From 886510d721f21e73972477bc8c8abbe71c1247bf Mon Sep 17 00:00:00 2001 From: Aya Morisawa Date: Mon, 23 Jul 2018 14:04:53 +0900 Subject: [PATCH] Clean up --- locales/index.js | 4 +- .../components/games/reversi/reversi.room.vue | 14 +++---- src/server/api/stream/games/reversi-game.ts | 38 +++++++++---------- 3 files changed, 28 insertions(+), 28 deletions(-) diff --git a/locales/index.js b/locales/index.js index f11ce7b57..1d760db8a 100644 --- a/locales/index.js +++ b/locales/index.js @@ -19,9 +19,9 @@ const langs = { 'es': loadLang('es') }; -Object.entries(langs).map(([, locale]) => { +Object.values(langs).forEach(locale => { // Extend native language (Japanese) - locale = Object.assign({}, native, locale); + Object.assign(locale, native); }); module.exports = langs; diff --git a/src/client/app/common/views/components/games/reversi/reversi.room.vue b/src/client/app/common/views/components/games/reversi/reversi.room.vue index 03152dcf1..841f6b366 100644 --- a/src/client/app/common/views/components/games/reversi/reversi.room.vue +++ b/src/client/app/common/views/components/games/reversi/reversi.room.vue @@ -112,7 +112,7 @@ export default Vue.extend({ computed: { mapCategories(): string[] { - const categories = Object.entries(maps).map(x => x[1].category); + const categories = Object.values(maps).map(x => x.category); return categories.filter((item, pos) => categories.indexOf(item) == pos); }, isAccepted(): boolean { @@ -179,8 +179,8 @@ export default Vue.extend({ if (this.game.settings.map == null) { this.mapName = null; } else { - const foundMap = Object.entries(maps).find(x => x[1].data.join('') == this.game.settings.map.join('')); - this.mapName = foundMap ? foundMap[1].name : '-Custom-'; + const found = Object.values(maps).find(x => x.data.join('') == this.game.settings.map.join('')); + this.mapName = found ? found.name : '-Custom-'; } }, @@ -206,7 +206,7 @@ export default Vue.extend({ if (v == null) { this.game.settings.map = null; } else { - this.game.settings.map = Object.entries(maps).find(x => x[1].name == v)[1].data; + this.game.settings.map = Object.values(maps).find(x => x.name == v).data; } this.$forceUpdate(); this.updateSettings(); @@ -217,9 +217,9 @@ export default Vue.extend({ const y = Math.floor(pos / this.game.settings.map[0].length); const newPixel = pixel == ' ' ? '-' : - pixel == '-' ? 'b' : - pixel == 'b' ? 'w' : - ' '; + pixel == '-' ? 'b' : + pixel == 'b' ? 'w' : + ' '; const line = this.game.settings.map[y].split(''); line[x] = newPixel; this.$set(this.game.settings.map, y, line.join('')); diff --git a/src/server/api/stream/games/reversi-game.ts b/src/server/api/stream/games/reversi-game.ts index bcbfad0a7..da949e90f 100644 --- a/src/server/api/stream/games/reversi-game.ts +++ b/src/server/api/stream/games/reversi-game.ts @@ -87,8 +87,8 @@ export default function(request: websocket.request, connection: websocket.connec const set = game.user1Id.equals(user._id) ? { form1: form } : { - form2: form - }; + form2: form + }; await ReversiGame.update({ _id: gameId }, { $set: set @@ -117,8 +117,8 @@ export default function(request: websocket.request, connection: websocket.connec const set = game.user1Id.equals(user._id) ? { form2: form } : { - form1: form - }; + form1: form + }; await ReversiGame.update({ _id: gameId }, { $set: set @@ -193,7 +193,7 @@ export default function(request: websocket.request, connection: websocket.connec function getRandomMap() { const mapCount = Object.entries(maps).length; const rnd = Math.floor(Math.random() * mapCount); - return Object.entries(maps).find((x, i) => i == rnd)[1].data; + return Object.values(maps)[rnd].data; } const map = freshGame.settings.map != null ? freshGame.settings.map : getRandomMap(); @@ -227,11 +227,11 @@ export default function(request: websocket.request, connection: websocket.connec await ReversiGame.update({ _id: gameId }, { - $set: { - isEnded: true, - winnerId: winner - } - }); + $set: { + isEnded: true, + winnerId: winner + } + }); publishReversiGameStream(gameId, 'ended', { winnerId: winner, @@ -293,15 +293,15 @@ export default function(request: websocket.request, connection: websocket.connec await ReversiGame.update({ _id: gameId }, { - $set: { - crc32, - isEnded: o.isEnded, - winnerId: winner - }, - $push: { - logs: log - } - }); + $set: { + crc32, + isEnded: o.isEnded, + winnerId: winner + }, + $push: { + logs: log + } + }); publishReversiGameStream(gameId, 'set', Object.assign(log, { next: o.turn