add delay cmd
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4 changed files with 44 additions and 3 deletions
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@ -100,9 +100,23 @@ Run the Early Reflection Reverb from the Invada Studio plugins.
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Run the High Pass Filter from the Invada Studio plugins.
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Parameters:
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- `freq`: Frequency. 20-20000, default 1000
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- `gain`: Gain, 0-12, default 0
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- `noClip`: Soft Clip (assumed boolean), 0-1, default 0
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- `freq`: Frequency. 20..20000, default 1000
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- `gain`: Gain, 0..12, default 0
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- `noClip`: Soft Clip (assumed boolean), 0..1, default 0
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## `delay seed gain`
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Parameters:
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- `seed`: Random seed, 0..1000, default 0
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- `gain`: Input gain (dB), -96..24, default 0
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- `feedback_pc`: Feedback (%), 0..100, default 0
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- `tap_count`: Number of taps, 2..128, default 2
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- `first_delay`: First delay (s), 0..5, default 0
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- `delay_range`: Delay range (s), 0..6, default 6
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- `delay_scale`: Delay change, 0..5, default 1
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- `delay_rand_pc`: Delay random (%), 0..100, default 0
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- `gain_scale`: Amplitude change, 0.2..5, default 1
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- `wet`: Dry/wet mix, 0..1, default 1
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## TODO `echo split index delay`
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3
examples/delay.scri
Normal file
3
examples/delay.scri
Normal file
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@ -0,0 +1,3 @@
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load :0;
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delay 3 1 0 0 0 2 0 6 1 0 1 1;
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quicksave;
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@ -23,6 +23,7 @@ pub const CommandType = enum {
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PitchScaler,
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Reverb,
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Highpass,
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Delay,
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};
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pub const Command = struct {
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@ -137,6 +138,7 @@ pub const Lang = struct {
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_ = try self.keywords.put("pitchscaler", .PitchScaler);
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_ = try self.keywords.put("reverb", .Reverb);
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_ = try self.keywords.put("highpass", .Highpass);
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_ = try self.keywords.put("delay", .Delay);
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}
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pub fn parse(self: *Lang, data: []const u8) !CommandList {
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@ -230,6 +230,11 @@ pub const Runner = struct {
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try image.runPlugin("http://invadarecords.com/plugins/lv2/filter/hpf/mono", pos, params);
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}
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fn delayCmd(self: *Runner, pos: Position, params: ParamList) !void {
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var image = try self.getImage();
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try image.runPlugin("http://plugin.org.uk/swh-plugins/delayorama", pos, params);
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}
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fn runCommand(self: *Runner, cmd: *lang.Command) !void {
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var params = ParamList.init(self.allocator);
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defer params.deinit();
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@ -328,6 +333,23 @@ pub const Runner = struct {
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try self.highpassCmd(pos, params);
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},
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.Delay => blk: {
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const pos = try cmd.consumePosition();
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try cmd.appendParam(¶ms, "seed");
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try cmd.appendParam(¶ms, "gain");
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try cmd.appendParam(¶ms, "feedback_pc");
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try cmd.appendParam(¶ms, "tap_count");
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try cmd.appendParam(¶ms, "first_delay");
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try cmd.appendParam(¶ms, "delay_range");
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try cmd.appendParam(¶ms, "delay_scale");
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try cmd.appendParam(¶ms, "delay_rand_pc");
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try cmd.appendParam(¶ms, "gain_scale");
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try cmd.appendParam(¶ms, "wet");
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try self.delayCmd(pos, params);
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},
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else => blk: {
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std.debug.warn("Unsupported command: {}\n", cmd.command);
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break :blk RunError.UnknownCommand;
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