* Now that we can delay-load DLLs for both MinGW and MSVC, we can remove the
cumbersome direct DLL hooks into wininet.dll (which is vulnerable to side
loading when not delay-loaded) and revert to using direct API calls instead.
* This reverts part of e1d864f755.
* Also attempt to silence a Coverity warning.
* This reverts much of commits f6ac559f4d and 1947266837
so that we call the Windows APIs directly again, while ensuring that, by the time we load the DLLs,
sideloading mitigation has already been applied by the application.
* This is a continuation of #1877, and should help prevent re-introducing side-loading issues when we
link against new libraries, as well as allow us to drop some of the manual DLL hooking we've been
doing to prevent it, to clean up the code.
* Note that this is a bit more complex than what the stackoverflow post suggests, because we need to
create delayloaded libs for both 32-bit and 64-bit, which use a different calling convention and
therefore need to use different .def files. So there's a lot of gymkhana involved, with Makefiles
and whatnot, to get us there.
* Also simplify the use of CM_Get_DevNode_Registry_PropertyA() in dev.c since recent versions of
MinGW now have support for it.
* Also fix 2 small issues in net.c (potential overflow) and format.c (memory leak).
* WinTrust.lib is responsible for the MSASN1.dll sideloading issue described in #1877,
so, since we only use it for WinVerifyTrustEx(), hook into that function manually.
* Closes#1877 for the MinGW side.
* Note that we will probably try to use the method suggested by @assarbad and documented at
https://stackoverflow.com/questions/1851267/mingw-gcc-delay-loaded-dll-equivalent/70416894#70416894
to try to put an end to the problem of DLL side loading.
* ef2ff7179d was supposed to apply delay loading to our DLLs, for all MSVC builds,
thereby preventing sideloading attacks, but the patch actually only set the DelayLoadDLLs
property for Debug builds and not Release builds, with the result that side loading could
still be triggered for the Release executables, as demonstrated in #1877.
* This patch therefore properly sets the DelayLoadDLLs for all builds, which should take care
of the side loading vulnerability at least for MSVC executables.
* A subsequent patch will still be needed for MinGW, since there is no equivalent to DelayLoadDLLs.
* This addresses part of #1877.
* Hypothetically if the user's current directory contains a malicious DLL that DLL
could be loaded instead of the one in System32.
* Whereas the previous patch should have taken care of the one DLL referenced by
Rufus that may be vulnerable to this attack (version.dll), we nonetheless add
delay loading for all the libraries we reference as a precautionary measure.
* One can confirm that this works by using dumpbin.exe /IMPORTS to make sure
a specific DLL is delay loaded. Then putting a breakpoint in the delay load
hook should also confirm that the hook is used.
* Closes#1838
* This is part of #1838, where we need to sort the version.dll sideloading problem for MinGW.
* A subsequent patch will be applied to MSVC, to more generally delay the loading of DLLs.
* Also fix a typo with an assert expression.
* Use sources/compatresources.dll, when available, to try to detect the Windows ISO version and build.
* Also report what facility we use for formatting.
Yes!!! We are finally *much* faster than 7-zip for SHA-256, even though
we are also computing MD5 and SHA-1 in parallel. Here are some averaged
comparative results, against the 5.71 GB Win10_20H2_EnglishInternational_x64.iso
(SHA-256 = 08535b6dd0a4311f562e301c3c344b4aefd2e69a82168426b9971d6f8cab35e1):
* Windows' PowerShell Get-FileHash: 48s
* 7-zip's SHA-256 : 31s
* Rufus (64-bit release version) : 23s
* Instead of x86_32 and x86_64.
* This should aid with our appxbundle creation and if Microsoft want to
be wholly incorrect in their arch designations, who am I to judge?...
* *THIS* is what you need to do to replace Microsoft's broken SetDllDirectory("")
implementation and mitigate DLL sideloading from local directories.
* Also fix some comment typos