add Image struct wrapper around libsndfile, finish loadCmd
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parent
e2f9566529
commit
1b8784dc8f
3 changed files with 111 additions and 5 deletions
73
src/image.zig
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73
src/image.zig
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@ -0,0 +1,73 @@
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const std = @import("std");
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const c = @cImport({
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@cInclude("sndfile.h");
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});
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pub const ImageError = error{OpenFail};
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/// Low level integration function with libsndfile.
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fn sopen(
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allocator: *std.mem.Allocator,
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path: []const u8,
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mode: i32,
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fmt: *c.SF_INFO,
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) !*c.SNDFILE {
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var cstr_path = try std.cstr.addNullByte(allocator, path);
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defer allocator.free(cstr_path);
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var file = c.sf_open(cstr_path.ptr, mode, fmt);
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const st: i32 = c.sf_error(file);
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if (st != 0) {
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std.debug.warn(
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"Failed to open {} ({})\n",
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path,
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c.sf_error_number(st),
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);
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return ImageError.OpenFail;
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}
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return file.?;
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}
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pub const Image = struct {
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allocator: *std.mem.Allocator,
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sndfile: *c.SNDFILE,
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path: []const u8,
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/// Open a BMP file.
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pub fn open(allocator: *std.mem.Allocator, path: []const u8) !*Image {
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var in_fmt = c.SF_INFO{
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.frames = c_int(0),
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.samplerate = c_int(44100),
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.channels = c_int(1),
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.format = c.SF_FORMAT_ULAW | c.SF_FORMAT_RAW | c.SF_ENDIAN_BIG,
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.sections = c_int(0),
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.seekable = c_int(0),
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};
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var sndfile = try sopen(allocator, path, c.SFM_READ, &in_fmt);
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var image = try allocator.create(Image);
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image.* = Image{
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.allocator = allocator,
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.sndfile = sndfile,
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.path = path,
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};
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return image;
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}
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pub fn close(self: *Image) void {
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var st: i32 = c.sf_close(self.sndfile);
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if (st != 0) {
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std.debug.warn(
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"Failed to close {} ({})\n",
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self.path,
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c.sf_error_number(st),
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);
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}
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}
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};
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@ -22,12 +22,13 @@ const runners = @import("runner.zig");
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const c = @cImport({
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const c = @cImport({
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@cInclude("assert.h");
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@cInclude("assert.h");
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@cInclude("math.h");
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@cInclude("math.h");
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@cInclude("sndfile.h");
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@cInclude("stdarg.h");
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@cInclude("stdarg.h");
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@cInclude("stdio.h");
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@cInclude("stdio.h");
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@cInclude("stdlib.h");
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@cInclude("stdlib.h");
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@cInclude("string.h");
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@cInclude("string.h");
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@cInclude("sndfile.h");
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@cInclude("lilv/lilv.h");
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@cInclude("lilv/lilv.h");
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@cInclude("lv2/core/lv2.h");
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@cInclude("lv2/core/lv2.h");
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@ -310,7 +311,7 @@ pub fn main() !void {
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//defer lang.deinit();
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//defer lang.deinit();
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var runner = runners.Runner.init(allocator);
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var runner = runners.Runner.init(allocator);
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//defer runner.deinit();
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defer runner.deinit();
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var args_it = std.process.args();
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var args_it = std.process.args();
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@ -450,7 +451,8 @@ pub fn oldMain() !void {
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var out_fmt = c.SF_INFO{
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var out_fmt = c.SF_INFO{
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.frames = c_int(0),
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.frames = c_int(0),
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.samplerate = c_int(44100),
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.samplerate = c_int(44100),
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.channels = @intCast(c_int, self.n_audio_out),
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//.channels = @intCast(c_int, self.n_audio_out),
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.channels = c_int(1),
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.format = c.SF_FORMAT_ULAW | c.SF_FORMAT_RAW,
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.format = c.SF_FORMAT_ULAW | c.SF_FORMAT_RAW,
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.sections = c_int(0),
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.sections = c_int(0),
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.seekable = c_int(0),
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.seekable = c_int(0),
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@ -1,15 +1,28 @@
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const std = @import("std");
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const std = @import("std");
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const lang = @import("lang.zig");
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const lang = @import("lang.zig");
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const images = @import("image.zig");
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pub const RunError = error{UnknownCommand};
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const Image = images.Image;
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pub const RunError = error{
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UnknownCommand,
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NoBMP,
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};
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pub const Runner = struct {
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pub const Runner = struct {
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allocator: *std.mem.Allocator,
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allocator: *std.mem.Allocator,
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image: ?*Image = null,
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pub fn init(allocator: *std.mem.Allocator) Runner {
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pub fn init(allocator: *std.mem.Allocator) Runner {
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return Runner{ .allocator = allocator };
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return Runner{ .allocator = allocator };
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}
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}
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pub fn deinit(self: *Runner) void {
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if (self.image) |image| {
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image.close();
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}
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}
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fn resolveArg(self: *Runner, load_path: []const u8) ![]const u8 {
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fn resolveArg(self: *Runner, load_path: []const u8) ![]const u8 {
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if (load_path[0] == ':') {
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if (load_path[0] == ':') {
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// parse the index from 1 to end
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// parse the index from 1 to end
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@ -36,12 +49,27 @@ pub const Runner = struct {
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self.allocator,
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self.allocator,
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[_][]const u8{path},
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[_][]const u8{path},
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);
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);
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return resolved_path;
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return resolved_path;
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}
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}
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pub fn loadCmd(self: *Runner, path_or_argidx: []const u8) !void {
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fn loadCmd(self: *Runner, path_or_argidx: []const u8) !void {
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var load_path = try self.resolveArgPath(path_or_argidx);
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var load_path = try self.resolveArgPath(path_or_argidx);
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std.debug.warn("load path: {}\n", load_path);
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std.debug.warn("load path: {}\n", load_path);
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// we could use ImageMagick to convert from X to BMP
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// but i can't find an easy way to do things in memory.
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// the upside is that this allows some pre-processing by the user
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// before loading the file into scritcher. for example, you can start
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// krita/gimp and make it export a bmp and while in the program you can
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// apply filters, etc.
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if (!std.mem.endsWith(u8, load_path, ".bmp")) {
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std.debug.warn("Only BMP files are allowed to be loaded.\n");
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return RunError.NoBMP;
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}
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self.image = try Image.open(self.allocator, load_path);
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}
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}
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fn runCommand(self: *Runner, cmd: *lang.Command) !void {
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fn runCommand(self: *Runner, cmd: *lang.Command) !void {
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@ -52,6 +80,8 @@ pub const Runner = struct {
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try self.loadCmd(path);
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try self.loadCmd(path);
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break :blk;
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break :blk;
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},
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},
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.Quicksave => {},
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//.Quicksave => try self.quicksaveCmd(),
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//.Quicksave => try self.quicksaveCmd(),
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else => blk: {
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else => blk: {
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std.debug.warn("Unknown command: {}\n", cmd.command);
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std.debug.warn("Unknown command: {}\n", cmd.command);
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@ -60,6 +90,7 @@ pub const Runner = struct {
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};
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};
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}
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}
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/// Run a list of commands.
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pub fn runCommands(
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pub fn runCommands(
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self: *Runner,
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self: *Runner,
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cmds: lang.CommandList,
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cmds: lang.CommandList,
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