Merge pull request 'Better LILV/LV2 integration' (#15) from better-lilv into master
Reviewed-on: #15
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					 3 changed files with 31 additions and 4 deletions
				
			
		
							
								
								
									
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							|  | @ -1,3 +1,4 @@ | |||
| zig-cache/ | ||||
| *.mp3 | ||||
| *.wav | ||||
| build_runner.zig | ||||
|  |  | |||
							
								
								
									
										32
									
								
								build.zig
									
										
									
									
									
								
							
							
						
						
									
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								build.zig
									
										
									
									
									
								
							|  | @ -1,5 +1,6 @@ | |||
| const builds = @import("std").build; | ||||
| const Builder = @import("std").build.Builder; | ||||
| const std = @import("std"); | ||||
| const builds = std.build; | ||||
| const Builder = std.build.Builder; | ||||
| 
 | ||||
| fn setupLinks(step: *builds.LibExeObjStep) void { | ||||
|     step.linkSystemLibrary("c"); | ||||
|  | @ -11,8 +12,33 @@ fn setupLinks(step: *builds.LibExeObjStep) void { | |||
|     step.linkSystemLibrary("GraphicsMagickWand"); | ||||
|     step.linkSystemLibrary("GraphicsMagick"); | ||||
| 
 | ||||
|     step.addIncludeDir("/usr/include/lilv-0"); | ||||
|     step.addIncludeDir("/usr/include/GraphicsMagick"); | ||||
|     step.addIncludeDir("/usr/include"); | ||||
| 
 | ||||
|     const possible_lilv_include_dirs = [_][]const u8{ | ||||
|         "/usr/include/lilv-0/lilv", | ||||
|         "/usr/include/lilv-0", | ||||
|     }; | ||||
| 
 | ||||
|     var found_any_lilv = false; | ||||
| 
 | ||||
|     for (possible_lilv_include_dirs) |possible_lilv_dir| { | ||||
|         var possible_dir = std.fs.cwd().openDir(possible_lilv_dir, .{}) catch |err| { | ||||
|             std.debug.warn("possible lilv {} fail: {}\n", .{ possible_lilv_dir, err }); | ||||
|             continue; | ||||
|         }; | ||||
| 
 | ||||
|         possible_dir.close(); | ||||
|         found_any_lilv = true; | ||||
| 
 | ||||
|         std.debug.warn("found lilv at '{}'\n", .{possible_lilv_dir}); | ||||
|         step.addIncludeDir(possible_lilv_dir); | ||||
|     } | ||||
| 
 | ||||
|     if (!found_any_lilv) { | ||||
|         std.debug.warn("No LILV library was found :(\n", .{}); | ||||
|         @panic("no lilv found"); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| pub fn build(b: *Builder) void { | ||||
|  |  | |||
|  | @ -4,7 +4,7 @@ const plugin = @import("plugin.zig"); | |||
| pub const c = @cImport({ | ||||
|     @cInclude("sndfile.h"); | ||||
|     @cInclude("lilv/lilv.h"); | ||||
|     @cInclude("lv2/core/lv2.h"); | ||||
|     @cInclude("lv2.h"); | ||||
| }); | ||||
| 
 | ||||
| pub fn Lv2Core(comptime ns: []const u8) []const u8 { | ||||
|  |  | |||
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