allow for stereo input (unused, though)
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387984bff1
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f07c989407
2 changed files with 23 additions and 2 deletions
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@ -104,7 +104,7 @@ Parameters:
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- `gain`: Gain, 0..12, default 0
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- `noClip`: Soft Clip (assumed boolean), 0..1, default 0
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## `delay seed gain`
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## `delay seed gain feedback_pc tap_count first_delay delay_range delay_scale delay_rand_pc gain_scale wet`
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Parameters:
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- `seed`: Random seed, 0..1000, default 0
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@ -118,10 +118,25 @@ Parameters:
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- `gain_scale`: Amplitude change, 0.2..5, default 1
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- `wet`: Dry/wet mix, 0..1, default 1
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## TODO `vynil split index year warp click wear`
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VyNil effect from SWH.
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Parameters:
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- `year`: Year (int), 1900..1990, default 1990
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- `rpm`: RPM (int), 33..78, default 33
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- `warp`: Surface Warping, 0..1, default 0
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- `click`: Crackle, 0..1, default 0
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- `wear`: Wear, 0..1, default 0
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## TODO `echo split index delay`
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Run an echo filter on the given loaded file.
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## TODO `noise split index seed`
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Inject white noise on the image.
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## `quicksave`
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Save the file on the same directory of the file specified by `load`, but
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@ -72,8 +72,14 @@ pub const RunContext = struct {
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return ImageError.InstantiateFail;
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}
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// we allocate []f32 with size 2 to account for stereo plugins, however
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// we only use &in_buf[0] and &out_buf[0], and don't use the
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// (supposedly) right side of neither input or output.
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var in_buf = try allocator.alloc(f32, 2);
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std.mem.secureZero(f32, in_buf);
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return RunContext{
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.in_buf = try allocator.alloc(f32, 1),
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.in_buf = in_buf,
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.out_buf = try allocator.alloc(f32, 2),
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.instance = instance.?,
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};
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