[scripts/playerctl-simple-menu] add a message for when no players are detected

This commit is contained in:
Dmytro Meleshko 2020-10-22 22:05:29 +03:00
parent 4c2dd033a6
commit c127b901ef

View file

@ -130,18 +130,23 @@ def iter_actions_for_player(player):
root_menu = Gtk.Menu()
for player_name in sorted(
player_names = sorted(
Playerctl.list_players(),
key=lambda player_name: (
-PLAYER_NAME_PRIORITIES.get(player_name.name, 0),
player_name.instance,
),
):
)
if len(player_names) > 0:
for player_name in player_names:
player = Playerctl.Player.new_from_name(player_name)
player_menu_item = Gtk.ImageMenuItem.new_with_label(player_name.instance)
player_icon_name = PLAYER_ICON_NAME_FIXES.get(player_name.name, player_name.name)
player_icon_name = PLAYER_ICON_NAME_FIXES.get(
player_name.name, player_name.name
)
player_icon = Gtk.Image.new_from_icon_name(player_icon_name, Gtk.IconSize.MENU)
player_menu_item.set_image(player_icon)
@ -177,6 +182,10 @@ for player_name in sorted(
player_menu_item.set_submenu(actions_menu)
root_menu.append(player_menu_item)
else:
menu_item = Gtk.MenuItem.new_with_label("No players were detected!")
menu_item.set_sensitive(False)
root_menu.append(menu_item)
root_menu.connect("selection-done", Gtk.main_quit)