add Image struct wrapper around libsndfile, finish loadCmd
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					 3 changed files with 111 additions and 5 deletions
				
			
		
							
								
								
									
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								src/image.zig
									
										
									
									
									
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							|  | @ -0,0 +1,73 @@ | |||
| const std = @import("std"); | ||||
| const c = @cImport({ | ||||
|     @cInclude("sndfile.h"); | ||||
| }); | ||||
| 
 | ||||
| pub const ImageError = error{OpenFail}; | ||||
| 
 | ||||
| /// Low level integration function with libsndfile. | ||||
| fn sopen( | ||||
|     allocator: *std.mem.Allocator, | ||||
|     path: []const u8, | ||||
|     mode: i32, | ||||
|     fmt: *c.SF_INFO, | ||||
| ) !*c.SNDFILE { | ||||
|     var cstr_path = try std.cstr.addNullByte(allocator, path); | ||||
|     defer allocator.free(cstr_path); | ||||
| 
 | ||||
|     var file = c.sf_open(cstr_path.ptr, mode, fmt); | ||||
|     const st: i32 = c.sf_error(file); | ||||
| 
 | ||||
|     if (st != 0) { | ||||
|         std.debug.warn( | ||||
|             "Failed to open {} ({})\n", | ||||
|             path, | ||||
|             c.sf_error_number(st), | ||||
|         ); | ||||
| 
 | ||||
|         return ImageError.OpenFail; | ||||
|     } | ||||
| 
 | ||||
|     return file.?; | ||||
| } | ||||
| 
 | ||||
| pub const Image = struct { | ||||
|     allocator: *std.mem.Allocator, | ||||
|     sndfile: *c.SNDFILE, | ||||
|     path: []const u8, | ||||
| 
 | ||||
|     /// Open a BMP file. | ||||
|     pub fn open(allocator: *std.mem.Allocator, path: []const u8) !*Image { | ||||
|         var in_fmt = c.SF_INFO{ | ||||
|             .frames = c_int(0), | ||||
|             .samplerate = c_int(44100), | ||||
|             .channels = c_int(1), | ||||
|             .format = c.SF_FORMAT_ULAW | c.SF_FORMAT_RAW | c.SF_ENDIAN_BIG, | ||||
|             .sections = c_int(0), | ||||
|             .seekable = c_int(0), | ||||
|         }; | ||||
| 
 | ||||
|         var sndfile = try sopen(allocator, path, c.SFM_READ, &in_fmt); | ||||
|         var image = try allocator.create(Image); | ||||
| 
 | ||||
|         image.* = Image{ | ||||
|             .allocator = allocator, | ||||
|             .sndfile = sndfile, | ||||
|             .path = path, | ||||
|         }; | ||||
| 
 | ||||
|         return image; | ||||
|     } | ||||
| 
 | ||||
|     pub fn close(self: *Image) void { | ||||
|         var st: i32 = c.sf_close(self.sndfile); | ||||
| 
 | ||||
|         if (st != 0) { | ||||
|             std.debug.warn( | ||||
|                 "Failed to close {} ({})\n", | ||||
|                 self.path, | ||||
|                 c.sf_error_number(st), | ||||
|             ); | ||||
|         } | ||||
|     } | ||||
| }; | ||||
|  | @ -22,12 +22,13 @@ const runners = @import("runner.zig"); | |||
| const c = @cImport({ | ||||
|     @cInclude("assert.h"); | ||||
|     @cInclude("math.h"); | ||||
|     @cInclude("sndfile.h"); | ||||
|     @cInclude("stdarg.h"); | ||||
|     @cInclude("stdio.h"); | ||||
|     @cInclude("stdlib.h"); | ||||
|     @cInclude("string.h"); | ||||
| 
 | ||||
|     @cInclude("sndfile.h"); | ||||
| 
 | ||||
|     @cInclude("lilv/lilv.h"); | ||||
|     @cInclude("lv2/core/lv2.h"); | ||||
| 
 | ||||
|  | @ -310,7 +311,7 @@ pub fn main() !void { | |||
|     //defer lang.deinit(); | ||||
| 
 | ||||
|     var runner = runners.Runner.init(allocator); | ||||
|     //defer runner.deinit(); | ||||
|     defer runner.deinit(); | ||||
| 
 | ||||
|     var args_it = std.process.args(); | ||||
| 
 | ||||
|  | @ -450,7 +451,8 @@ pub fn oldMain() !void { | |||
|     var out_fmt = c.SF_INFO{ | ||||
|         .frames = c_int(0), | ||||
|         .samplerate = c_int(44100), | ||||
|         .channels = @intCast(c_int, self.n_audio_out), | ||||
|         //.channels = @intCast(c_int, self.n_audio_out), | ||||
|         .channels = c_int(1), | ||||
|         .format = c.SF_FORMAT_ULAW | c.SF_FORMAT_RAW, | ||||
|         .sections = c_int(0), | ||||
|         .seekable = c_int(0), | ||||
|  |  | |||
|  | @ -1,15 +1,28 @@ | |||
| const std = @import("std"); | ||||
| const lang = @import("lang.zig"); | ||||
| const images = @import("image.zig"); | ||||
| 
 | ||||
| pub const RunError = error{UnknownCommand}; | ||||
| const Image = images.Image; | ||||
| 
 | ||||
| pub const RunError = error{ | ||||
|     UnknownCommand, | ||||
|     NoBMP, | ||||
| }; | ||||
| 
 | ||||
| pub const Runner = struct { | ||||
|     allocator: *std.mem.Allocator, | ||||
|     image: ?*Image = null, | ||||
| 
 | ||||
|     pub fn init(allocator: *std.mem.Allocator) Runner { | ||||
|         return Runner{ .allocator = allocator }; | ||||
|     } | ||||
| 
 | ||||
|     pub fn deinit(self: *Runner) void { | ||||
|         if (self.image) |image| { | ||||
|             image.close(); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     fn resolveArg(self: *Runner, load_path: []const u8) ![]const u8 { | ||||
|         if (load_path[0] == ':') { | ||||
|             // parse the index from 1 to end | ||||
|  | @ -36,12 +49,27 @@ pub const Runner = struct { | |||
|             self.allocator, | ||||
|             [_][]const u8{path}, | ||||
|         ); | ||||
| 
 | ||||
|         return resolved_path; | ||||
|     } | ||||
| 
 | ||||
|     pub fn loadCmd(self: *Runner, path_or_argidx: []const u8) !void { | ||||
|     fn loadCmd(self: *Runner, path_or_argidx: []const u8) !void { | ||||
|         var load_path = try self.resolveArgPath(path_or_argidx); | ||||
|         std.debug.warn("load path: {}\n", load_path); | ||||
| 
 | ||||
|         // we could use ImageMagick to convert from X to BMP | ||||
|         // but i can't find an easy way to do things in memory. | ||||
| 
 | ||||
|         // the upside is that this allows some pre-processing by the user | ||||
|         // before loading the file into scritcher. for example, you can start | ||||
|         // krita/gimp and make it export a bmp and while in the program you can | ||||
|         // apply filters, etc. | ||||
|         if (!std.mem.endsWith(u8, load_path, ".bmp")) { | ||||
|             std.debug.warn("Only BMP files are allowed to be loaded.\n"); | ||||
|             return RunError.NoBMP; | ||||
|         } | ||||
| 
 | ||||
|         self.image = try Image.open(self.allocator, load_path); | ||||
|     } | ||||
| 
 | ||||
|     fn runCommand(self: *Runner, cmd: *lang.Command) !void { | ||||
|  | @ -52,6 +80,8 @@ pub const Runner = struct { | |||
|                 try self.loadCmd(path); | ||||
|                 break :blk; | ||||
|             }, | ||||
| 
 | ||||
|             .Quicksave => {}, | ||||
|             //.Quicksave => try self.quicksaveCmd(), | ||||
|             else => blk: { | ||||
|                 std.debug.warn("Unknown command: {}\n", cmd.command); | ||||
|  | @ -60,6 +90,7 @@ pub const Runner = struct { | |||
|         }; | ||||
|     } | ||||
| 
 | ||||
|     /// Run a list of commands. | ||||
|     pub fn runCommands( | ||||
|         self: *Runner, | ||||
|         cmds: lang.CommandList, | ||||
|  |  | |||
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