mrmBot-Matrix/events/voiceChannelLeave.js

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import { players, queues, skipVotes } from "../utils/soundplayer.js";
import AwaitRejoin from "../utils/awaitrejoin.js";
import { random } from "../utils/misc.js";
export default async (client, cluster, worker, ipc, member, oldChannel) => {
if (!oldChannel) return;
const connection = players.get(oldChannel.guild.id);
if (oldChannel.id === connection?.voiceChannel.id) {
if (oldChannel.voiceMembers.filter((i) => i.id !== client.user.id && !i.bot).length === 0) {
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connection.player.setPaused(true);
const waitMessage = await client.createMessage(connection.originalChannel.id, "🔊 Waiting 10 seconds for someone to return...");
const awaitRejoin = new AwaitRejoin(oldChannel, true);
awaitRejoin.on("end", async (rejoined, member) => {
if (rejoined) {
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connection.player.setPaused(false);
players.set(connection.voiceChannel.guild.id, { player: connection.player, type: connection.type, host: member.id, voiceChannel: connection.voiceChannel, originalChannel: connection.originalChannel, loop: connection.loop, shuffle: connection.shuffle, playMessage: connection.playMessage });
waitMessage.edit(`🔊 ${member.mention} is the new voice channel host.`);
} else {
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try {
if (waitMessage.channel.messages.has(waitMessage.id)) await waitMessage.delete();
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} catch {
// no-op
}
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try {
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connection.player.node.leaveChannel(connection.originalChannel.guild.id);
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} catch {
// no-op
}
players.delete(connection.originalChannel.guild.id);
queues.delete(connection.originalChannel.guild.id);
skipVotes.delete(connection.originalChannel.guild.id);
client.createMessage(connection.originalChannel.id, "🔊 The current voice channel session has ended.");
}
});
} else if (member.id === connection.host) {
const waitMessage = await client.createMessage(connection.originalChannel.id, "🔊 Waiting 10 seconds for the host to return...");
const awaitRejoin = new AwaitRejoin(oldChannel, false, member.id);
awaitRejoin.on("end", async (rejoined) => {
if (rejoined) {
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try {
if (waitMessage.channel.messages.has(waitMessage.id)) await waitMessage.delete();
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} catch {
// no-op
}
} else {
const members = oldChannel.voiceMembers.filter((i) => i.id !== client.user.id && !i.bot);
if (members.length === 0) {
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try {
if (waitMessage.channel.messages.has(waitMessage.id)) await waitMessage.delete();
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} catch {
// no-op
}
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try {
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connection.player.node.leaveChannel(connection.originalChannel.guild.id);
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} catch {
// no-op
}
players.delete(connection.originalChannel.guild.id);
queues.delete(connection.originalChannel.guild.id);
skipVotes.delete(connection.originalChannel.guild.id);
client.createMessage(connection.originalChannel.id, "🔊 The current voice channel session has ended.");
} else {
const randomMember = random(members);
players.set(connection.voiceChannel.guild.id, { player: connection.player, type: connection.type, host: randomMember.id, voiceChannel: connection.voiceChannel, originalChannel: connection.originalChannel, loop: connection.loop, shuffle: connection.shuffle, playMessage: connection.playMessage });
waitMessage.edit(`🔊 ${randomMember.mention} is the new voice channel host.`);
}
}
});
} else if (member.id === client.user.id) {
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try {
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connection.player.node.leaveChannel(connection.originalChannel.guild.id);
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} catch {
// no-op
}
players.delete(connection.originalChannel.guild.id);
queues.delete(connection.originalChannel.guild.id);
skipVotes.delete(connection.originalChannel.guild.id);
await client.createMessage(connection.originalChannel.id, "🔊 The current voice channel session has ended.");
}
}
};