Added shard count to prometheus metrics, catch message deletes in soundplayer
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parent
264b59ba59
commit
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2 changed files with 10 additions and 3 deletions
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@ -17,6 +17,8 @@ class PrometheusWorker extends BaseServiceWorker {
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# TYPE esmbot_command_count counter
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# TYPE esmbot_command_count counter
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# HELP esmbot_server_count Number of servers/guilds the bot is in
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# HELP esmbot_server_count Number of servers/guilds the bot is in
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# TYPE esmbot_server_count gauge
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# TYPE esmbot_server_count gauge
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# HELP esmbot_shard_count Number of shards the bot has
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# TYPE esmbot_shard_count gauge
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`);
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`);
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if (process.env.API === "true") {
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if (process.env.API === "true") {
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const servers = await this.ipc.command("image", { type: "stats" }, true);
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const servers = await this.ipc.command("image", { type: "stats" }, true);
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@ -43,6 +45,7 @@ esmbot_connected_workers ${servers.length}
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const stats = await this.ipc.getStats();
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const stats = await this.ipc.getStats();
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res.write(`esmbot_server_count ${stats.guilds}\n`);
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res.write(`esmbot_server_count ${stats.guilds}\n`);
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res.write(`esmbot_shard_count ${stats.shardCount}\n`);
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res.end();
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res.end();
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});
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});
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this.httpServer.listen(process.env.METRICS, () => {
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this.httpServer.listen(process.env.METRICS, () => {
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@ -133,9 +133,13 @@ export async function nextSong(client, message, connection, track, info, music,
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await connection.volume(75);
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await connection.volume(75);
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players.set(voiceChannel.guild.id, { player: connection, type: music ? "music" : "sound", host: message.author.id, voiceChannel: voiceChannel, originalChannel: message.channel, loop: loop, shuffle: shuffle, playMessage: playingMessage });
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players.set(voiceChannel.guild.id, { player: connection, type: music ? "music" : "sound", host: message.author.id, voiceChannel: voiceChannel, originalChannel: message.channel, loop: loop, shuffle: shuffle, playMessage: playingMessage });
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connection.once("error", (error) => {
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connection.once("error", (error) => {
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if (playingMessage.channel.messages.get(playingMessage.id)) playingMessage.delete();
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try {
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const playMessage = players.get(voiceChannel.guild.id).playMessage;
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if (playingMessage.channel.messages.get(playingMessage.id)) playingMessage.delete();
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if (playMessage.channel.messages.get(playMessage.id)) playMessage.delete();
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const playMessage = players.get(voiceChannel.guild.id).playMessage;
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if (playMessage.channel.messages.get(playMessage.id)) playMessage.delete();
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} catch {
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// no-op
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}
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manager.leave(voiceChannel.guild.id);
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manager.leave(voiceChannel.guild.id);
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connection.removeAllListeners("end");
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connection.removeAllListeners("end");
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connection.destroy();
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connection.destroy();
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