522 lines
14 KiB
Zig
522 lines
14 KiB
Zig
const std = @import("std");
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const plugin = @import("plugin.zig");
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pub const ParseError = error{
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OutOfMemory,
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ArgRequired,
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ParseFail,
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};
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pub const CommandType = enum {
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Noop,
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Load,
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Quicksave,
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RunQS,
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Amp,
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RFlanger,
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Eq,
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Phaser,
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Mbeq,
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Chorus,
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PitchScaler,
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Reverb,
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Highpass,
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Delay,
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Vinyl,
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RevDelay,
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Gate,
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Detune,
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Overdrive,
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Degrade,
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RePsycho,
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TalkBox,
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DynComp,
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ThruZero,
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Foverdrive,
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Gverb,
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Invert,
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TapeDelay,
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ModDelay,
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MultiChorus,
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Saturator,
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VintageDelay,
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Noise,
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WildNoise,
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Write,
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Embed,
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Rotate,
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};
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pub const Type = enum {
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/// "LV2 Commands" are commands that receive split, index, and then receive
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/// any f64 arguments.
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lv2_command,
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};
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pub const NewCommand = struct {
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tag: Tag,
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pub const Tag = enum {
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noop,
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load,
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quicksave,
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runqs,
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amp,
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rflanger,
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eq,
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phaser,
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mbeq,
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chorus,
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pitchscaler,
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reverb,
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highpass,
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delay,
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vinyl,
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revdelay,
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gate,
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detune,
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overdrive,
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degrade,
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repsycho,
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talkbox,
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dyncomp,
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thruzero,
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foverdrive,
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gverb,
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invert,
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tapedelay,
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moddelay,
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multichorus,
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saturator,
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vintagedelay,
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noise,
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wildnoise,
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write,
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embed,
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rotate,
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};
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pub fn tagToType(tag: Tag) type {
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return switch (tag) {
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.noop => Noop,
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.load => Load,
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.quicksave => Quicksave,
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.runqs => RunQS,
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.amp => Amp,
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.rflanger => RFlanger,
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else => @panic("TODO"),
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};
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}
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pub fn cast(base: *@This(), comptime T: type) ?*T {
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if (base.tag != T.base_tag)
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return null;
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return @fieldParentPtr(T, "base", base);
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}
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pub fn print(base: *const @This()) void {
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std.debug.warn("{}\n", .{base.tag});
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}
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pub const Noop = struct {
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pub const base_tag = Tag.noop;
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base: NewCommand,
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};
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pub const Load = struct {
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pub const base_tag = Tag.load;
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base: NewCommand,
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path: []const u8,
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};
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pub const Quicksave = struct {
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pub const base_tag = Tag.quicksave;
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base: NewCommand,
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};
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pub const RunQS = struct {
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pub const base_tag = Tag.runqs;
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program: []const u8,
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base: NewCommand,
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};
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pub const Amp = struct {
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pub const base_tag = Tag.amp;
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pub const base_type = Type.lv2_command;
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base: NewCommand,
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gain: f32
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};
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pub const RFlanger = struct {
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pub const base_tag = Tag.rflanger;
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pub const base_type = Type.lv2_command;
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base: NewCommand,
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delay_depth_avg: f32,
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law_freq: f32,
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};
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};
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pub const Command = struct {
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command: CommandType,
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args: ArgList,
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cur_idx: usize = 0,
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pub fn print(self: Command) void {
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std.debug.warn("cmd:{}\n", .{self.command});
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}
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pub fn argAt(self: Command, idx: usize) ![]const u8 {
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std.debug.warn("{} {}", .{ idx, self.args.items.len });
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if (idx > (self.args.items.len - 1)) {
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std.debug.warn("Expected argument at index {}\n", .{idx});
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return ParseError.ArgRequired;
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}
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return self.args.items[idx];
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}
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pub fn usizeArgAt(self: Command, idx: usize) !usize {
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var arg = try self.argAt(idx);
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return try std.fmt.parseInt(usize, arg, 10);
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}
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pub fn consumePosition(self: *Command) !plugin.Position {
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self.cur_idx = 2;
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return plugin.Position{
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.split = try self.usizeArgAt(0),
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.index = try self.usizeArgAt(1),
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};
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}
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pub fn intArgAt(self: Command, idx: usize) !i32 {
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var arg = try self.argAt(idx);
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return try std.fmt.parseInt(i32, arg, 10);
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}
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pub fn floatArgAt(self: Command, idx: usize) !f32 {
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var arg = try self.argAt(idx);
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return try std.fmt.parseFloat(f32, arg);
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}
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pub fn floatArgMany(
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self: Command,
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allocator: *std.mem.Allocator,
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start_index: usize,
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elements: usize,
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default: f32,
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) ![]const f32 {
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var i: usize = start_index;
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var arr = std.ArrayList(f32).init(allocator);
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while (i < elements) : (i += 1) {
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var value: f32 = self.floatArgAt(i) catch |err| blk: {
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std.debug.warn("\tdoing default on arg {}\n", .{i});
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break :blk default;
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};
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try arr.append(value);
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}
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return arr.items;
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}
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pub fn appendParam(
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self: *Command,
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params: *plugin.ParamList,
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symbol: []const u8,
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) !void {
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var val = try self.floatArgAt(self.cur_idx);
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self.cur_idx += 1;
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try params.append(plugin.Param{
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.sym = symbol,
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.value = val,
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});
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}
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pub fn appendParamMap(
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self: *Command,
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map: *plugin.ParamMap,
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symbol: []const u8,
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) !void {
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var val = try self.floatArgAt(self.cur_idx);
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self.cur_idx += 1;
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_ = try map.put(symbol, val);
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}
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pub fn copy(self: Command, allocator: *std.mem.Allocator) !*Command {
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var cmd = try allocator.create(Command);
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cmd.* = Command{
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.command = self.command,
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.args = self.args,
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.cur_idx = self.cur_idx,
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};
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return cmd;
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}
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};
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pub const CommandList = std.ArrayList(NewCommand);
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pub const ArgList = std.ArrayList([]const u8);
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pub const KeywordMap = std.StringHashMap(CommandType);
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/// A parser.
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pub const Lang = struct {
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allocator: *std.mem.Allocator,
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keywords: KeywordMap,
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has_error: bool = false,
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line: usize = 0,
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pub fn init(allocator: *std.mem.Allocator) Lang {
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return Lang{
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.allocator = allocator,
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.keywords = KeywordMap.init(allocator),
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};
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}
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pub fn deinit(self: *Lang) void {
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self.keywords.deinit();
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}
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pub fn reset(self: *Lang) void {
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self.has_error = false;
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self.line = 0;
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}
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fn fillKeywords(self: *Lang) !void {
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inline for (@typeInfo(NewCommand).Struct.decls) |cmd_struct_decl| {
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switch (cmd_struct_decl.data) {
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.Type => |typ| switch (@typeInfo(typ)) {
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.Struct => {},
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else => continue,
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},
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else => continue,
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}
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const struct_name = cmd_struct_decl.name;
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comptime var lowered_command_name = [_]u8{0} ** struct_name.len;
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comptime {
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for (struct_name) |c, i| {
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lowered_command_name[i] = std.ascii.toLower(c);
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}
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}
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_ = try self.keywords.put(&lowered_command_name, @field(CommandType, struct_name));
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}
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}
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pub fn getCommand(self: *Lang, stmt: []const u8) ?CommandType {
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var kv_opt = self.keywords.get(stmt);
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if (kv_opt) |kv| {
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return kv.value;
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} else {
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return null;
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}
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}
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fn expectAny(self: *Lang, count: usize, args: ArgList) !void {
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if (args.items.len != count) {
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self.doError("expected {} arguments, found {}", .{ count, args.items.len });
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return error.ArgRequired;
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}
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}
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fn expectSingle(self: *Lang, args: ArgList) !void {
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return try self.expectAny(1, args);
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}
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fn expectFloat(self: *Lang, count: usize, args: ArgList) !void {
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var i: usize = 0;
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if (args.items.len != count) {
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self.doError("expected {} arguments, found {}", .{ count, args.items.len });
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return error.ArgRequired;
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}
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while (i < count) : (i += 1) {
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var arg = args.items[i];
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_ = std.fmt.parseFloat(f32, arg) catch |err| {
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std.debug.warn("failed to parse f32: {}\n", .{err});
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return error.FloatParseFail;
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};
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}
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}
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fn validateCommand(self: *Lang, cmd: Command) !void {
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switch (cmd.command) {
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.Quicksave, .Noop => {},
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.Load, .RunQS => try self.expectSingle(cmd.args),
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.Amp => try self.expectFloat(3, cmd.args),
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.RFlanger => try self.expectFloat(4, cmd.args),
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.Eq => try self.expectFloat(5, cmd.args),
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.Phaser => try self.expectFloat(6, cmd.args),
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.Mbeq => try self.expectFloat(17, cmd.args),
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.Chorus => try self.expectFloat(8, cmd.args),
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.PitchScaler => try self.expectFloat(3, cmd.args),
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.Reverb => try self.expectFloat(12, cmd.args),
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.Highpass => try self.expectFloat(5, cmd.args),
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.Delay => try self.expectFloat(12, cmd.args),
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.Vinyl => try self.expectFloat(7, cmd.args),
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.RevDelay => try self.expectFloat(7, cmd.args),
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.Noise => try self.expectFloat(4, cmd.args),
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.WildNoise => try self.expectFloat(4, cmd.args),
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.Write => try self.expectFloat(3, cmd.args),
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.Rotate => try self.expectAny(2, cmd.args),
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.Embed => try self.expectAny(3, cmd.args),
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else => std.debug.warn("WARN unchecked command {}\n", .{cmd.command}),
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}
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}
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fn doError(self: *Lang, comptime fmt: []const u8, args: var) void {
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std.debug.warn("error at line {}: ", .{self.line});
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std.debug.warn(fmt, args);
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std.debug.warn("\n", .{});
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self.has_error = true;
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}
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fn parseCommandArguments(
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self: *@This(),
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comptime command_struct: type,
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tok_it: *std.mem.TokenIterator,
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commands: *CommandList,
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) !void {
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// Based on the command struct fields, we can parse the arguments.
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var cmd = try self.allocator.create(command_struct);
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inline for (@typeInfo(command_struct).Struct.fields) |cmd_field| {
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comptime {
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if (std.mem.eql(u8, cmd_field.name, "base")) {
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continue;
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}
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}
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// TODO: crash when no arguments are left but we still need
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// arguments...
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const arg = tok_it.next().?;
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const argument_value = switch (cmd_field.field_type) {
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usize => try std.fmt.parseInt(usize, arg, 10),
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i32 => try std.fmt.parseInt(i32, arg, 10),
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f32 => try std.fmt.parseFloat(f32, arg),
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[]const u8 => arg,
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else => @panic("Invalid parameter type (" ++ @typeName(cmd_field.field_type) ++ ") left on command struct " ++ @typeName(command_struct) ++ "."),
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};
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@field(cmd, cmd_field.name) = argument_value;
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}
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try commands.append(cmd.base);
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}
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pub fn parse(self: *Lang, data: []const u8) !CommandList {
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var splitted_it = std.mem.split(data, ";");
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// try self.fillKeywords();
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var cmds = CommandList.init(self.allocator);
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while (splitted_it.next()) |stmt_orig| {
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self.line += 1;
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var stmt = std.mem.trimRight(u8, stmt_orig, "\n");
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stmt = std.mem.trimLeft(u8, stmt, "\n");
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if (stmt.len == 0) continue;
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if (std.mem.startsWith(u8, stmt, "#")) continue;
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// TODO better tokenizer instead of just tokenize(" ")...maybe????
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var tok_it = std.mem.tokenize(stmt, " ");
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var cmd_opt = tok_it.next();
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if (cmd_opt == null) {
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self.doError("No command given", .{});
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continue;
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}
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const command_string = cmd_opt.?;
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var found: bool = false;
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inline for (@typeInfo(NewCommand).Struct.decls) |cmd_struct_decl| {
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switch (cmd_struct_decl.data) {
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.Type => |typ| switch (@typeInfo(typ)) {
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.Struct => {},
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else => continue,
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},
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else => continue,
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}
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const struct_name = cmd_struct_decl.name;
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comptime var lowered_command_name = [_]u8{0} ** struct_name.len;
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comptime {
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for (struct_name) |c, i| {
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lowered_command_name[i] = std.ascii.toLower(c);
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}
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}
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// if we have a match, we know the proper struct type
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// to use. this actually works compared to storing command_struct
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// in a variable because then that variable must be comptime.
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// the drawback of this approach is that our emitted code is basically linear
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// because we don't use the hashmap anymore. maybe #5359 can help.
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if (std.mem.eql(u8, &lowered_command_name, command_string)) {
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found = true;
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const cmd_struct_type = cmd_struct_decl.data.Type;
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try self.parseCommandArguments(cmd_struct_type, &tok_it, &cmds);
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}
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}
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if (!found) {
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self.doError("Unknown command '{}' ({})", .{ command_string, command_string.len });
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continue;
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}
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// try cmds.append(cmd);
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}
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if (self.has_error) return ParseError.ParseFail;
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return cmds;
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}
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};
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test "noop" {
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var lang = Lang.init(std.heap.direct_allocator);
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defer lang.deinit();
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var cmds = try lang.parse("noop;");
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defer cmds.deinit();
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std.testing.expectEqual(cmds.len, 1);
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std.testing.expectEqual(cmds.items[0].command, .Noop);
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}
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test "load, phaser, quicksave" {
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var lang = Lang.init(std.heap.direct_allocator);
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defer lang.deinit();
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const prog =
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\\load :0;
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\\phaser 3 1 25 0.25 0 1;
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\\quicksave;
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;
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var cmds = try lang.parse(prog);
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defer cmds.deinit();
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std.testing.expectEqual(cmds.len, 3);
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std.testing.expectEqual(cmds.items[0].command, .Load);
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std.testing.expectEqual(cmds.items[1].command, .Phaser);
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std.testing.expectEqual(cmds.items[2].command, .Quicksave);
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}
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