Use comptime for fully declarative LV2 and Custom commands #14
1 changed files with 14 additions and 12 deletions
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@ -49,20 +49,22 @@ pub const Runner = struct {
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// parse the index from 1 to end
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var index = try std.fmt.parseInt(usize, load_path[1..], 10);
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// don't care about the 'repl' being prepended when we're in repl
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if (self.repl) index += 1;
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// if it isn't in the repl, args look like this:
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// 'scritcher ./script ./image'
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// if it is, it looks like this
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// 'scritcher repl ./script ./image'
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var args_it = std.process.args();
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_ = args_it.skip();
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// ':0' should ALWAYS point to the image.
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if (self.repl) index += 3 else index += 2;
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var i: usize = 0;
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while (i <= index) : (i += 1) {
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_ = args_it.skip();
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var args = try std.process.argsAlloc(self.allocator);
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defer std.process.argsFree(self.allocator, args);
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std.debug.warn("ARGS!! {} \n", .{args.len});
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for (args) |arg, idx| {
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std.debug.warn("arg{} = {}\n", .{ idx, arg });
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}
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const arg = try (args_it.next(self.allocator) orelse @panic("expected argument"));
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return arg;
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std.debug.warn("fetch arg idx={}, val={}\n", .{ index, args[index] });
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return args[index];
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} else {
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return load_path;
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}
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@ -90,7 +92,7 @@ pub const Runner = struct {
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// krita/gimp and make it export a bmp and while in the program you can
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// apply filters, etc.
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if (!std.mem.endsWith(u8, load_path, ".bmp") and !std.mem.endsWith(u8, load_path, ".ppm")) {
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std.debug.warn("Only BMP files are allowed to be loaded.\n", .{});
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std.debug.warn("Only BMP files are allowed to be loaded. Got path '{}'\n", .{load_path});
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return RunError.NoBMP;
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}
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