Fix restart, slightly stabilize voice leave event

This commit is contained in:
Essem 2023-01-28 22:58:51 -06:00
parent 21e0914268
commit 2bd00d7845
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GPG key ID: 7D497397CC3A2A8C
3 changed files with 13 additions and 11 deletions

View file

@ -7,7 +7,7 @@ class RestartCommand extends Command {
this.success = false;
return "Only the bot owner can restart me!";
}
await this.message.channel.createMessage(Object.assign({
await this.channel.createMessage(Object.assign({
content: "esmBot is restarting."
}, this.reference));
process.exit(1);

View file

@ -128,7 +128,6 @@
"$19 Fortnite Card",
"Wild Woody",
"RDI Halcyon",
"cry about it",
"KFC",
"Cave Story",
"YouTube ads",

View file

@ -1,6 +1,7 @@
import { players, queues, skipVotes } from "../utils/soundplayer.js";
import AwaitRejoin from "../utils/awaitrejoin.js";
import { random } from "../utils/misc.js";
import { logger } from "../utils/logger.js";
const isWaiting = new Map();
@ -16,9 +17,10 @@ export default async (client, member, oldChannel) => {
content: "🔊 Waiting 10 seconds for someone to return..."
});
const awaitRejoin = new AwaitRejoin(oldChannel, true, member.id);
awaitRejoin.on("end", async (rejoined, newMember) => {
awaitRejoin.once("end", async (rejoined, newMember, cancel) => {
isWaiting.delete(oldChannel.id);
if (rejoined) {
if (cancel) return;
connection.player.setPaused(false);
if (member.id !== newMember.id) {
players.set(connection.voiceChannel.guildID, { player: connection.player, type: connection.type, host: newMember.id, voiceChannel: connection.voiceChannel, originalChannel: connection.originalChannel, loop: connection.loop, shuffle: connection.shuffle, playMessage: connection.playMessage });
@ -29,19 +31,20 @@ export default async (client, member, oldChannel) => {
try {
await waitMessage.delete();
} catch {
// no-op
logger.warn(`Failed to delete wait message ${waitMessage.id}`);
}
}
} else {
try {
if (waitMessage.channel.messages.has(waitMessage.id)) await waitMessage.delete();
} catch {
// no-op
logger.warn(`Failed to delete wait message ${waitMessage.id}`);
}
if (cancel) return;
try {
connection.player.node.leaveChannel(connection.originalChannel.guildID);
} catch {
// no-op
logger.warn(`Failed to leave voice channel ${connection.originalChannel.guildID}`);
}
players.delete(connection.originalChannel.guildID);
queues.delete(connection.originalChannel.guildID);
@ -58,13 +61,13 @@ export default async (client, member, oldChannel) => {
content: "🔊 Waiting 10 seconds for the host to return..."
});
const awaitRejoin = new AwaitRejoin(oldChannel, false, member.id);
awaitRejoin.on("end", async (rejoined) => {
awaitRejoin.once("end", async (rejoined) => {
isWaiting.delete(oldChannel.id);
if (rejoined) {
try {
if (waitMessage.channel.messages.has(waitMessage.id)) await waitMessage.delete();
} catch {
// no-op
logger.warn(`Failed to delete wait message ${waitMessage.id}`);
}
} else {
const members = oldChannel.voiceMembers.filter((i) => i.id !== client.user.id && !i.bot);
@ -72,12 +75,12 @@ export default async (client, member, oldChannel) => {
try {
if (waitMessage.channel.messages.has(waitMessage.id)) await waitMessage.delete();
} catch {
// no-op
logger.warn(`Failed to delete wait message ${waitMessage.id}`);
}
try {
connection.player.node.leaveChannel(connection.originalChannel.guildID);
} catch {
// no-op
logger.warn(`Failed to leave voice channel ${connection.originalChannel.guildID}`);
}
players.delete(connection.originalChannel.guildID);
queues.delete(connection.originalChannel.guildID);
@ -99,7 +102,7 @@ export default async (client, member, oldChannel) => {
try {
connection.player.node.leaveChannel(connection.originalChannel.guildID);
} catch {
// no-op
logger.warn(`Failed to leave voice channel ${connection.originalChannel.guildID}`);
}
players.delete(connection.originalChannel.guildID);
queues.delete(connection.originalChannel.guildID);