mrmBot-Matrix/events/voiceChannelLeave.js

115 lines
5.5 KiB
JavaScript

import { players, queues, skipVotes } from "../utils/soundplayer.js";
import AwaitRejoin from "../utils/awaitrejoin.js";
import { random } from "../utils/misc.js";
import { logger } from "../utils/logger.js";
const isWaiting = new Map();
export default async (client, member, oldChannel) => {
if (!oldChannel) return;
const connection = players.get(oldChannel.guildID);
if (oldChannel.id === connection?.voiceChannel.id) {
if (oldChannel.voiceMembers.filter((i) => i.id !== client.user.id && !i.bot).length === 0) {
if (isWaiting.has(oldChannel.id)) return;
isWaiting.set(oldChannel.id, true);
connection.player.setPaused(true);
const waitMessage = await client.rest.channels.createMessage(connection.originalChannel.id, {
content: "🔊 Waiting 10 seconds for someone to return..."
});
const awaitRejoin = new AwaitRejoin(oldChannel, true, member.id);
awaitRejoin.once("end", async (rejoined, newMember, cancel) => {
isWaiting.delete(oldChannel.id);
if (rejoined) {
if (cancel) return;
connection.player.setPaused(false);
if (member.id !== newMember.id) {
players.set(connection.voiceChannel.guildID, { player: connection.player, type: connection.type, host: newMember.id, voiceChannel: connection.voiceChannel, originalChannel: connection.originalChannel, loop: connection.loop, shuffle: connection.shuffle, playMessage: connection.playMessage });
waitMessage.edit({
content: `🔊 ${newMember.mention} is the new voice channel host.`
});
} else {
try {
await waitMessage.delete();
} catch {
logger.warn(`Failed to delete wait message ${waitMessage.id}`);
}
}
} else {
try {
if (waitMessage.channel.messages.has(waitMessage.id)) await waitMessage.delete();
} catch {
logger.warn(`Failed to delete wait message ${waitMessage.id}`);
}
if (cancel) return;
try {
connection.player.node.leaveChannel(connection.originalChannel.guildID);
} catch {
logger.warn(`Failed to leave voice channel ${connection.originalChannel.guildID}`);
}
players.delete(connection.originalChannel.guildID);
queues.delete(connection.originalChannel.guildID);
skipVotes.delete(connection.originalChannel.guildID);
client.rest.channels.createMessage(connection.originalChannel.id, {
content: `🔊 The voice channel session in \`${connection.voiceChannel.name}\` has ended.`
});
}
});
} else if (member.id === connection.host) {
if (isWaiting.has(oldChannel.id)) return;
isWaiting.set(oldChannel.id, true);
const waitMessage = await client.rest.channels.createMessage(connection.originalChannel.id, {
content: "🔊 Waiting 10 seconds for the host to return..."
});
const awaitRejoin = new AwaitRejoin(oldChannel, false, member.id);
awaitRejoin.once("end", async (rejoined) => {
isWaiting.delete(oldChannel.id);
if (rejoined) {
try {
if (waitMessage.channel.messages.has(waitMessage.id)) await waitMessage.delete();
} catch {
logger.warn(`Failed to delete wait message ${waitMessage.id}`);
}
} else {
const members = oldChannel.voiceMembers.filter((i) => i.id !== client.user.id && !i.bot);
if (members.length === 0) {
try {
if (waitMessage.channel.messages.has(waitMessage.id)) await waitMessage.delete();
} catch {
logger.warn(`Failed to delete wait message ${waitMessage.id}`);
}
try {
connection.player.node.leaveChannel(connection.originalChannel.guildID);
} catch {
logger.warn(`Failed to leave voice channel ${connection.originalChannel.guildID}`);
}
players.delete(connection.originalChannel.guildID);
queues.delete(connection.originalChannel.guildID);
skipVotes.delete(connection.originalChannel.guildID);
client.rest.channels.createMessage(connection.originalChannel.id, {
content: `🔊 The voice channel session in \`${connection.voiceChannel.name}\` has ended.`
});
} else {
const randomMember = random(members);
players.set(connection.voiceChannel.guildID, { player: connection.player, type: connection.type, host: randomMember.id, voiceChannel: connection.voiceChannel, originalChannel: connection.originalChannel, loop: connection.loop, shuffle: connection.shuffle, playMessage: connection.playMessage });
waitMessage.edit({
content: `🔊 ${randomMember.mention} is the new voice channel host.`
});
}
}
});
} else if (member.id === client.user.id) {
isWaiting.delete(oldChannel.id);
try {
connection.player.node.leaveChannel(connection.originalChannel.guildID);
} catch {
logger.warn(`Failed to leave voice channel ${connection.originalChannel.guildID}`);
}
players.delete(connection.originalChannel.guildID);
queues.delete(connection.originalChannel.guildID);
skipVotes.delete(connection.originalChannel.guildID);
await client.rest.channels.createMessage(connection.originalChannel.id, {
content: `🔊 The voice channel session in \`${connection.voiceChannel.name}\` has ended.`
});
}
}
};