scritcher/src/main.zig

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const std = @import("std");
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const langs = @import("lang.zig");
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const runners = @import("runner.zig");
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test "scritcher" {
_ = @import("lang.zig");
_ = @import("runner.zig");
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}
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pub fn doRepl(allocator: *std.mem.Allocator, args_it: var) !void {
const scri_path = try (args_it.next(allocator) orelse @panic("expected scri path"));
// the thing here is that 'load :0' would load the scri_path, since we
// now have a 'repl' argument right before it. to counteract that, the
// initial repl buffer contains 'load :1' instead.
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var cmds = langs.CommandList.init(allocator);
defer cmds.deinit();
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var loadargs = langs.ArgList.init(allocator);
defer loadargs.deinit();
try loadargs.append(":1");
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try cmds.append(langs.Command{
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.command = .Load,
.args = loadargs,
});
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// TODO start a runner and keep it hot
while (true) {
try stdout.print("> ");
var buffer = try std.Buffer.init(allocator, ""[0..]);
var line = std.io.readLine(&buffer) catch |err| {
if (err == error.EndOfStream) return;
return err;
};
// TODO parse the line through langs.parse, then add the command to cmds
// TODO save the line to scri_file? or should we have a special `push`
// to do so?
}
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}
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pub fn main() !void {
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const allocator = std.heap.direct_allocator;
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var lang = langs.Lang.init(allocator);
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defer lang.deinit();
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var runner = runners.Runner.init(allocator);
defer runner.deinit();
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var args_it = std.process.args();
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// TODO print help
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_ = try (args_it.next(allocator) orelse @panic("expected exe name"));
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const scri_path = try (args_it.next(allocator) orelse @panic("expected scri path"));
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if (std.mem.eql(u8, scri_path, "repl")) {
return try doRepl(allocator, &args_it);
}
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var file = try std.fs.File.openRead(scri_path);
defer file.close();
// sadly, we read it all into memory. such is life
const total_bytes = try file.getEndPos();
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var data = try allocator.alloc(u8, total_bytes);
defer allocator.free(data);
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_ = try file.read(data);
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var cmds = try lang.parse(data);
defer cmds.deinit();
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try runner.runCommands(cmds, true);
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}