2023-03-15 14:09:09 +00:00
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import { players } from "../../utils/soundplayer.js";
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import MusicCommand from "../../classes/musicCommand.js";
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class ShuffleCommand extends MusicCommand {
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async run() {
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this.success = false;
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if (!this.guild) return "This command only works in servers!";
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if (!this.member.voiceState) return "You need to be in a voice channel first!";
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if (!this.guild.voiceStates.has(this.client.user.id)) return "I'm not in a voice channel!";
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if (!this.connection) return "I haven't completely connected yet!";
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2023-03-15 14:12:35 +00:00
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if (this.connection.host !== this.author) return "Only the current voice session host can shuffle the music!";
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2023-03-15 14:09:09 +00:00
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const object = this.connection;
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object.shuffle = !object.shuffle;
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players.set(this.guildID, object);
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this.success = true;
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return object.shuffle ? "🔊 The player is now shuffling." : "🔊 The player is no longer shuffling.";
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}
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static description = "Shuffles the music";
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static aliases = ["toggleshuffle"];
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}
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2021-09-20 17:26:40 +00:00
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export default ShuffleCommand;
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