This commit is contained in:
Aya Morisawa 2018-07-23 14:04:53 +09:00
parent 427b3dcd73
commit 886510d721
3 changed files with 28 additions and 28 deletions

View file

@ -19,9 +19,9 @@ const langs = {
'es': loadLang('es') 'es': loadLang('es')
}; };
Object.entries(langs).map(([, locale]) => { Object.values(langs).forEach(locale => {
// Extend native language (Japanese) // Extend native language (Japanese)
locale = Object.assign({}, native, locale); Object.assign(locale, native);
}); });
module.exports = langs; module.exports = langs;

View file

@ -112,7 +112,7 @@ export default Vue.extend({
computed: { computed: {
mapCategories(): string[] { mapCategories(): string[] {
const categories = Object.entries(maps).map(x => x[1].category); const categories = Object.values(maps).map(x => x.category);
return categories.filter((item, pos) => categories.indexOf(item) == pos); return categories.filter((item, pos) => categories.indexOf(item) == pos);
}, },
isAccepted(): boolean { isAccepted(): boolean {
@ -179,8 +179,8 @@ export default Vue.extend({
if (this.game.settings.map == null) { if (this.game.settings.map == null) {
this.mapName = null; this.mapName = null;
} else { } else {
const foundMap = Object.entries(maps).find(x => x[1].data.join('') == this.game.settings.map.join('')); const found = Object.values(maps).find(x => x.data.join('') == this.game.settings.map.join(''));
this.mapName = foundMap ? foundMap[1].name : '-Custom-'; this.mapName = found ? found.name : '-Custom-';
} }
}, },
@ -206,7 +206,7 @@ export default Vue.extend({
if (v == null) { if (v == null) {
this.game.settings.map = null; this.game.settings.map = null;
} else { } else {
this.game.settings.map = Object.entries(maps).find(x => x[1].name == v)[1].data; this.game.settings.map = Object.values(maps).find(x => x.name == v).data;
} }
this.$forceUpdate(); this.$forceUpdate();
this.updateSettings(); this.updateSettings();

View file

@ -193,7 +193,7 @@ export default function(request: websocket.request, connection: websocket.connec
function getRandomMap() { function getRandomMap() {
const mapCount = Object.entries(maps).length; const mapCount = Object.entries(maps).length;
const rnd = Math.floor(Math.random() * mapCount); const rnd = Math.floor(Math.random() * mapCount);
return Object.entries(maps).find((x, i) => i == rnd)[1].data; return Object.values(maps)[rnd].data;
} }
const map = freshGame.settings.map != null ? freshGame.settings.map : getRandomMap(); const map = freshGame.settings.map != null ? freshGame.settings.map : getRandomMap();