remove unecessary allocation in RunContext
This commit is contained in:
parent
75eeea14f3
commit
fc3972d65c
1 changed files with 0 additions and 6 deletions
|
@ -99,12 +99,6 @@ pub const RunContext = struct {
|
||||||
return ImageError.InstantiateFail;
|
return ImageError.InstantiateFail;
|
||||||
}
|
}
|
||||||
|
|
||||||
// we allocate []f32 with size 2 to account for stereo plugins, however
|
|
||||||
// we only use &in_buf[0] and &out_buf[0], and don't use the
|
|
||||||
// (supposedly) right side of neither input or output.
|
|
||||||
var in_buf = try allocator.alloc(f32, 2);
|
|
||||||
std.mem.secureZero(f32, in_buf);
|
|
||||||
|
|
||||||
return RunContext{
|
return RunContext{
|
||||||
.buffers = try RunBuffers.init(allocator),
|
.buffers = try RunBuffers.init(allocator),
|
||||||
.instance = instance.?,
|
.instance = instance.?,
|
||||||
|
|
Loading…
Reference in a new issue