glitch art scripting language
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2019-10-05 21:44:44 -03:00
doc add check for n_audio_out>2 2019-08-06 19:25:31 -03:00
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src add quit/q commands to repl 2019-10-05 21:44:44 -03:00
.gitignore lv2apply port to zig, episode 1 2019-07-07 02:26:05 -03:00
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README.md README: add repl instructions 2019-09-10 22:27:35 -03:00

scritcher

glitch art "framework", ???????? language??? something?

example of the amp command

example of the rflanger command

how do?

build depedencies (headers included):

plugin depedencies (only required at runtime):

# build and install
# assumes lilv headers are at /usr/include/lilv-0, edit build.zig if different
git clone https://gitdab.com/luna/scritcher.git
cd scritcher

zig build install --prefix ~/.local/

# on your input image file
convert blah.jpg blah.bmp

# if you got the lv2 default amp plugin, this is runnable
scritcher examples/middle_amp.scri blah.bmp

# if not, the noise plugin does not depend on any lv2 plugin.
scritcher examples/noise.scri blah.bmp

// scritcher saves it on an incremental basis, so the first run will save to
// blah_g1.bmp, the second saves to blah_g2.bmp, etc.
$your_image_viewer blah_g1.bmp

using the repl

using repl works via scritcher repl scri_file.scri input_image.bmp

you type commands as you'd write the specific scritcher commands (doc/README.md), with three repl-specific ones:

  • push, to push the last written command to the queue
  • save, to write the queue to the given scri_file.scri file
  • list, to print the current contents of the queue

this allows for quicker iteration of commands, as you can type a command, tweak its arguments, and when satisfied, push it, and work on the next one, etc.