diff --git a/content/tabletop/habeltop-system.md b/content/tabletop/habeltop-system.md index df83e87..ba52ef4 100644 --- a/content/tabletop/habeltop-system.md +++ b/content/tabletop/habeltop-system.md @@ -214,14 +214,6 @@ on their side do so. For example, rather than an NPC making a dexterity check in attempt to trip a player character, the player themselves makes a dexterity check in opposition to avoid falling. -## Advantage and Disadvantage -Some circumstances put a character at either an advantage or disadvantage. -For example, having fallen to the ground would put a character at a disadvantage when it comes to defending themselves, -or being in a stance ready to defend themselves would put them at an advantage. - -When a character has advantage on a skill check, add a bonus of `+4` to their roll. -When a character has disadvantage, subtract a penalty of `-4`. - # Combat Combat is initiated when there is to be physical conflict between opposing parties. Combat takes place in rounds that are equal to roughly 10 seconds of time. @@ -286,7 +278,7 @@ When a player character is attacked, they may choose to either: - Attempt a dexterity check in order to dodge - Deliberately take the hit and retaliate with an attack -If a character is currently in a defense stance, they get advantage on their +If a character is currently in a defense stance, they get a bonus of `+4` to their attempt to dodge or retaliate and are taken out of their defense stance until they take a turn to re-enter it. diff --git a/deploy.sh b/deploy.sh index cef1fee..fcf1861 100755 --- a/deploy.sh +++ b/deploy.sh @@ -24,6 +24,3 @@ cd .deploy && git add --all && git commit -m "Publishing to rendered (deploy.sh) echo "Pushing to github" git push --all - -echo "Pulling changes on server" -ssh hazelnut.dev ./update-site.sh