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					 2 changed files with 1 additions and 12 deletions
				
			
		|  | @ -214,14 +214,6 @@ on their side do so. For example, rather than an NPC making a dexterity check in | |||
| attempt to trip a player character, the player themselves makes a dexterity check | ||||
| in opposition to avoid falling. | ||||
| 
 | ||||
| ## Advantage and Disadvantage | ||||
| Some circumstances put a character at either an advantage or disadvantage. | ||||
| For example, having fallen to the ground would put a character at a disadvantage when it comes to defending themselves, | ||||
| or being in a stance ready to defend themselves would put them at an advantage. | ||||
| 
 | ||||
| When a character has advantage on a skill check, add a bonus of `+4` to their roll. | ||||
| When a character has disadvantage, subtract a penalty of `-4`. | ||||
| 
 | ||||
| # Combat | ||||
| Combat is initiated when there is to be physical conflict between opposing parties. | ||||
| Combat takes place in rounds that are equal to roughly 10 seconds of time. | ||||
|  | @ -286,7 +278,7 @@ When a player character is attacked, they may choose to either: | |||
| - Attempt a dexterity check in order to dodge | ||||
| - Deliberately take the hit and retaliate with an attack | ||||
| 
 | ||||
| If a character is currently in a defense stance, they get advantage on their | ||||
| If a character is currently in a defense stance, they get a bonus of `+4` to their | ||||
| attempt to dodge or retaliate and are taken out of their defense stance until they | ||||
| take a turn to re-enter it. | ||||
| 
 | ||||
|  |  | |||
|  | @ -24,6 +24,3 @@ cd .deploy && git add --all && git commit -m "Publishing to rendered (deploy.sh) | |||
| 
 | ||||
| echo "Pushing to github" | ||||
| git push --all | ||||
| 
 | ||||
| echo "Pulling changes on server" | ||||
| ssh hazelnut.dev ./update-site.sh | ||||
|  |  | |||
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