Added shard count to prometheus metrics, catch message deletes in soundplayer
This commit is contained in:
parent
264b59ba59
commit
3f28bf815c
2 changed files with 10 additions and 3 deletions
|
@ -17,6 +17,8 @@ class PrometheusWorker extends BaseServiceWorker {
|
||||||
# TYPE esmbot_command_count counter
|
# TYPE esmbot_command_count counter
|
||||||
# HELP esmbot_server_count Number of servers/guilds the bot is in
|
# HELP esmbot_server_count Number of servers/guilds the bot is in
|
||||||
# TYPE esmbot_server_count gauge
|
# TYPE esmbot_server_count gauge
|
||||||
|
# HELP esmbot_shard_count Number of shards the bot has
|
||||||
|
# TYPE esmbot_shard_count gauge
|
||||||
`);
|
`);
|
||||||
if (process.env.API === "true") {
|
if (process.env.API === "true") {
|
||||||
const servers = await this.ipc.command("image", { type: "stats" }, true);
|
const servers = await this.ipc.command("image", { type: "stats" }, true);
|
||||||
|
@ -43,6 +45,7 @@ esmbot_connected_workers ${servers.length}
|
||||||
|
|
||||||
const stats = await this.ipc.getStats();
|
const stats = await this.ipc.getStats();
|
||||||
res.write(`esmbot_server_count ${stats.guilds}\n`);
|
res.write(`esmbot_server_count ${stats.guilds}\n`);
|
||||||
|
res.write(`esmbot_shard_count ${stats.shardCount}\n`);
|
||||||
res.end();
|
res.end();
|
||||||
});
|
});
|
||||||
this.httpServer.listen(process.env.METRICS, () => {
|
this.httpServer.listen(process.env.METRICS, () => {
|
||||||
|
|
|
@ -133,9 +133,13 @@ export async function nextSong(client, message, connection, track, info, music,
|
||||||
await connection.volume(75);
|
await connection.volume(75);
|
||||||
players.set(voiceChannel.guild.id, { player: connection, type: music ? "music" : "sound", host: message.author.id, voiceChannel: voiceChannel, originalChannel: message.channel, loop: loop, shuffle: shuffle, playMessage: playingMessage });
|
players.set(voiceChannel.guild.id, { player: connection, type: music ? "music" : "sound", host: message.author.id, voiceChannel: voiceChannel, originalChannel: message.channel, loop: loop, shuffle: shuffle, playMessage: playingMessage });
|
||||||
connection.once("error", (error) => {
|
connection.once("error", (error) => {
|
||||||
|
try {
|
||||||
if (playingMessage.channel.messages.get(playingMessage.id)) playingMessage.delete();
|
if (playingMessage.channel.messages.get(playingMessage.id)) playingMessage.delete();
|
||||||
const playMessage = players.get(voiceChannel.guild.id).playMessage;
|
const playMessage = players.get(voiceChannel.guild.id).playMessage;
|
||||||
if (playMessage.channel.messages.get(playMessage.id)) playMessage.delete();
|
if (playMessage.channel.messages.get(playMessage.id)) playMessage.delete();
|
||||||
|
} catch {
|
||||||
|
// no-op
|
||||||
|
}
|
||||||
manager.leave(voiceChannel.guild.id);
|
manager.leave(voiceChannel.guild.id);
|
||||||
connection.removeAllListeners("end");
|
connection.removeAllListeners("end");
|
||||||
connection.destroy();
|
connection.destroy();
|
||||||
|
|
Loading…
Reference in a new issue