2020-07-22 18:12:38 +00:00
|
|
|
#include <napi.h>
|
|
|
|
#include <list>
|
|
|
|
#include <Magick++.h>
|
|
|
|
|
|
|
|
using namespace std;
|
|
|
|
using namespace Magick;
|
|
|
|
|
|
|
|
class SpeedWorker : public Napi::AsyncWorker {
|
|
|
|
public:
|
|
|
|
SpeedWorker(Napi::Function& callback, string in_path, bool slow, string type, int delay)
|
|
|
|
: Napi::AsyncWorker(callback), in_path(in_path), slow(slow), type(type), delay(delay) {}
|
|
|
|
~SpeedWorker() {}
|
|
|
|
|
|
|
|
void Execute() {
|
2020-08-28 02:34:12 +00:00
|
|
|
list <Image> frames;
|
|
|
|
list <Image> blurred;
|
2020-07-22 18:12:38 +00:00
|
|
|
readImages(&frames, in_path);
|
|
|
|
|
2020-07-23 00:54:58 +00:00
|
|
|
int new_delay = slow ? delay * 2 : delay / 2;
|
|
|
|
if (new_delay <= 1) {
|
|
|
|
new_delay = delay;
|
|
|
|
auto it = frames.begin();
|
|
|
|
while(it != frames.end() && ++it != frames.end()) it = frames.erase(it);
|
|
|
|
} else {
|
|
|
|
for_each(frames.begin(), frames.end(), animationDelayImage(new_delay));
|
|
|
|
}
|
2020-07-22 18:12:38 +00:00
|
|
|
|
|
|
|
writeImages(frames.begin(), frames.end(), &blob);
|
|
|
|
}
|
|
|
|
|
|
|
|
void OnOK() {
|
|
|
|
Callback().Call({Env().Undefined(), Napi::Buffer<char>::Copy(Env(), (char *)blob.data(), blob.length())});
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
string in_path, type;
|
2020-07-28 14:38:55 +00:00
|
|
|
int delay, amount;
|
2020-07-22 18:12:38 +00:00
|
|
|
Blob blob;
|
|
|
|
bool slow;
|
|
|
|
};
|
|
|
|
|
|
|
|
Napi::Value Speed(const Napi::CallbackInfo &info)
|
|
|
|
{
|
|
|
|
Napi::Env env = info.Env();
|
|
|
|
|
2020-08-28 02:34:12 +00:00
|
|
|
Napi::Object obj = info[0].As<Napi::Object>();
|
|
|
|
Napi::Function cb = info[1].As<Napi::Function>();
|
|
|
|
string path = obj.Get("path").As<Napi::String>().Utf8Value();
|
|
|
|
bool slow = obj.Has("slow") ? obj.Get("slow").As<Napi::Boolean>().Value() : false;
|
|
|
|
string type = obj.Get("type").As<Napi::String>().Utf8Value();
|
|
|
|
int delay = obj.Get("delay").As<Napi::Number>().Int32Value();
|
2020-07-22 18:12:38 +00:00
|
|
|
|
2020-08-28 02:34:12 +00:00
|
|
|
SpeedWorker* explodeWorker = new SpeedWorker(cb, path, slow, type, delay);
|
2020-07-22 18:12:38 +00:00
|
|
|
explodeWorker->Queue();
|
|
|
|
return env.Undefined();
|
|
|
|
}
|