@ from discord.ext.commands import Context
class Paginator:
def __init__(self, ctx: Context, pages: typing.Iterable, *, timeout=300, delete_message=False, predicate=None,
def __init__(self, ctx: Context, pages: typing.Iterable, *, timeout=300, delete_message=False,
delete_message_on_timeout=False, text_message=None):
if predicate is None:
def predicate(_, user):
return user == ctx.message.author
self.pages = list(pages)
self.predicate = predicate
self.timeout = timeout
self.author = ctx.author
self.target = ctx.channel
self.delete_msg = delete_message
self.delete_msg_timeout = delete_message_on_timeout
@ -41,6 +38,15 @@ class Paginator:
self._page = None
def react_check(self, reaction, user):
if user is None or user != self.author:
return False
if reaction.message.id != self._message.id:
return False
return bool(discord.utils.find(lambda emoji: reaction.emoji == emoji, self.navigation))
async def begin(self):
"""Starts pagination"""
self._stopped = False
@ -50,7 +56,10 @@ class Paginator:
await self._message.add_reaction(button)
while not self._stopped:
try:
reaction, user = await self._client.wait_for('reaction_add', check=self.predicate, timeout=self.timeout)
reaction, user = await self._client.wait_for(
'reaction_add',
check=self.react_check,
timeout=self.timeout)
except asyncio.TimeoutError:
await self.stop(delete=self.delete_msg_timeout)
continue