1
0
Fork 0
mirror of https://github.com/uhIgnacio/EmoteManager.git synced 2024-08-15 02:23:13 +00:00

EmoteClient: stop using internals

This commit is contained in:
io 2021-06-23 14:39:02 +00:00
parent fdba482d8b
commit 21703d7e44

View file

@ -10,6 +10,7 @@ import datetime
import urllib.parse
from typing import Dict
from http import HTTPStatus
from discord import PartialEmoji
import utils.image as image_utils
from utils.errors import RateLimitedError
from discord import HTTPException, Forbidden, NotFound, DiscordServerError
@ -60,8 +61,6 @@ class EmoteClient:
'Authorization': 'Bot ' + bot.config['tokens']['discord'],
'X-Ratelimit-Precision': 'millisecond',
})
# internals 🤫
self._connection_state = bot._connection
async def request(self, method, path, guild_id, **kwargs):
self._check_rl(method, guild_id)
@ -133,10 +132,7 @@ class EmoteClient:
json=dict(name=name, image=image_utils.image_to_base64_url(image), roles=role_ids),
reason=reason,
)
# internals 🤫
# this is A) so we can return a bona-fide, authentic, Emoji object,
# and B) because it's what dpy does to keep the emoji cache up to date for s
return self._connection_state.store_emoji(guild, data)
return PartialEmoji(animated=data.get('animated', False), name=data.get('name'), id=data.get('id'))
async def delete(self, *, guild_id, emote_id, reason=None):
return await self.request('DELETE', f'/guilds/{guild_id}/emojis/{emote_id}', guild_id, reason=reason)