Use comptime for fully declarative LV2 and Custom commands #14
2 changed files with 18 additions and 2 deletions
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@ -116,7 +116,7 @@ pub const NewCommand = struct {
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};
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}
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pub fn cast(base: *@This(), comptime T: type) ?*T {
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pub fn cast(base: *const @This(), comptime T: type) ?*const T {
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if (base.tag != T.base_tag)
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return null;
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@ -374,7 +374,23 @@ pub const Runner = struct {
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try image.runPlugin("http://calf.sourceforge.net/plugins/VintageDelay", pos, params);
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}
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fn newRunCommand(self: *@This(), cmd: lang.NewCommand) !void {}
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fn newRunCommandSingle(
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self: *@This(),
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cmd: lang.NewCommand,
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comptime tag: lang.NewCommand.Tag,
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) !void {
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comptime const typ = lang.NewCommand.tagToType(tag);
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const command = cmd.cast(typ).?;
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std.debug.warn("{}\n", .{command});
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}
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fn newRunCommand(self: *@This(), cmd: lang.NewCommand) !void {
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switch (cmd.tag) {
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.load => try self.newRunCommandSingle(cmd, .load),
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else => @panic("TODO"),
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}
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}
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fn runCommand(self: *Runner, cmd: *lang.Command) !void {
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var params = ParamList.init(self.allocator);
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