7da6fd37df
From a basic functionality standpoint, this accomplishes the same purpose as the previous implementation using `_.omit`. However, rather than removing the `selected` attribute from the sources, this will keep the structure the same by only altering the value of the source. If your usage of this plugin requires a stable source format, e.g. for comparing sources to see if the source changed, please provide the `selected` attribute when programmatically setting the player source. At this time, we don't have a simple way to standardize the `selected` attribute on initial source load. (i.e. It's up to the programmer to set the initial format on the sources before giving them to the player) |
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docs/demo | ||
src | ||
tests | ||
.eslintrc.json | ||
.gitignore | ||
.npmignore | ||
.travis.yml | ||
Gruntfile.js | ||
LICENSE | ||
package.json | ||
README.md |
Silvermine VideoJS Quality/Resolution Selector
What is it?
A plugin for videojs versions 6+ that adds a button to the control bar which will allow the user to choose from available video qualities or resolutions.
How do I use it?
There are three primary steps to use this plug-in: (1) including,
(2) providing sources, and (3) adding the component the to
controlBar
. Please see the following for information on each
step.
Including/Requiring
Using <script>
tag
The minified JS file can come from a downloaded copy or a CDN. When including
it, make sure that the <script>
tag for the plugin appears after the
include for video.js (note that this plugin will look
for videojs
at window.videojs
).
There is an example of this in
docs/demo/index.html
.
From local file:
<script src="./path/to/video.min.js"></script>
<script src="./path/to/silvermine-videojs-quality-selector.min.js"></script>
From unpkg
:
<script src="./path/to/video.min.js"></script>
<script src="https://unpkg.com/silvermine-videojs-quality-selector/dist/js/silvermine-videojs-quality-selector.min.js"></script>
Using require
When using NPM/Browserify, first install the plugin.
npm install --save silvermine-videojs-quality-selector
For videojs
to use the plug-in, the plugin needs to register itself with the instance of
videojs
. This can be accomplished by:
var videojs = require('videojs');
// The following registers the plugin with `videojs`
require('silvermine-videojs-quality-selector')(videojs);
Providing video sources
Sources can be provided with either the <source>
tag or via the src
function on the
instance of a video.js
player.
Using <source>
<video id="video_1" class="video-js vjs-default-skin" controls preload="auto" width="640" height="268" data-setup='{}'>
<source src="https://example.com/video_720.mp4" type="video/mp4" label="720P">
<source src="https://example.com/video_480.mp4" type="video/mp4" label="480P" selected="true">
<source src="https://example.com/video_360.mp4" type="video/mp4" label="360P">
</video>
Using player.src()
player.src([
{
src: 'https://example.com/video_720.mp4',
type: 'video/mp4',
label: '720P',
},
{
src: 'https://example.com/video_480.mp4',
type: 'video/mp4',
label: '480P',
selected: true,
},
{
src: 'https://example.com/video_360.mp4',
type: 'video/mp4',
label: '360P',
},
]);
Adding to the player
There are at least two ways to add the quality selector control to the player's control
bar. The first is directly adding it via addChild
. For example:
player.controlBar.addChild('QualitySelector');
The second option is to add the control via the player's options, for instance:
var options, player;
options = {
controlBar: {
children: [
'playToggle',
'progressControl',
'volumePanel',
'qualitySelector',
'fullscreenToggle',
],
},
};
player = videojs('video_1', options);
How do I contribute?
We genuinely appreciate external contributions. See our extensive documentation on how to contribute.
License
This software is released under the MIT license. See the license file for more details.