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EmoteManager/utils/converter.py

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2021-07-11 03:03:32 +00:00
# © lambda#0987 <lambda@lambda.dance>
# SPDX-License-Identifier: AGPL-3.0-or-later
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import functools
from discord.ext.commands import BadArgument
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_emote_type_predicates = {
'all': lambda _: True,
'static': lambda e: not e.animated,
'animated': lambda e: e.animated}
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# this is kind of a hack to ensure that the last argument is always converted, even if the default is used.
def emote_type_filter_default(command):
old_callback = command.callback
@functools.wraps(old_callback)
async def callback(self, ctx, *args):
image_type = args[-1]
try:
image_type = _emote_type_predicates[image_type]
except KeyError:
raise BadArgument(f'Invalid emote type. Specify one of "all", "static", or "animated".')
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return await old_callback(self, ctx, *args[:-1], image_type)
command.callback = callback
return command