add draft declarations for custom commands
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1 changed files with 37 additions and 1 deletions
38
src/lang.zig
38
src/lang.zig
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@ -113,6 +113,13 @@ pub const Command = struct {
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.saturator => Saturator,
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.saturator => Saturator,
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.vintagedelay => Vintagedelay,
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.vintagedelay => Vintagedelay,
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.noise => Noise,
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.wildnoise => Wildnoise,
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.write => Write,
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.embed => Embed,
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.rotate => Rotate,
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else => @panic("TODO"),
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else => @panic("TODO"),
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};
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};
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}
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}
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@ -146,8 +153,37 @@ pub const Command = struct {
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pub const RunQS = struct {
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pub const RunQS = struct {
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pub const base_tag = Tag.runqs;
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pub const base_tag = Tag.runqs;
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program: []const u8,
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base: Command,
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base: Command,
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program: []const u8,
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};
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pub const Noise = CustomCommand(Tag.noise, custom.RandomNoise, struct {
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seed: f32,
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fill_bytes: f32,
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});
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pub const Wildnoise = CustomCommand(Tag.wildnoise, custom.WildNoise, struct {
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seed: f32,
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fill_bytes: f32,
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});
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pub const Write = CustomCommand(Tag.write, custom.Write, struct {
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data: f32,
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});
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pub const Embed = struct {
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pub const base_tag = Tag.embed;
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base: Command,
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split: usize,
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index: usize,
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path: []const u8,
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};
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pub const Rotate = struct {
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pub const base_tag = Tag.rotate;
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base: Command,
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deg: usize,
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bgfill: []const u8,
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};
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};
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pub const Amp = LV2Command(
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pub const Amp = LV2Command(
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