Use comptime for fully declarative LV2 and Custom commands #14
1 changed files with 9 additions and 4 deletions
13
src/lang.zig
13
src/lang.zig
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@ -551,10 +551,15 @@ pub const Lang = struct {
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}
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const arg = maybe_arg.?;
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if (cmd_field.field_type != f32)
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@compileError("LV2 parameter struct can only have f32 fields");
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const arg_value = switch (cmd_field.field_type) {
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f32 => try std.fmt.parseFloat(f32, arg),
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u64 => try std.fmt.parseInt(u64, arg, 10),
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usize => try std.fmt.parseInt(usize, arg, 10),
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[]const u8 => try self.allocator.dupe(u8, arg),
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else => @compileError("parameter struct has unsupported type " ++ @typeName(cmd_field.field_type)),
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};
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@field(cmd.parameters, cmd_field.name) = try std.fmt.parseFloat(f32, arg);
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@field(cmd.parameters, cmd_field.name) = arg_value;
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}
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} else {
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inline for (@typeInfo(command_struct).Struct.fields) |cmd_field| {
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@ -569,7 +574,7 @@ pub const Lang = struct {
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i32 => try std.fmt.parseInt(i32, arg, 10),
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f32 => try std.fmt.parseFloat(f32, arg),
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[]const u8 => try self.allocator.dupe(u8, arg),
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else => @panic("Invalid parameter type (" ++ @typeName(cmd_field.field_type) ++ ") left on command struct " ++ @typeName(command_struct) ++ "."),
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else => @compileError("Invalid parameter type (" ++ @typeName(cmd_field.field_type) ++ ") left on command struct " ++ @typeName(command_struct) ++ "."),
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};
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std.debug.warn("parsing {}, arg of type {} => {}\n", .{
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