4.8 KiB
Ameba
Code style linter for Crystal
(a single-celled animal that catches food and moves about by extending fingerlike projections of protoplasm)
About
Ameba is a static code analysis tool for the Crystal language. It enforces a consistent Crystal code style, also catches code smells and wrong code constructions.
How it works
Ameba's "fingerlike projections" are rules. Each rule makes the inspection for that or another problem in the source code. Currently rules are able to:
- simply validate lines of source code
- traverse AST using
Crystal::Visitor
- tokenize sources using
Crystal::Lexer
and iterate through tokens - do semantics analysis using
Crystal::SemanticVisitor
Installation
As a project dependency:
Add this to your application's shard.yml
:
development_dependencies:
ameba:
github: veelenga/ameba
Build bin/ameba
binary within your project directory while running crystal deps
.
You may also want to use it on Travis:
# .travis.yml
language: crystal
install:
- crystal deps
script:
- crystal spec
- bin/ameba
Using this config Ameba will inspect files just and the specs run. Travis will also fail the build if some problems detected.
OS X
$ brew tap veelenga/tap
$ brew install ameba
From sources
$ git clone https://github.com/veelenga/ameba && cd ameba
$ make install
Usage
Run ameba
binary within your project directory to catch code issues:
$ ameba
Inspecting 52 files.
.........................F.......F........F.........
src/ameba/ast/traverse.cr:27:5
PredicateName: Favour method name 'node?' over 'is_node?'
src/ameba/rules/empty_expression.cr:42:7
LiteralInCondition: Literal value found in conditional
src/ameba/rules/empty_expression.cr:30:7
UnlessElse: Favour if over unless with else
Finished in 10.53 milliseconds
52 inspected, 3 failures.
Configuration
Default configuration file is .ameba.yml
.
It allows to configure or even disable specific rules.
Simply copy and adjust existed sample.
Each rule is enabled by default, even if you remove it from the config file.
Writing a new Rule
Adding a new rule is as simple as inheriting from Rule::Base
struct and implementing
your logic to detect a problem:
struct DebuggerStatement < Rule::Base
# This is a required method to be implemented by the rule.
# Source will be passed here. If rule finds an issue in this source,
# it reports an error:
#
# source.error rule, line_number, message
#
def test(source)
# This line deletegates verification to a particular callback in the AST visitor.
AST::Visitor.new self, source
end
# This method is called once the visitor finds a needed node.
def test(source, node : Crystal::Call)
# It reports an error, if there is `debugger` method call
# without arguments and a receiver. That's it, somebody forgot
# to remove a debugger statement.
return unless node.name == "debugger" && node.args.empty? && node.obj.nil?
source.error self, node.location, "Possible forgotten debugger statement detected"
end
end
Credits & inspirations
Contributors
- veelenga Vitalii Elenhaupt - creator, maintainer