Commit graph

79 commits

Author SHA1 Message Date
Matt Luedke
8feeafbf00 Refs #16 Fix video does not resume playing after quality change
When the HTML5 preload attribute is set to 'none' or when using Safari (even when the
preload attribute is not 'none'), the video does not resume playing after the quality is
changed using the quality selector menu. The quality selector plugin was listening for the
'loadeddata' event in order to know when to resume playback, but the 'loadeddata' event
does not fire when the preload attribute is set to 'none', and Safari does not fetch
enough data to emit a 'loadeddata' event.
2018-01-09 15:59:36 -05:00
Jeremy Thomerson
1f1f78b267 Version bump: 1.1.1 2017-12-01 20:32:53 -05:00
Jeremy Thomerson
cfbe42435c Update CHANGELOG for 1.1.1 2017-12-01 20:32:27 -05:00
Jeremy Thomerson
931d8a4607 Refs #12: Declare underscore as a dependency like it should be 2017-12-01 20:31:11 -05:00
Jeremy Thomerson
d8d70f6340 Fix typo in changelog 2017-12-01 20:19:10 -05:00
Jeremy Thomerson
d796da1a93 Version bump: 1.1.0 (SEE CHANGELOG.md)
Before upgrading to 1.1.0 see [CHANGELOG.md].
2017-12-01 20:15:23 -05:00
Jeremy Thomerson
47bd85f836 Add CHANGELOG 2017-12-01 20:14:50 -05:00
Jeremy Thomerson
27a32a2bda
Merge pull request #14 from yokuze/support_quality_selector_buttons_outside_control_bar_13
Refs #13 Support QualitySelector buttons anywhere in the component hierarchy
2017-12-01 19:58:17 -05:00
Matt Luedke
a682125480 Refs #13 Support quality selector buttons anywhere in the player's component hierarchy
Previously, the SourceInterceptor made the assumption that the QualitySelector button component
is a direct child of the controlBar component. That may not always be true. Video.js allows you
to specify a nested hierarchy of components, and so when plugin users choose to move the
QualitySelector button elsewhere, the plugin does not work properly.

This commit introduces a new event type called QUALITY_REQUESTED to signal when the user is
requesting a quality change. The old QUALITY_SELECTED event is now used to denote when the
plugin actually uses a new quality source. This dichotomy eliminates the need for the
SourceInterceptor to have a reference to the QualitySelector button component.
2017-12-01 19:54:19 -05:00
Jeremy Thomerson
ec9e06196f Version bump: 1.0.3 2017-11-22 10:41:02 -05:00
Jeremy Thomerson
cdea57c3a2
Merge pull request #11 from silvermine/adjust_unselected_source_state
Use 'selected = false', over '_.omit' to deselect a source
2017-11-20 15:29:44 -05:00
Ethan Smith
7da6fd37df Use selected = false, over _.omit to deselect a source
From a basic functionality standpoint, this accomplishes the same purpose as
the previous implementation using `_.omit`. However, rather than removing the
`selected` attribute from the sources, this will keep the structure the same by
only altering the value of the source.

If your usage of this plugin requires a stable source format, e.g. for
comparing sources to see if the source changed, please provide the `selected`
attribute when programmatically setting the player source. At this time, we
don't have a simple way to standardize the `selected` attribute on initial
source load. (i.e. It's up to the programmer to set the initial format on the
sources before giving them to the player)
2017-11-20 15:11:25 -05:00
Jeremy Thomerson
25c33b0ac1 Merge pull request #8 from yokuze/add_button_control_text_7
Fixes #7 Add localized control text to quality selector menu button
2017-10-25 15:19:30 -04:00
Matt Luedke
cc7f670cce Fixes #7 Add localized control text to quality selector menu button 2017-10-25 11:49:27 -04:00
Ethan Smith
2f64bfbced Version bump: 1.0.1 2017-10-19 08:19:10 -04:00
Ethan Smith
48f35c70dc Merge pull request #6 from silvermine/fix_5_exponential_selected_source
Fixes #5 Only bind to QUALITY_SELECTED once
2017-10-19 08:08:05 -04:00
Ethan Smith
9dd9ca108b Fixes #5 Only bind to QUALITY_SELECTED once
As things turn out, the middleware constructor is called every time `setSource`
is called [1]. This was causing a new listener to get bound to
`QUALITY_SELECTED` on each change by the quality selector. :( This change makes
it so the listener is only bound on the initial creation of the player.

[1] 03529163b6/src/js/tech/middleware.js (L66)
2017-10-18 14:27:45 -04:00
Jeremy Thomerson
dedaf8e9be Version bump: 1.0.0 2017-08-10 11:43:27 -04:00
Jeremy Thomerson
d8bb16c657 Merge pull request #3 from silvermine/initial_docs
Add initial plugin docs
2017-08-10 11:41:32 -04:00
Ethan Smith
d79186c477 Add initial plugin docs 2017-08-10 11:32:22 -04:00
Jeremy Thomerson
f2419615ed Merge pull request #2 from silvermine/add_videojs_peerdep
Add peer dependency for videojs
2017-08-04 15:09:08 -04:00
Ethan Smith
d7e6871d8c Add peer dependency for videojs 2017-08-04 14:53:09 -04:00
Jeremy Thomerson
d722f2c1b9 Merge pull request #1 from silvermine/initial_implementation
Initial implementation
2017-08-04 14:30:29 -04:00
Ethan Smith
cc937f4f49 Add 'grunt develop' 2017-08-04 14:23:15 -04:00
Ethan Smith
449a0a54d7 Ensure the correct resolution is selected on player 'ready' 2017-08-04 10:45:15 -04:00
Ethan Smith
26da31607d PR Modification: Use 'selected' instead of 'isDefault' 2017-08-04 09:48:58 -04:00
Ethan Smith
b4a9aa73d0 Highlight correct resolution in the UI when the source is changed programmatically 2017-08-03 15:21:24 -04:00
Ethan Smith
156e5923c7 Initial implementation 2017-08-03 09:21:16 -04:00
Jeremy Thomerson
f261cc04a2 Initial commit 2017-06-20 20:43:49 -04:00