add reverb command
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6 changed files with 35 additions and 1 deletions
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@ -18,6 +18,7 @@ glitch art "framework", ???????? language??? something?
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## plugin depedencies:
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- lv2 default plugins (most specifically the eg-amp plugin)
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- the SWH plugins ( https://github.com/swh/lv2 )
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- the Invada Studio plugins ( https://launchpad.net/invada-studio/ )
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```bash
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# build and install
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@ -89,6 +89,12 @@ Runs the Higher Quality Pitch Scaler from the SWH plugins.
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The `mult` parameter is the pitch coefficient, range from 0.5..2, default 1.
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## `reverb split index bypass roomLength roomHeight sourceLR sourceFB listLR listFB hpf warmth diffusion`
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Run the Early Reflection Reverb from the Invada Studio plugins.
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**TODO** Parameters.
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## TODO `echo split index delay`
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Run an echo filter on the given loaded file.
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3
examples/reverb.scri
Normal file
3
examples/reverb.scri
Normal file
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@ -0,0 +1,3 @@
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load :0;
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reverb 3 1 0 25 30 0 0.8 0 0.2 1000 50 50;
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quicksave;
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@ -20,6 +20,7 @@ pub const CommandType = enum {
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Mbeq,
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Chorus,
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PitchScaler,
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Reverb,
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};
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pub const Command = struct {
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@ -128,6 +129,7 @@ pub const Lang = struct {
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_ = try self.keywords.put("phaser", .Phaser);
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_ = try self.keywords.put("chorus", .Chorus);
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_ = try self.keywords.put("pitchscaler", .PitchScaler);
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_ = try self.keywords.put("reverb", .Reverb);
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}
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pub fn parse(self: *Lang, data: []const u8) !CommandList {
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@ -74,7 +74,7 @@ pub const RunContext = struct {
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return RunContext{
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.in_buf = try allocator.alloc(f32, 1),
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.out_buf = try allocator.alloc(f32, 1),
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.out_buf = try allocator.alloc(f32, 2),
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.instance = instance.?,
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};
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}
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@ -199,6 +199,11 @@ pub const Runner = struct {
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try image.runPlugin("http://plugin.org.uk/swh-plugins/pitchScaleHQ", pos, params);
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}
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fn reverbCmd(self: *Runner, pos: Position, params: ParamList) !void {
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var image = try self.getImage();
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try image.runPlugin("http://invadarecords.com/plugins/lv2/erreverb/mono", pos, params);
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}
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fn runCommand(self: *Runner, cmd: *lang.Command) !void {
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var params = ParamList.init(self.allocator);
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defer params.deinit();
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@ -270,6 +275,23 @@ pub const Runner = struct {
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try self.pitchScalerCmd(pos, params);
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},
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.Reverb => blk: {
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const pos = try cmd.consumePosition();
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try cmd.appendParam(¶ms, "bypass", 2);
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try cmd.appendParam(¶ms, "roomLength", 3);
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try cmd.appendParam(¶ms, "roomHeight", 4);
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try cmd.appendParam(¶ms, "sourceLR", 5);
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try cmd.appendParam(¶ms, "sourceFB", 6);
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try cmd.appendParam(¶ms, "listLR", 7);
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try cmd.appendParam(¶ms, "listFB", 8);
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try cmd.appendParam(¶ms, "hpf", 9);
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try cmd.appendParam(¶ms, "warmth", 10);
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try cmd.appendParam(¶ms, "diffusion", 11);
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try self.reverbCmd(pos, params);
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},
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else => blk: {
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std.debug.warn("Unsupported command: {}\n", cmd.command);
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break :blk RunError.UnknownCommand;
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